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GARNiDELiA - Burning Soul

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Net0
É só eu ou esse vocal da GARNiDELiA é divino :3 . Alguns ajustes, sinta-se a vontade pra usar o que preferir :D

Song Setup
SPOILER
O seu mapa precisa de tags, elas são essenciais para que as ferramentas de busca possam localizar o seu mapa. No caso da sua música coloque tags relacionada a outros jogos online, ou mesmo tags relacionadas a própria banda GARNiDELiA que já estão rankeadas

Aqui vão algumas sugestões em relação ao mapping em si;

Normal
SPOILER
1)Esse slider aqui 00:06:177 (1) - , pode ser movido para 'encaixar melhor' na estrutura dos combos anteriores, até para manter um certo nível de padronização, segue como está atualmente e como ficaria;
http://puu.sh/pG5Ia.jpg
http://puu.sh/pG5Qn.jpg
A mesma ideia pra esse slider 00:14:406 (1) -
http://puu.sh/pG60Y.jpg
2)Subir um pouco esse slider 00:19:034 (2) - pra x:468 y:92
3)O que você acha de fazer esse slider 00:27:092 (3,1) - um blanket com a nota anterior?
http://puu.sh/pG6dJ.jpg
4)Tem pessoas que não gostam de overlap, mas nesse caso aqui não vejo problema algum 00:30:863 (3,4) - , só ter cuidado porque podem acabar mencionando isso aqui no futuro.
5) Gira esse slider em 15° 00:37:034 (4) - se quiser facilitar um pouco a leitura dessa parte

Hard
SPOILER
1) Eu não sei se eu faria um overlap de cara assim no mapa, se for logo após o começo dá até tempo da pessoa ter se preparado pra isso, mas de cara confesso que achei bem difícil 00:01:034 (2,1) - , mas fica a seu critério
2)Ao invés desses dois sliders 00:02:749 (4,5) - eu colocaria apenas 1 slider aqui 00:02:920 (4) -
http://puu.sh/pG6BO.jpg
http://puu.sh/pG6D8.jpg
3)Aqui o overlap já está mais amigável mesmo cuidado com o que eu falei anteriormente 00:35:663 (3,5) -

Insane
SPOILER
1) Eu não tenho certeza se eu criaria um novo combo aqui 00:26:577 (1,2) - ou manteria junto ao anterior . Aqui poderia iniciar um novo combo: 00:28:463 (3) - ; 00:41:493 (6) - ;

Não falei muito sobre as outras dificuldades porque pra mim já está no ponto ou não tenho muito o que sugerir. Gostei muito do seu mapping, está cheio de blankets e tem um bom flow. Realmente espero que você prossiga com ele até o fim :D
Topic Starter
Trynna

Net0 wrote:

É só eu ou esse vocal da GARNiDELiA é divino :3 . Alguns ajustes, sinta-se a vontade pra usar o que preferir :D

Song Setup
SPOILER
O seu mapa precisa de tags, elas são essenciais para que as ferramentas de busca possam localizar o seu mapa. No caso da sua música coloque tags relacionada a outros jogos online, ou mesmo tags relacionadas a própria banda GARNiDELiA que já estão rankeadas considerarei procurar mais sobre a personagem listada, mas não sei se tem muito o que colocar sobre garnidelia :c mesmo assim vou pesquisar um pouco mais!

Aqui vão algumas sugestões em relação ao mapping em si;

Normal
SPOILER
1)Esse slider aqui 00:06:177 (1) - , pode ser movido para 'encaixar melhor' na estrutura dos combos anteriores, até para manter um certo nível de padronização, segue como está atualmente e como ficaria;
http://puu.sh/pG5Ia.jpg
http://puu.sh/pG5Qn.jpg
A mesma ideia pra esse slider 00:14:406 (1) -
http://puu.sh/pG60Y.jpg eu não entendi muito bem o ponto de fazer isso e com o que se encaixar melhor, mas não vou rejeitar pro causa disso, vou pensar sobre considerar futuramente
2)Subir um pouco esse slider 00:19:034 (2) - pra x:468 y:92 ficaria MUITO colado e não combinaria com 01:18:692 (1,2) -, apesar de ser um normal, eu não gosto de coisas tããão coladas assim... como não entendo muito de normais em geral e é meu primeiro, vou ver se listam o mesmo ponto depois.
3)O que você acha de fazer esse slider 00:27:092 (3,1) - um blanket com a nota anterior? feito!
http://puu.sh/pG6dJ.jpg
4)Tem pessoas que não gostam de overlap, mas nesse caso aqui não vejo problema algum 00:30:863 (3,4) - , só ter cuidado porque podem acabar mencionando isso aqui no futuro. não há nenhum problema com esse overlap na minha opinião
5) Gira esse slider em 15° 00:37:034 (4) - se quiser facilitar um pouco a leitura dessa parte esperarei outras pessoas listarem isso também, pra mim atualmente está ok!

