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Hatsune Miku - Hidari Migi -migihidari-

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banvi
play with the video on plz~ =w= (especially [Rin] diff!)

:oops:
Mystica
666cmobo Rin大大你凑combo了么已经!。
eldnl
[General]

BG is 1365x768 Please change it to 1024x768 (I Play with 800x600 and can't see the background x.x)

[Easy]

00:01:269 (1~) are really needed so many new combos?
00:34:372 (1,1,1) Again ? x.x
00:45:406 (3) 1 Grid Left
00:46:096 (4) 1 Grid up
01:04:717 (1~) I can't see the reason for so many new combos
01:32:475 (1,2) Hidden sliders on easy difficulty !
02:01:269 (1~) You use this in the choir, but is it really necessary? x.x

Mapset looks good

[Normal]

not think it's very difficult for a normal difficulty?

00:35:406 (x) Add a note ?

[Rin]


01:50:234 (3,4,5,6) Anti-Jump, but still look good, I suggest you change it

I love your maps

Star
senaya
umm, all looks fine to me, all I can do is give you a star ;)
Topic Starter
NatsumeRin

eldnl wrote:

[General]

BG is 1365x768 Please change it to 1024x768 (I Play with 800x600 and can't see the background x.x)

[Easy]

00:01:269 (1~) are really needed so many new combos? red=left, blue=right. follow this.
00:34:372 (1,1,1) Again ? x.x ^
00:45:406 (3) 1 Grid Left changed in another way.
00:46:096 (4) 1 Grid up done.
01:04:717 (1~) I can't see the reason for so many new combos as i said before.
01:32:475 (1,2) Hidden sliders on easy difficulty ! changed 2 down a bit
02:01:269 (1~) You use this in the choir, but is it really necessary? x.x of course.

Mapset looks good

[Normal]

not think it's very difficult for a normal difficulty? no.

00:35:406 (x) Add a note ? no.

[Rin]


01:50:234 (3,4,5,6) Anti-Jump, but still look good, I suggest you change it no. it's a slow-down part.

I love your maps

Star
wanhyrzh
我弱
试不了图 :o
只能给星了
等RANK 8-)
Lalarun
:oops:
wowshakhov
All I could find is 1-grid left-right nazi suggestions and slightly offscreen notes. Sorry for uselessness. orz
Aleks719
Hard
00:35:408 (2) - make it 1/2 longer, like that ? (I'm not good in sliders, but...)
That's all. Keep making greatest maps! It's really have feedback with video. Cool. Triple star of course
Topic Starter
NatsumeRin
@Aleks719: fixed. it should be cooler than you thought :P
Kotone
Easy
00:54:374 (4) - 這么短的slider這樣拉真的好嗎
01:00:581 (1) - lol這箭頭
01:01:960 (2) - ^

坑爹啊 8-)
Topic Starter
NatsumeRin

karenying wrote:

Easy
00:54:374 (4) - 這么短的slider這樣拉真的好嗎 路径考虑。
01:00:581 (1) - lol這箭頭
01:01:960 (2) - ^ ^

坑爹啊 8-)
nante
[General]
spinner-circle is wrong-highlighted and is trembling while spinning
Those colour combos don't look nice... I mean it's quite random when the colour pops out. I thought you're using any pattern, but couldn't find any...

[Easy]
00:33:684 (1) - remove new combo
00:34:719 (1) - ^
00:35:064 (1) - ^
01:32:477 (1,2) - these 2 sliders should start at full beat. Yeah, I know there isn't vocal or anything to follow, but still feels better to play
Topic Starter
NatsumeRin

nante wrote:

[General]
spinner-circle is wrong-highlighted and is trembling while spinning it used to work fine in the wowaka series....?
Those colour combos don't look nice... I mean it's quite random when the colour pops out. I thought you're using any pattern, but couldn't find any... combos colors follow the video and the rule as following:
Red -- Hidari (left)
Blue -- Migi (right)
Green -- somewhere inbetween, or use for Miku
Black & White -- as a common combo color.

