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Calvin Harris - I'm Not Alone

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Yusu Aoi
Ymmm.. I tried to mod Your beatmap ;) and I think You should try to remap it with distance snap. ;)

Standard=Normal??;P
Slider Velocity 2.00 on Standard?? ;OOU know the bigger SV is the bigger is the distance too, right? ;)
yyym, I don't see the sense of using 1x and 0,75 x sections ;/ and if U wanted to use 0,75x to the sliders, You should use back the 1x section after sliders. And maybe I'm wrong, heh.. I'm just the beginner modder so its just my opinion ;)


and the Promision difficulty.. resnap with beat snap divisor 1/4 It's unnecessary to use BSD 1/8 on this diff ;P And.. dont forget to remap it.

01:56:120 (2) stack it with the end or the slider (1) 01:55:662
01:57:265 (1) remove new combo
01:57:494 (1) ^
02:49:250 (1) I think, You shouldn't stack the end of this slider with his beginning ;)
02:54:288 (1) remove new combo
02:56:005 (3) I feel uncomfortable with this section, heh ;)) I don't feel the rythm there ;/

But I'll give U a star for a nice skin :))
theowest
The beatmap is in pending.. Why? Shouldn't it be in WIP or something?
Topic Starter
Hushu_old

theowest wrote:

The beatmap is in pending.. Why? Shouldn't it be in WIP or something?
I'll wip it within the fallowing update, I aren't too sure why is in the Pending, sorry...

Thank you both for modding and many great ideas in the above posts! I'll comment on them precisely after I'll work on the things you've pointed out!! Thank you for starting me off :)
theowest

Hushu wrote:

theowest wrote:

The beatmap is in pending.. Why? Shouldn't it be in WIP or something?
I'll wip it within the fallowing update, I aren't too sure why is in the Pending, sorry...

Thank you both for modding and many great ideas in the above posts! I'll comment on them precisely after I'll work on the things you've pointed out!! Thank you for starting me off :)
You're very welcome!! :D
Gonzvlo

theowest wrote:

StuffStuffStuffStuffStuffStuffStuff
I know you're trying to help people and stuff, But writing a wall of text is not helpfull at all.
A link to FAQ would be as helpfull as your post. Try to point out especific things that will actually help to improve a map.

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Oh well, While I'm here I'll mod this map.

General
  1. I suggest to finish the map on the same point for both difficulties, Also make breaks the same for both too.
  2. Who made the skin? Credits for the one who did it?
  3. Set a Preview Point for both diffs (It must be the same for both) (Timing -> Set current position as Preview Point)
Standar
  1. Well this diff lacks of hitsounds, Suggestion: Use a clap every 2 beats (Every 2 white ticks) and some Whistles eventually on Red ticks.
  2. Go to Timing -> Resnap current section, Because there are 3 unsnapped notes.
  3. This slider speed is definetely too fast for the easiest diffitculty therefore you'll need to make [Easy]
  4. 00:44:673 (1) - Almost on everymap starting with "Finish" sounds nice, so add a "Finish"?
  5. 00:51:085 (1,2) - Stack this correctly.
  6. 00:52:001 (4) - Move this away so it's not under the last notes.
  7. 01:32:879 (8) - This will look better and will be more playable if you separate the "start" and the "end"
  8. 02:49:253 (1) - End this 1/4 before (White tick)
  9. 02:53:031 (7) - Move this to: 02:53:146 -
  10. 02:53:260 (8) - Start this here: 02:53:375 -
Normal
  1. The same suggestion about Hitsounds.
  2. You used more than 3 unique slider speed, That's unrankable, So please fix it. I would suggest to use the same slidespeed for the whole diff, The same for Easy.
  3. Go to Timing -> Resnap current section, Because there are 14 unsnapped notes.
  4. 01:08:486 (7) - Remove this.
  5. 01:43:295 (1) - Random New Combo, Remove it.
  6. 01:44:669 (1) - ^
  7. 01:57:952 (1,1) - Why don't you turn this into a single slider?
  8. 02:49:250 (1) - No, Definetely no, Change this slider please.

This still needs some work, Try to get more mods and such.
Have an star because this is your first beatmap and you did a nice job.
Topic Starter
Hushu_old
SPOILER

ShiroKitty wrote:

Ymmm.. I tried to mod Your beatmap ;) and I think You should try to remap it with distance snap. ;)

Standard=Normal??;P Yeah :?
Slider Velocity 2.00 on Standard?? ;OOU know the bigger SV is the bigger is the distance too, right? ;) Changed to 1,30! Distance is somehow for 1,50 velocity, I think it looks nicer... :3
yyym, I don't see the sense of using 1x and 0,75 x sections ;/ and if U wanted to use 0,75x to the sliders, You should use back the 1x section after sliders. And maybe I'm wrong, heh.. I'm just the beginner modder so its just my opinion ;) I suppose I prefer it that way, will take that into consideration when I'll try to do another beatmap!


and the Promision difficulty.. resnap with beat snap divisor 1/4 It's unnecessary to use BSD 1/8 on this diff ;P And.. dont forget to remap it. Yep, was forgot to resnap some sections, sorri :o

01:56:120 (2) stack it with the end or the slider (1) 01:55:662 'Done'!
01:57:265 (1) remove new combo
01:57:494 (1) ^ 'Done'! ^
02:49:250 (1) I think, You shouldn't stack the end of this slider with his beginning ;) Sorry, Preferring it stack here!
02:54:288 (1) remove new combo Section chenged before Mod~
02:56:005 (3) I feel uncomfortable with this section, heh ;)) I don't feel the rythm there ;/ Me neighter, sorry, rythm corrected!

But I'll give U a star for a nice skin :)) :D ! Dziękuję!

Mam nadzieje że moja mapa jest teraz lepsza od tej co grałaś wcześniej! Dziękuję za Mod, ShiroKitty!

SPOILER

Gonzvlo wrote:

theowest wrote:

StuffStuffStuffStuffStuffStuffStuff
I know you're trying to help people and stuff, But writing a wall of text is not helpfull at all.
A link to FAQ would be as helpfull as your post. Try to point out especific things that will actually help to improve a map.

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Oh well, While I'm here I'll mod this map. What a nice way to start :| :P

General
  1. I suggest to finish the map on the same point for both difficulties, Also make breaks the same for both too. Yes, I'll be finishing them off near to where the song ends~! I'll think about the breaks, thanks for the advice!
  2. Who made the skin? Credits for the one who did it? Work in progress ;)
  3. Set a Preview Point for both diffs (It must be the same for both) (Timing -> Set current position as Preview Point) Oh my bad :|~

    Standar
    1. Well this diff lacks of hitsounds, Suggestion: Use a clap every 2 beats (Every 2 white ticks) and some Whistles eventually on Red ticks.Mm... I'll check that...
    2. Go to Timing -> Resnap current section, Because there are 3 unsnapped notes. Fixed~
    3. This slider speed is definetely too fast for the easiest diffitculty therefore you'll need to make [Easy] Made it 1,30Velo before the Mod :o
    4. 00:44:673 (1) - Almost on everymap starting with "Finish" sounds nice, so add a "Finish"? *Listening*
    5. 00:51:085 (1,2) - Stack this correctly. Is it allright now? *Puffs*
    6. 00:52:001 (4) - Move this away so it's not under the last notes. ^
    7. 01:32:879 (8) - This will look better and will be more playable if you separate the "start" and the "end" Okay!
    8. 02:49:253 (1) - End this 1/4 before (White tick) I'll just get rid of that beat?
    9. 02:53:031 (7) - Move this to: 02:53:146 - Sorry, Fixed! ;)
    10. 02:53:260 (8) - Start this here: 02:53:375 - Okay!
    Normal
    1. The same suggestion about Hitsounds.
    2. You used more than 3 unique slider speed, That's unrankable, So please fix it. Most of mods don't Mind, but Ok! ^^ I would suggest to use the same slidespeed for the whole diff, The same for Easy. *Wonders* I prefer 2?
    3. Go to Timing -> Resnap current section, Because there are 14 unsnapped notes. Resnapped unless there is a difference between snap all notes and Resnap current section...
    4. 01:08:486 (7) - Remove this. Ok.
    5. 01:43:295 (1) - Random New Combo, Remove it.
    6. 01:44:669 (1) - ^ Removed the one before, i think i need that new combo, ^
    7. 01:57:952 (1,1) - Why don't you turn this into a single slider? The slider was too big, I couldn't even make it an O, made two sliders? :?
    8. 02:49:250 (1) - No, Definetely no, Change this slider please. You mean the shape? o o

This still needs some work, Try to get more mods and such.
Have an star because this is your first beatmap and you did a nice job.
Thank you!! Very helpful mod!!

