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Owl City ft. Breanne Duren - The Saltwater Room

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Topic Starter
JauiPlaY
Thanks for your modding! Some of suggestions are really benefits me.

k3nsh1n_H1mur4 wrote:

I don't get the idea 'bout the BG. Looks odd for an Owl City song. The beach part fits, but a witch?
I can hardly find a better BG for this song imo. If you consider that the witch as a girl, I think it would be better. Anyway, the BG is not the most important part of a beatmap, is it?

Again, thank you guys! :)
Aleks719
General
No problems in your diffs.
But suggestions. Sliders sometimes looks bad. Such as :
Try make it more pretty. Such as :
Easy
fine
Hard
fine
Insane
02:47:433[T] - useless timing point

That's all. Star.
nante
[General]
Add "empty" soft-sliderslide.wav file? Default sliderslides are loud and iritating.
Hitclap pattern my work for this map(in fact it sounds really good...) Try placing it on 2nd and 4th white thick. If you want it to sound really good, hitclap chosen sliderticks too(by adding custom sounds)

[Easy]
Move timing sections to thicks.
01:06:853 (4) - remove new combo?
01:06:853 (1,2) - a little spacing issue(it's easy to read, but you can fix it)
03:24:263 (4) - remove new combo?
03:40:870 (1) - remove hitfinish

[Hard]
00:44:085 (2) - this overlay doesn't look nice
01:45:290 (T) - map at least half of this break
03:25:870 (1) - remove new combo
03:26:942 (1) - add new combo
03:28:013 (5) - remove new combo
03:29:085 (1) - add new combo
03:30:156 (5) - remove new combo
03:31:228 (1) - add new combo
03:32:835 (1) - remove n c
03:33:370 (2) - maybe add new combo
03:40:870 (1) - remove hitfinish

[Insane]

00:43:549 (1) - what is this slowdown for? It plays bad.
00:45:692 (5) - ^
01:45:290 (T) - map at least half of this break
02:21:585 (3) - remove hitfinish
03:00:960 (5) - this slider is off, maybe remove it and place some notes instead
03:04:710 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10) - better make there triplets. If not consider mapping white thicks too...
03:40:870 (1) - remove hitfinish

nice map and nice song
xinhe
楼上各种神MODDER~~STRESS~~我的参考一下就好了~~也MOD不出什么东西来了


三个难度感觉问题都不大~~排列和节奏都挺好的
说点音效问题把~
因为三个难度问题差不多~所以合在一起说~
不要所有音效都用whistle建议1,3排放CLAP,这是基本的放法~而且你仔细听这首歌的1、3拍~基本也都有类似CLAP的音效~~
然后音量的大小改一下~100%太吵了~~建议非KIAI部分用4就好~KIAI部分用5或者6~这歌的感觉听清新的~用那么大的音效不合适~


NICE MAP~~
Topic Starter
JauiPlaY
kiai部分就使用了clap,别的地方不用是因为我觉得那样实在没特色...
音效这样应该差不多...
嘛...不要因为上面有一堆modder就有压力什么的 8-)

Anyway, thanks everyone. :D
Sonnyc
Hi, and sorry for the delay

Easy
- IMO, there are too many whistles..

00:55:067 (4) - Eliminate Whistle at the Start
02:02:299 (1) - Eliminate Whistle
02:42:478 (3) - l (Sorry, I forgot what to say this..)

Hard

00:23:192 (6) - Add Whistle at the start
03:31:228 (3) - Add Whistle
03:33:370 (2) - ^

Insane

Nice


Peaceful song, and a good map!!
But the wizrd on the BG is a bit annoying..