it's not that fun if i explained all... *sigh.

so for sure i won't change the new combos...
[Easy]
00:33:684 (1) - remove new combo
00:34:719 (1) - ^
00:35:064 (1) - ^
01:32:477 (1,2) - these 2 sliders should start at full beat. Yeah, I know there isn't vocal or anything to follow, but still feels better to play emm... since the whole map is vocal-based, i keep it there and probably won't change.
Rucker
:D
Zorlok_
-Mod

-General

  1. Set Playfield Bg Color .
-Timing
-Easy

00:01:271 (1,1,1,1,1,1,1,1,1,1,1,1) -Omfg. I do not think it's right.
00:34:374 (1,1,1) - Combo spam
00:51:615 (1) - Take away the stack. This confuses new players is too complex for easy.
00:53:684 (3) - ^
00:57:477 (1) - ^
00:59:891 (4) - ^
01:04:719 (1,1,1,1,1) - Combo spam
01:10:236 (1,1,1,1) - ^
01:14:891 (1,1) - ^ Why is that? D:
01:35:064 (1,1,1) - ^
01:50:236 (2,3,1) - Take away the stack.
02:01:271 (1,1,1,1,1) - You know.
02:06:098 (1,1,1,1,1,1,1,1,1,1) - Combo combo spam D:
02:41:960 (1,1,1,1,1,1,1,1,1,1) - ^
02:51:615 (1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1) - ^

I think it's very difficult for Easy


-Normal

Permanent combo spam.

01:06:098 (1) - Grid. One call up.
02:47:477 (1) - ^

-Hard


00:34:374 (1,1,1) - Can make even a triangle?
00:42:822 (1) - Trim under a stack of 00:42:305 (1) -
01:45:408 (1,2,3) - One call down? D:

-Rin


01:08:857 (1) - Trim under a stack of 01:07:477 (1) -
02:50:236 (1) - Trim under a stack of 02:48:856 (1) -
03:04:374 (5) - Trim under from stream

Nice :3
Good luck~
Star~

My map http://osu.ppy.sh/s/24111 Thank you :)
Topic Starter
NatsumeRin

Zorlok_ wrote:

-Mod

-General

  1. Set Playfield Bg Color what. i have a BG why i need to set color.
-Timing
-Easy

combo color spam. read creator's words, *sigh. the explanation is somewhere in this thread too.
I think it's very difficult for Easy


-Normal

Permanent combo spam. ^

01:06:098 (1) - Grid. One call up. moved slightly
02:47:477 (1) - ^ ^

-Hard


00:34:374 (1,1,1) - Can make even a triangle? changed another way
00:42:822 (1) - Trim under a stack of 00:42:305 (1) - no.
01:45:408 (1,2,3) - One call down? D: no.

-Rin


01:08:857 (1) - Trim under a stack of 01:07:477 (1) - no. it's not for stack.
02:50:236 (1) - Trim under a stack of 02:48:856 (1) - ^
03:04:374 (5) - Trim under from stream after stacked it is there.

Nice :3
Good luck~
Star~


My map http://osu.ppy.sh/s/24111 Thank you :)
*sigh. i'll mod. but when you mod some other one's map, could you try to understand "why this technique is used"?
pieguyn
General:

-I love the combo color effects <3

Easy:

01:14:374 (1,1,1) - Too far apart
02:10:926 (1,1,1) - ^
02:31:271 (4) - New combo, then remove it from (1) on the next combo and put a new combo on 02:34:374 (2)
02:44:029 (1) - It would be nice if the "bump" occurred in the middle of the slider
03:06:788 (1,1,1) - Too far apart. Also, it would be nice if this was flipped or something to differentiate it from the other parts like this.