@theowest Fixed the spinner.

Thank you all :)
OzzyOzrock
[General]

Oh my.

[Standard]

Eh, when you make a new combo that has a small pause before the last combo, try spacing it out further. Makes the map look better, and it won't affect gameplay much because the approach rate will take care of that.

A lot of your spacing is uneven. I'm pretty sure you used distance snap to space. Try just making your own basis of space inbetween notes.

Your spacing also changes a lot throughout the song.

[Promising]

Again spacing, I'll set examples, but first of all.

00:45:471 (3) - Why is that note there? It seems really unnecessary, as there aren't even two sounds in the song, and it doesn't even follow the rhythm well. Might be a BPM problem.

00:47:418 (1,2) - Drasting change in spacing from the beginning.

00:48:334 (1) - It's the same beat away from the last combo, but it's a closer spacing.

00:49:364 (2,3) - Same thing. The spacing changes a lot.

00:51:082 (1,2,1) - This looks like it'd be the same beat because of the equal spacing, but the second 1 is a half a beat shorter. That's bad.

Go around fixing the bad spacing and notes that don't make much sense with the rhythm (like your random fast reverse sliders and such).

There are even parts like 01:05:738 (1,2,3,4,5,6) - which make no sense at all.


Anyways, yeah. Good luck. :D
nante
Uh... tons of stuff to do...

[Skin]
  1. You've added files that are used for overall osu skin, like ranking-replay, ranking-graph etc. They won't be displayed anyway and shouldn't be included to your map's file. Please delete following: menu-button-background, playfield, ranking-back, ranking-graph, skin.ini.
  2. hitcircleoverlay is cropped
  3. If you have custom hitcircle and hitcircleoverlay, you'll also need an approachcircle. It must be exactly on borders at the momment it hits note.
  4. The background is not being displayed. Fix it.
  5. BG(background img) should be 1024x768. I mean it's max size, you can always get smaller, but it's the best if these proportions are kept.
  6. Maybe select other custom colours, so they go somehow with bg?
  7. I don't know what is FireDistortion used for.
[General]
  1. I think you shouldn't go over 2 slidertick rate. Set it to 2.
  2. Offset: 670
  3. After changing offset, you'll have to resnap notes. Timing -> Resnap all notes
  4. Colours in both diffs should be the same. They aren't.
  5. PrevievTime must be the same. It isn't. Open osu file in notepad and change it.
  6. Kiai time must start on a note, and must be starting and ending at the same time in all diffs.
  7. If you want your map ranked, you should(but mostly must) have at least 3 diffs, and one diff that has less than 2,0 star rating
  8. Try to do something with this free space at the beggining. There's too much of it left free.

Well that's all for now, I won't be checking each other difficulty, they aren't ready for this yet.
Topic Starter
Hushu_old
SPOILER

OzzyOzrock wrote:

[General]

Oh my. Thanks :(

[Standard]

Eh, when you make a new combo that has a small pause before the last combo, try spacing it out further. Makes the map look better, and it won't affect gameplay much because the approach rate will take care of that. I see, ill take care of it soon!

A lot of your spacing is uneven. I'm pretty sure you used distance snap to space. Try just making your own basis of space inbetween notes. Mm,.. I'll try . .'

Your spacing also changes a lot throughout the song. . .'

[Promising]

Again spacing, I'll set examples, but first of all. Oh, some examles :)

00:45:471 (3) - Why is that note there? It seems really unnecessary, as there aren't even two sounds in the song, and it doesn't even follow the rhythm well. Might be a BPM problem. Got rid of it, was going to before but.. Dunnoe... EDIT: I think it was the BPM, but I'll keep on rechecking till I get everything sounding right!

00:47:418 (1,2) - Drasting change in spacing from the beginning. Fixed

00:48:334 (1) - It's the same beat away from the last combo, but it's a closer spacing. I've made it be 2 squares closer than DS would, is that allright..?

00:49:364 (2,3) - Same thing. The spacing changes a lot. Changed.

00:51:082 (1,2,1) - This looks like it'd be the same beat because of the equal spacing, but the second 1 is a half a beat shorter. That's bad. (Dammit.) Okay, changed.

Go around fixing the bad spacing and notes that don't make much sense with the rhythm (like your random fast reverse sliders and such). Okay, I'll do my best ^^

There are even parts like 01:05:738 (1,2,3,4,5,6) - which make no sense at all. True, now I know why... Chenged.


Anyways, yeah. Good luck. :D Thanks!



SPOILER

nante wrote:

Uh... tons of stuff to do...

[Skin]
  1. You've added files that are used for overall osu skin, like ranking-replay, ranking-graph etc. They won't be displayed anyway and shouldn't be included to your map's file. Please delete following: menu-button-background, playfield, ranking-back, ranking-graph, skin.ini.
    Okay,.. I am very confused... My version of the song did not have any of designer stuff... I'll delete them all.
  2. hitcircleoverlay is cropped
  3. If you have custom hitcircle and hitcircleoverlay, you'll also need an approachcircle. It must be exactly on borders at the momment it hits note.
  4. The background is not being displayed. Fix it. It SHOULD work now
  5. BG(background img) should be 1024x768. I mean it's max size, you can always get smaller, but it's the best if these proportions are kept. I'll check on this later...
  6. Maybe select other custom colours, so they go somehow with bg? Those?
  7. I don't know what is FireDistortion used for.
[General]
  1. I think you shouldn't go over 2 slidertick rate. Set it to 2. Done!
  2. Offset: 670 Thank you ^^'
  3. After changing offset, you'll have to resnap notes. Timing -> Resnap all notes Done!
  4. Colours in both diffs should be the same. They aren't. Fixed!
  5. PrevievTime must be the same. It isn't. Open osu file in notepad and change it. Fixed!
  6. Kiai time must start on a note, and must be starting and ending at the same time in all diffs. Fixed!
  7. If you want your map ranked, you should(but mostly must) have at least 3 diffs, and one diff that has less than 2,0 star rating OK.
  8. Try to do something with this free space at the beggining. There's too much of it left free.It is the song faulty here so... I don't think I can fix this...

Well that's all for now, I won't be checking each other difficulty, they aren't ready for this yet.True.. Please check on them if possible after I'll finish what I am working on!
senaya
[General]
Maybe change the Preview Point to 00:59:327 ? More epicness :)
The osb file is only needed if you're going to make a storyboard. It's not needed otherwise.