*Star~*
Luvdic
Insane:

00:43:281 - Consider adding a circle here.
01:25:603 (1) - I believe that ending this spinner at 01:26:674, and having it silenced sounds better.
01:30:156 (6) - Check timeline placement: http://osu.ppy.sh/ss/52418. Your choice to follow this or not.
02:19:174 (1) - Same as above, but ending at 02:19:978 -
02:32:299 (5) - Same as 01:30:156 (6)

Hard:

00:44:085 (2,3) - Avoid these kinds of overlap, is ugly. And the same for the others small overlaps. These are just a detail though... you may ignore it, but it will help to make your map look neater.
01:25:602 (1) - I believe that ending this spinner at 01:26:674, and having it silenced sounds better.
02:19:174 (1) - Same as above, but ending at 02:19:978 -

Overall this diff is not so bad, just that i'd prefer if you were to do what i said about 00:44:085 (2,3), cause i could see lots of small overlaps that just makes it look not so good.

Nothing else to say for the rest.
lkp
[Easy]
02:30:290 (x) - no need to add green line here?
03:40:736 (x) - move this green line to 03:40:376
fine.i like your sound set>w<.nice diff~

[Hard]
**00:16:495 (1) - odd sound set,i think you should add note in 00:16:221 and add note in 00:17:299.sound would be better if you change this.
00:49:978 (2,3) - too close.
02:37:656 (x) - add note?
nice diff too~

[Insane]
**odd sound set,i think you should add note in 00:16:221 and add note in 00:17:299.sound would be better if you change this.
00:25:870 (6) - remove whistle and add finish?
00:35:781 (4) - new combo?
00:43:281 (6) - add note?
00:58:281 (4) - maybe you can move 1 grid up?(lv.3)
01:27:076 (x) - you should move this green line to 01:27:210
*end of kiai time in 01:45:156
02:05:781 (5) - new combo??
*move green line in 02:06:585
*move green line in 02:08:192
02:13:817 (3,4) - spacing,too close in this combo.
*02:20:781 (1) - move green line in here.
*02:30:290 (1) - no need to add this green line???
*end of kiai time in 02:45:424.
*why do you add this green line in here?i don't understand-_-
*end of kiai time in 03:02:567.
03:14:085 (9) - new combo.
03:16:228 (9) - ^
*move green line in 03:38:460.
*move green line in 03:40:870.

might be helpful...good map^_^
Rukario
General:
Nothing to be picky about.

Easy:
01:25:603 (1) - Uhhhm I don't agree on a note being so close after a spinner in an Easy diff. Suggestion:

02:19:174 (1) - ^ same suggestion.
02:28:281 (1) - Here you could do a little something like this: (starting on 02:29:085 - )

02:45:424 (1) - Try it maybe like this:

You can ignore how the New Combos are set though.

No- wait why is there no Normal in this mapset?

Hard:
02:06:585 (1) - Here I made this slider prettier for you. You only gotta paste the code in the .osu file.
248,32,126585,6,0,B|248:144|248:144|352:64|480:160|424:296|344:352|224:264,1,540,2|2
03:38:460 (5) - Same thing as above:
291,105,218460,2,0,B|316:24|460:20|480:180|364:204|364:204|364:264,1,360

Insane:
02:56:406 (1,2,3,4,5,6) - A bit boring to play IMO. Maybe make something better with this.
03:38:460 (9) - Again made this prettier:
216,128,218460,2,0,B|168:24|272:-48|376:-16|400:72|392:152|288:168|288:168|288:248,1,480,0|2

Quite Nice mapset but I really think you shuld make a normal because the difficulty increase between Easy and Hard is pretty big.
Otherwise quite nice, star~
Topic Starter
JauiPlaY
fixed.
thank for your modding! :)

Rukarioman wrote:

No- wait why is there no Normal in this mapset?
hmm...i think the hard diff is quite easy enough, i mean, if i change the diff name into "normal", no one will think it's unreasonable. some people may think that the "normal" maybe a little hard but it really doesn't matter, right?

other were all fixed.
senaya
[Easy]
03:40:870 (1) - why new combo here? Is it a point under the question mark? If yes, then I think it might be better to remove new combo.

[Hard]
Timing and spacing are all good. But consider spending some time on making sliders a bit sexier.
It's too hard for [Normal] but I've seen some [Normal+] diffs before. You can try this if you want but ask someone experienced first.
03:40:870 (1) - same as in Easy.