Hard
SPOILER
1) Eu não sei se eu faria um overlap de cara assim no mapa, se for logo após o começo dá até tempo da pessoa ter se preparado pra isso, mas de cara confesso que achei bem difícil 00:01:034 (2,1) - , mas fica a seu critério a leitura pra mim está ok e nem tão difícil :c
2)Ao invés desses dois sliders 00:02:749 (4,5) - eu colocaria apenas 1 slider aqui 00:02:920 (4) -
http://puu.sh/pG6BO.jpg
http://puu.sh/pG6D8.jpg eu segui o som do piano e me pareceu um 1/2 bem aceitável considerando um hard ar7.5+
3)Aqui o overlap já está mais amigável mesmo cuidado com o que eu falei anteriormente 00:35:663 (3,5) - esse overlap pra mim está bem forçado tbh, mudarei isso, obrigado!

Insane
SPOILER
1) Eu não tenho certeza se eu criaria um novo combo aqui 00:26:577 (1,2) - ou manteria junto ao anterior . Aqui poderia iniciar um novo combo: 00:28:463 (3) - ; 00:41:493 (6) - ; olha, vou confessar que fiquei em dúvida por causa do white tick aqui 00:26:749 -, então vou pensar muito sobre esse nc que você propôs, ok?!

Não falei muito sobre as outras dificuldades porque pra mim já está no ponto ou não tenho muito o que sugerir. Gostei muito do seu mapping, está cheio de blankets e tem um bom flow. Realmente espero que você prossiga com ele até o fim :D
Muito obrigado mesmo! você citou muitos pontos que me fizeram refletir um pouco, pretendo mudar os pontos listados em breve; me perdoe por rejeitar alguns pontos sobre overlaps

(e sim, garnidelia é vida)
Ataraxia
Oloco, vai continuar o set ainda?

se quizer a easy so falar, ou quer um moddao daqueles
Topic Starter
Trynna
Vou rushar pra isso (talvez) se tornar meu primeiro mapset ranked :D mas se quiser fazer o easy ainda ficaria muito feliz tbh

edit: Eu desisti da ideia depois do bloqueio criativo que tive com meu normal e depois acabei indo fazer um easy no lugar etc etc. Eu fiquei tanto tempo preso nesse mapset que a música já está me desagradando, então eu preferi fazer um rework no meu normal já 1.9* pra tentar deixar o set completo sem o easy. Peço perdão pela minha decisão atual, espero que entenda :c
lazygirl
Hey from my modding queuefor NM.

Normal:
00:11:663 (1,2) - could look nicer with blanket on 2
00:39:777 (2,3) - more blanket on 2 maybe
01:09:949 (2,3) - alignment is not perfect

Nothing to add, flow, blanketting and rythm are nice :)

Hard:
00:03:434 (1,3) - I don't like how this stacks
00:43:034 (1,2) - more blanketting maybe? this is fine but could look nicer
00:47:320 (1,2) - blanketting here too
00:47:320 (1,2) - and again
01:02:920 (2,3) - same but it'll ruin the symmetry which isn't great
01:10:120 (3,1) - blanket 3 to the hitcircle of 1 a bit more
01:11:834 (1,2) - blanket is (barely) not perfect
01:20:234 (1,2,3,4) - those are nice :D

Cool diff as well, blanketting is perfectible, other than that it's great

Insane:
00:06:178 (1,1) - oooh this is really cool
00:46:978 (2,3,4) - feels out of place, there's no other similar pattern in the map

Nice mapset! hope you can get it ranked :)
Topic Starter
Trynna

lazyboy007 wrote:

Hey from my modding queuefor NM.

Normal:
00:11:663 (1,2) - could look nicer with blanket on 2 you're right
00:39:777 (2,3) - more blanket on 2 maybe If I extand more the slider, it'll become ugly, but the mini blanket is nice for me since the real one is here 00:41:149 (4) -
01:09:949 (2,3) - alignment is not perfect I tried to make it for a better reading, but ok, I can fix that

Nothing to add, flow, blanketting and rythm are nice :) thanks!

Hard:
00:03:434 (1,3) - I don't like how this stacks kinda sick for a hard too, fixed
00:43:034 (1,2) - more blanketting maybe? this is fine but could look nicer I don't think so, sorry
00:47:320 (1,2) - blanketting here too sure
00:47:320 (1,2) - and again same point wtf
01:02:920 (2,3) - same but it'll ruin the symmetry which isn't great not at all, fixed
01:10:120 (3,1) - blanket 3 to the hitcircle of 1 a bit more sure
01:11:834 (1,2) - blanket is (barely) not perfect fixed
01:20:234 (1,2,3,4) - those are nice :D thanks a lot!

Cool diff as well, blanketting is perfectible, other than that it's great thank you!

Insane:
00:06:178 (1,1) - oooh this is really cool ;D
00:46:978 (2,3,4) - feels out of place, there's no other similar pattern in the map due to an unique sound that happens here D:

Nice mapset! hope you can get it ranked :) I HOPE TOO LOL jk
thanks a lot for the mod!
lazygirl

Trynna wrote:

lazyboy007 wrote:

00:47:320 (1,2) - and again same point wtf
Whoops meant here 00:54:006 (1,2) - sorry ^^

Trynna wrote:

I HOPE TOO LOL jk
thanks a lot for the mod![/quote]
No probs ;) and your map is worth ranking imo
Topic Starter
Trynna

lazyboy007 wrote:

Whoops meant here 00:54:006 (1,2) - sorry ^^ fixed, thanks again
sorry for delay, I didn't notice your post here again
Lilyanna
Hi Nm from my Queue
MOD
Normal
00:03:863 - go here and fix the blanket with the approche circle
00:12:692 (2,3) - why not like this on downbeats and add a note here 00:14:063 -
00:18:349 (2,3) - same here since u can hear the music on downbeats
00:20:234 - its true in normal or easy can skip some beats but here its pretty strong onceand u ignore this downbeat try this
00:29:492 (3,4) - this can work if u want Picture
Hard
00:23:663 (6,3) - stack
00:42:520 (3) - move to x176 y188 maybe looks better and then fix position 00:42:863 (4) -
01:06:006 (1,2,3,4,5,6) - try avoid long streams in hard diff

hope this helped

Good luck trynna
Topic Starter
Trynna

Lilyanna wrote:

Hi Nm from my Queue
MOD
Normal
00:03:863 - go here and fix the blanket with the approche circle really small error, but fixed removing grid snap for a little
00:12:692 (2,3) - why not like this on downbeats and add a note here 00:14:063 - well, I can see your point here, since I can hear the sound too, but the strongest part here (and the main sound too) happens here 00:18:349 - and here 00:19:034 - . Even so I also followed the same sound here 00:17:492 - with a slider, that would be weird if I just ignore these sounds and go for downbeats imo
00:18:349 (2,3) - same here since u can hear the music on downbeats ^
00:20:234 - its true in normal or easy can skip some beats but here its pretty strong onceand u ignore this downbeat try this the point is: I am trying to make an easier normal, since my mapset don't have an easy diff. Anyway I think this flow is for a hard diff or something like that imo, such a massive flow for newbies
00:29:492 (3,4) - this can work if u want Picture fixed
Hard
00:23:663 (6,3) - stack sure
00:42:520 (3) - move to x176 y188 maybe looks better and then fix position 00:42:863 (4) - that wasn't my intention, sorry
01:06:006 (1,2,3,4,5,6) - try avoid long streams in hard diff they aren't that long imo but if more ppl point it, I'll change

hope this helped

Good luck trynna
thanks a lot :)
-Zelos-
hi, from my queue~

[General]
  1. match tag in all diffi.Normal and Hard dont have it.
[Normal]
  1. 00:12:520 - i think this point should be note to fit synthesizer sound. would you like to put 1/2 slider?
    and if you pick this idea, same point here 00:18:006 - 01:18:349 - 01:23:834 -
  2. 00:41:149 (4) - add NC? because this point is added 00:35:663 (1) - . if you added,remove NC 00:43:549 (4) - and add 00:44:577 (6) -
  3. 00:52:120 (2) - put on 1/2 slider instead of circle? i think it fit vocal.
  4. 00:54:520 (2) - delete a circle and start 1/2 slider at 00:54:349 - . it fit drum sound2
[Hard]
  1. 00:16:892 (7,8) - keep same distance in stream
  2. 00:02:749 (4) - would you like to add soft whistle? it fit piano sound and sound good
  3. 00:05:492 (3) - ^
  4. 01:05:320 (1) - i dont think it fit music. to fit vocal,circle on 01:05:320 and 1/1 slider start at 01:05:492 - ?
  5. 01:10:463 (1) - need reverse? it maybe confuse player.
  6. 01:17:149 (1,2,3) - keep distance
[Worker]
  1. 00:12:006 (2) - you should keep same shape to 00:11:663 (1) -
  2. 00:02:749 (4) - whistle? for same reason in hard.
  3. 01:05:492 (2) - change to long slider to fit vocal? also same reason in hard.
Good luck~ :)
Topic Starter
Trynna

-Zelos- wrote:

hi, from my queue~

[General]
  1. match tag in all diffi.Normal and Hard dont have it. completely forgot it LOL thanks a lot
[Normal]
  1. 00:12:520 - i think this point should be note to fit synthesizer sound. would you like to put 1/2 slider?
    and if you pick this idea, same point here 00:18:006 - 01:18:349 - 01:23:834 - Doesn't add to much difficulty and keep 1.9* with more emphasis, such a nice point, thanks! Will change it later
  2. 00:41:149 (4) - add NC? because this point is added 00:35:663 (1) - . if you added,remove NC 00:43:549 (4) - and add 00:44:577 (6) - oh you're right, almost forget about it
  3. 00:52:120 (2) - put on 1/2 slider instead of circle? i think it fit vocal. I think a 2/2 can do it better
  4. 00:54:520 (2) - delete a circle and start 1/2 slider at 00:54:349 - . it fit drum sound2 sure
[Hard]
  1. 00:16:892 (7,8) - keep same distance in stream lol sorry, what a shame
  2. 00:02:749 (4) - would you like to add soft whistle? it fit piano sound and sound good woah nice
  3. 00:05:492 (3) - ^ ^
  4. 01:05:320 (1) - i dont think it fit music. to fit vocal,circle on 01:05:320 and 1/1 slider start at 01:05:492 - ? oh, I think you're sure
  5. 01:10:463 (1) - need reverse? it maybe confuse player. I don't think so, but if some people point it again, I'll think about
  6. 01:17:149 (1,2,3) - keep distance fixed
[Worker]
  1. 00:12:006 (2) - you should keep same shape to 00:11:663 (1) - fixed
  2. 00:02:749 (4) - whistle? for same reason in hard. fixed
  3. 01:05:492 (2) - change to long slider to fit vocal? also same reason in hard. idk if here it would be a nice idea, that wasn't my intention after all, if I change this part is for change the whole patterns here 01:04:121 (1,2,1,1,1,2) -
Good luck~ :)
thanks a lot for the mod! such a high quality one
RikiH_
Hey, mod time!

