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posted
Nevermind that was a bit too harsh, if you can get at least one other person that agrees that this Normal is ok for ranking then i wont have any problems
posted

awp wrote:

This will sit in pending forever, either get an easier diff, or this wont get ranked .
isn't that kinda extreme


the normal is fine >_>







edit: awp supposedly edited my post
awpedit: but when you re-edited it, you made it more incorrect, without actually changing the thing I added. -awp
awpawpedit: I added the period at the end of the misquote. Then I made the quoted individual a misquote for that added kick
posted
Map mostly follows 1/1
Slider velocity isn't that bad considering it's only 128 BPM. Hell, the newly ranked map Starmine has roughly the same speed as this map. (Starmine has 174 BPM times 1.00x slider velocity, giving it 174 points of speed. This map has 128 BPM times 1.4 speed, which is 179.2 points. That's a mere 5.2 points, or, in other words, the same as if Starmine's easiest difficulty had a slider speed of 1.03 .)
posted
okay so I pretty much suck at this game and even I can pass that normal, with HR and DT of all things, It really isn't that hard and if you can't pass it then you just shouldn't be playing Osu! to begin with.

http://osu.ppy.sh/ss/154780

proof much?
posted

Sakura Hana wrote:

if you can get at least one other person that agrees that this Normal is ok for ranking then i wont have any problems
I remember playing this map way back when I modded it thinking the normal was pretty easy (straightforward/predictable).

Updated the map and played it just now:





Again, for a normal, it's more on the easy side, which is preferable since it's the easiest difficulty. Personally, anything easier than this would be (especially considering the song) mind numbing/boring :(


Hope you reconsider.
posted
Thanks for the support guys
posted
ok just checked everything over again.

this Normal comes under the 3star limit, also the set does not have more than 2 of the same osu! mode difficulties at the same level, thus both factors of that are currently rankable.

the maps are pretty much perfect and all rankable and everything matches up nicely, yes its not the best spread but the flow between the difficulties it has suits, thus bubbling

pop if you find a "unrankable" issue i guess :|
posted
[Larto's Insane]
  1. 01:22:479 - 0% section are unrankable, this section should use 5%+


EDIT: I'm not sure if it really matters but... Taiko's Kiai-end is not snapped.

I won't pop the bubble because I didn't check the other diffs in detail, the mapset seems okay tho.
posted
I knew someone was going to post before me :P

Anyway I don't really mind over 0% - 5% sections but I suppose you might as well fix that + kiai
Call me back after and I will rank~
posted
alright james I'll get to that in a bit thanks for the mods guys
posted
Ok everything looks good now

Ranked~

As for anyone worrying about the difficulty spread, I know it isn't the best spread ever but the normal isn't too bad. There aren't any complex patterns in it and it should be a nice challenge for beginner players and still fun to play (+ most people seem to agree that it is easy enough for this mapset).
posted
Grats ztrot \:D/
posted
Oh god...
posted
Lol what that was random.
posted
Congrats.
posted
GODDAMNIT Larto, why don't you use custom hitsounds? ._.
posted
'cos they sounded dumb to me :3
posted
I am really wanting this ranked please.
posted
Wow, so many people going butthurt over a perfectly fine normal.

Oh well, I'm glad this is finally ranked o/
posted

Larto wrote:

'cos they sounded dumb to me :3
Not only to you but other who aren't tone deaf T_T
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