[Insane]
You can't dislike this. All good.
03:40:870 (1) - same as in Easy.

I've noticed that there were people before me who pointed out the removal of the new combo on a last note but you decided to leave it as it is. Is there a reason you want to keep it?

And a star. Nice song :)
Vergence
Easy
Overall Diff +1
00:23:192 (2) - Sounds better if you add a finish instead of a whistle
02:38:728 (1) - Add a finish
Only suggestions here :o

Hard
Approach Rate and Overall Diff +1
00:42:745 (5) - Align this with 4
03:43:263 (2) -Two grids left

Insane
03:00:960 (5) - Why slow down during a kiai time?
03:13:013 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10) - Overmapping
___________________________________________________
Nicely done!
Havva star!
HakuNoKaemi
[General]
Consider using the album name as Source (ocean eyes) and not as tag
There is a clap in the song every 2 white ticks starting from 00:17:835, consider using the clap hitsound (every diff)

[Hard]
00:16:495 (1) - Consider moving it 9 grid up(grid 3)
01:27:210 (1) - 9 grid down ?
02:20:781 (1) - 9 grid left ?

nothing other to mod ^.^

Star
Topic Starter
JauiPlaY

senaya wrote:

It's too hard for [Normal] but I've seen some [Normal+] diffs before. You can try this if you want but ask someone experienced first.
I've noticed that there were people before me who pointed out the removal of the new combo on a last note but you decided to leave it as it is. Is there a reason you want to keep it?
maybe a nice idea? now the "hard" has been renamed as "normal+", and the "insane" is "hard" now
and yeah i wanna keep it and ignored your suggestions, i'm sorry but i think it may makes the last "?" more pretty...

anyway, thanks for your modding :)
MisakaMikoto
:) star
IceBeam
How's BG related to this song? :|

[Easy]
01:36:585 - Finish,maybe? To separate vocal parts.
03:38:728 (4,1) - Haha,awesome.

[Normal +]
00:34:710 (1,2,3,4,5,6) - This pattern sounds a bit out of lyrics.My suggestion is:
00:34:710 (1) - Remove this note.
00:35:781 - Move it back to 00:35:513.
Now sounds better to me.
00:55:870 (3) - Hm,make it more symmetrical?
00:59:353 - Maybe remove note from here,and make slider from 00:59:085 (1) to 00:59:620?
01:19:442 (7) - Move it to 01:19:710?
02:37:656 - I'd add a note.

[Hard]
03:11:942 (4) - Omg dat stream.
Fine to me.

Star~
Kamure
This beatmap really deserves the number of stars it has right now....

Sadly, i can't mod much in this map.. Or else I would have to go over-nazi....

Star!! and Kudosu Star!!!
Topic Starter
JauiPlaY
thank you guys :D
Rukario
Easy:
00:34:442 (1) - Short repeat sldiers with more than one repeat are hard for beginner players.

Call me back for a bubble.^^
Topic Starter
JauiPlaY
sure. :D
i'll submit it later.
Garven
And I'm back~

[General]
I'm hitting really early. And I suck at timing, so do you think you could find someone to double check the offset?

[Easy]
01:25:870 (1) - I found this to have a much cooler effect if you had this as a single note instead of a slider. Let me know what you think.
02:19:442 (1) - ^

[Normal+]
00:22:924 (5) - This would flow better if it was to the left of the 4 and 6 slider
01:00:692 (1,5) - Having these symmetrical would be so much nicer. ;)
01:11:942 (1) - Maybe angle this slider a little lower so you have the room to make the curves on 01:13:013 (3) - a little smoother so it doesn't have those sharp creases in the elbows?
01:27:210 (1) - Eeeh, even with the Normal+ on there, it still feels a bit beyond this level of difficulty. Might be better to end the spinner at 01:27:478 -
02:20:781 (1) - ^
Honestly, the only elements here that really justify the + in the difficulty name are those notes after the spinners, and they are easily remedied. Rename this to Normal.

