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Ken Nakagawa - Soul Boy

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17
Topic Starter
Dusty
This beatmap was submitted using in-game submission on Friday, February 04, 2011 at 3:34:45 PM

Artist: Ken Nakagawa
Title: Soul Boy
Source: Atelier Iris: Grand Fantasm
Tags: phantasm gust
BPM: 130
Filesize: 2179kb
Play Time: 01:13
Difficulties Available:
  1. Easy (2.14 stars, 91 notes)
  2. Hard (4.91 stars, 183 notes)
  3. Normal (3.03 stars, 94 notes)
Download: Ken Nakagawa - Soul Boy
Information: Scores/Beatmap Listing
---------------
just another Gust track.
GladiOol
Don't Kuduso.

[Hard]

? = suggestion

00:37:211 (8) - Add New Combo ?
01:06:749 (8) - ^

Star~ good map <3
Krisom
Ohai

General-
Add lead in, 1.5 secs for all diffs would be ok.
You forgot the preview time ~
This is a VBR of 222kbps according to my iTunes, re-encode down to 192kbps

Hard-
You have lots of whistled sliderslides, unless they are intentional, remove them all
00:37:326 (9,10,11,12,13,14,15) - (This combo might be too long) Add a drumming sound to this stream? Normal hitnormals with low volume might work.
01:06:864 (9,10,11,12,13,14,15) - ^

Normal and Easy-
Same stuff about the whistled sliderslides.

That's all I saw, bubb- I mean, star :D

EDIT: I JUST GOT NINJA'D BY A CAKE D:!!!!!!
Topic Starter
Dusty

Krisom wrote:

Ohai

General-
Add lead in, 1.5 secs for all diffs would be ok. OK
You forgot the preview time ~ oops
This is a VBR of 222kbps according to my iTunes, re-encode down to 192kbps oops again

Hard-
You have lots of whistled sliderslides, unless they are intentional, remove them all Haha, or I could take the lazy way out. >_> and make a silent sliderwhistle
00:37:326 (9,10,11,12,13,14,15) - (This combo might be too long) Add a drumming sound to this stream? Normal hitnormals with low volume might work. OK
01:06:864 (9,10,11,12,13,14,15) - ^

Normal and Easy-
Same stuff about the whistled sliderslides.

That's all I saw, bubb- I mean, star :D

EDIT: I JUST GOT NINJA'D BY A CAKE D:!!!!!!

GladiOol wrote:

Don't Kuduso.

[Hard]

? = suggestion

00:37:211 (8) - Add New Combo ? OK
01:06:749 (8) - ^

Star~ good map <3
Thanks for the (really fast) mods!
Kuroneko-sHerald
Nice song :)

[Hard]
Add the lead in like the other diffs.

The only other thing that I've find is that I play this map better with offest 1.206 (that is -5 ms).

Star~
Topic Starter
Dusty

Kuroneko-sHerald wrote:

Nice song :)

[Hard]
Add the lead in like the other diffs. ah, nice catch :)

The only other thing that I've find is that I play this map better with offest 1.206 (that is -5 ms). hm, ok, not like I can really tell which offsets are good o_o

Star~
Zelos
General:

1188 offset and resnap.

Easy;

00:03:052 (3,1) - kind of a big jump for an easy in my opinion.

Nothing else really.

good map.

star.
Topic Starter
Dusty

Zelos wrote:

General:

1188 offset and resnap.

Easy;

00:03:052 (3,1) - kind of a big jump for an easy in my opinion. OK, changed that

Nothing else really.

good map.

star.
Thanks for the mod!
Colin Hou
[General]:
  1. disable countdown
  2. soft-sliderwhistle.wav 一个静音掉的sliderwhistle? 如果想要slider的两端有whistle而滑动没有的话 选中slider再选一次圈(圈会变红) 然后再加whistle就可以了 两端都有就都加
nothing can pick out T T

star~
Shohei Ohtani
I haven't modded in a while, so meh

Hard:
00:18:495 (6) - Slightly touching HP bar.

Easy: Add some claps and crap

Background nazi:
BG looks too epic for the chillness of the song B3~. You don't have to change it, though >:3~

Yeah, sexy map :3~.
Topic Starter
Dusty

Colin Hou wrote:

[General]:
  1. disable countdown
  2. soft-sliderwhistle.wav 一个静音掉的sliderwhistle? 如果想要slider的两端有whistle而滑动没有的话 选中slider再选一次圈(圈会变红) 然后再加whistle就可以了 两端都有就都加
nothing can pick out T T

star~
fixed, thanks!

