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Hirokazu Akiyama - The Other Side of Sorrow (Piano Version)

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Topic Starter
DeletedUser_6181859
This map has been deleted on the request of its creator. It is no longer available.
rs_fadeaway
privet, as M4M
i mod in English, still not good at writting mod in Russian now.
[General]
check the AI mod,the MP3 quality is lower than 128kbps,need change another better.
and fix all DS problems in easy & normal

[Easy]
open the Ai mod and check pls, remember that u need always open the Distance to put the notes
00:22:813 (3,4) - dont cover the slider
00:33:759 (2,1,3) - these overlap are hard for beginers,need fix
00:58:489 (1) - tail covered the slider,it seems not allowed in Easy
01:00:111 (2) - same ^
01:11:462 - add a note here seems better
01:23:312 (4,6) - delete these two notes,also for easier.
01:29:393 (5) - make slider more easier to read
01:32:231 (2,3) - need fix
01:37:501 (1,2,3,4,1) - here also too hard
02:22:923 (1,3) - dont overlap

[Normal]
00:04:976 (4,5,1) - make the pattern more beautiful and easier to read pls.
00:11:462 (4,5,1) - its hard to read, they are crowd
00:20:584 (2,4) - also dont overlap them
00:33:962 add a note ,a lot same problems like here,if u were followed the melody - ike this 00:20:989 (3) - ,then do them all
00:52:003 (4,5) - flow not good
01:29:393 (4,5,1) - they are crowd.
01:34:258 (1) - this one will not allowed
01:37:501 (1,3,1) - sliders like these you should just make them easier(curve or straight 、polyline)
01:56:961 (1) - ^
02:14:799 (4,5) - dont overlap

[Eternity]
00:11:259 (4,1,2,3,4,5) - change them like this rhythm will better ,http://puu.sh/opKXs/674fffc4b1.jpg
00:17:949 (1,2,3) - same melody same problem like here
00:24:232 (3,4,5,6) - ^
00:35:584 (1,2,3) -
00:37:408 (4,5,6,7) - this seems hard to read
just make patterns more simple and beautiful. please consider these suggestions.
Есль что-нибудь не понимаешь, спраши меня на осу,я тебя объяснить.
Удачи :)
Topic Starter
DeletedUser_6181859

rs_fadeaway wrote:

privet, as M4M hey;)
i mod in English, still not good at writting mod in Russian now.okay
[General]
check the AI mod,the MP3 quality is lower than 128kbps,need change another better. i can't, because it's VBR 1.0
and fix all DS problems in easy & normal corrected same

[Easy]
open the Ai mod and check pls, remember that u need always open the Distance to put the notes yep, thanks;)
00:22:813 (3,4) - dont cover the slider i remap this moment
00:33:759 (2,1,3) - these overlap are hard for beginers,need fix same as above
00:58:489 (1) - tail covered the slider,it seems not allowed in Easy same as above
01:00:111 (2) - same ^ yep, i fixed
01:11:462 - add a note here seems better oh, i forgot, thanks
01:23:312 (4,6) - delete these two notes,also for easier. removed, its experimental notes
01:29:393 (5) - make slider more easier to readok, its experimental notes too
01:32:231 (2,3) - need fix removed 2
01:37:501 (1,2,3,4,1) - here also too hard don't see hard, but removed 4
02:22:923 (1,3) - dont overlap fixed... maybe.

[Normal]
00:04:976 (4,5,1) - make the pattern more beautiful and easier to read pls.fixed... maybe.
00:11:462 (4,5,1) - its hard to read, they are crowd fixed 4
00:20:584 (2,4) - also dont overlap them fixed, yep
00:33:962 add a note ,a lot same problems like here,if u were followed the melody - ike this 00:20:989 (3) - ,then do them all i can't, it's style of this map
00:52:003 (4,5) - flow not good moved to x=8
01:29:393 (4,5,1) - they are crowd. fixed sliders (experimental, yep)
01:34:258 (1) - this one will not allowed changed
01:37:501 (1,3,1) - sliders like these you should just make them easier(curve or straight 、polyline)okaay, fixed
01:56:961 (1) - ^ fixed as an normal
02:14:799 (4,5) - dont overlap fixed

