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sampling masters MEGA - Chat! Chat! Chat!

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Topic Starter
Zekira
This beatmap was submitted using in-game submission on Tuesday, March 15, 2011 at 1:08:00 PM

Artist: sampling masters MEGA
Title: Chat! Chat! Chat!
Source: Pop'n Music
Tags: reina frionel mateus nekone eneko lovely cat pop
BPM: 170
Filesize: 6385kb
Play Time: 02:06
Difficulties Available:
  1. Frionel's Normal (3.91 stars, 217 notes)
  2. Nekone's Hard (4.83 stars, 237 notes)
  3. Zekira's Easy (1.87 stars, 154 notes)
  4. ZFN's (5.73 stars, 460 notes)
Download: sampling masters MEGA - Chat! Chat! Chat!
Information: Scores/Beatmap Listing
---------------
First time Nekone's publicly mapping.

After a while, I realized that I'm actually really late in playing PnM, among the GC Community.

Receiving a tremendous 66% vote to map this song, I decided to drag Frionel and Nekone over.

573 Genre: Lovely Cat Pop
Title: Chat! Chat! Chat!
Composer: sampling masters MEGA

2/2/2011 21:21 : Stupid fucking SB screwed up for some odd reason. Fixed.

Easy added -_-
April_old
:)
crystalsuicune
Derp,it's pretty hard to do a 573-note taikomap with this song OTL
I had to really cut down on the notes..
Dons only so far,since I'm only laying down the rhythm patterns here.

If you think it's OK,then I'll start customizing the hitsounds :3

Download: sampling masters MEGA - Chat! Chat! Chat! (Zekira) [Crystal-don's taiko].osu
Topic Starter
Zekira
@crystal: ...OK now I admit this song is difficult to make a 573-combo Oni. Even I myself think there are a lot of notes missing (aesthetically) on your diff @_@

So uh, yeah, you don't need to try too hard, though if you can somehow make something like a 6-star Oni (just so it fits 573 combo, lol), that'd be great. Or better, 7-star Muzukashii. Lol
crystalsuicune
Yeah,there's a lot of notes missing OTL

I had to switch to 1/4 notes(er,that's what they're called,right..?) instead of the usual 1/8 in Oni maps
with the middle part,but still it has around 640 notes before I started cutting notes.
I wanted to keep the chorus(?) somewhat intact,so I had to cut notes from the middle,leaving
only the ones matching the lyrics.
Topic Starter
Zekira
Needless to say I think it's undermapped, so you can lay it off~ I really think it's impossible to make this Oni with 573...
crystalsuicune
Let's go for the next best option then..?(read:765 combo)
After all,MEGA used to be 765's staff...

I dunno if it's possible to do a 765 combo with this song though.
Topic Starter
Zekira
If it's 765 combo then I already did that, lol
artpiggo
maybe sound volume should be decrease for 2-3

Normal
00 57 590 too close

Nekone's Hard
00 16 472 left 1 grid, down 1 grid
01 57 590 left 1 grid

ZFN's
00 06 943 it isn't on any mark, resnap them
02 02 708 ^ (or use Beat snap divisor = 1/8)
00 11 355 add finish
00 53 002 ^
Topic Starter
Zekira

artpiggo wrote:

maybe sound volume should be decrease for 2-3 probably not

Normal
00 57 590 too close K

Nekone's Hard
00 16 472 left 1 grid, down 1 grid K
01 57 590 left 1 grid No

ZFN's
00 06 943 it isn't on any mark, resnap them those are 1/6 snapped
02 02 708 ^ (or use Beat snap divisor = 1/8) ^
00 11 355 add finish K
00 53 002 ^ No
Vergence
Frionel's Normal
Ugly Sliders :o
Fine~

Nekone's Hard
00:42:590 (7) - Make this slider straight
00:51:061 (7) - ^
01:06:767 (4) - Unrankable slider. Can't see the reverse sign
01:23:531 (7) - Make the slider straight
01:32:002 (7) - ^

ZFN's
Umm...extreme jumping :?
00:06:943 (1,2,3,4) - Are you sure these 1/8 notes are playable?
00:13:119 (3) - Make this close to 4
00:18:061 (1,2,3,4) - Make this closer
00:29:002 (7) - Make this closer to 1,2,3,4,5,6
00:53:355 (1,2,3,4) - Make these closer to each other :o
___________________________________________
Anyways, star~
Topic Starter
Zekira
Frionel's Normal
Ugly Sliders :o
Fine~
ZekiraPOST: @Frionel: HAH

EDIT:
FrionelPOST: No fuck you :< Stop making me make Normals
frost-b-spec
[General]
so many tags...delete please.
add KIAI.

mapset is good.