[Standard]
01:48:335 (7) - finish this at 01:48:907
01:51:999 (5) - don't make it repeatable. end it at 01:52:228 or at 01:52:342
01:54:289 (5) - end it at 01:54:747 then
01:55:663 (6) - end it at 01:56:006 then
01:56:579 (7) - move it to 01:56:350 and make it repeatable or add another slider or a circle later on.
02:10:319 (5) - maybe change this to a circle?
02:23:373 (2,3,4,5) - maybe change this part like this http://puu.sh/P2I ?
02:58:296 (3,4,5,6) - spacing problem at 02:58:525 (4,5,6) since player can't read the pattern I think.
03:12:724 (7) - maybe remove this?
03:18:449 (2) - I like the sound but the way it looks is kinda strange. If you wanted to distinguish 03:18:449 (2,3,4) then you should make it more noticeable, for example you can move it farther away from 03:17:648 (1) and 03:19:251 (5).

[Promising]
00:47:731 (2) - finish this at 00:48:074
01:00:669 (5) - this sounds good if you finish it at 01:00:975 using 1/6 divisor but ask someone experienced if you should do this first.
01:07:196 (3) - move this to 01:07:082
01:07:425 (4) - move this to 01:07:311
01:09:372 (1) - make this 1 tick longer so it will end at 01:10:059
01:28:837 (2,3) - here and 01:29:066 (3,4) spacing looks different. why? Is it just me? D:
01:32:273 (5,6,7,8) - this here. Remove 01:32:502 (7) and put 01:32:616 (8) there instead. Both on timeline and on the map.
01:33:303 (9) - move it to 01:33:189 and make it repeatable or add some circles after it.
01:39:830 (6) - move it to 01:39:830 or remove this and make 01:39:372 (5) longer.
01:44:639 (6) - make it repeat itself till 01:44:982 and move 01:45:097 (7) to 01:45:326
01:47:273 (6) - maybe move it to 01:47:387 ?
01:54:372 (7) - move this to 01:54:257
01:56:891 (4) - move this to 01:56:776 and end it at 01:57:234
02:02:960 (10) - maybe change this into a circle or longer slider? you can leave it as it is through, I see you like them.
02:05:479 (5) - move it to 02:05:593 and make it shorter so it will end at 02:05:708
02:09:601 (5) - make this end at 02:09:715
02:12:921 (4) - maybe make this shorter so it will end at 02:13:150 ?
02:18:990 (1) - maybe make this shorter so it will end at 02:19:105 ?
02:35:822 (6,7) - maybe move there to 02:35:937 ?
02:38:799 (7) - make it repeat itself once more so it will end at 02:39:143
03:07:082 (2,3) - spacing here might cause a combo break since it's coming out of nowhere and it's not a jump either D:
03:19:448 (2,3) - spacing again.

btw, I love this song. Good luck ;)
Topic Starter
Hushu_old
SPOILER

senaya wrote:

[General]
Maybe change the Preview Point to 00:59:327 ? More epicness :) I'd like his singing to come first ^^'
The osb file is only needed if you're going to make a storyboard. It's not needed otherwise. Oh, okay! Fixed!

[Standard]
01:48:335 (7) - finish this at 01:48:907 Done!
01:51:999 (5) - don't make it repeatable. end it at 01:52:228 or at 01:52:342 ^
01:54:289 (5) - end it at 01:54:747 then True ^^;
01:55:663 (6) - end it at 01:56:006 then Don't agree D:
01:56:579 (7) - move it to 01:56:350 and make it repeatable or add another slider or a circle later on. Moved + Gone with the first option! ^^
02:10:319 (5) - maybe change this to a circle? Have to :o
02:23:373 (2,3,4,5) - maybe change this part like this http://puu.sh/P2I ? Kind of fallowed :P
02:58:296 (3,4,5,6) - spacing problem at 02:58:525 (4,5,6) since player can't read the pattern I think. Is it alright now?
03:12:724 (7) - maybe remove this? Done!
03:18:449 (2) - I like the sound but the way it looks is kinda strange. If you wanted to distinguish 03:18:449 (2,3,4) then you should make it more noticeable, for example you can move it farther away from 03:17:648 (1) and 03:19:251 (5). Not this way, but still changed~

[Promising]
00:47:731 (2) - finish this at 00:48:074 Done!
01:00:669 (5) - this sounds good if you finish it at 01:00:975 using 1/6 divisor but ask someone experienced if you should do this first. Done! Aren't you experienced enough? :P
01:07:196 (3) - move this to 01:07:082 Ok
01:07:425 (4) - move this to 01:07:311 Ok
01:09:372 (1) - make this 1 tick longer so it will end at 01:10:059 Ok
01:28:837 (2,3) - here and 01:29:066 (3,4) spacing looks different. why? Is it just me? D: A lil' bit : Fixed!
01:32:273 (5,6,7,8) - this here. Remove 01:32:502 (7) and put 01:32:616 (8) there instead. Both on timeline and on the map. Done
01:33:303 (9) - move it to 01:33:189 and make it repeatable or add some circles after it. Chenged partly fallowing this!
01:39:830 (6) - move it to 01:39:830 or remove this and make 01:39:372 (5) longer. Moved :)
01:44:639 (6) - make it repeat itself till 01:44:982 and move 01:45:097 (7) to 01:45:326 Okay!
01:47:273 (6) - maybe move it to 01:47:387 ? Ok
01:54:372 (7) - move this to 01:54:257 Fixed
01:56:891 (4) - move this to 01:56:776 and end it at 01:57:234 Fixed!
02:02:960 (10) - maybe change this into a circle or longer slider? you can leave it as it is through, I see you like them. I've placed it more forward and made it longer (I think)
02:05:479 (5) - move it to 02:05:593 and make it shorter so it will end at 02:05:708 Dunnoe why it was this lenght o,o, All fixed.
02:09:601 (5) - make this end at 02:09:715 ^
02:12:921 (4) - maybe make this shorter so it will end at 02:13:150 ? Was like this already ^^
02:18:990 (1) - maybe make this shorter so it will end at 02:19:105 ? Dunno why this lenght once again :cry:
02:35:822 (6,7) - maybe move there to 02:35:937 ? Done!
02:38:799 (7) - make it repeat itself once more so it will end at 02:39:143 Ok
03:07:082 (2,3) - spacing here might cause a combo break since it's coming out of nowhere and it's not a jump either D: Sorry ><; Fixed!
03:19:448 (2,3) - spacing again. Hopefully fixed

btw, I love this song. Good luck ;) Thank you :]
Tenshi-nyan
Promising
I strongly recommend you to use spacing of at least 1,0x. Less clusterfuck this way. And make sure it stays the same for the most time.
I found many notes on blue ticks. Unless you are 100% sure that something plays here, don't put notes on blue ticks.
It's really awkward in some places.
Best listen to the music slowed down 2 times, try to remember where the beats sound and put notes there... it's still a lil' bit random, and I don't really feel like modding all that.
00:47:731 (2) - extend to red tick, fix spacing afterwards
00:55:975 (2) - remove, extend the slider to this position instead
01:07:196 (3) - move to 01:07:082
01:07:425 (4) - move to 01:07:311
01:09:372 (1) - make this slider as long as 01:05:708 (1)
01:13:952 - kinda bad break. try to map it? same goes for standard.
01:29:524 (4) - extend to red tick
01:32:616 (8) - add repeat... or something else, a couple of notes are missing here.
01:33:303 (9) - extend to white tick
and so on...

02:35:479 (5,6,7) - clusterfuck, unstack them.

Standard
Try to avoid 1/4th notes in here. It doesn't really fit.
01:10:288 (3) - bad overlap
01:30:211 (1) - remove New Combo (NC)
01:36:624 (4) - confusing, I thought that was a single circle instead of a slider. turn it around.
01:37:311 (1) - remove NC
01:56:318 (7) - bad overlap
Try to keep the spacing the same throughout the song!