Normal:

00:05:408 (2) - New combo
00:10:926 (3) - ^
00:15:753 (6) - New combo and remove it from (1) on the next combo
00:20:581 (6) - ^
00:53:684 (4) - Too close to (3)
00:57:477 (1) - Too far from (1)
01:03:339 (3) - Too close to (2)
01:07:477 (1) - Too close to (3)
01:48:857 (1) - It would be nice if the "bump" was in the middle of the slider
02:29:374 (1) - While this slider follows the song, I don't like how it's just a 1/4 slider out there without anything next to it. Perhaps start it a 02:29:202 and end it where it starts currently?
02:29:374 (1,1,1,1,1,1) - Too close to each other, and uneven (especially when you have the next slider the same distance but closer on the timeline)
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1)
02:48:856 (1) - Too close to (3)

Hard:

00:05:408 (4) - New combo
00:20:926 (4) - Awkward slider
00:35:408 (1) - Are sliders like this rankable? o_o Even if it is, this slider looks weird.
00:39:029 (1) - Too far from (5) IMO
00:42:822 (1) - I'm not sure I like how it underlaps (1) like that. Perhaps move it?
00:44:029 (1) - ^
02:26:098 (1,2,3) - (nazi) Not entirely symmetrical
02:30:581 (1,1,1,1) - Too close to the notes before
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1)
02:46:098 (2) - New combo?
02:57:133 (1,2,1,2) - Confusing
03:00:064 (2) - Confusing stacked like this, move it somewhere else

Rin:

00:06:788 (2) - New combo
00:09:891 (2) - ^
00:11:271 (4) - ^
00:35:753 - Add a note
00:35:926 (2) - New combo
00:38:167 (1,2) - Switch these notes
01:01:960 (1,2,3,4,5,6) - What the... I'm not sure this fits, but you might be able to keep it
01:32:477 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - I'm not sure I agree with the decreased spacing here
01:36:443 (1,2,3,1,2,3,1,2,3,1,2,3) - This is somewhat ridiculous and is a huge difficulty spike compared with the rest of the map, considering these notes aren't even touching. Perhaps turn each group of three notes into a repeat slider?
01:52:995 (1) - This slowdown confused the heck out of me. Perhaps end the slider at 01:53:339 and put a note where it ends?
01:54:202 (6) - Move one level 3 grid down
01:54:546 (2) - I'm not sure this slider fits. If you keep it, though, it would be nice if the "bump" was in the middle of the slider.
01:58:512 (1,2,3,4,5,6,7,8) - I'm not sure this quite fits
02:01:271 (1) - End it 1/2 earlier and put a note where it ends?
02:02:650 (1) - ^
02:26:098 (4,5,1) - (nazi) Not exactly symmetrical
02:28:857 (1,2) - Though it fits the song, it sounds odd. I'm not sure how to fix it. Perhaps you could make (1) end 1/2 earlier and move (2) where (1) ends?
02:36:960 - Add a note?
02:31:960 (1,2) - Doesn't touch the previous group, like the other groups do. I think it would be nice if you changed it so it does.
02:37:908 (5) - Extend it by one repeat and move 6 closer
02:38:339 (6) - Too close to (1), but if you do the previous suggestion it should fix itself
02:41:960 - Add a note?
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1)
02:56:270 (1,2,1,2,3) - Confusing, especially because the other parts like this have a different pattern
02:59:891 (1) - I was expecting this to only have 1 repeat instead of 3 :cry: I recommend either making this have 3 repeats or making the others have 1

Awesome map. :) *stars*
Selee
;)
Topic Starter
NatsumeRin

pieguy1372 wrote:

General:

-I love the combo color effects <3

Easy:

01:14:374 (1,1,1) - Too far apart changed with grid level 4
02:10:926 (1,1,1) - ^ ^
02:31:271 (4) - New combo, then remove it from (1) on the next combo and put a new combo on 02:34:374 (2) no.
02:44:029 (1) - It would be nice if the "bump" occurred in the middle of the slider changed a bit.
03:06:788 (1,1,1) - Too far apart. Also, it would be nice if this was flipped or something to differentiate it from the other parts like this. changed with grid level 4

Normal:

00:05:408 (2) - New combo thanks. missed.
00:10:926 (3) - ^ this one on purpose
00:15:753 (6) - New combo and remove it from (1) on the next combo no.
00:20:581 (6) - ^ ^
00:53:684 (4) - Too close to (3) it's 2/1 long so i think ok.
00:57:477 (1) - Too far from (1) it's in 0.75x pattern, so 1.40x is not really far.
01:03:339 (3) - Too close to (2) yes changed a bit. but can't get really better since it touches the bottom of screen.
01:07:477 (1) - Too close to (3) not hard to read in fact.
01:48:857 (1) - It would be nice if the "bump" was in the middle of the slider changed.
02:29:374 (1) - While this slider follows the song, I don't like how it's just a 1/4 slider out there without anything next to it. Perhaps start it a 02:29:202 and end it where it starts currently? no.
02:29:374 (1,1,1,1,1,1) - Too close to each other, and uneven (especially when you have the next slider the same distance but closer on the timeline) follow the pitch and it's not that hard.
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider no. since this slider "bump" when the long sound is going a "circle" and fits well.
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1) flashback effect.
02:48:856 (1) - Too close to (3) no.

Hard:

00:05:408 (4) - New combo fixed.
00:20:926 (4) - Awkward slider..why?
00:35:408 (1) - Are sliders like this rankable? o_o Even if it is, this slider looks weird. i guess rankable and not that weird.
00:39:029 (1) - Too far from (5) IMO it's hard so fine?
00:42:822 (1) - I'm not sure I like how it underlaps (1) like that. Perhaps move it? it's just a style of stack.
00:44:029 (1) - ^ ^
02:26:098 (1,2,3) - (nazi) Not entirely symmetrical fixed
02:30:581 (1,1,1,1) - Too close to the notes before follow the pitch as i said.
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider moved a bit
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1) flashback effect again.
02:46:098 (2) - New combo? no. would make the colors not so good.
02:57:133 (1,2,1,2) - Confusing a bit but it's hard.= =
03:00:064 (2) - Confusing stacked like this, move it somewhere else not really

Rin:

00:06:788 (2) - New combo no. blue -- right.
00:09:891 (2) - ^ no. use all green for the shape
00:11:271 (4) - ^ ^
00:35:753 - Add a note emm..hard to add. (2 is where the vocal begins).
00:35:926 (2) - New combo video based.
00:38:167 (1,2) - Switch these notes nice idea.
01:01:960 (1,2,3,4,5,6) - What the... I'm not sure this fits, but you might be able to keep it keep
01:32:477 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - I'm not sure I agree with the decreased spacing here anyway
01:36:443 (1,2,3,1,2,3,1,2,3,1,2,3) - This is somewhat ridiculous and is a huge difficulty spike compared with the rest of the map, considering these notes aren't even touching. Perhaps turn each group of three notes into a repeat slider? i've thought about this for quiet long, and got some testers (SnowWhite, Rucker, etc.), seems fine for pros. if it's really needed i'll chage, but repeated sliders is not that great (and it's not even Hard)
01:52:995 (1) - This slowdown confused the heck out of me. Perhaps end the slider at 01:53:339 and put a note where it ends?
01:54:202 (6) - Move one level 3 grid down
01:54:546 (2) - I'm not sure this slider fits. If you keep it, though, it would be nice if the "bump" was in the middle of the slider. compared to the "Ura" before i think it fits.
01:58:512 (1,2,3,4,5,6,7,8) - I'm not sure this quite fits i think...fine.
02:01:271 (1) - End it 1/2 earlier and put a note where it ends? k, since it makes it less confusing for the next notes.
02:02:650 (1) - ^ ^
02:26:098 (4,5,1) - (nazi) Not exactly symmetrical don't really care them... fixed.
02:28:857 (1,2) - Though it fits the song, it sounds odd. I'm not sure how to fix it. Perhaps you could make (1) end 1/2 earlier and move (2) where (1) ends? no
02:36:960 - Add a note? there's not such a sound
02:31:960 (1,2) - Doesn't touch the previous group, like the other groups do. I think it would be nice if you changed it so it does. no. it from ED to GF, so no touch for sure.
02:37:908 (5) - Extend it by one repeat and move 6 closer follow the instrument, no.
02:38:339 (6) - Too close to (1), but if you do the previous suggestion it should fix itself fixed this one
02:41:960 - Add a note? no.
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider changed a bit.
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1) flashback
02:56:270 (1,2,1,2,3) - Confusing, especially because the other parts like this have a different pattern so it's the highest diff. spacing changed at first 1&2, then just to follow. as i see pros could easily get it at first try.
02:59:891 (1) - I was expecting this to only have 1 repeat instead of 3 :cry: I recommend either making this have 3 repeats or making the others have 1 changed notes before this.