+star
arien666

frost-b-spec wrote:

[General]
so many tags...delete please.
;_; That was mine orz

ps. Where's TaikOsu <3?<<<
Noobita
:)
arien666
[General]
[Suggestion] Add tag 'portable' since it's from 'Pop'n Music PORTABLE' :3?

[Frionel's Normal]
Neko <3

[Nekone's Hard]
00:26:523 (1) - Wonder but I would make it more smooth
00:32:170 (1,2) - [Nazi] About these shapes, I think the shape of 00:19:464 (1) would be better :3

[ZFN's]
orz TOO HARD ;_;
00:22:288 (1,2) - [Nazi Suggestion] How about move 1 grid left in grid level 4?
00:54:759 (1) - ^
01:03:229 (1,2,3,4) - [Nazi Suggestion] How about make them mirrored more perfectly :3?
01:08:876 (1,2,3,4,5,6) - ^



:3
TOO MUCH NEKO orz
[BTW, where's TaikOsu diff :3?<<<]

Good luck <3
ps. No need kudosu
Yusu Aoi
hi:))
Here are my suggestions ;)

Frionel's Normal:
00:26:523 (1,2) maybe 1 grid up?
01:49:641 (3,4) maybe 1 grid up?

Nekone's Hard:
Nothing found^^

ZFN's:
Omg!! :D This diff is like really really crazy on CTB mode ;DD Love it! :D

Here is a star! :)
Mastodonio
Frionel's Normal:
00:37:288 - at this moment I hear a beat,but there goes slider and this beat doesn't fall on a circle,so I think it is better to make this slider shorter. start this slider as it was - in: 00:36:053,but finish it in: 00:37:111
00:37:288 - add a circle here
00:37:994 - delete this circle
00:38:876 - in this slider is a non-rhytmical moment too. so,put away all repeat sliders here and make here a simple slider from: 00:38:876 till 00:39:759. and then,add a circle in : 00:40:111
00:44:523 - there is again this problem with the slider. Try to finish it right on time
00:47:347 - and again ^
01:16:994 - and again ^
01:19:817 - and again ^
01:22:464 - add here a circle?
01:24:582 - delete here a circle
01:25:464 - again this problem with the slider
01:28:288 - ^
01:37:464 - add here a circle,I think
01:39:935 - ^
01:51:229 - ^
02:06:229 - ^
02:06:406 - move that circle in : 02:06:582
Yeah,you have a lot of work to do here...


Nekone's hard:
I can't say anything bad about this difficulty ;) I like it. Just a little advice - I don't like the shape of some of your sliders..this,for example : 01:46:817. Maybe you should make them more symmetrical? :)

ZFN's:
00:01:817 - 00:03:406 - what can I say about this circles..well,they are not symmetrical and it doesn't look good. Try to make them more symmetrical.
01:33:494 - add here a circle
01:36:053 - 01:36:229 - you have to put these 2 circles lower for symmetry (and a little left)
01:37:994 - put this circle lower too (it has to be on the same line as that circle,which falls in: 01:37:464)
01:48:406 - add here a circle
01:49:111 - ^


So,that is all! Star! :)
Topic Starter
Zekira
FrionelPOST:

Yeah,you have a lot of work to do here...
No.

EDIT: ZekiraPOST:

Kinda actually agree with Frionel here... I don't see it as too offshooting

EDIT: FrionelPOST:

...for some reason, all of his mods were my parts. No offense but I only actually implemented one, lol
Mastodonio
Well,I just wrote what I wanted to say :) and it isn't necessary to discuss my modding here.
If my modding didn't help you and if there are no mistakes in your map - then I am glad ;)
Topic Starter
Zekira
FrionelPOST: Yes, I understand that. Not really thinking bad about it, since I pretty much know that everyone has their own beatsense (...very visible in the ZFN difficulty), so I don't really have the right to hurt you for suggesting note adding. Hey, at least I added one note :P
Hushu_old
o___O, Are those all quest difficulties? or all made by you?
...and, was this confusion intentional?

Oh, and shouldn't it be like... ZFN's (Something)?
Topic Starter
Zekira
It's really just supposed to be "ZFN's".
haha5957
[General]

Neko-Neko-Kuroneko!