CDFA wrote:

I haven't modded in a while, so meh

Hard:
00:18:495 (6) - Slightly touching HP bar. oops :< That's what happens when I map in widescreen

Easy: Add some claps and crap fine

Background nazi:
BG looks too epic for the chillness of the song B3~. You don't have to change it, though >:3~ k, I'll go map an epic song with this BG then.

Yeah, sexy map :3~.
Gonzvlo
General
  1. Nice username :3
  2. Take a look at this, and re-encode it if it's necesary, let me know if you need help with that.
Easy
  1. Nothing wrong here but a cosmetic suggestion:
  2. 00:21:495 (3,1) - This kind of stack looks really ugly imo, especially on the easiest difficulties due to the slow AR, so why don't you apply a New Combo right when the stack starts, in this case you should apply New Combo on (3). The same suggestion for the similar patterns (00:23:111, 00:51:034 and 00:52:649)
  3. 00:10:418 - Oh just a little thing, since you used Finish here on Normal and Hard, why not adding it on easy?
Normal
  1. 00:15:149 (2) - I was expecting a circle here (1/4)
  2. 01:00:264 (5,1) - Not a big fun of this jump, I would save those little jumps for Hard, If you want to change it you can try this , so you won't need to change the pattern or something.
Hard
  1. 00:14:803 (1) - I was totally expecting this here, I highly suggest to add it, I sounds really nice~
  2. 00:30:726 (1,2,3,4,5,6,7,8,9) - In compare with the whole diff, this pattern doesn't flow very well, Suggestion: change (4) and (5) for a single slider and do the same with (6) and (7)
  3. 01:00:264 (1,2,3,4,5,6,7,8,9) - ^
  4. 00:39:726 (4,5) - Some little overlap (copy-paste too.)
  5. 00:39:957 (5) - ^
I find this map really solid plus it has nice slider and a cool flow
Topic Starter
Dusty

Gonzvlo wrote:

General
  1. Nice username :3 :)
  2. Take a look at this, and re-encode it if it's necesary, let me know if you need help with that.
That's weird, my comp says it's 182 kbps, maybe that's because the mp3's VBR so your computer is telling you the max bitrate? o_o

Easy
  1. Nothing wrong here but a cosmetic suggestion:
  2. 00:21:495 (3,1) - This kind of stack looks really ugly imo, especially on the easiest difficulties due to the slow AR, so why don't you apply a New Combo right when the stack starts, in this case you should apply New Combo on (3). The same suggestion for the similar patterns (00:23:111, 00:51:034 and 00:52:649)
  3. 00:10:418 - Oh just a little thing, since you used Finish here on Normal and Hard, why not adding it on easy? yep
Normal
  1. 00:15:149 (2) - I was expecting a circle here (1/4) I don't see how I'd make that go well in a Normal
  2. 01:00:264 (5,1) - Not a big fun of this jump, I would save those little jumps for Hard, If you want to change it you can try this , so you won't need to change the pattern or something. I just changed the pattern


Hard
  1. 00:14:803 (1) - I was totally expecting this here, I highly suggest to add it, I sounds really nice~
  2. 00:30:726 (1,2,3,4,5,6,7,8,9) - In compare with the whole diff, this pattern doesn't flow very well, Suggestion: change (4) and (5) for a single slider and do the same with (6) and (7)
  3. 01:00:264 (1,2,3,4,5,6,7,8,9) - ^
  4. 00:39:726 (4,5) - Some little overlap (copy-paste too.)
  5. 00:39:957 (5) - ^
ok

I find this map really solid plus it has nice slider and a cool flow
Thanks!
Krisom
Hate me james2250, HATE MEEEEEE
James2250

Krisom wrote:

Hate me james2250, HATE MEEEEEE
Rawrrrrr, but maps are nicely done so I can't complain "too" much. Tick rate 2 might work nicely but it is fine how it is now~
Larto
Simple and kawaii.
Topic Starter
Dusty

Larto wrote:

Simple and kawaii.
Kawaii?

anyways, thanks, Krisom and Larto!
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