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Machi Ayadori & Natsu Kumai feat.Kumaide-mura no Minasan - K

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Topic Starter
Betsuto
This beatmap was submitted using in-game submission on Wednesday, April 27, 2016 at 12:32:23 PM

Artist: Machi Ayadori & Natsu Kumai feat.Kumaide-mura no Minasan
Title: KUMAMIKO DANCING
Source: くまみこ
Tags: Kuma miko Girl meets Bear
BPM: 165
Filesize: 13720kb
Play Time: 01:27
Difficulties Available:
  1. Easy - 4Key (1.3 stars, 279 notes)
  2. Hard - 4Key (2.26 stars, 492 notes)
  3. Normal - 4Key (1.69 stars, 382 notes)
  4. Piko's Insane - 4Key (2.44 stars, 648 notes)
Download: Machi Ayadori & Natsu Kumai feat.Kumaide-mura no Minasan - KUMAMIKO DANCING
Download: Machi Ayadori & Natsu Kumai feat.Kumaide-mura no Minasan - KUMAMIKO DANCING (no video)
Information: Scores/Beatmap Listing
---------------
「For Ranked」
Easy : done
Normal : done
Hard : done
Piko's Insane : done

Credit : guineaQ
Frizu

Frizu's Modding Notice

*From Frizu's Mania Modding Queue


Your request was accepted prior to my queue. These following mods are just suggestions but mostly are recommended. If you reject some (all) of my mods, kindly explain it so I can understand.

1|2|3|4

Metadata
  1. Mapset: Why is there an arrow on Easy diff? Kindly remove it.
  2. HP & OD: Easy should be both 5; Piko's Insane should be both 8.
  3. Design: Uncheck "Widescreen Support" on Easy, Normal, and Piko's Insane.
    Uncheck "Enable Countdown" see AiMod.

Normal
  1. 00:29:176 (29176|1,29540|3) - Move to 4 and 3 respectively, for hand balance.
  2. 00:51:722 (51722|3,51904|2,52086|1) - Move to 1 2 and 1 respectively, for more hand balance.

Hard
  1. 00:04:449 (4449|2,4631|3) - Move to 1 and 3 respectively, for note density.
  2. 00:10:813 (10813|1,10995|1) - Same as above.
  3. 00:11:267 (11267|0,11358|3) - I think HD players might not get a hit on this one, semi-grace notes are not advised in HD diffs. Consider remapping.
  4. 00:52:086 (52086|1) - Move to 4, too dense on columns 2 and 3.
  5. 00:57:086 (57086|1) - Move to 1, for more hand balance.

Piko's Insane
  1. 00:04:449 (4449|0,4631|1) - Switch columns, for more hand balance.
  2. 00:30:813 (30813|2,30995|3,31176|2,31358|3) - Ctrl+J, too dense on columns 2 and 3.
  3. 00:50:995 (50995|0,51176|1,51358|2,51540|3,51722|0,51904|1,52086|2,52267|3) - Ctrl+J then Ctrl+H. It's more climatic to have short LN's first before the noodles.
  4. 01:27:086 (87086|3) - Move to 2, for instance, it's more trilling for alternations than staircases.

Kindly reply as soon as possible prior to my mod post above. If there are any questions related to this post, just ask. Happy Modding =w=)b
Topic Starter
Betsuto
SPOILER

Frizu wrote:

Frizu's Modding Notice

*From Frizu's Mania Modding Queue


Your request was accepted prior to my queue. These following mods are just suggestions but mostly are recommended. If you reject some (all) of my mods, kindly explain it so I can understand.

1|2|3|4

Metadata
  1. Mapset: Why is there an arrow on Easy diff? Kindly remove it.
  2. HP & OD: Easy should be both 5; Piko's Insane should be both 8.
  3. Design: Uncheck "Widescreen Support" on Easy, Normal, and Piko's Insane.
    Uncheck "Enable Countdown" see AiMod.

Normal
  1. 00:29:176 (29176|1,29540|3) - Move to 4 and 3 respectively, for hand balance.
  2. 00:51:722 (51722|3,51904|2,52086|1) - Move to 1 2 and 1 respectively, for more hand balance.

Hard
  1. 00:04:449 (4449|2,4631|3) - Move to 1 and 3 respectively, for note density.
  2. 00:10:813 (10813|1,10995|1) - Same as above.
  3. 00:11:267 (11267|0,11358|3) - I think HD players might not get a hit on this one, semi-grace notes are not advised in HD diffs. Consider remapping.
  4. 00:52:086 (52086|1) - Move to 4, too dense on columns 2 and 3.
  5. 00:57:086 (57086|1) - Move to 1, for more hand balance.

Piko's Insane
  1. 00:04:449 (4449|0,4631|1) - Switch columns, for more hand balance.
  2. 00:30:813 (30813|2,30995|3,31176|2,31358|3) - Ctrl+J, too dense on columns 2 and 3.
  3. 00:50:995 (50995|0,51176|1,51358|2,51540|3,51722|0,51904|1,52086|2,52267|3) - Ctrl+J then Ctrl+H. It's more climatic to have short LN's first before the noodles.
  4. 01:27:086 (87086|3) - Move to 2, for instance, it's more trilling for alternations than staircases.

Kindly reply as soon as possible prior to my mod post above. If there are any questions related to this post, just ask. Happy Modding =w=)b

Thanks for mod ! :) updated
Pikobaka

Frizu wrote:

Frizu's Modding Notice

*From Frizu's Mania Modding Queue


Your request was accepted prior to my queue. These following mods are just suggestions but mostly are recommended. If you reject some (all) of my mods, kindly explain it so I can understand.

1|2|3|4

Piko's Insane
  1. 00:04:449 (4449|0,4631|1) - Switch columns, for more hand balance. ok
  2. 00:30:813 (30813|2,30995|3,31176|2,31358|3) - Ctrl+J, too dense on columns 2 and 3. ok
  3. 00:50:995 (50995|0,51176|1,51358|2,51540|3,51722|0,51904|1,52086|2,52267|3) - Ctrl+J then Ctrl+H. It's more climatic to have short LN's first before the noodles. nope. that 00:52:267 (52267|3) - will end at 00:52:631
  4. 01:27:086 (87086|3) - Move to 2, for instance, it's more trilling for alternations than staircases. ok

Kindly reply as soon as possible prior to my mod post above. If there are any questions related to this post, just ask. Happy Modding =w=)b
fixed!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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