General

  1. 00:55:034 - The preview point should be here, it's really weird to have a preview point on a blue line
Worker
  1. 00:14:406 (1,1,1,1) - Idk, maybe add a very little speed-up to these sliders? Something like 1.05->1.10->1.15? In order to emphasize this part a bit
  2. 00:33:520 (7) - Maybe NC here since the voice starts here? Earlier, you put a NC here 00:22:463 (1) - , it's very similar
  3. 00:34:806 (1,2,3) - Well, maybe try to replace these objects with this rhythm

    Since you used a lot of 1/2 rhythm in this part and it may become a little bit boring, you know
  4. 00:45:092 (2,3) - Instead of 2 1/2 sliders, try using note + 1/2 slider + note instead, I think it sounds much better, since sliders starting on red line sound quite weird sometimes
  5. 01:10:463 (1,1,1,1) - Silence the ends of these sliders, currently they sound a bit weird
  6. 01:19:377 (3,4,5,6,7) - Maybe you can make a star/pentagon here?
  7. 01:20:234 (1,1,1,1) - Same as 00:14:406 (1,1,1,1) -
  8. Just try to vary the rhythm a little bit, since 1/2 is a bit monotonous, you know. Overall, this is good!
Hard

  1. 00:03:434 (1,2,3) - I don't know if such spacing is acceptable in a Hard diff, since it may be confusing
  2. 00:12:177 (2,3) - See 00:45:092 (2,3) - in Worker diff. Same can be applied here
  3. 00:38:234 (3,4) - Same here, and basically this can be applied to every similar pattern
  4. 01:06:006 (1,2,3,4,5,6) - Maybe a 1/4 stream in a Hard diff is too much?
  5. 01:10:463 (1) - Plays a bit weird, split it into 2 sliders or 4 notes
  6. I can't see anything wrong with this diff. But why is the spacing so irregular? For instance, this note 01:00:863 (5) - has 1.52x from the previous one and 1.72x from the following one. Why it it this way? I think there's no need to use such a irregular spacing, since the song doesn't call for it... This also happens
Normal

  1. 00:32:406 (1) - Since this is the easiest diff of the set, this spinner is definitely too short, almost unplayable for newbie players. Also, it's too close to the previous and following slider. To sort out the problem, you should replace this spinner with a slider, or with some beats, it's your choice, just replace it!
  2. 01:16:120 (1) - Same problem... This is even 1/2, definitely too close
  3. Maybe there are a bit too much 1/2 beats, but I'm not sure, a BN will be able to give you better advice
Good luck with your set, take a star :)
Topic Starter
Trynna

RikiH_ wrote:

Hey, mod time!

General

  1. 00:55:034 - The preview point should be here, it's really weird to have a preview point on a blue line I did it to don't start so suddenly in game, but the focus is the red line, just to pass the start delay and other stuff, but I also don't want it to be in a 1/8 line :c
Worker
  1. 00:14:406 (1,1,1,1) - Idk, maybe add a very little speed-up to these sliders? Something like 1.05->1.10->1.15? In order to emphasize this part a bit hmm looks interesting, but idk if it's really necessary!
  2. 00:33:520 (7) - Maybe NC here since the voice starts here? Earlier, you put a NC here 00:22:463 (1) - , it's very similar nice point, this is a conflict that I didn't saw before, I really preffer keep up the NC in a white line, make it in a blue one looks weird... I just make the 00:22:463 (1) - part a NC because it doesnt make part of the 2 notes pattern I was doing here 00:19:892 (1,2,1,2,1,2,1,2) - see? and it's just a loooooong time after the previest one 00:21:605 (2) - , that's the real point I tried to make an emphasis. Hope you can understand it, but I'm really happy you was able to find it
  3. 00:34:806 (1,2,3) - Well, maybe try to replace these objects with this rhythm

    Since you used a lot of 1/2 rhythm in this part and it may become a little bit boring, you know I'm sorry, I'm pretty bad at it, but fixed!
  4. 00:45:092 (2,3) - Instead of 2 1/2 sliders, try using note + 1/2 slider + note instead, I think it sounds much better, since sliders starting on red line sound quite weird sometimes fixed! )but I think I fucked up the flow here LOL
  5. 01:10:463 (1,1,1,1) - Silence the ends of these sliders, currently they sound a bit weird fixed!
  6. 01:19:377 (3,4,5,6,7) - Maybe you can make a star/pentagon here? star to make it less complex (4* diff for the win)
  7. 01:20:234 (1,1,1,1) - Same as 00:14:406 (1,1,1,1) - same as 00:14:406 (1,1,1,1) -
  8. Just try to vary the rhythm a little bit, since 1/2 is a bit monotonous, you know. Overall, this is good! I like this style :/ but thanks
Hard