[Normal]

00:07:464(1,2,3,4) umm.. isn't 1/2 stream on Normal (on 170BPM) too hard? it's like 1/4 on 85. not a big deal though
00:13:111 (2,3) I think making some of these 1/2 doublelets to repeating slider would be good
01:40:288 (1,2,3,4) I think these beats doesn't fit music, but doesnt matter if you think it does

[Nekone's Hard]

00:26:170(4) this life-gauge overlapping slider looks bad I think
00:30:759(3) repeat this slider once and repeat next (5) one time less.
00:53:700(1,2,3,4,5) I think this is too confusing

[ZFN's]
Since I'm not a real good modder/player, I can't mod this insane difficulties, but..

00:24:053 (2,4) I think its better to start these sliders from outside.
00:43;817 (2) this slider is hided under previous streams.. isn't it better to just make this slider jump?
00:53;700 (2,4) I think its better to start there sliders from inside.
01:15:935 (1,2,..~~~) isn't this pattern same as previous 00:34:994? how about changing there pattern a bit..?


[Overall]

Neko-Neko-Kuroneko!


star
Beuchi
Hello! :3

About the storyboard, I actually can't say much to fix, I can't seem to find the video and the storyboard looks pretty nice as it is, I'd just say that you have some duplicated images, but since you're using animations I'm not going to tell you to remove them xP

So if you don't mind I'll give you a little general mod~

~General~
- Add "Lovely Cat Pop" to tags? A lot of the videos I found of the song had that with the title, maybe it would be nice to add it.
- You totally need an easier diff ;~; Normal has too many 1/2 streams and a huge spacing to be easy enough =(

~Frionel's Normal~
No problems here!

~Nekone's Hard~
01:54:406 (1,1,1) - Those sliders are imo too short. They reach 2000 bonus on auto, but having the slider between them makes them too short, I'd just remove the slider and make the spinners longer =x

~ZFN's~
00:40:464 (11,1) - I think this would be maybe too much after a long stream, maybe flip vertically the whole pattern?
00:48:935 (11,1) - ^
01:21:406 (11,1) - ^
01:29:876 (11,1) - ^

That's all, nice map, though the hardest diff is too jumpy for me xP
*star* Good luck~
Topic Starter
Zekira
You totally need an easier diff ;~; Normal has too many 1/2 streams and a huge spacing to be easy enough =(
sdhnkfiourg aaaaaaaaaaaaaaaa

I totally need to hire a slave to make Easy diffs. for us :/
pieguyn
General:

-You need a diff under 3 stars for this to get ranked.

Frionel's Normal:

-This diff feels more like a Normal+ or a Hard, due to the spacing and SV. Other than that, though, fine.

Nekone's Hard:

-CS + 1? I'm biased against using Circle Size 3 for anything harder than a Normal, though, so it's probably just me.

00:11:435 ~ 00:12:229 - Maybe add a spinner here? This pause feels awkward.
02:06:582 (1) - End it 1/4 earlier? I guess this is fine too, but it's just a bit awkward

ZFN's:

-AR - 1. AR 9 fits sometimes, but IMO this case is not one of those times and it plays much, much better with AR 8.
-Interesting map, but it's too damn hard. Actually, you can probably keep it, but you might want to seriously consider putting a diff in between this and Nekone's Hard. This is more like Extra Stage difficulty, so it's missing an Insane. D:

00:06:935 (1,2,3,4) - Change this to a 1/4 stream. 1/6 is way too fast and counter-intuitive.
00:27:935 (1,2,3,4,5,6) - 1-5 appear out due to stacking
00:53:700 (2,4) - Reverse these sliders?
01:15:935 ~ 01:32:876 - TBH I think you could make this more interesting if you did something other than copy-pasting the other section >.>
01:45:582 ~ 01:53:700 - ^
01:56:876 ~ 02:06:582 - ^, and again with the 1/6 stream

Nice maps and [ZFN's] is rather interesting, so *stars*
thekillerhjkhjk
you sure love cats

[ZFN's]

the beginning and the copied and pasted ending are a bit jumpy... as in, really big jumps... maybe shorten some?

00:41:523 (5,1) - OK i have a problem with this jump in particular. way too big and counter-intuitive
00:49:994 (5,1) - this too

also all copy-pasted repeats of those

which brings me to another thing... is it really THAT hard to avoid mapping a quarter of a map and copy/pasting to fill THE REST OF IT? at least change around a few notes, just flipping isn't really that creative

[nekone's hard]
i dont mind THIS copypasting because there's a lot of original mapping too.

no problems

[frionel's normal]
00:13:464 add note here and any other similar place

rest is fine

star!
Topic Starter
Zekira
[nekone's hard]
i dont mind THIS copypasting because there's a lot of original mapping too.
ZekiraPOST: Nekone is on 255IQ Modo

EDIT: NekonePOST: Nyani? o3o ???