[Eternity]
00:11:259 (4,1,2,3,4,5) - change them like this rhythm will better ,http://puu.sh/opKXs/674fffc4b1.jpg sorry, i can't
00:17:949 (1,2,3) - same melody same problem like here fixed
00:24:232 (3,4,5,6) - ^ fixed
00:35:584 (1,2,3) - ? but i can't fix this, because this notes place in music rhytm
00:37:408 (4,5,6,7) - this seems hard to read i don't know what i can do
just make patterns more simple and beautiful. please consider these suggestions.
Есль что-нибудь не понимаешь, спраши меня на осу,я тебя объяснить.
Удачи :) спасибо;)
thanks for this mod!^^
DaxMasterix
Hello! This is an exception since you didn't read my rules on my Queue. Next time read ALL the rules please :D
  1. Nice song dude
  2. You surely need to add hitsounds, try to work there
  3. Why not add a kiai
  4. Your MP3 have a bitrate of 128kbps, what is bad and unrankeable, tru to find a better mp3 with 192kbps
Easy:
  1. you surely have a lot of mistaked in the Distance, please cheek the AI-Mod to looks this
    This is your best friend in easiest diffs:
  2. Also try to change some Slider for a "curved" ones, straight ones are so boring for some players
  3. 00:00:111 (1,2) - Try to use the same slider but inverted, something like this
  4. 00:24:435 (4) - The would be better if the end goes up, for a better flow between this and the next object
  5. 00:43:895 (4) - This is pretty bad IMO
  6. 00:48:759 (3,4) - This is bad too since new players wait just 1 repeat instead to 2, try to reduce the sliders.
  7. 01:52:096 (2) - You can do something better and simple like this
  8. 02:15:609 (2,3) - Stacked notes in Easy are so bad for new players
  9. 02:18:042 (3) - the 3rd point isn't necessary
  10. 02:28:046 (3) - The end of this slider isn't well snapped
Normal:
  1. Same thing about the Distance Snap, here you have just 3 points so isn't bad at all
  2. and Same thing about curved sliders, I preffer the curved ones for songs like this
  3. 00:29:300 (6) - This can be a problem in the rankeability
  4. 01:11:462 (5) - Maybe move it to other place?
  5. 01:45:609 (3) - Strange... figure
Eternity:
  1. 00:08:219 (4,5) - Try to avoid overlap
  2. 00:09:840 (2,3) - Yeah, this can better, something like this
  3. 00:14:604 (4) - Ghost note
  4. 00:16:226 (2) - Same, don't add notes where there are no sound
  5. 00:18:354 (2,3) - This would be better like sliders without repeat
  6. 00:27:577 (4) - Ghost note
  7. 00:29:199 (2) - Ghost circle
  8. 00:30:922 (6,7,8,9) - A lot of unnecesary ghost objects
  9. 00:53:523 (4) - Ghost (x)
  10. 00:55:145 (2) - Ghost green ballon
  11. 00:58:388 (4) - Ghost blue ball, what I'm trying to be original 8-)
  12. You have more ghost notes and I don't have more words to refer to them so, you know, erase all of them
  13. 01:55:542 (2) - Ctrl+G (?
Okay that's all! Good luck and next time make sure to read queue's rules! please! :lol:
MBmasher
From my M4M Queue

Easy
  1. When Distance Snapping, turn off Grid Snap
  2. A lot of your sliders are bad. a) they don't have a pattern, b) they're just straight with red points, c) they just look bad
  3. It's just the sliders and distance snap that are off, the rest of the map is pretty good
  4. 02:15:609 (2,3) - Don't stack on Easy diffs.

Normal
  1. I love the balance of circles and sliders.
  2. Same thing about Grid Snap/Distance Snap/bad sliders
  3. 00:08:219 (3,4) - Make this a better blanket. Tip: Make the blanket out of the approach circle like this:
  4. 00:22:611 (1,2) - Blanket.
  5. 00:30:719 (1,2) - ^
  6. 00:55:043 (3,4) - ^
  7. 01:19:663 (3) - This slider is too 'crumpled'. Move the points further away from each other.
  8. 02:12:569 (4,5,1) - This is a bad pattern. This seems hard to fix, either replace it or find a way to fix it.

Eternity
  1. Fix the sliders, please
  2. Placing circles that don't fit the beat just to make the map hard isn't very good. You can make jumps that reflect the song. Ex. there is a soft part of the song, so you make close sliders/circles. Then the loud part comes, and you place bigger jumps and less sliders.
  3. 00:05:178 (2) - There is no note here, so you can remove this circle
  4. 00:14:604 (4) - ^
  5. 00:16:226 (2) - ^
  6. 00:18:354 (2,3) - Repeat 00:18:354 (2) twice, move 00:18:962 (3) to 00:19:165 and don't repeat it.
  7. 00:27:577 (4) - No note
  8. 00:29:199 (2) - ^
  9. 00:30:922 (6,7,8,9) - Just turn these into normal sliders without the repeat. NOTE: keep the slider length the same
  10. 00:53:523 (4) - delete
  11. 00:55:145 (2) - ^
  12. 00:58:388 (4) - ^
  13. 01:24:427 (2,6) - ^
  14. 01:27:670 (2) - ^
  15. 01:29:393 (6,7,8,9) - Same note about sliders above
  16. 01:42:366 (5) - New Combo
  17. 01:45:508 (4,8) - delete
  18. 02:11:454 (8) - ^
  19. 02:13:076 (4) - ^
Topic Starter
DeletedUser_6181859

DaxMasterix wrote:

Hello! This is an exception since you didn't read my rules on my Queue. Next time read ALL the rules please :D hey; oh, sorry;)
  1. Nice song dude thanks!
  2. You surely need to add hitsounds, try to work there my hitsounds-adding skills is so bad
  3. Why not add a kiai ...where?:D
  4. Your MP3 have a bitrate of 128kbps, what is bad and unrankeable, tru to find a better mp3 with 192kbps i have some problems with bitrate, but i try to find better mp3
Easy:
  1. you surely have a lot of mistaked in the Distance, please cheek the AI-Mod to looks this i gradually fix this
    This is your best friend in easiest diffs: yep, i know:D
  2. Also try to change some Slider for a "curved" ones, straight ones are so boring for some players i don't sure
  3. 00:00:111 (1,2) - Try to use the same slider but inverted, something like this it's almost imperceptible but fixed
  4. 00:24:435 (4) - The would be better if the end goes up, for a better flow between this and the next object fixed
  5. 00:43:895 (4) - This is pretty bad IMO i don't know why, but fixed
  6. 00:48:759 (3,4) - This is bad too since new players wait just 1 repeat instead to 2, try to reduce the sliders. i'll remember
  7. 01:52:096 (2) - You can do something better and simple like thisokay, fixed
  8. 02:15:609 (2,3) - Stacked notes in Easy are so bad for new players i forgot, thanks
  9. 02:18:042 (3) - the 3rd point isn't necessary fixed, experimental figure
  10. 02:28:046 (3) - The end of this slider isn't well snapped it's change of timing, i can't fix it...maybe.
Normal:
  1. Same thing about the Distance Snap, here you have just 3 points so isn't bad at all okay
  2. and Same thing about curved sliders, I preffer the curved ones for songs like this i'll think about it :D
  3. 00:29:300 (6) - This can be a problem in the rankeability fixed
  4. 01:11:462 (5) - Maybe move it to other place? fixed
  5. 01:45:609 (3) - Strange... figure oh really xD
Eternity:
  1. 00:08:219 (4,5) - Try to avoid overlap i can't, sorry
  2. 00:09:840 (2,3) - Yeah, this can better, something like this fixed
  3. 00:14:604 (4) - Ghost note
  4. 00:16:226 (2) - Same, don't add notes where there are no sound
  5. 00:18:354 (2,3) - This would be better like sliders without repeat i can't because this corresponds to the music
  6. 00:27:577 (4) - Ghost note
  7. 00:29:199 (2) - Ghost circle
  8. 00:30:922 (6,7,8,9) - A lot of unnecesary ghost objects
  9. 00:53:523 (4) - Ghost (x)
  10. 00:55:145 (2) - Ghost green ballon
  11. 00:58:388 (4) - Ghost blue ball, what I'm trying to be original 8-) :lol:
  12. You have more ghost notes and I don't have more words to refer to them so, you know, erase all of them it's triples, but... if these errors are listed in the following modes, i'll fix it
  13. 01:55:542 (2) - Ctrl+G (?) yep, fixed
Okay that's all! Good luck and next time make sure to read queue's rules! please! :lol: okay;)
thanks for mod!
===

jamimc2 wrote:

From my M4M Queue hey!

Easy
  1. When Distance Snapping, turn off Grid Snap thank you very much for the advice!
  2. A lot of your sliders are bad. a) they don't have a pattern, b) they're just straight with red points, c) they just look bad hmm, maybe i'll remap sliders
  3. It's just the sliders and distance snap that are off, the rest of the map is pretty good thanks!^^
  4. 02:15:609 (2,3) - Don't stack on Easy diffs.fixed from the previous mod

Normal
  1. I love the balance of circles and sliders. :D
  2. Same thing about Grid Snap/Distance Snap/bad sliders okay, i know
  3. 00:08:219 (3,4) - Make this a better blanket. Tip: Make the blanket out of the approach circle like this:
    yep, fixed; i know about blanket-pattern;)
  4. 00:22:611 (1,2) - Blanket. i can't, sorry
  5. 00:30:719 (1,2) - ^ ^
  6. 00:55:043 (3,4) - ^ fixed
  7. 01:19:663 (3) - This slider is too 'crumpled'. Move the points further away from each other. remake this slider
  8. 02:12:569 (4,5,1) - This is a bad pattern. This seems hard to fix, either replace it or find a way to fix it. oh, i don't know how :D