Well... this still needs a lot of work. I don't see the point in modding this, but I still tried to point some stuff out for you.
Topic Starter
Hushu_old
SPOILER

Tenshi-nyan wrote:

Promising
I strongly recommend you to use spacing of at least 1,0x. Less clusterfuck this way. And make sure it stays the same for the most time. I'll see what I can do about this 'clusterfuck'
I found many notes on blue ticks. Unless you are 100% sure that something plays here, don't put notes on blue ticks. On most I am, I'll recheck the ones ending on blue thou!
It's really awkward in some places.
Best listen to the music slowed down 2 times, try to remember where the beats sound and put notes there... it's still a lil' bit random, and I don't really feel like modding all that.
00:47:731 (2) - extend to red tick, fix spacing afterwards Pointed out previously. Already Fixed!
00:55:975 (2) - remove, extend the slider to this position instead Won't sorry
01:07:196 (3) - move to 01:07:082 Pointed out previously. Already Fixed!
01:07:425 (4) - move to 01:07:311 ^
01:09:372 (1) - make this slider as long as 01:05:708 (1) Not fixed this way
01:13:952 - kinda bad break. try to map it? same goes for standard. Srry is an epic break ><
01:29:524 (4) - extend to red tick Fixed, thanks ^^
01:32:616 (8) - add repeat... or something else, a couple of notes are missing here. Chenged!
01:33:303 (9) - extend to white tick Chenged differently
and so on... Let Me Solve The Mystery!

02:35:479 (5,6,7) - clusterfuck, unstack them. Chenged Differently

Standard
Try to avoid 1/4th notes in here. It doesn't really fit. But all of them are 1/4...
01:10:288 (3) - bad overlap Fixed!
01:30:211 (1) - remove New Combo (NC) Removed
01:36:624 (4) - confusing, I thought that was a single circle instead of a slider. turn it around. Chenged spacing
01:37:311 (1) - remove NC Not removed
01:56:318 (7) - bad overlap Fixed
Try to keep the spacing the same throughout the song! I'll see what I can do :)


Well... this still needs a lot of work. I don't see the point in modding this, but I still tried to point some stuff out for you.
IceBeam
Oh my,so many huge mod posts.

Preview point doesn't show the type of song,I'd find something else instead.
Most of time the best Preview Point for any map is start of Kiai/Main theme of song.

[Standard]
As if you don't use distance snap,we have such problems:
00:44:639 (1,2,3) - Look,it's the first pattern,and it's not correct.(2)-nd note should be straight between (1) & (3).
00:51:967 (4,5,6) - ^ And so on.

I don't know if you can fix all of them by yourself.Cause there're a lots of different rhytms,using different ticks and etc.
So it'd be really better if you use it.At least in the easiest difficulty.

Moreover,you're using different spacing sometimes.
Look:
00:51:051 (1,2,3) - Here.
00:54:715 (1,2,3) - And here.

Patterns are absolutely similar,though distance between objects is way different.
That's a mistake,as well.

That's good that you're using hitsounds,but please,not that much.Hitsounds mostly used to point out the main rhytm.They can be placed cyclical on the same ticks all the map long.Of course you may experiment,but please,don't put them on every note.That makes no sense.

And this diff by it's not easy at all,it's Normal,at least,but with sharply lowered stats.
For making easy map,don't follow every bit/lyrics you hear.Remember it must be enjoyable,easy and mainly expectable.That's the clue.

[Promising]
It looks better,but we have spacing problems,as well.Too much of them.
Still I'd like you to use distance snap properly,that will help you a lot.

Hope my suggestions were useful.
Good luck in beatmapping.
Have a star.
nimi
Hi hi >w<
Sorry for the delay, buut here is the mod ^o^

General
Black combo colour is really not recommended >_<" Change it to some really dark gray.

Standard
00:54:715 (1) - bad spacing imo
01:13:036 (1) - bad spacing again >_<" place it somewhere like this http://osu.ppy.sh/ss/53538
01:29:982 (1) - remove new combo
01:37:311 (1) - remove new combo?
01:50:593 (1) - bad spacing
01:55:631 (6) - new combo
02:24:601 (1) - remove new combo
02:56:089 (1) - ^

Promising
00:48:303 (1) - remove new combo
00:51:967 (1) - ^
00:55:631 (1) - ^
01:02:502 (2) - 0 distance snaping looks better here imo
01:10:288 (2) - ^ (if you do this change the spacing of the rest of the combo to follow it)
01:52:425 (x) - add a note here
01:54:257 (7) - add another repeat here
02:24:601 (4) - make the shape of this slider similar to the previous one
02:54:601 (1) - remove new combo

Cool map and song, besides the fact I think the bg has nothing to do with the song ._. Star.
winber1
General

--change offset to 630 (all timing below are based off of this offset change) and resnap notes
--overall, you need some better spacing...
(i only told you mostly major spacing issues)
--start and end the kiai time at the same places


Standard

00:59:942(2,3,4) - no need for increased spacing, make spacing the same as earlier
01:10:935(4) - move a little farther away from previous slider
01:13:912 - awkward break in my opinion
01:57:423(x) - add a note here
02:08:874(2) - fix spacing please
02:10:248(5) - ^
02:12:309(2,3) - move closer to combo 1
02:13:568(5,6) - fix spacing, combo 5 should be farther away from previous slider and combo 6 should be farther away from combo 5
02:41:851(x) - add a note here
02:43:225(3,4,5,6,7,8) - decrease the overall spacing of these notes please
02:46:202 - start the break AFTER the vocals end. You don't even need the break.
02:49:637(2,3,4) - move closer to end of previous slider
02:53:301 and on - what? change the slider speed back to x1 -.-
02:57:538(2) - these sliders are practically overlapping in timing... change it
02:58:682(5,6) - turn into a slider
03:02:920(1) - WAY TO FAR AWAY. correc the spacing please
03:18:378(2) - refrain from using 1/4 notes in normal and easy levels, unless they are incorporated in sliders.
03:18:950(4) - delete note


Promise

00:59:942(3) - i would recommend moving this note further way from the previous note. they kinda just look at 1/4 notes
01:00:630(5) - ^ (even AIMod agrees with me here xD)
01:02:920(4) - spacing issue (looks like 3 and 4 are 1/4 apart when in reality they are just as far apart as 2 and 3)
01:07:042(3) - move closer to end of slider
01:10:248(2,3,4,5) - either start the stream right under the previous slider, or move it so that part of it doesn't stick out. The way it is now makes it look at the stream starts 1/4 after the slider.
01:13:912 - very random break in my opinion...
01:32:233(5,6) - put on top of combo 7 and move a move it a little closer to combo 4
01:39:790(6) - what? why is this note at the end of the previous slider if it is closer to combo 7 in timing?
01:54:217(7) - after the first beat, the slider follows nothing.
01:56:164(3) - end the slider at 01:56:507
01:57:423(5) - move further away from end of slider
02:02:691(10) - move closer to combo 9
02:04:637(2) - why is the end of the slider not even snapped? end the slider at 02:04:752
02:17:576(5) - get rid of slider and make it one note
02:18:950(1) - ^
02:39:904(2) - i would recommend moving this note a little further away from both the previous and next note in the combo
02:41:851(x) - add a note here
02:42:080(x) - ^
02:43:225(4) - incorrect spacing
02:45:515(6) - snap this slider please
02:52:843(5) - follow vocals here
02:54:561(1) - may sound better if you start the slider here 02:54:675
03:10:477(5) - move this note further away from the end of the previous slider or add a note here 03:10:362
03:12:881(1) - snap this slider please

well, i'm always a nice guy, so
star~
Xeno_old
[Standard]
Lower tickrate by 1!