Awesome map. :) *stars*
haha5957
[General]
I think circle colors are too confusing (black and gray)



For easy and Normal I can't really say anything <<

[Hard]
00:07:305 (1,2,3,4,5) I think it's better when this stream curves upper side
00:09:546 (1,1,2,3) doesn't this look kinda mess? I think It's better when you move the first (1) to the right..
00:43:684 (1,1) this makes me play 1/4 or 1/2.. as 1/1 it's too close i think
02:01:788 (2,1,2) I think this is too confusing even for hard though.. not a problem but I feel like this is insane

[Rin]
00:27:477 (6~) I think this place isn't good
00:30:408 (1,2,3,4,5) I think stream first - holding at last is better to play (same for others like this)
00:35:150 (1,1) why not jump between these?
01:35:064 (1,1,1) isn't it better to make it not overlapped with previous stream..?
02:01:271 (1~) I think this is too confusing but maybe just because I'm not pro enough



I tried preety hard as a new modder.. but I wonder if this will help you.

of course star
Topic Starter
NatsumeRin

haha5957 wrote:

[General]
I think circle colors are too confusing (black and gray)



For easy and Normal I can't really say anything <<

[Hard]
00:07:305 (1,2,3,4,5) I think it's better when this stream curves upper side i need some space for the next combos' shape
00:09:546 (1,1,2,3) doesn't this look kinda mess? I think It's better when you move the first (1) to the right.. hehe. this is probably how i map.
00:43:684 (1,1) this makes me play 1/4 or 1/2.. as 1/1 it's too close i think with a new combo and the songs flow it should be fine. back a step i can't think of a better place to put it (it should be at the center anyway)
02:01:788 (2,1,2) I think this is too confusing even for hard though.. not a problem but I feel like this is insane check Shinxyn's Hards.../runs. well it's a bit hard, but i have a really insane Insane diff, so Hard should be a little harder than average.

[Rin]
00:27:477 (6~) I think this place isn't good why it's there is "check the video"
00:30:408 (1,2,3,4,5) I think stream first - holding at last is better to play (same for others like this) yes you're right.
00:35:150 (1,1) why not jump between these? because it would be hard to put notes after (still check the video)
01:35:064 (1,1,1) isn't it better to make it not overlapped with previous stream..? reason of overlap is... orz...check the video thanks.
02:01:271 (1~) I think this is too confusing but maybe just because I'm not pro enough should be fine imo


I tried preety hard as a new modder.. but I wonder if this will help you.

try to use your knowledge and think in the mapper's way. it's pretty hard to do but... a nice way to learn and grow :P

of course star
qinche
00:41:788 (1) - 呃,这段粉色的为什么不用绿色的note
01:03:339 (1) - 换圆slider会不会更好,vid里面也是涟漪状的
01:09:546 (1,1) - 根据vocal高低换一下吗?

路过扔星
Topic Starter
NatsumeRin

qinche wrote:

00:41:788 (1) - 呃,这段粉色的为什么不用绿色的note 用连续交替的效果然后到下一个黑-红会好,个人意见
01:03:339 (1) - 换圆slider会不会更好,vid里面也是涟漪状的 好主意
01:09:546 (1,1) - 根据vocal高低换一下吗?没想那么多。因为牵扯到排版多了些,所以不动了

路过扔星
val0108
gogo- 8-)
haha5957
Yeah, didnt see the video (ive downloaded no video ver)

one more star
Krisom
General-
·Add "Left and Right" to the tags, as it is the english title of this song.
·The spinner spin is not clearly visible when spinning or standing still. I reccomend you to add something to it so players can notice the spin animation (also yes I know this spinner has been ranked before but you should try to correct this)
·Tickrate 2 would suit better imo...
·I personally find the dark combocolor hard to see when stacked, it might be me, so ask around just to make sure.