Eternity
  1. Fix the sliders, please
  2. Placing circles that don't fit the beat just to make the map hard isn't very good. You can make jumps that reflect the song. Ex. there is a soft part of the song, so you make close sliders/circles. Then the loud part comes, and you place bigger jumps and less sliders. I read it in the previous mod
  3. 00:05:178 (2) - There is no note here, so you can remove this circle fixed, but i don't sure
  4. 00:14:604 (4) - ^
  5. 00:16:226 (2) - ^
  6. 00:18:354 (2,3) - Repeat 00:18:354 (2) twice, move 00:18:962 (3) to 00:19:165 and don't repeat it.
  7. 00:27:577 (4) - No note
  8. 00:29:199 (2) - ^
  9. 00:30:922 (6,7,8,9) - Just turn these into normal sliders without the repeat. NOTE: keep the slider length the same i can't fix this
  10. 00:53:523 (4) - delete
  11. 00:55:145 (2) - ^
  12. 00:58:388 (4) - ^
  13. 01:24:427 (2,6) - ^
  14. 01:27:670 (2) - ^
  15. 01:29:393 (6,7,8,9) - Same note about sliders above
  16. 01:42:366 (5) - New Combo okay, fixed
  17. 01:45:508 (4,8) - delete
  18. 02:11:454 (8) - ^
  19. 02:13:076 (4) - ^
change all triples to doubles
thanks for mod too!^^
DeRandom Otaku
Hi~

General :
  1. Disable Countdown
  2. Choose combo colors
Eternity :
  1. 01:39:123 (4) - make proper blanket
  2. 01:47:839 (2) - - ^
  3. 02:00:001 (6,8) - stack these
  4. 02:20:271 (5) - move to 411,12
  5. 02:23:548 (2) - make blanket around (1)
Thats all from me ~ short-ish mode cuz i cant mod low level diffs very properly x-x

Good Luck!~
Topic Starter
DeletedUser_6181859

DeRandom Otaku wrote:

Hi~ hey^^

General :
  1. Disable Countdown fixed
  2. Choose combo colors later, okay?
Eternity :
  1. 01:39:123 (4) - make proper blanket fixed
  2. 01:47:839 (2) - - ^ neutrally fix
  3. 02:00:001 (6,8) - stack these i have blanket here
  4. 02:20:271 (5) - move to 411,12 to x=412 y=12, fixed
  5. 02:23:548 (2) - make blanket around (1) i can't because i have slow sliders
Thats all from me ~ short-ish mode cuz i cant mod low level diffs very properly x-x nothing to worry about this

Good Luck!~ thanks!
Thanks for mod!
Zyl
From my queue




ok... sorry but i will pass of your map because doesn't have flow, heres a flow tutorial Flow tutorial Flow Tutorial 2 try to read it, please re-map following that rules, and try to add more blankets Blanketing Guide

if you aren't sure of the timing post your map in a timing check forum

DO NOT GIVE KUDOSU
stUwUpid
From my M4M queue.

Easy
In general, I suggest you make your sliders a little less curvy since they don't look so good and don't blanket well.
00:26:087 (1,2) - A bit too bendy for easy
01:18:042 (1,2) - ^
01:24:528 (1,2) - ^
01:32:636 (2,3) - Align these
01:38:717 (2,3) - Weird transition from circle to slider
01:40:744 (1,2,3) - Weird pattern. Odd to play
Good job with deceleration at the end

I suggest using more volume variation for hitsound and making whole map quieter in general

Normal
If you're going to put circles on 1/4 tick, you might as well make the song 148 bpm
01:40:744 (1,2,3) - Weird blanket. Just put 1 next to 2 in line instead of blanket
00:24:262 (3) - Not sure why you'd put upbeat here but not before 00:21:222 (3) -
00:27:708 (3,4) - Make slider lead to note
00:47:168 (3,4) - Very weird pattern
00:55:073 (3,4) - ugly
01:18:042 (1) - Way too sharp
01:22:704 (3,4) - Fix please. Looks weird and ugly
01:53:515 (5,1) - Don't try to blanket
02:12:974 (5,1) - Looks ugly
02:29:013 (4) - You need another timing point or something. Listen 25%. Last kick clearly happens after music.

In general, please fix you sliders because some of them don't look very good. Also you change directions way too much. Try to align things more.

Eternity
02:29:013 (4) - Start nc
00:11:695 (1,2,3,4,5) - Really weird pattern. Change 00:11:695 (1,2) - to slider and 00:12:100 (3) - to circle
00:24:262 (3) - No. Don't put the start of a statement in the middle of kick slider.
00:24:870 (4,5,6) - Vary these instead of copy and paste. Flip horizontally and vertically
00:26:087 (1,2) - Blanket properly
00:30:952 (5) - NC
00:38:249 (8) - Make these circles or two shorter sliders
00:39:060 (1,2) - Blanket
00:43:722 (1,2,3,4,5,6,7) - Redo this pattern. Listen to the music and see which sounds are emphasized. Never put slider ends on those sounds unless its easy difficulty
00:50:411 (5) - nc
00:52:033 (1,2) - Blanket better
00:57:708 (1) - Why the random nc?
01:03:181 (3,4,5,6) - No. This is a terrible pattern that doesn't map well to the music at all
01:26:150 (5,6) - blanket
01:31:420 (2,3) - blanket
01:33:042 (6,7) - blanket
01:35:677 (4,5,6) - center 4 in the middle of 5 and 6
01:47:231 (1,2) - blanket
01:48:650 (3,4,5) - fix pattern
01:53:109 (6,7) - blanket
02:00:001 (6,8) - better if stacked
02:01:623 (1,2,3,4,5,6) - I'd get rid of kick slider for 1, but this is a good pattern that maps to the song
02:03:447 (7) - nc
02:27:787 (3) - start new timing point before this. music slows down already
02:29:530 (7) - ^

Listen to the song more and map closer to that. Don't end sliders on strong beats (in 4/4 time, thats the first beat and third beat of each measure). Blanket your sliders properly and align better.