FrionelPOST: I bet that copypasting remark was on me :/

EDIT2: ZekiraPOST: Mine too probably, hahaha. Lazy lazy

We should've let Nekone map the whole thing

EDIT3: NekonePOST: .-. No please! =w=
HakuNoKaemi
[General]
Map or Request an Easy >.<
I'd say a neko inspired skin will be good or at least some comboburst of Reina :D

[Frionel's Normal]
a tad difficulty for a Normal >:< maybe a Normal+ ?
00:32:170 (1) - Make it shorter by 4 ( cut to 00:32:700 ) and then
00:32:876 (2) - Add a 1/2 Slider with 4 repeat ( to 00:33:406 )
01:34:641 (1,2,3,4,1,2,3,4,5,6,7) - This part it's a little strange for me and it doesn't seem to be mapped like the rest of the map >.<
01:45:935 (1,2,3,4,1,2,3,4,5,6,7) - ^

[ZNF] (means Zekira Nekone Frionel, right?)
CS + 1?
00:27:935 (1,2,3,4,5,6) - maybe spread this group?
Topic Starter
Zekira
I'd say a neko inspired skin will be good or at least some comboburst of Reina
ZekiraPOST: There's a huge lack of Reina pics on the internet, it's pretty annoying @_@
Colin Hou
screenshot powwa!

[General]:
  1. need an Easy, the Normal has SV=1.6 at 170 BPM +_+
[Frionel's Normal]:
  1. 02:06:053 (3,4) - not fit music here, as the heavy beats switched to the red ticks
[Nekone's Hard]:
  1. 01:54:406 (7) - finish?
  2. 01:55:818 (2) - ^
[ZFN's]:
  1. 01:37:464 (1,2,3) - spacing @_@
  2. 01:48:759 (1,2,3) - ^
mew sudato~
Topic Starter
Zekira
Wow, I didn't see the screwed up spacing on ZFN... fixed.

Also, brb making an Easy (...fuck ._.)
Leorda
Kumusta ヾ(o゚ω゚o)ノ゙

General
You difficulty spread is awful, I know you're making a easy diff. If you add them, the difficulty spread will like this E-H-I-I Since the difficulty spread is awful, you need to make [Frionel's Normal] is really normal not hard

Frionel's Normal
IMO, the SV are too high for Normal diff

00:29:347 (1) - Move further away from 00:27:935 (5,6)? So it won't probably mix the pattern?
00:38:876 (5) - Copy 00:36:053 (5) and paste to 00:38:876 is better, IMO
00:47:347 (5) - Make a same slider of 00:44:523 (5)?
01:48:759 (1,2,3,4) - Try re-arrange pattern to triangle pattern?

Nekone's Hard

00:08:876 (5) - Allign with 00:08:347 (4)?
00:35:523 (2,3,4) - I think if you make a blanket combo would be awesome
00:43:994 (2,3,4) - ^
00:53:700 (2,3,4) - IMO, it's kinda confusing ._.
01:16:464 (2,3,4) - I think if you make a blanket combo would be awesome
01:24:935 (2,3,4) - ^
02:06:582 (1,1) - Post spinner hahahahaha

ZFN's

00:43:464 (1) - Remove new combo?
00:43:817 (2) - New combo?
00:51:935 (1) - Remove new combo?
00:52:464 (2) - New combo?
01:24:406 (1) - Remove new combo?
01:24:759 (2) - New combo?
01:32:876 (1) - Remove new combo?
01:33:406 (2) - New combo?
02:06:670 (1,1) - Post spinner hahahahaha

That's all I can find, and sorry for pattern mod

EDIT : who is Frionel and Nekone?
Topic Starter
Zekira
IMO, the SV are too high for Normal diff
NekonePOST: We just kinda don't want hitobjects to be touching each other, which is why we opted for large spacing with large circles.

People seriously have to use the whole screen a lot more, nyan~

EDIT: ZekiraPOST: The diff spread will probably be N-H-I-I by the time I'm done with the Easy though...
Topic Starter
Zekira
Added Easy :/
dkun
I have found nothing wrong with this.
tangina, sabi ko sayo.
Take a star.
Topic Starter
Zekira
What? Siryoso ka? D:

Ayusin ko na nga lang yung iniwan kong mali OTL

EDIT: Na nasa Frionel's Normal

EDIT2: FrionelPOST: WHAT? What did you just...

EDIT3: ZekiraPOST: I just needed an excuse to make you look bad :P
aquabluu
:)

Starting my orz modding now.