Easy-
Nothing worht mentioning

Normal-
Nothing worht mentioning

Hard-
Nothing worht mentioning

Rin-
01:41:615 (1,2,3) - This is confusing. As (2) overlaps perfectly (3) in a way that (2) could be a 1/2 slider, and also (1) is stacking (3)'s start, I find hard to recognize (3) as a slider, curve it or move it a bit.

I don't find much stuff gameplay wise, I could go bitchy and try to find stuff but that'd be forcing it.
btw, nice wowaka-like song :P, I didn't knew this composer, will search more of his works~

I can't pass Rin, I'm sorry :(, I'll leave you MAT star and star though, nice colorhaxes you have here.
Topic Starter
NatsumeRin

Krisom wrote:

General-
·Add "Left and Right" to the tags, as it is the english title of this song. added.
·The spinner spin is not clearly visible when spinning or standing still. I reccomend you to add something to it so players can notice the spin animation (also yes I know this spinner has been ranked before but you should try to correct this) let's see.
·Tickrate 2 would suit better imo... maily because it would be awkward to have tick rate 2 for the slow down part, so probably no. and it would increase score a bit much btw.
·I personally find the dark combocolor hard to see when stacked, it might be me, so ask around just to make sure. changed to 96 96 96

Easy-
Nothing worht mentioning

Normal-
Nothing worht mentioning

Hard-
Nothing worht mentioning

Rin-
01:41:615 (1,2,3) - This is confusing. As (2) overlaps perfectly (3) in a way that (2) could be a 1/2 slider, and also (1) is stacking (3)'s start, I find hard to recognize (3) as a slider, curve it or move it a bit. moved 2 another way.

I don't find much stuff gameplay wise, I could go bitchy and try to find stuff but that'd be forcing it.
btw, nice wowaka-like song :P, I didn't knew this composer, will search more of his works~ unfortunately it seems to be his first try for this kind of style...= =

I can't pass Rin, I'm sorry :(, I'll leave you MAT star and star though, nice colorhaxes you have here.
i know your rule :P, why sorry ww
ignorethis
modded elsewhere (see log if needed)

bubble
Topic Starter
NatsumeRin
fixed most.
irc log if needed.

SPOILER
._. 9:52:06
easy
._. 9:52:11
00:23:512 (1) - 这条是跟哪的
._. 9:52:18
有点奇怪 o.o
visualvr 9:52:46
起音就是跟起音
visualvr 9:52:58
我觉得后面还是断出来所以就断在那里
visualvr 9:53:05
不然的话就1/2了。。
._. 9:53:30
结尾的地方好像是哪个都不跟
visualvr 9:53:51
有一点。准确说我就是为了空1/1才放的那
visualvr 9:53:55
我看下怎么动
._. 9:54:06
删了吧
visualvr 9:54:08

visualvr 9:54:32
我把下个1删掉然后结在下个1
visualvr 9:54:39
这样两个tick音也能用
._. 9:54:42

visualvr 9:55:06
长slider不好画233
visualvr 9:56:32

._. 9:56:46
ok
._. 9:58:11
nomal这里也是
00:23:512 (1) -
visualvr 9:58:27
Normal那个不太一样
visualvr 9:58:37
结在红线对着那三个下沉音
._. 9:58:52
._. 好
visualvr 9:58:56
应该是A AGF