Good luck!
Topic Starter
DeletedUser_6181859

Trent83 wrote:

From my queue




ok... sorry but i will pass of your map because doesn't have flow, heres a flow tutorial Flow tutorial Flow Tutorial 2 try to read it, please re-map following that rules, and try to add more blankets Blanketing Guide hey; it's my first for-rank mapset, so i have many mistakes; thanks for helping!

if you aren't sure of the timing post your map in a timing check forum okay

DO NOT GIVE KUDOSU okay, it's your right
Thanks for helping!
===

Kami-senpai wrote:

From my M4M queue. hey!

Easy
In general, I suggest you make your sliders a little less curvy since they don't look so good and don't blanket well. maybe i'll work on them
00:26:087 (1,2) - A bit too bendy for easy this corresponds to difficulty and music
01:18:042 (1,2) - ^ same
01:24:528 (1,2) - ^ same
01:32:636 (2,3) - Align these fixed
01:38:717 (2,3) - Weird transition from circle to slider removed 3 (ghost note)
01:40:744 (1,2,3) - Weird pattern. Odd to play fixed
Good job with deceleration at the end thanks!

I suggest using more volume variation for hitsound and making whole map quieter in general I prefer fixed volume of hitsounds in instrumental tracks; well, my hitsoud-skills is so bad :D

Normal
If you're going to put circles on 1/4 tick, you might as well make the song 148 bpm 1/4 in normals is good, i think
01:40:744 (1,2,3) - Weird blanket. Just put 1 next to 2 in line instead of blanket it's not a blanket
00:24:262 (3) - Not sure why you'd put upbeat here but not before 00:21:222 (3) -
This is the logic patterns :D

00:27:708 (3,4) - Make slider lead to note i don't understand what i can do
00:47:168 (3,4) - Very weird pattern fixed
00:55:073 (3,4) - ugly changed to normal blanket
01:18:042 (1) - Way too sharp fixed
01:22:704 (3,4) - Fix please. Looks weird and ugly i can't, sorry
01:53:515 (5,1) - Don't try to blanket lol, fixed
02:12:974 (5,1) - Looks ugly fixed to blanket
02:29:013 (4) - You need another timing point or something. Listen 25%. Last kick clearly happens after music. i have some problems with timing, so i'll remap this moments

In general, please fix you sliders because some of them don't look very good. Also you change directions way too much. Try to align things more. okay, thanks!

Eternity
02:29:013 (4) - Start nc fixed
00:11:695 (1,2,3,4,5) - Really weird pattern. Change 00:11:695 (1,2) - to slider and 00:12:100 (3) - to circle fixed
00:24:262 (3) - No. Don't put the start of a statement in the middle of kick slider. oh, thanks, fixed!
00:24:870 (4,5,6) - Vary these instead of copy and paste. Flip horizontally and vertically fixed... maybe.
00:26:087 (1,2) - Blanket properly fixed too
00:30:952 (5) - NC okay
00:38:249 (8) - Make these circles or two shorter sliders fixed
00:39:060 (1,2) - Blanket fixed
00:43:722 (1,2,3,4,5,6,7) - Redo this pattern. Listen to the music and see which sounds are emphasized. Never put slider ends on those sounds unless its easy difficulty yep, fixed
00:50:411 (5) - nc fixed
00:52:033 (1,2) - Blanket better fixed
00:57:708 (1) - Why the random nc? fixed too
01:03:181 (3,4,5,6) - No. This is a terrible pattern that doesn't map well to the music at all i have many mistakes in this patterns, thanks
01:26:150 (5,6) - blanket i can't, sorry
01:31:420 (2,3) - blanket fixed
01:33:042 (6,7) - blanket ^
01:35:677 (4,5,6) - center 4 in the middle of 5 and 6 fixed
01:47:231 (1,2) - blanket it's not a blanket?
01:48:650 (3,4,5) - fix pattern fixed
01:53:109 (6,7) - blanket fixed
02:00:001 (6,8) - better if stacked okaaaaay, i fix it
02:01:623 (1,2,3,4,5,6) - I'd get rid of kick slider for 1, but this is a good pattern that maps to the song i can't change
02:03:447 (7) - nc fixed
02:27:787 (3) - start new timing point before this. music slows down already i say what i have some problems with timing points
02:29:530 (7) - ^ same

Listen to the song more and map closer to that. Don't end sliders on strong beats (in 4/4 time, thats the first beat and third beat of each measure). Blanket your sliders properly and align better. Okay;)

Good luck! Thanks!~
Thanks for mod!
Kagetsu

Eternity



General:
  1. ok... so you still have a lot of work to do with this beatmap so i'm just gonna point out general aspects of this diff since it can be used as a guide for improve the whole mapset.