[Hard]
Nom
Topic Starter
JauiPlaY

Garven wrote:

SPOILER
And I'm back~

[General]
I'm hitting really early. And I suck at timing, so do you think you could find someone to double check the offset?i think it's fine...fixed.

[Easy]
01:25:870 (1) - I found this to have a much cooler effect if you had this as a single note instead of a slider. Let me know what you think.i'm sorry but i do not like the empty part in beatmaps.
02:19:442 (1) - ^^

[Normal+]
00:22:924 (5) - This would flow better if it was to the left of the 4 and 6 sliderdone.
01:00:692 (1,5) - Having these symmetrical would be so much nicer. ;)i've tried my best to make it symmetrical.
01:11:942 (1) - Maybe angle this slider a little lower so you have the room to make the curves on 01:13:013 (3) - a little smoother so it doesn't have those sharp creases in the elbows?i'm not sure about what you want actually so i just tried to do something that i thought you want me to do.
01:27:210 (1) - Eeeh, even with the Normal+ on there, it still feels a bit beyond this level of difficulty. Might be better to end the spinner at 01:27:478 - imo it's fine.
02:20:781 (1) - ^^
Honestly, the only elements here that really justify the + in the difficulty name are those notes after the spinners, and they are easily remedied. Rename this to Normal.i don't think so...imo it may be hard for those beginner players.fixed.

[Hard]
Nom
thank you! :D if you think those things i replied in red words are really problems, tell me plz.
your modding is cool.
Rukario
Alright some mroe irc suggestions, no kudosu please.
Bubbled.
Topic Starter
JauiPlaY
thank you ruka > <
Alace
so many mods, i am scared
ranked
Hyguys
i love you. <3
Topic Starter
JauiPlaY

Alace wrote:

so many mods, i am scared
ranked
thx a lot alace!

Hyguys wrote:

i love you. <3
thank you for your love XD
Mashley
I love this song but WHY the touhou background? The song's about love, not flying girls shooting other flying girls. I can't understand what you were trying to do with the slowdown sliders, osu! is a rhythm game, not a guessing slider speed game. Also, the brige? 1/4 streams over gentle 1/2 guitar does not work ever.
ouranhshc

Mashley wrote:

I love this song but WHY the touhou background? The song's about love, not flying girls shooting other flying girls. I can't understand what you were trying to do with the slowdown sliders, osu! is a rhythm game, not a guessing slider speed game. Also, the brige? 1/4 streams over gentle 1/2 guitar does not work ever.
*looks for flying girl in BG* (I CAN"T FIND THE FLYING GIRL or bullets)
Let me see if i understand this, you don't like the map because it isn't mapped the way you interpret the song. therefore the map shouldn't be ranked?
m980
I think he hates it because it does not go with the song at all. It's as if it was mapped to a different song.

Maps should go with the song. If the map doesn't match the song, then it's just stupid.
Hamuko
the girl flying is Marisa, even though she isn't flying but that isn't the point.
Why a random touhou bg in a Owl City map?

And i feel the same about random slowdown sliders and the bridge.
NotShinta

ouranhshc wrote:

Let me see if i understand this, you don't like the map because it isn't mapped the way you interpret the song. therefore the map shouldn't be ranked?
Some 1/4s in the song are literally mapped to nothing. Slow it down to 25%, there's nothing there. That's hardly interpretation.
Hamuko
The streams at the guitar part are like "Hey this is the [Hard] dff, let's add streams so it's cool, even if the notes follow the silence."
ouranhshc
There are multiple ways to map a song. All because you don't like the way this is mapped, doesn't make the make this map a horrible map. Yes there are somethings in the map that i don't quite agree with, that doesn't mean that i think the map is a horrible map.