._. 10:01:07
02:29:374 (1,1,1,1,1,1) -
._. 10:01:22
你淫乐
visualvr 10:01:31
1拍半还好吧
._. 10:01:52
还好
._. 10:01:58
整个normal其实都不算简单
visualvr 10:02:05
恩,反正底下还有个Easy
visualvr 10:02:17
我之前也没做过什么正常Normal
._. 10:04:11
hard
00:35:408 (1) - 大丈夫?
visualvr 10:04:38
能过的话这样比摆那一个1/2或者折返要强
._. 10:05:02
我觉得没问题 不知道别人怎么想
visualvr 10:05:19
我可以再摆显眼点,不过那就难看很多了。为防万一这次我没叠
._. 10:07:38

._. 10:07:45
这问题现在已经可以滚球了
visualvr 10:07:50

visualvr 10:07:56
这样最好
._. 10:08:16
00:06:788 (2) - 这里new combo
._. 10:08:24
00:07:133 (1) - 这里去掉
._. 10:08:30
不去掉也可以
visualvr 10:08:37
6788 -- 那是右边的一律用蓝了
._. 10:08:53
ok
._. 10:09:55
01:36:443 (1,2,3,1,2,3,1,2,3,1,2,3) -
._. 10:09:58
这个太坑爹
visualvr 10:10:22
让撸克和维克试过都说能打,但普遍mod意见都和你说的一样
._. 10:10:37
我仔细看了一下看出来了
._. 10:10:49
但是最好改一下
visualvr 10:11:03
我觉得要改只能是slider但那就差挺多意思的
visualvr 10:11:24

visualvr 10:11:26

._. 10:11:34
还是改一下好了
visualvr 10:11:51

visualvr 10:11:56
你和他约好了吗
._. 10:12:04
我不认识他
visualvr 10:14:11
我想再换个slider速,大概1.2
visualvr 10:14:19

visualvr 10:14:22
略难看
._. 10:14:33
一目了然 这个好多了
visualvr 10:14:33

visualvr 10:15:16
可以预见FC人员大幅增加
._. 10:15:37
略坑爹即可,太坑爹会招来好多1分
._. 10:16:08
都改好了叫我 我给你bbl
visualvr 10:16:21

visualvr 10:16:31
这里如果1.2可能好看些
visualvr 10:16:44
我再加会死吗
._. 10:17:06
1.2是啥意思
visualvr 10:17:07
1.2x BPM
visualvr 10:17:46
算了反正没人看
._. 10:17:57
也行啊
visualvr 10:18:20
那我还是加。因为原有note位置1.2x spacing
visualvr 10:18:24
可以严格音阶排列
._. 10:18:33
okay
visualvr 10:18:53
怎么说就看你了
visualvr 10:19:18
Hard那个就那样?
._. 10:19:50

visualvr 10:20:42
done
._. 10:21:11
easy改好了没
visualvr 10:21:32
改了,已传

mod is a happy thing yeah.

eveless
这么急着泡干嘛又没BAT
kanpakyin

eveless wrote:

这么急着泡干嘛又没BAT
純引= =
(現在的bat都死了)
KanaRin
<33333333
Kyonko Hizara
:)
Mercurius
8-)
Mafiamaster
Rnked
Garven
Baaah, I'm still too slow. Gratz though
Kotone
congratz
banvi
congrats o.o/
Kite
Congratulations !! (。・д・)ノ
Magicphoenix
Yippie ~
Gz Riiiin >w<
Bunny
I kind of like this map.
Topic Starter
NatsumeRin
thanks guys~

SPOILER
and haters could do better than before at today lol


Edit: it's pretty fun

Kochiya Sanae
你终于做了一张可以明目张胆黑你的图了 恭喜 ;)
Topic Starter
NatsumeRin

Kochiya Sanae wrote:

你终于做了一张可以明目张胆黑你的图了 恭喜 ;)
小心以后不看你图
Selee
NR好凶 (゚д゚ )
以后再也不给你1分了(误

Late congrat :3
Colin Hou
z真是好日子啊 8-)
kanpakyin
太2了==
eveless
2
MonDog Shahan
好聽耶 這首歌
-kevincela-
Oh,this got ranked before my mod D: XD
Anyways,congratz~
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