01:40:059 (7) - Remove whistle at end, add clap
01:41:891 (1) - Add clap
01:42:349 (2) - Delete this note
01:42:807 (3) - Add Clap
01:48:303 (7) - End on Whitetick (01:49:219 -)
01:50:135 (x) - Add note with clap

Slider fix Align - Just replace the following lines in the .osu [See spoilerbox]
87,167,142654,6,2,B|80:152|56:128|32:152|24:168,2,82.5,2|10|2
88,167,143570,6,2,B|96:152|120:128|144:152|152:168,2,82.5,2|10|2
88,232,144601,6,2,B|88:248|88:280|88:320,1,82.5,2|10

02:51:738 (1,2,3,4,5,6,7,8) - Nazi suggestion. As it is, its hard to sight-read. See spoilerbox.
02:58:723 (5,6) - Not really cool for a -easy- diff ( standard being the easiest, this isn't allowed.)
03:18:418 (2,3,4) - ^

I notice you put some effort into some sliders, and non in others.

Please read this thread if you want to learn how to make beautiful sliders Making Delicious Sliders: A Guide.

[Promising]
Lower tickrate by 1!

01:07:196 (3,4,5) - doesn't follow the music and doesn't sound nice. I suggest you delete 01:07:196 (3) - and move 01:07:425 (4) - back onto red tick.

-stopped modding-

The rest of the diff is like this. Makes no sense at all/bad hitsounds. I'd really suggest you remap this. Or ask someone for a guest diff. You did a good job with beat placement on [Standard]. I really enjoyed that.

if you are trying to make this diff harder by adding random notes, don't. Always follow the music.

Feel free to ask me for remod at anytime when you decide to put a little more effort into this beatmap.
Topic Starter
Hushu_old
SPOILER

IceBeam wrote:

Oh my,so many huge mod posts.

Preview point doesn't show the type of song,I'd find something else instead.
Most of time the best Preview Point for any map is start of Kiai/Main theme of song. Chenged as suggested twice~ I can't win that I quess

[Standard]
As if you don't use distance snap,we have such problems:
00:44:639 (1,2,3) - Look,it's the first pattern,and it's not correct.(2)-nd note should be straight between (1) & (3). Fixed
00:51:967 (4,5,6) - ^ And so on. ^

I don't know if you can fix all of them by yourself.Cause there're a lots of different rhytms,using different ticks and etc.
So it'd be really better if you use it.At least in the easiest difficulty.

Moreover,you're using different spacing sometimes.
Look:
00:51:051 (1,2,3) - Here. Fixed
00:54:715 (1,2,3) - And here. ^

Patterns are absolutely similar,though distance between objects is way different.
That's a mistake,as well.

That's good that you're using hitsounds,but please,not that much.Hitsounds mostly used to point out the main rhytm.They can be placed cyclical on the same ticks all the map long.Of course you may experiment,but please,don't put them on every note.That makes no sense.I'll have a look at that...

And this diff by it's not easy at all,it's Normal,at least,but with sharply lowered stats. Standard = Normal :?
For making easy map,don't follow every bit/lyrics you hear.Remember it must be enjoyable,easy and mainly expectable.That's the clue.

[Promising]
It looks better,but we have spacing problems,as well.Too much of them.
Still I'd like you to use distance snap properly,that will help you a lot.

Hope my suggestions were useful.
Good luck in beatmapping.
Have a star.Thanks for modding, I am currently repairing all the distances ^^

SPOILER

Wiinter wrote:

Hi hi >w<
Sorry for the delay, buut here is the mod ^o^

General
Black combo colour is really not recommended >_<" Change it to some really dark gray. Okay!

Standard
00:54:715 (1) - bad spacing imo Fixed
01:13:036 (1) - bad spacing again >_<" place it somewhere like this http://osu.ppy.sh/ss/53538 ^
01:29:982 (1) - remove new combo ^
01:37:311 (1) - remove new combo? ^
01:50:593 (1) - bad spacing ^
01:55:631 (6) - new combo ^
02:24:601 (1) - remove new combo ^
02:56:089 (1) - ^ ^, Thank you :)

Promising
00:48:303 (1) - remove new combo
00:51:967 (1) - ^
00:55:631 (1) - ^ Removed all 3
01:02:502 (2) - 0 distance snaping looks better here imo Okay
01:10:288 (2) - ^ (if you do this change the spacing of the rest of the combo to follow it) ^
01:52:425 (x) - add a note here -
01:54:257 (7) - add another repeat here Okay!
02:24:601 (4) - make the shape of this slider similar to the previous one Ok!
02:54:601 (1) - remove new combo Okay~

Cool map and song, besides the fact I think the bg has nothing to do with the song ._. Star.


SPOILER

winber1 wrote:

General

--change offset to 630 (all timing below are based off of this offset change) and resnap notes The BPM and Offset is fine
--overall, you need some better spacing... All spacing has been rapaired!
(i only told you mostly major spacing issues)
--start and end the kiai time at the same places They are


Standard

00:59:942(2,3,4) - no need for increased spacing, make spacing the same as earlier
01:10:935(4) - move a little farther away from previous slider
01:13:912 - awkward break in my opinion -
01:57:423(x) - add a note here Ah thx! :)
02:08:874(2) - fix spacing please
02:10:248(5) - ^
02:12:309(2,3) - move closer to combo 1
02:13:568(5,6) - fix spacing, combo 5 should be farther away from previous slider and combo 6 should be farther away from combo 5
02:41:851(x) - add a note here Fixed!!
02:43:225(3,4,5,6,7,8) - decrease the overall spacing of these notes please
02:46:202 - start the break AFTER the vocals end. You don't even need the break.
[spoilerbox][color=#[quote="winber1"]General

--change offset to 630 (all timing below are based off of this offset change) and resnap notes
--overall, you need some better spacing...
(i only told you mostly major spacing issues)
--start and end the kiai time at the same places


Standard

00:59:942(2,3,4) - no need for increased spacing, make spacing the same as earlier
01:10:935(4) - move a little farther away from previous slider
01:13:912 - awkward break in my opinion
01:57:423(x) - add a note here Okay!
02:08:874(2) - fix spacing please
02:10:248(5) - ^
02:12:309(2,3) - move closer to combo 1
02:13:568(5,6) - fix spacing, combo 5 should be farther away from previous slider and combo 6 should be farther away from combo 5
02:41:851(x) - add a note here
02:43:225(3,4,5,6,7,8) - decrease the overall spacing of these notes please
02:46:202 - start the break AFTER the vocals end. You don't even need the break. Removed that break
02:49:637(2,3,4) - move closer to end of previous slider
02:53:301 and on - what? change the slider speed back to x1 -.- Mmm... I'll see if anyone else pokes at that
02:57:538(2) - these sliders are practically overlapping in timing... change it Fixed!
02:58:682(5,6) - turn into a slider ^
03:02:920(1) - WAY TO FAR AWAY. correc the spacing please
03:18:378(2) - refrain from using 1/4 notes in normal and easy levels, unless they are incorporated in sliders. -
03:18:950(4) - delete note -