[General]
No kiai time or breaks? I'm fine without breaks, but I would suggest Kiai at 00.34.994-00.53.347 and from 01.15.935-01.34.288

[Zekira's Easy]
00.02.523 (3) Nazi: One grid up
01.58.288 (2) Nazi: One grid down

[Frionel's Normal]
Fine

[Nekone's Hard]
00.35.523 (2) Suggestion: Is there a way for this to have the same curvature as (3) and (4)? It would look neater that way
00.43.994 (2) ^
01.16.464 (2) ^
01.24.935 (2) ^

[ZFN's]
Fine

Okay you can accuse me of grasping at straws now :P This map is near-perfect. Star.
Topic Starter
Zekira
[Nekone's Hard]
00.35.523 (2) Suggestion: Is there a way for this to have the same curvature as (3) and (4)? It would look neater that way
00.43.994 (2) ^
01.16.464 (2) ^
01.24.935 (2) ^
NekonePOST: I honestly would have done that if I was good enough, nya...

ZekiraPOST: I don't know how to make that work either :/
aquabluu
NekonePOST: I honestly would have done that if I was good enough, nya...
Hmm....would adding another waypoint work?
Topic Starter
Zekira
NekonePOST: Too lazy

ZekiraPOST: Too lazy

FrionelPOST: ...fuck you guys
James2250
Some nice storyboard work~~

Zekira's Easy:
Pretty high SV for the easiest difficulty, not too friendly for beginners

Frionel's Normal:
HP + 1 to make it more than Easy currently is?
Still high SV..but good otherwise

Nekone's Hard:
00:14:523 (3,1) - nazi: avoid overlaps like these?
00:24:406 (3,1) - ^
01:13:112 (1,2) - these curves could look smoother to look better while playing
02:06:582 (1,1) - really not a good idea, even on an Insane notes are meant to be 1/4 away from the nearest spinner

ZFN's:
Might want to call it ZFN's Insane to match up with other difficulties?
Too many jumps for me but its mapped nicely
02:06:670 (1,1) - still not a good idea (I would really just extend the spinner)

Main concern I have is the high slider velocity on the easier difficulties, otherwise looks good
Deserves a star~
Topic Starter
Zekira

James2250 wrote:

Some nice storyboard work~~

Zekira's Easy:
Pretty high SV for the easiest difficulty, not too friendly for beginners I'd rather have higher SV than major overlaps; IMO overlaps aren't healthy for beginners either. That's why I made the circles larger though.

Frionel's Normal:
HP + 1 to make it more than Easy currently is?
Still high SV..but good otherwise

Nekone's Hard:
00:14:523 (3,1) - nazi: avoid overlaps like these?
00:24:406 (3,1) - ^
01:13:112 (1,2) - these curves could look smoother to look better while playing
02:06:582 (1,1) - really not a good idea, even on an Insane notes are meant to be 1/4 away from the nearest spinner it follows the drumline, where the last note is preceded by a quick strum just 1/4 before it

ZFN's:
Might want to call it ZFN's Insane to match up with other difficulties? It's a naming convention we wanna start
Too many jumps for me but its mapped nicely
02:06:670 (1,1) - still not a good idea (I would really just extend the spinner) it follows the drumline, where the last note is preceded by a quick strum just 1/4 before it

Main concern I have is the high slider velocity on the easier difficulties, otherwise looks good
Deserves a star~
Alright then.

...you might have figured out by now that I disapprove of overlaps that aren't streams or stacks, lol

Also I really think people should use the entire screen more, too. <----Nekone's suggestion which I kinda like
Andrea
[Overall]

Change the Audio-Lead In manually through the txt file to 1500.

[Difficulties]

[Zekira's Easy]

01:54:053 (1) - Since this is a really short spinner for an Easy, why don't you start it 1/2 before? It would be better in every sense.

[Nekone's Hard]

00:11:170 (3) - Add a finish at the end of this slider.
02:05:876 (2) - ^
02:06:582 (1,1) - I totally dislike this.

[ZFN's]

You and your evil jumps, Zekira <3

02:06:670 (1,1) - Same as Nekone's Hard.

That's all, I think.

EDIT: After removing another note on Nekone's Hard with some IRC Modding...

Bubbled~
Topic Starter
Zekira
NekonePOST: Tch, fine, changing spinner nya :<

EDIT:

ZekiraPOST: :<
Andrea
Bubble Repair~
arien666
WHAT?
neko neko neko kuro neko #.#
James2250
Your offset sounds slightly early at the moment, try 1,124. Don't forget to resnap notes/timing sections etc

(Thanks for double checking jericho)
Topic Starter
Zekira
Changed to 1120. (1124 seemed a bit too late, but I agree that 1112 was really early)
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