Rhythms:
  1. try to map all white ticks, since they're supposed to be the strong beats 00:00:952 - here for example it's a clearly audible piano so you should have a note there
  2. similar stuff happens 00:04:195 -
  3. try to avoid those long pauses in rhythm, it's very rough to play: 00:01:762 - lets use this one as example, you could improve the rhythm here using a slider from 00:01:762 - and end it in 00:02:168 -
  4. you should be consistent with your mapping: this means that if there's a measure that's it's exactly the same as previous (like in your map because it's very repetitive xD) you should use the same objects.

Objects placement:
  1. first of all... you should use ds snap... all the map looks messy, distance between the objects it's very important because it's the way you can realize how far in time it's the next object
  2. distance should be also consistent, it means that if you used a certain distance to map a measure and then the measure it's repeated you should use similar distance for the repeated pattern
  3. visual distance is also important, a nice way to make your map neater, it's making the objects to be the same distance, even if they aren't consecutive.

i'm not going to point more stuff... i can't mod this beatmap at the current status, so sorry... you should have read my rules before posting a m4m ><
you can poke me for a mod when it has modable quality tho

i wish you good luck!
Topic Starter
DeletedUser_6181859

Kagetsu wrote:

Eternity



General:
  1. ok... so you still have a lot of work to do with this beatmap so i'm just gonna point out general aspects of this diff since it can be used as a guide for improve the whole mapset. hey; it's okay!


Rhythms:
  1. try to map all white ticks, since they're supposed to be the strong beats 00:00:952 - here for example it's a clearly audible piano so you should have a note there sorry, i can't because if i'll map all white ticks i'll get overmap
  2. similar stuff happens 00:04:195 - same
  3. try to avoid those long pauses in rhythm, it's very rough to play: 00:01:762 - lets use this one as example, you could improve the rhythm here using a slider from 00:01:762 - and end it in 00:02:168 - okay, it's good, maybe i remap with this advice
  4. you should be consistent with your mapping: this means that if there's a measure that's it's exactly the same as previous (like in your map because it's very repetitive xD) you should use the same objects.
i'm trying to be original;)

Objects placement:
  1. first of all... you should use ds snap... all the map looks messy, distance between the objects it's very important because it's the way you can realize how far in time it's the next object
  2. distance should be also consistent, it means that if you used a certain distance to map a measure and then the measure it's repeated you should use similar distance for the repeated pattern
  3. visual distance is also important, a nice way to make your map neater, it's making the objects to be the same distance, even if they aren't consecutive.
Okay, now my story. "Eternity" is Hard-difficulty, because i can avoid/violate Distance Snap. One of the previous said:

jamimc2 wrote:

You can make jumps that reflect the song.
So, i don't know, what i can do with some jumps. Well, opinion of mapper is opinion of mapper.

i'm not going to point more stuff... i can't mod this beatmap at the current status, so sorry... you should have read my rules before posting a m4m ><
you can poke me for a mod when it has modable quality tho oh, sorry, i suppose a lot of mistakes in queues...

i wish you good luck! thanks!
Thanks for mod, i fix some errors!
Deadmadeon
Hi! here is my mod from my M4M queue
*easy is perfect for me :3
Normal
00:33:992 - It feels weird as there is no circle to hit or anithing, i would like that you change 00:34:195 (6) - with ctrl + g and then add a circle
i would like to see more circles in this parts
for example
01:42:974 -
01:43:785 -
obviously without doing overlapping
but is only a suggestion xD however is great

Eternity
I would like that you stack 01:04:600 (8,2) - 2 with 8 for more difficulty and better look

That's all GL with your beatmap :3
Topic Starter
DeletedUser_6181859

Deadmadeon wrote:

Hi! here is my mod from my M4M queue Hey!
*easy is perfect for me :3 Thanks!^^
Normal
00:33:992 - It feels weird as there is no circle to hit or anithing, i would like that you change 00:34:195 (6) - with ctrl + g and then add a circle
i would like to see more circles in this parts i can't, sorry
for example
01:42:974 -
01:43:785 -
obviously without doing overlapping if i add circles in this places, i'll get overmapped diff
but is only a suggestion xD however is great

Eternity
I would like that you stack 01:04:600 (8,2) - 2 with 8 for more difficulty and better look it's fine

That's all GL with your beatmap :3 Thanks!
Thanks for mod!
Kujinn
Hi Hi, It kind of caught me off guard when you modded my map without letting me know first but its cool.