Promise

00:59:942(3) - i would recommend moving this note further way from the previous note. they kinda just look at 1/4 notes
01:00:630(5) - ^ (even AIMod agrees with me here xD)
01:02:920(4) - spacing issue (looks like 3 and 4 are 1/4 apart when in reality they are just as far apart as 2 and 3)
01:07:042(3) - move closer to end of slider
01:10:248(2,3,4,5) - either start the stream right under the previous slider, or move it so that part of it doesn't stick out. The way it is now makes it look at the stream starts 1/4 after the slider.
01:13:912 - very random break in my opinion...
01:32:233(5,6) - put on top of combo 7 and move a move it a little closer to combo 4
01:39:790(6) - what? why is this note at the end of the previous slider if it is closer to combo 7 in timing?
01:54:217(7) - after the first beat, the slider follows nothing. -
01:56:164(3) - end the slider at 01:56:507 Fixed
01:57:423(5) - move further away from end of slider
02:02:691(10) - move closer to combo 9
02:04:637(2) - why is the end of the slider not even snapped? end the slider at 02:04:752 Fixed!
02:17:576(5) - get rid of slider and make it one note Okay
02:18:950(1) - ^ Fixed
02:39:904(2) - i would recommend moving this note a little further away from both the previous and next note in the combo
02:41:851(x) - add a note here Fixed
02:42:080(x) - ^ ^
02:43:225(4) - incorrect spacing
02:45:515(6) - snap this slider please
02:52:843(5) - follow vocals here -
02:54:561(1) - may sound better if you start the slider here 02:54:675 -
03:10:477(5) - move this note further away from the end of the previous slider or add a note here 03:10:362
03:12:881(1) - snap this slider please

well, i'm always a nice guy, so
star~ Thanks for mod!
Topic Starter
Hushu_old

Xeno32 wrote:

[Standard]
Lower tickrate by 1! Okk

01:40:059 (7) - Remove whistle at end, add clap Added clap, Did not remove whistle
01:41:891 (1) - Add clap -, Made into a slider with 2 then repeated. Clap once in the middle.
01:42:349 (2) - Delete this note ^
01:42:807 (3) - Add Clap -
01:48:303 (7) - End on Whitetick (01:49:219 -) Okay
01:50:135 (x) - Add note with clap -,Added three notes - middle one is a clap.

Slider fix Align - Just replace the following lines in the .osu [See spoilerbox]
87,167,142654,6,2,B|80:152|56:128|32:152|24:168,2,82.5,2|10|2
88,167,143570,6,2,B|96:152|120:128|144:152|152:168,2,82.5,2|10|2
88,232,144601,6,2,B|88:248|88:280|88:320,1,82.5,2|10
Not a prob anymore, its same combo...

02:51:738 (1,2,3,4,5,6,7,8) - Nazi suggestion. As it is, its hard to sight-read. See spoilerbox. Fixed
02:58:723 (5,6) - Not really cool for a -easy- diff ( standard being the easiest, this isn't allowed.) I've changed the distance..?
03:18:418 (2,3,4) - ^ Should be ok now!

I notice you put some effort into some sliders, and non in others. Hopefully fixed .___.'

Please read this thread if you want to learn how to make beautiful sliders Making Delicious Sliders: A Guide.

[Promising]
Lower tickrate by 1! OK

01:07:196 (3,4,5) - doesn't follow the music and doesn't sound nice. I suggest you delete 01:07:196 (3) - and move 01:07:425 (4) - back onto red tick. Fixed

-stopped modding-

The rest of the diff is like this. Makes no sense at all/bad hitsounds. I'd really suggest you remap this. Or ask someone for a guest diff. You did a good job with beat placement on [Standard]. I really enjoyed that.

if you are trying to make this diff harder by adding random notes, don't. Always follow the music.

Feel free to ask me for remod at anytime when you decide to put a little more effort into this beatmap.But I really did,... sorry that you did not like it
ziin
There's only so much I can do...

[standard]
I would like this better spread out at 1.2-1.4 slider speed and 1.0x spacing. it's a slow song. No need to jumble the notes together.

Offbeats are usually a bad idea in easy/normal, even if it's a simple rhythm (in some ways this song isn't).
vs
the right one is easier, and IMO plays better since you don't have to hit on a blue note.
http://puu.sh/VPH here's something you might like as well

[promising]
this is still kind of jumbled together, could be more spaced out.
Jumps are good. There are plenty of spots you can do them, typically on the offbeat stuff. By the way, if you haven't done so yet, turn off acceleration/precision. You need to be accurate in osu, not precise (or at least the newer stuff, old stuff you need precision, but it still helps to take off acceleration/precision).
00:55:975 (4,5) - I have a personal hatred for mapping notes which do not exist in the song. I figure if you map to the song's beats, you can't ever be wrong. Not everyone feels this way, unfortunately.
00:59:295 - this whole section has a claptrack in it on beats 2 and 4. It would be nice if you could put the claps only on those notes, personally I think it sounds better. You can use whistles (not as annoying in soft mode as in normal) in place of the random claps you have already. Try not to put a clap on anything other than a white tick.
01:53:112 (1) - If I'm mapping to the lyrics, I like to put the note you have to hit on the emphasized syllable, ie... does this mean that i'm not alone. So I would map it like this: http://puu.sh/VQz It doesn't have to be exact, as you see I put a beat on "does" and "a-".

cool song, the only thing that will really help is playtime. The more you play, the more you get better, the more you figure out what is fun and what isn't, and what sounds good and what doesn't. If I talk any more it's going to be a wall of text. Have a star for the song.
sico91212
[Standard]
01:39:143 (2) - it a jump here, add new combo or fix distance here
02:58:494 (4) - it's too hard for begainner
[Promising]
01:46:700 (4) - distance
03:14:868 (4,5,6,7,8) - its confusion
03:17:845 (2,3,4,5) - distance

no kds
Kurai
Standard
Approach rate +2, it will make this difficulty more readable
Use x1.0 for the distance spacing would be better
00:49:334 (4,5) - Notes who are hidded by a slider like that are bad in this kind of difficulties
01:13:379 (2,3) - Move them 1 grid down
01:31:128 (1,2,3,4,5,6,7) - This part is totally unreadable for newbies, too much stacked notes
01:39:143 (2) - Bad jump
02:07:883 (1) - This slider MUST start 1/4 later
02:58:494 (4) - Remove please D: (don't forget to fix the spacing of 02:58:608 (4) after that)
03:02:960 (1) - Spacing
03:09:257 (1) - Spacing
/!\ This difficulty is too hard as the easiest difficulty, you need to make an easy diff :/ Try to make one with <3.00 star rating

Promising
HP drain +1
Overall difficulty +1
Change "Teachno" into "Techno" in the tags xD
01:49:677 (2) - Remove clap
01:49:219 (1,3) - Add claps
02:53:685 (4) - Bad spacing
03:20:593 (7) - Add clap at the end

Star~
ZLOdeuka-
Hello Hushu ^^

Cool song~

WoW I can see Russian BG *_* nice !

[General]

I think you need to add another color red color brighter.

[Standard]

very difficult

remake ~ Distance Spacing 1,0x

and to facilitate

01:31:128 (1,2,3,4,5,6,7) - it does not parse х.х

01:36:624 (4,5) - spacing

01:38:456 (1,2) - ^

01:44:639 (5) - Hard

02:22:654 (1,2) - spacing

02:58:494 (4,5) - it is difficult !

or do EASY or modify STANDARD! But the spacing change needed

[Promising]

same Distance Spacing 1,0x or even 1,1x

Set your sounds clever but is simply a collection of sounds

01:13:952 (x) - add note ~ finish

01:39:143 (4,5) - spacing

01:13:952 (x) - add note ~ finish

star~
dkun
Nice background. :)

This seems like a promising map. I don't find anything too wrong.
Take a star. :D
Topic Starter
Hushu_old
SPOILER

sico91212 wrote:

[Standard]
01:39:143 (2) - it a jump here, add new combo or fix distance here ehh nuu, denyed sorry
02:58:494 (4) - it's too hard for begainner Hopefully it is easier now.
[Promising]
01:46:700 (4) - distance Fixed
03:14:868 (4,5,6,7,8) - its confusion It's meant to be ^^'
03:17:845 (2,3,4,5) - distance Fixed

no kds ru sure?