  1. 00:03:434 (1,2,3) - I don't know if such spacing is acceptable in a Hard diff, since it may be confusing oh I can reduce it
  2. 00:12:177 (2,3) - See 00:45:092 (2,3) - in Worker diff. Same can be applied here sure
  3. 00:38:234 (3,4) - Same here, and basically this can be applied to every similar pattern here I think it's fine, but if people piss me off about it I'll change
  4. 01:06:006 (1,2,3,4,5,6) - Maybe a 1/4 stream in a Hard diff is too much? sorry :cccccc
  5. 01:10:463 (1) - Plays a bit weird, split it into 2 sliders or 4 notes I still don't get it tbh, but you're the second person pointing it, if one more do it, I'll need to change :c
  6. I can't see anything wrong with this diff. But why is the spacing so irregular? For instance, this note 01:00:863 (5) - has 1.52x from the previous one and 1.72x from the following one. Why it it this way? I think there's no need to use such a irregular spacing, since the song doesn't call for it... This also happens I need to confess I was I crybaby trying to make a hard diff cuz it isn't a normal that need to be 100% distance-snapped and it isn't an extra or insane that need to be ridiculous spaced, so I thought: man, I'll make an insane less spaced with 1.5x~1.8x it should be funny. Since it's my first one ever made, I'll need some help with it, so I'm sorry for "WOAH FORCING SICK SPACING" I didn't know what I was doing. But I think it's a nice diff tbh, I like it, so I'll keep it on my set, changing with more mods and other people help, thanks for your opinion"
Normal

  1. 00:32:406 (1) - Since this is the easiest diff of the set, this spinner is definitely too short, almost unplayable for newbie players. Also, it's too close to the previous and following slider. To sort out the problem, you should replace this spinner with a slider, or with some beats, it's your choice, just replace it! I was thinking about it, thanks for pointing
  2. 01:16:120 (1) - Same problem... This is even 1/2, definitely too close hmmmm here I'm not sure about tbh, but if someone point I can judge it better
  3. Maybe there are a bit too much 1/2 beats, but I'm not sure, a BN will be able to give you better advice I'll be waiting
Good luck with your set, take a star :)
thanks, you're the best
DeRandom Otaku
hello~

Worker

  1. 00:04:634 (1,2,3) - your spacing between 1/2's and 1/1's looks same here ... can be confusing to read and might cause combo breaks
  2. 00:16:806 (1) - u dont need this nc
  3. 00:22:463 - for this part , i m not sure if u r following the vocals or the music , u r just spamming 1/2's all over the place
  4. 00:45:778 (5) - add finish on sliderhead
  5. 00:46:978 (2,3) - too much spaced compared to your average spacing
  6. 00:50:063 - there is a loud cymbal sound here in the background so would be better if u make it clickable , also add finish here
  7. 00:55:893 (2) - remove finish from sliderhead
  8. 01:03:777 - same as 00:50:063 -
  9. 01:04:121 (1,2) - 01:05:321 (1,2) - overmapped
  10. 01:22:635 (1) - remove nc
gl
Topic Starter
Trynna

DeRandom Otaku wrote:

hello~

Worker

  1. 00:04:634 (1,2,3) - your spacing between 1/2's and 1/1's looks same here ... can be confusing to read and might cause combo breaks I don't get your point, sorry
  2. 00:16:806 (1) - u dont need this nc I may or may not change it, since don't make part of the previous pattern, maybe it needs, and all other mini streams with the same song part have a nc tho
  3. 00:22:463 - for this part , i m not sure if u r following the vocals or the music , u r just spamming 1/2's all over the place vocal LOL WTF
  4. 00:45:778 (5) - add finish on sliderhead sure
  5. 00:46:978 (2,3) - too much spaced compared to your average spacing meh, that isn't hard after all, and also don't looks off of the map style imo
  6. 00:50:063 - there is a loud cymbal sound here in the background so would be better if u make it clickable , also add finish here hitsound applied
  7. 00:55:893 (2) - remove finish from sliderhead I think it's fine??? but if someone point the same thing I'll change
  8. 01:03:777 - same as 00:50:063 - I'm following the vocal, I won't make it clickable, please
  9. 01:04:121 (1,2) - 01:05:321 (1,2) - overmapped I'll see what I can do with this part
  10. 01:22:635 (1) - remove nc same as 00:16:806 (1) -
gl
Thank You
Kyuukai
Ayy, I'm here for the modreq in my Modding queue !

Hard
00:28:638 (2,3,4,5) - Make a regular spacing
00:02:410 (2,4) - Lower the 4 a bit to make them aligned
00:26:581 (1,2,3) - Make a regular spacing
00:30:181 (3,4,5) - Same here
00:33:610 (1,3) - Blanket
00:41:667 (5,1) - Blanket ?
00:43:724 (3,4,5,6) - Make a regular spacing
00:47:324 (1,2) - Blanket
00:57:267 (2,3) - Blanket (look the the edge of the beginning of the 3 circle)
01:01:038 (1,2) - Make the end of 1 blanket with the 2 slider
01:20:067 (5,1) - Blanket
I really like how it's mapped, Good luck !
Topic Starter
Trynna

yaleufeu wrote:

Ayy, I'm here for the modreq in my Modding queue !