Eternity
00:01:762 (4,5) - Rotate Slightly clockwise
00:03:384 (2,3) - ^
00:04:398 (4) - Curve Slider
00:05:006 (1,2,3,4,5) - Doesn't Flow
00:08:046 (3,4,5,1,2,3,4,5,6,7,8,9,10) - ^
00:13:114 (1,2,3,4,5,1,2,3,4) - ^
00:31:357 (2) - Ctrl G
00:31:357 (2) - ^
00:38:654 (9) - ^ Also Fix placing, This is where grid snap comes in handy.
00:55:884 (3) - Just copy 00:55:276 (2) - and flip it
00:49:398 (3) - Doesn't really flow
01:02:370 (2) - Copy and Flip previous slider

I'm just gonna stop from here cause I feel like I'll keep repeating myself. You really need to work on flow and shaping your sliders, and spacing notes when music gets more intense and contracting when it softens. Rhythm is good, but not enough to get ranked.

Really good song choice, but mapping really needs revision.

Good Luck your maps ^^
Fraye
General

  • ~Check AiMOD on ALL diffs
    ~Refrain from using weird sliders most of the time especially if it doesn't fit the song
    ~The first timing point's offset is 161
    ~Most of the Timing points sound wrong
Easy

  • 02:13:177 (3,4,1) - pls no overlaps on easy-normal, overlaps are very confusing for the new players who just started playing the game
Unsnapped objects

Normal

  • 00:10:884 (2,3,4) - this looks weird tbh
    00:16:154 (1,2) - fix overlap
    00:55:073 (3,4) - blanket?
    01:40:542 (5,1) - ^
    01:53:515 (5,1) - ^
    02:12:974 (5,1) - ^
Eternity

  • 00:26:087 (1,2) - fix blanket
    00:28:316 (5) - ^
    00:29:330 (2) - this slider looks out-of-place imo
That's all :)
Topic Starter
DeletedUser_6181859

Panda King wrote:

Hi Hi, It kind of caught me off guard when you modded my map without letting me know first but its cool. Hey;)

Eternity
00:01:762 (4,5) - Rotate Slightly clockwise fixed
00:03:384 (2,3) - ^ i can't, because i'll get overlap
00:04:398 (4) - Curve Slider make blanket with 1
00:05:006 (1,2,3,4,5) - Doesn't Flow why?
00:08:046 (3,4,5,1,2,3,4,5,6,7,8,9,10) - ^ i can't change sliders
00:13:114 (1,2,3,4,5,1,2,3,4) - ^ ^
00:31:357 (2) - Ctrl G fixed
00:31:357 (2) - ^ double? maybe you mean 4? if yep - fixed
00:38:654 (9) - ^ Also Fix placing, This is where grid snap comes in handy. fixed, but not reversed
00:55:884 (3) - Just copy 00:55:276 (2) - and flip it fixed
00:49:398 (3) - Doesn't really flow i can't fix
01:02:370 (2) - Copy and Flip previous slider fixed

I'm just gonna stop from here cause I feel like I'll keep repeating myself. You really need to work on flow and shaping your sliders, and spacing notes when music gets more intense and contracting when it softens. Rhythm is good, but not enough to get ranked. okay, i'll try fix this

Really good song choice, but mapping really needs revision.

Good Luck your maps ^^ Thanks!
Thanks for mod!
===

flawful wrote:

General

  • ~Check AiMOD on ALL diffs okaay...
    ~Refrain from using weird sliders most of the time especially if it doesn't fit the song
    ~The first timing point's offset is 161 fixed
    ~Most of the Timing points sound wrong i recheck timing points... again.
Easy

  • 02:13:177 (3,4,1) - pls no overlaps on easy-normal, overlaps are very confusing for the new players who just started playing the game fixed
Unsnapped objects fixed

Normal

  • 00:10:884 (2,3,4) - this looks weird tbh fixed
    00:16:154 (1,2) - fix overlap fixed
    00:55:073 (3,4) - blanket?
    01:40:542 (5,1) - ^
    01:53:515 (5,1) - ^
    02:12:974 (5,1) - ^ i'll remap all this patterns
Eternity

  • 00:26:087 (1,2) - fix blanket fixed
    00:28:316 (5) - ^ fixed
    00:29:330 (2) - this slider looks out-of-place imo can't fix
That's all :)
Thanks for mod too!
propasy
So because i'm retarded, i accidentally modded your map instead of someone else, but might as well not waste it xD

Eternity difficulty

00:25:701 (7) - Felt that the slider was too close to the previous
slider and that it should look more like these two sliders "00:24:485 (4,5) -"
If you made the slider close due to the music, then i think its a little too close

00:31:377 (2,3) - I think you should change the spacing of these two notes

01:42:163 (4,1,2,3) - try changing this into sliders. I suggest keeping 2 and 3 a slider
while 1 and 3 a circle