I'm guessing that if this wasn't an Owl City song, then you probably wouldn't have downloaded this map.
Honestly, what good does it do to try to pick apart maps in #modhelp in order to get those maps unranked?
The map was ranked how many days ago?
Hamuko
I agree that there are multiple ways to map a song, but the mapper should put notes according to the song itself, not randomly spam 1/4 streams at a 1/2 guitar bridge and slowing down sliders.
ouranhshc
those 1/4 streams aren't random, and i'm not going to sit here and pick out all the things wrong with a ranked map either. Its not right to do that.
Hamuko
If notes that follow the silence aren't random, i'll get a silent mp3 and make a stream map.
ouranhshc

Teta wrote:

If notes that follow the silence aren't random, i'll get a silent mp3 and make a stream map.
lol @ silence
ztrot
meh, I didn't have any problems playing this map the BG fits the songs lyrics and imo that is enough in my eyes, lets stop with the drama?
I will admit i didn't like the slider speed changes, but that was the mappers choice deal with it?
Topic Starter
JauiPlaY

ztrot wrote:

meh, I didn't have any problems playing this map the BG fits the songs lyrics and imo that is enough in my eyes, lets stop with the drama?
I will admit i didn't like the slider speed changes, but that was the mappers choice deal with it?
Thank you for your understanding.

The next time i'll try my best to avoid my map become a slider speed guessing game or something like that. But this time, come on, i guess there are people who love the game and do not take those thing you've talking as a problem. Since the map has been ranked nearly 2 weeks, maybe you can know something from the user rating.

If you really do not like the map, i think the best way you show me is to give it an 1 point vote. That's enough.

I do not wanna conflict with anyone, i just say what i wanna say.
Also, the best thing for me is that someone play my map and tell me what they think about it. That means they like it and thought the map could be better.
So thank you guys.
RandomJibberish

JauiPlaY wrote:

maybe you can know something from the user rating.
lol
Mismagius
the fuck

bitching in some maps with a reason are ok, but why the hell do you guys have to complain in every chinese map, geez

the map is fine, I don't like the BG choice, but it's good.
NatsumeRin
for the "random 1/4s"
if only put notes when there's vocal
or if only put notes when there's drum
blablabla

then we probably won't get more fun maps. mappers could use his/her creativity to "add" sth to the song, you could say it's good or bad based on your own feeling, but some comments like random or other bitching words should be treated seriously.
RandomJibberish
By that logic you could paste any "good" map over any song and it'd work exactly the same. The aim of a map should be to match up to the song as closely as possible since that's what the map's based off. These streams, as an example, don't even fit the mood of the song let alone anything in the song itself - It isn't exactly energetic.
Mismagius

RandomJibberish wrote:

By that logic you could paste any "good" map over any song and it'd work exactly the same.
http://osu.ppy.sh/s/23058

?
Sakura

ztrot wrote:

meh, I didn't have any problems playing this map the BG fits the songs lyrics and imo that is enough in my eyes, lets stop with the drama?
I will admit i didn't like the slider speed changes, but that was the mappers choice deal with it?
Maps overmapped / mapped to silence or whatever, so what, just let it go and move on, no need to bring the drama here.
Although i do agree that this shouldnt have been the way it was mapped, just stop posting already before this gets locked.
Jarby

Blue Dragon wrote:

bitching in some maps with a reason are ok, but why the hell do you guys have to complain in every chinese map, geez
Yes, we have a dedicated team diligently working to examine every map from a Chinese user to completely our task of aggravating them into submission and leaving osu! forever. Honestly, I don't think you understand the weight of your words here. Making a pass to create an "us and them" attitude is completely irrelevant to the discussion and is going to do nothing but damage.
eveless
bye bye drama
Mismagius

Jarby wrote:

Yes, we have a dedicated team diligently working to examine every map from a Chinese user to completely our task of aggravating them into submission and leaving osu! forever
it really looks that this is true
Jarby

Blue Dragon wrote:

Jarby wrote:

Yes, we have a dedicated team diligently working to examine every map from a Chinese user to completely our task of aggravating them into submission and leaving osu! forever
it really looks that this is true
That's only because you want to see it this way. I firmly believe in that. Furthermore, if you ignore the concept itself, the discussion itself is valid, so there is technically no harm done in this case in my eyes.
Alace
pointless
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