Hard
00:28:638 (2,3,4,5) - Make a regular spacing I can think about it, but I actually like the way it is, my plan was create a nice pattern without same spacing to make it less boring... a hard isn't something too easy imo
00:02:410 (2,4) - Lower the 4 a bit to make them aligned My plan was make it bigger cuz I hear a stronger sound from here

00:26:581 (1,2,3) - Make a regular spacing I don't think it's needed. To understand my point, you'll need to understand: I was focusing on the vocal, when the vocal have some pause or start a new phrase unrelated to the previous one, I try to make the spacing bigger. Why? cause, see, the timing is the same, theres no difference between 00:26:581 (1,2,3) - sure? but you CAN understand that here 00:27:096 (2) - the phrase ends and here 00:27:267 (3) - starts a new part. When I mapped it, I did the same thing, the timing is the same, there's no real pause between the time from the objects, but I make the same thing into a map, the part that a new phrase starts, a new spacing starts, and into this way, the map looks less boring and more meaningful :D. Hope you can let this poor explaining improve your future mods

00:30:181 (3,4,5) - Same here that's really regular, for real...
00:33:610 (1,3) - Blanket that's make no sense for the way I'm following this part
00:41:667 (5,1) - Blanket ? I was not focusing in something like that here, I followed in another way
00:43:724 (3,4,5,6) - Make a regular spacing I think my pattern here is ok, but I don't know too much about hard diffs and it can be a problem, so I'll wait for someone to point it again
00:47:324 (1,2) - Blanket fixed
00:57:267 (2,3) - Blanket (look the the edge of the beginning of the 3 circle) you're right, you're right
01:01:038 (1,2) - Make the end of 1 blanket with the 2 slider sure, sure
01:20:067 (5,1) - Blanket I don't wanted to do it before. Since it wasn't my intention and it probably would broke the next pattern, I'll reject

I really like how it's mapped, Good luck !
I'm happy that you helped me, thanks!
I'm sorry, but I don't like boxed mods since it can make people who want to see it kinda angry because they're lazy af, so I just removed it
Narcissu
1.9 - 3.56 a bit …… big
Topic Starter
Trynna

Narcissu wrote:

1.9 - 3.56 a bit …… big
lol
that's the reason why I'm nerfing the Hard one
and impact stuff
PhantomHunt3r
hello, sorry for the late mod from my queue, hope this helps

Worker
00:02:753 (4) - overlap with the note above it
00:05:496 (3) - bring this down and to the right a bit
00:32:410 (1,2,3,4,5) - this seems a bit OP

Hard
00:16:810 (6,7,8,9) - make this into 2 sliders instead of a stream
00:28:638 (2) - bring this to the right
01:03:438 (3) - bring this up
01:17:153 (1,2,3,4) - make this into 2 sliders instead of a stream maybe

Normal
00:02:924 (4) - bring this up
00:24:010 (3) - sense this is the lowest star diffacultie, it has to fit the criteria for an easy, un overlap 00:25:381 (1) maybe
Topic Starter
Trynna

PhantomHunt3r wrote:

hello, sorry for the late mod from my queue, hope this helps

Worker
00:02:753 (4) - overlap with the note above it nah, I think it's sexy (loljk I just like the way it is)
00:05:496 (3) - bring this down and to the right a bit hmmm I'll see if I can change something later
00:32:410 (1,2,3,4,5) - this seems a bit OP in my opinion this pattern is completely ok, I can play it well and some test players can too

Hard
00:16:810 (6,7,8,9) - make this into 2 sliders instead of a stream yeah, I was thinking about it!
00:28:638 (2) - bring this to the right this part will be reworked
01:03:438 (3) - bring this up didn't noticed, thanks
01:17:153 (1,2,3,4) - make this into 2 sliders instead of a stream maybe sure

Normal
00:02:924 (4) - bring this up no need
00:24:010 (3) - sense this is the lowest star diffacultie, it has to fit the criteria for an easy, un overlap 00:25:381 (1) maybe I don't know about it, if someone more point, I'll change, thanks!
Sorry for the late aswer to the mod... I wasn't expecting that gahgiaehlgiua sorry :c
will add the changes just later probably with the hard changes, so
Topic Starter
Trynna
Some changes applied after Okorin give me some support about spacing and impact and also after watch Budekk and chinamix testplays on Hard diff

about the testplays:
  1. They said the spacing is ok and don't look too hard
  2. The mini streams are a thing that can cause some trouble to newbie hard players, but I feel like it won't kill anyone...
I'll think about what I can do with the mini streams later, since it's making my spread meh
but if I nerf the hard one, the highest diff can cause some trouble *sigh*. For that reason I probably will add a new Easy diff and make Normal harder