02:22:923 (1) - i think you should Lower the slider velocity more to be more noticeable

02:28:102 (4) - ^ here as well
Topic Starter
DeletedUser_6181859

propasy wrote:

So because i'm retarded, i accidentally modded your map instead of someone else, but might as well not waste it xD lol:D

Eternity difficulty

00:25:701 (7) - Felt that the slider was too close to the previous
slider and that it should look more like these two sliders "00:24:485 (4,5) -"
If you made the slider close due to the music, then i think its a little too close oh, really. fixed

00:31:377 (2,3) - I think you should change the spacing of these two notes i can't

01:42:163 (4,1,2,3) - try changing this into sliders. I suggest keeping 2 and 3 a slider
while 1 and 3 a circle i have some problems with this patterns; remapped

02:22:923 (1) - i think you should Lower the slider velocity more to be more noticeable i think its normal

02:28:102 (4) - ^ here as well fixed:D
Thanks for mod!
K1ayton
m4m from the queue;

[Easy]
  1. Попробуй поставить спейсинг 1.0, а то иначе слишком скучно играется, раз между нотами двигать на 20 процентов медленнее, чем по слайдеру.
  2. А что там с хитсаундами?
  3. 00:17:188 (4) - Так не делается. Бит тут слабый, кликабельный объект ни к чему. Идеальный вариант -- сделать концом слайдера
  4. 00:17:999 (5,6) - Немножко неконсистент с 00:11:512 (4,5) - сделай одинаково
  5. 00:24:485 (4) - вот тут тоже. Мой совет: сделать так, чтобы было более-менее структурировано. Например 00:05:026 (4,5) - 00:11:512 (4,5) - Вот эти двумя нотами, 00:17:999 (5,6) - 00:24:485 (4) - вот эти двумя слайдерами. А то у тебя сначала два раза 2 ноты, потом 2 слайдера, потом один слайдер
  6. 00:26:107 -- не слишком ли сильно ускоряешься тут?
  7. 00:43:945 (4,1) - Неаккуратное пересечение
  8. 00:30:972 (4,5) - Вот это тоже
  9. 00:48:809 (3,4) - флоу. Подвинь (4) вправо
  10. 00:58:539 (1,2,3,4,1,2,3,4,5,1) - На этом участке карты заполни красные тики нотами или убери в предыдущем моменте
  11. 01:22:906 Это сильный бит. Выдели кликабельным объектом
  12. 01:34:258 (1) - Это сильный нежданчик. Ни с того ни с сего используешь двойной слайдер и ломаешь всю игру
  13. 01:38:717 (2,3) - Тут снова флоу, траектория курсора просто адовая
  14. 01:43:988 (1) - выход за карту
  15. 01:48:853 (5,1) - Чекни бланкет
  16. 01:54:528 (4) - Опять не в ритм чутка
  17. 02:20:880 (2) - Не начинай слайдер с красного тика здесь. Это немного вводит в ступор
  18. 02:28:102 (6) - Так дело не идёт. Мало того, что несколько поворотов в слайдере, ещё и не в тайминг
[Normal]
00:08:269 (3,4) - Бланкет
00:13:134 (1,4) - Как насчёт сделать одинаковыми?
00:21:039 -- cильный бит, я бы добавил ноту
00:22:255 (4,1) - Флоу. Курсор при игре двигается вначале вправо, потом разворачивается, потом в точности в том же направлении, это неудобно.
00:29:350 (6) - Самому-то нравится, как это выглядит? Сделай как вот в гайде t/208596
00:30:972 (2,3) - Ой и снова плохой флоу. Почитай гайд t/86329 (дальше указывать не буду. Попробуй постигнуть и поправить сам)
00:32:593 (4,6) - Эти тоже можно одинаковыми
01:21:285 (1,2) - Бланкет?
01:37:501 (1) - Случайно заметил, убери красную точку в конце слайдера
02:22:923 (1) - Я бы на твоём месте сделал слайдеры прямыми

[Hard]
00:15:363 (5,2) - ctrl+c - ctrl+v
00:18:404 (2,3) - Плохой ритм. Стоит запомнить, что чаще всего на сильный бит надо делать кликабельный объект
00:33:201 (2,3,4) - Тут тоже флоу и в других моментах
00:38:269 (8,9) - И тут ctrl+c - ctrl+v
01:42:163 (4,1,2,3,4,5) - И здесь стоит пересмотреть ритм. Оно даже не следует музыке. Если решил стакать, то стакни 01:42:366 (1,2) - 01:42:771 (3,4) - а дальше чем-нибудь заполни.

Из диффы в диффу повторяются одинаковые проблемы, главная из которых -- флоу. Стоит внимательно пройтись по всем диффам и просмотреть.

Удачи!)
Topic Starter
DeletedUser_6181859
Maybe easier remap ALL mapset?:D
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