SPOILER

KuraiPettan wrote:

Standard
Approach rate +2, it will make this difficulty more readable Done +1, I think +2 would make it too hard
Use x1.0 for the distance spacing would be better -
00:49:334 (4,5) - Notes who are hidded by a slider like that are bad in this kind of difficulties Fixed!
01:13:379 (2,3) - Move them 1 grid down I'd like for it to be DS
01:31:128 (1,2,3,4,5,6,7) - This part is totally unreadable for newbies, too much stacked notes Hopefully fixed
01:39:143 (2) - Bad jump Okay! Fixed!
02:07:883 (1) - This slider MUST start 1/4 later Yes, my bad, fixed in the previous update ^^'
02:58:494 (4) - Remove please D: (don't forget to fix the spacing of 02:58:608 (4) after that) Chenged to a slider 1/4 before, If anyone else pokes at that, I will change it!
03:02:960 (1) - Spacing Fixed
03:09:257 (1) - Spacing Fixed
/! This difficulty is too hard as the easiest difficulty, you need to make an easy diff :/ Try to make one with <3.00 star rating I'll think about it...

Promising
HP drain +1 Okay
Overall difficulty +1 I think it was changed before, so don't know :p
Change "Teachno" into "Techno" in the tags xD I was so embarrassed when I spotted that yesterday xD
01:49:677 (2) - Remove clap Okk
01:49:219 (1,3) - Add claps Ok :)
02:53:685 (4) - Bad spacing -
03:20:593 (7) - Add clap at the end Added, plus some other hitsounds

Star~


SPOILER

ZLOdeuka wrote:

Hello Hushu ^^ Hello ZLOdeuka ^^

Cool song~ Before doing this beatmap, I thought that too~

WoW I can see Russian BG *_* nice ! ^^

[General]

I think you need to add another color red color brighter. I think that overall I need to get better combo colours ^^' I'll fix this later~

[Standard]

very difficult It's a Normal, so I am thinking about making an Easy~

remake ~ Distance Spacing 1,0x -

and to facilitate

01:31:128 (1,2,3,4,5,6,7) - it does not parse х.х Chenged!

01:36:624 (4,5) - spacing

01:38:456 (1,2) - ^

01:44:639 (5) - Hard

02:22:654 (1,2) - spacing

02:58:494 (4,5) - it is difficult !

or do EASY or modify STANDARD! But the spacing change needed Ok, had a look and all those pointed out have been changed recently~

[Promising]

same Distance Spacing 1,0x or even 1,1x

Set your sounds clever but is simply a collection of sounds

01:13:952 (x) - add note ~ finish Okk

01:39:143 (4,5) - spacing Hopefully fixed

star~

SPOILER

dkun wrote:

Nice background. :)

This seems like a promising map. I don't find anything too wrong.
Take a star. :D

Thanks you all!! :]
TraceTheKriken
[standard]
01:46:929 (3) players can't see that this slider has reverse arrow because it's behindother object. Turn this slider's end to another position

[promising]
Use Distance Snap. Imo, it would be better that way
wmfchris
[general]
preview time not unique.
43 seconds before gameplay, any time point available for you to cut it shorter?

[Promising] Not that insane, maybe OD - 1

general idea of mapping:
-well, not spaced properly, use gird level 3 and switch on distance snapping to resnap all your notes
-as an initial trial, try to stick your rhythm to the music, don't create a weird pattern

when you've resnapped just ask me for rechecks~
Topic Starter
Hushu_old

wmfchris wrote:

[general]
preview time not unique.
43 seconds before gameplay, any time point available for you to cut it shorter? I can start somewhere at lyrics I quess... ehh

[Promising] Not that insane, maybe OD - 1 Okay

general idea of mapping:
-well, not spaced properly, use gird level 3 and switch on distance snapping to resnap all your notes It was distance snapped before, but people told me to try and make my own spacing so i did,.. I'll try to make my own spacing better, thats all I am willing to do now, changing it back would be a waste... But yes, a friend told me it feels weird... Edit:Ok.
-as an initial trial, try to stick your rhythm to the music, don't create a weird pattern ._.

when you've resnapped just ask me for rechecks~
HakuNoKaemi
[Standard]
01:10:288 (3) - Not stacked properly
01:29:524 (2) - ^
01:31:128 (1,2) - Spacing
01:31:128 (1,2,3,4) - Spacing, correct with

96,112,91815,1,8
96,112,92044,1,10
01:36:624 (4) - Add Repeat and
01:37:311 (5) - Stack under (4)

01:38:456 (1,2) - Spacing
01:39:830 (4,5) -

01:41:891 (1) - Mirror (Flip Horizontally ) 01:40:059 (5) , i think a Normal player could substain this jump in this mode...
01:41:891 (6,7) - Spacing(obviously move the note after this :D)
01:46:929 (3,4) - ^

i stop here for now... seems you could choose ONE spacing and use it in the diffs please?, [Promising] have the same problem

call me for recheck -.-"
Topic Starter
Hushu_old

HakuNoKaemi wrote:

[Standard]
01:10:288 (3) - Not stacked properly # (Fixed)
01:29:524 (2) - ^ #
01:31:128 (1,2) - Spacing #
01:31:128 (1,2,3,4) - Spacing, correct with Corrected Manualy
96,112,91815,1,8
96,112,92044,1,10
01:36:624 (4) - Add Repeat and # (Not fixed)
01:37:311 (5) - Stack under (4) #
01:38:456 (1,2) - Spacing #
01:39:830 (4,5) - Spacing? #
01:41:891 (1) - Mirror (Flip Horizontally ) 01:40:059 (5) , i think a Normal player could substain this jump in this mode... Changed Differently
01:41:891 (6,7) - Spacing(obviously move the note after this :D) #
01:46:929 (3,4) - ^

i stop here for now... seems you could choose ONE spacing and use it in the diffs please?, [Promising] have the same problem Fixed

call me for recheck -.-"
HakuNoKaemi
Rechecking
[Standard]
Use 1/6 to adjust something ( don't resnap all, follow only what i say )
00:40:631 (4) - Snap it at 00:40:593 (with 1/6)
01:36:395 (3,4) - Spacing
01:36:624 (4,5) - Spacing

[Promising]
Use 1/6 to adjust something ( don't resnap all, follow only what i say )
00:31:013 (4) - Snap at 00:30:975 with 1/6
00:31:128 (5) - Snap at 00:31:204 with 1/6

00:39:944 (2) - Move at 00:40:059 with 1/4
01:00:211 (x) - Add Hit note

now it's generally more playable

i can Star
Topic Starter
Hushu_old
Thanks~ Considered all~ Done some~ Other ideas changed differently~ ;)
Louis Cyphre
- delete osb. file then full submit.
- on BG - Юленька lol.


[Standart]
I remeber when you modded my map and you said me that i'm not following to delicious sliders guide, it feels like you are xD Well no offense.
01:33:21 - remove slowdown and fix spacing 01:33:647 (5)
02:56:547 - set slider speed to 1.0x in timing panel, respace and fix all siders in that section.
[Promising]
- in tags: Teachno. remove "a" ...
Random placement, crooked sliders and no patterns. this difficulty need to be remapped.
00:31:013 (4,5) - move 1/8 to right
00:48:303 (3) - spacing
00:57:005 (6) - delete and increase previous slider by 1/4 and add finish at end.
02:56:318 (5,6) - what is what?