Worker diff seems to have the same spacing problems, but I'm not sure since I still don't check it properly
focusing on hard fix for now, moving it back to wip/help
Ataraxia
Eae

conhece a gi
GIGANTESCA CABEÇA DO MEU P@U
2016-07-25 01:27 Ataraxia: esse seu mapa é de boa, ja que ele tem mto tick vermelho
2016-07-25 01:28 Ataraxia: o ritmo facilita até
2016-07-25 01:30 Trynna: só preciso pensar num jeito
2016-07-25 01:30 Trynna: de como deixar um normal mais difícil
2016-07-25 01:30 Trynna: lol
2016-07-25 01:31 Ataraxia: o melhor jeito q eu conheco é aumentar o DS
2016-07-25 01:31 Trynna: o jeito mais fácil
2016-07-25 01:31 Trynna: é tirar slider e colocar mais circle
2016-07-25 01:31 Ataraxia: 00:26:067 (2) -
2016-07-25 01:31 Ataraxia: esses grande
2016-07-25 01:31 Trynna: acredite, circle seguido da MUITO star rating
2016-07-25 01:31 Ataraxia: tenta colocar algo ai
2016-07-25 01:31 Ataraxia: da msm
2016-07-25 01:32 Ataraxia: meu mapa do naruto so ta 5.6 por causa daquela stream
2016-07-25 01:32 Ataraxia: se nao tava 5
2016-07-25 01:32 Ataraxia: coloca mais 1/2
2016-07-25 01:32 Ataraxia: eu so vi um ate agora
2016-07-25 01:33 Trynna: ta doido?
2016-07-25 01:33 Ataraxia: 00:59:838 (3) - olha aqui da pra colocar algo por exe se for seguir o vocal
2016-07-25 01:33 Trynna: o rikih_ já queria me matar
2016-07-25 01:33 Trynna: "Maybe there are a bit too much 1/2 beats, but I'm not sure, a BN will be able to give you better advice"
2016-07-25 01:33 Ataraxia: ah
2016-07-25 01:33 Ataraxia: o seu ta um normal likes
2016-07-25 01:34 Ataraxia: so nao ta spread mas ta otimo
2016-07-25 01:34 Trynna: comentaram algo de não poder ter overlap
2016-07-25 01:34 Trynna: mas eu não estou certo disso
2016-07-25 01:34 Trynna: disseram que é regra de easy no caso
2016-07-25 01:34 Trynna: mas como era a diff mais baixa do set
2016-07-25 01:34 Trynna: provavelmente devia seguir esse lance
2016-07-25 01:34 Ataraxia: uh essa parada de overlap é muito role
2016-07-25 01:34 Trynna: não sei se normal tem essa frescura
2016-07-25 01:35 Ataraxia: overlap até pode
2016-07-25 01:35 Ataraxia: so nao pode confundir e ser bem notavel
2016-07-25 01:35 Trynna: 00:25:381 (1) -
2016-07-25 01:35 Trynna: não sei se isso é ruim
2016-07-25 01:35 Trynna: eu acho bem legível
2016-07-25 01:35 Ataraxia: ah esse stack na cara é discutivel, mas é normal entao tanto faz
2016-07-25 01:36 Ataraxia: 00:35:667 (1,3) - isso aqui é bem forte
2016-07-25 01:36 Ataraxia: 00:39:781 (2,3) - mas isso é um exemplo de overlap bem colocado
2016-07-25 01:36 Trynna: não considero isso difícil de ler ou algo do tipo
2016-07-25 01:36 Trynna: muito pelo contrário
2016-07-25 01:37 Trynna: no momento que alguém pressiona esse circle
2016-07-25 01:37 Trynna: 00:36:696 (2) -
2016-07-25 01:37 Trynna: a outra nota já desapareceu
2016-07-25 01:37 Trynna: e é beeeeem legível o que vai acontecer em seguida
2016-07-25 01:37 Trynna: então não acho muito rolê deixar isso 00:37:038 (3) - num overlap
2016-07-25 01:38 Ataraxia: ah entao
2016-07-25 01:38 Ataraxia: é aceitavel
2016-07-25 01:38 Ataraxia: mas eu sempre tento prevenir o maximo de overlap possivel
2016-07-25 01:39 Trynna: depois eu vejo melhor com um BN
2016-07-25 01:39 Ataraxia: sim sim
2016-07-25 01:39 Trynna: eu não gosto de prevenir porque eu acho a técnica de overlap bonita pra caralho
2016-07-25 01:39 Trynna: btw você pode postar isso no thread depois e eu dou uns kds
2016-07-25 01:39 Trynna: porque eu provavelmente vou seguir tudo que você falou
2016-07-25 01:40 Ataraxia: carai
2016-07-25 01:40 Ataraxia: isso foi mod? OÀERJPAIERJEAIOPr
2016-07-25 01:40 Trynna: claro
2016-07-25 01:40 Trynna: você me deu sugestão de onde posso colocar mais circles em sliders grandes
2016-07-25 01:40 Trynna: onde colocar algumas coisas
2016-07-25 01:40 Trynna: e overlaps
2016-07-25 01:40 Trynna: so
2016-07-25 01:40 Trynna: sim
2016-07-25 01:40 Trynna: mods pra normal também são aquelas coisas so
2016-07-25 01:42 Ataraxia: tendeu
2016-07-25 01:42 Ataraxia: vou postar la so pera ae

edit: me help trynna in normal xd
Topic Starter
Trynna
Everything pointed by Ataraxia fixed on Normal diff (will be added in the next update)

(also waiting an easy provided by him)
DeletedUser_6181859
3 diffs? k
===
Hey from my queue, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
If you change little things from my mod - do not give kudosu. My english is bad, so sorry for googletranslate.