If you decide to remap difficulty, then you can send me a forum pm and i'll rechek this map.

No offense, but no star for now. this map needs to be better.
Snowy Dream
[Standard]
01:56:318 (2,3) - spacing.
02:34:563 (1) - This spinner is not rankable, shorten it.

[Promising]
01:32:387 (6,7) - spacing.
01:40:402 (8,9,10) - spacing.
03:12:921 (6) - delete.
03:13:036 (6) - add a slider,end at 03:13:265.
03:19:105 (2) - move to 03:19:219
---------------------------------------
Fine.
Star~☆
Neko_Ray
That map is fine, just delete .osb file... is empty
star~
Topic Starter
Hushu_old
SPOILER

Louis Cyphre wrote:

- delete osb. file then full submit.
- on BG - Юленька lol.


[Standart]
I remeber when you modded my map and you said me that i'm not following to delicious sliders guide, it feels like you are xD Well no offense.
01:33:21 - remove slowdown and fix spacing 01:33:647 (5)
02:56:547 - set slider speed to 1.0x in timing panel, respace and fix all siders in that section.
[Promising]
- in tags: Teachno. remove "a" ... Mm!! I though it was fixed before, I'll take care of it ):
Random placement, crooked sliders and no patterns. this difficulty need to be remapped.
00:31:013 (4,5) - move 1/8 to right Okay I'll switch it back~
00:48:303 (3) - spacing -
00:57:005 (6) - delete and increase previous slider by 1/4 and add finish at end.I changed it otherwise.
02:56:318 (5,6) - what is what?

If you decide to remap difficulty, then you can send me a forum pm and i'll rechek this map. No thank you, I remapped it about 5 times already, thanks for mod ^^

No offense, but no star for now. this map needs to be better.


SPOILER

Snowy Dream wrote:

[Standard]
01:56:318 (2,3) - spacing. Give me a while for that~~ ^^;
02:34:563 (1) - This spinner is not rankable, shorten it.

[Promising]
01:32:387 (6,7) - spacing.
01:40:402 (8,9,10) - spacing. -
03:12:921 (6) - delete. Nothings there (now?)~
03:13:036 (6) - add a slider,end at 03:13:265.I had a slider there already :p And I don't want to shorten it~
03:19:105 (2) - move to 03:19:219 ?
---------------------------------------
Fine. Thanks for mod :]
Star~☆
wmfchris
-Put your New Combo in the same style/standard throughout the map
-Still some spacing problem, check your AI mod.
-Stack sliders-note / sliders-sliders properly if they are very near.

[Promising]
00:31:242 (5) - snap (5) to here
00:56:318 (5) - not fit the music, and at least whistle at beginning?
01:07:311 (6,7) - whislte only on ending of (6), clap at ending of (7)

better than before? may need rechecks =d
Topic Starter
Hushu_old

wmfchris wrote:

-Put your New Combo in the same style/standard throughout the map
-Still some spacing problem, check your AI mod.
-Stack sliders-note / sliders-sliders properly if they are very near.

[Promising]
00:31:242 (5) - snap (5) to here x
00:56:318 (5) - not fit the music, and at least whistle at beginning? Okay, done triple whistling circles ^^
01:07:311 (6,7) - whislte only on ending of (6), clap at ending of (7) Okaay

better than before? may need rechecks =d
loveFantasy
hi

[Standard]
<01:02:960> (2) why not stack it with (1)?
<01:06:967> whistle instead here, <01:07:311> clap, <01:07:654> whistle
<01:13:036> (1,2,3) don't see a reason for increasing spacing here
<01:29:982> (3) x:332 y:120 (4) x:380 y:120, and clap on endpoint of (4) instead of (3)?
<01:35:937..> make claps symmetrical to <01:29:982..>, in fact the only obvious problem i can see in this diff is slightly random-placed claps, you should full recheck them again and i'll leave the rest
<01:48:761> (6,1) switch new combo
<01:56:318> (2,3) not perfectly stacked (x:373 y:223 is the correct point, but you should delete it and recreate, it'll automatically stacked)
<02:05:593> (3,4) a bit weird claps...
- 02:41~02:56: these claps make more sense, try making all claps in your map like them, use whistle to highlight vocal instead
<03:23:570> i personally like to remove this finish and add a finish note on <03:24:028>, try it?

[Promising]
<00:40:746> add note, <00:40:975> add note
<00:45:326> why new combo?
<00:48:990> (5,6,7,8) a bit unfitting, try other arrangement?
<00:55:975> (5) suggest don't stack
<01:04:563> add note, <01:04:677> add note or not, up to you, <01:04:792> add note
<01:08:227> ^ same suggestion
<01:11:891> ^ same suggestion
- this is because ending a paragraph on high white line provides better gameflow imo
<01:59:982> (6) remove it
<02:03:418..> in this paragraph, i think to end a combo on high white line or not is up to you, since the background instrument is more obvious than ones at <01:04:563..>, it you do add notes, move all finish onto high white line
<02:36:395> add note
<02:38:799> (7) it's really weird that you suddenly go from vocal to instrument..delete it and repeat (6) 1 time?
<02:56:547> (6) endpoint is unsnapped, also finishes/claps comes too random afterwards, decrease them
<03:10:517> (5) you should move it elsewhere

you should work a lot more on hitsounding imo.
Topic Starter
Hushu_old
SPOILER

loveFantasy wrote:

hi

[Standard]
<01:02:960> (2) why not stack it with (1)? -
<01:06:967> whistle instead here, <01:07:311> clap, <01:07:654> whistle
<01:13:036> (1,2,3) don't see a reason for increasing spacing here Neighter do I, my bad D: ✓
<01:29:982> (3) x:332 y:120 (4) x:380 y:120, and clap on endpoint of (4) instead of (3)?
<01:35:937..> make claps symmetrical to <01:29:982..>, in fact the only obvious problem i can see in this diff is slightly random-placed claps, you should full recheck them again and i'll leave the rest I'll have a look...
<01:48:761> (6,1) switch new combo
<01:56:318> (2,3) not perfectly stacked (x:373 y:223 is the correct point, but you should delete it and recreate, it'll automatically stacked) . . ✓
<02:05:593> (3,4) a bit weird claps...
- 02:41~02:56: these claps make more sense, try making all claps in your map like them, use whistle to highlight vocal instead
<03:23:570> i personally like to remove this finish and add a finish note on <03:24:028>, try it?

[Promising]
<00:40:746> add note, <00:40:975> add note :D!
<00:45:326> why new combo? :| ✓
<00:48:990> (5,6,7,8) a bit unfitting, try other arrangement?
<00:55:975> (5) suggest don't stack
<01:04:563> add note, <01:04:677> add note or not, up to you, <01:04:792> add note
<01:08:227> ^ same suggestion -
<01:11:891> ^ same suggestion
- this is because ending a paragraph on high white line provides better gameflow imo
<01:59:982> (6) remove it
<02:03:418..> in this paragraph, i think to end a combo on high white line or not is up to you, since the background instrument is more obvious than ones at <01:04:563..>, it you do add notes, move all finish onto high white line
<02:36:395> add note
<02:38:799> (7) it's really weird that you suddenly go from vocal to instrument..delete it and repeat (6) 1 time?
<02:56:547> (6) endpoint is unsnapped, also finishes/claps comes too random afterwards, decrease them
<03:10:517> (5) you should move it elsewhere

you should work a lot more on hitsounding imo. what does imo mean.. i.i

Thank you!
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