Song and beatmaps

  1. Nothing here!

Normal

  1. 00:01:896 (3,4) - blanket should be improved
  2. 00:06:181 (1,2) - hmm... this sliders looks strange because it's your easiest diff and idk allowed this or not
  3. 00:11:324 (4,1) - blanket should be improved a bit
  4. 00:27:096 (3,1) - ^
  5. 00:29:496 (3) - sliderbow looks very untidy, try to improve it
  6. 00:30:867 (1,2) - blanket a bit
  7. 00:32:410 (1) - do you really need NC here?
  8. 00:35:667 (1,3) - stack?
  9. 00:38:410 (5) - move a bit left for better blanket with 00:39:096 (1)
  10. 00:40:810 (3,1) - blanket a bit
  11. 01:08:581 (4,1) - ^
  12. 01:16:124 (1) - do you really need this spinner? tbh it's confusing. Make circle instead (like in %image%)
  13. 01:28:296 (1) - 8sec lol

Hard

  1. 00:19:896 (1,1) - make curved a bit? because you have same pattern in 00:20:924 (1,1)
  2. 00:25:381 (1,1) - i think they are should be identical
  3. 00:36:181 (5,2) - make identical DS with 00:37:038 (3,4,5,1)
  4. 00:39:610 (2,4) - stack? (by changing Stack Leniency to 6)
  5. 00:44:581 (1,2) - blanket a bit
  6. 00:50:753 (4,1) - stack? this pattern looks strange
  7. 01:04:638 (1) - do you need NC here?
  8. 01:06:010 (1) - hmm... it's only one place where you don't have stream like in 00:11:324 (4,5,6,7,1) for example
  9. 01:10:467 (1) - wow... this slider really breaking all diff. Make two sliders instead one.
  10. 01:14:238 (3,1) - blanket a bit
tbh very good map but you should to fix all blankets, read this guide
Good luck!
{end of mod}
Topic Starter
Trynna

100bit wrote:

3 diffs? k

Trynna wrote:

I probably will add a new Easy diff and make Normal harder

moving it back to wip/help
===
Hey from my queue, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
If you change little things from my mod - do not give kudosu. Your mod helped me, so I don't care if just a little bit, help is aways help and you spend some time doing this for me, so I won't accept this condition My english is bad, so sorry for googletranslate.

Song and beatmaps

  1. Nothing here!

Normal


  • I won't apply these cause actually it don't make sense with the new normal. It was by bad cuz I don't finish it yet and Ataraxia don't start the Easy diff either
  1. 00:01:896 (3,4) - blanket should be improved
  2. 00:06:181 (1,2) - hmm... this sliders looks strange because it's your easiest diff and idk allowed this or not
  3. 00:11:324 (4,1) - blanket should be improved a bit
  4. 00:27:096 (3,1) - ^
  5. 00:29:496 (3) - sliderbow looks very untidy, try to improve it
  6. 00:30:867 (1,2) - blanket a bit
  7. 00:32:410 (1) - do you really need NC here?
  8. 00:35:667 (1,3) - stack?
  9. 00:38:410 (5) - move a bit left for better blanket with 00:39:096 (1)
  10. 00:40:810 (3,1) - blanket a bit
  11. 01:08:581 (4,1) - ^
  12. 01:16:124 (1) - do you really need this spinner? tbh it's confusing. Make circle instead (like in %image%)
  13. 01:28:296 (1) - 8sec lol lol

Hard

  1. 00:19:896 (1,1) - make curved a bit? because you have same pattern in 00:20:924 (1,1) just to make some variety
  2. 00:25:381 (1,1) - i think they are should be identical not really needed, I just wanted to do some variety again, I dislike aways make the saaaaaaaaaame note just with ctrl + something
  3. 00:36:181 (5,2) - make identical DS with 00:37:038 (3,4,5,1) 00:37:553 (1) - is a strong sound, and 00:37:381 (5) - is ok just to create some pattern, nothing exaggerated that could be misunderstanding
  4. 00:39:610 (2,4) - stack? (by changing Stack Leniency to 6) I think the actual stack leniency is ok
  5. 00:44:581 (1,2) - blanket a bit I tried to fix a biiiiiiiiiiiiiit but nothing noticeable
  6. 00:50:753 (4,1) - stack? this pattern looks strange I do like some overlap but that isn't really noticeable in game and don't destroy my map design, so that's ok
  7. 01:04:638 (1) - do you need NC here? not really, thanks!
  8. 01:06:010 (1) - hmm... it's only one place where you don't have stream like in 00:11:324 (4,5,6,7,1) for example 4 notes are ok, but here I should use a lot of notes. I was warned a lot of times about it, and tried to fix with 2 sliders intead of one trying to make it more natural or something (?) idk how to put in words correctly, but this should keep this way for now
  9. 01:10:467 (1) - wow... this slider really breaking all diff. Make two sliders instead one. third point about it, can't keep with this number of criticism, time to rethink what I should do here
  10. 01:14:238 (3,1) - blanket a bit fixed
tbh very good map but you should to fix all blankets, read this guide My intention in this map was make simple blankets that shouldn't be judged as a masterpiece. I'm making just to fill some parts without a lot of compromise

Good luck! thanks!
{end of mod}
Will add the changes with the new normal and stuff
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