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posted
Updated!
posted
hai there. m4m from your queue

[Moody's Easy]
00:02:414 (2) - since your bpm changed this should be nc
00:17:414 (5) - nc
00:22:995 (1) - move it up so the flow is the same as the flow from 00:21:600 (2,3) - or make the flow from 2,3 horizontal

[Normal]
00:11:833 (3,1) - could do this blanket better
00:25:786 (1) - move to x: 392 y: 268 for a better triangle

[Hard]
00:11:658 (3,1) - make this flow better, move 1 up and angle it downwards a little more
00:17:065 (1,2) - swap nc
00:22:647 (1,2) - ^

[Insane]
clean

[Another]
00:04:333 (2,3,4,5) - i don't understand why you've done this here but there's probably a good reason. i legit can't play these tho so maybe if others point it out you should consider changing it to a triplet
00:17:065 (1,2,3,4,5,6) - maybe you should try something like 00:13:926 (1,2,3,4) - for the volumes

[DS' Lunatic]
00:15:321 (3,4,5,6) - you should allow these to jump back and forth, with the flow being linear and having low ds it makes it really difficult and anticlimatic to play
00:26:484 (4,5) - shouldn't ignore the triplet here

[Drunken]
same story with triplets mentioned in another
00:07:647 (1,2,3,4,1,2,3,4,1,2,3,4) - why increase then reduce DS here? i think its ok to keep increasing it

gl with rank!
posted

Pentori wrote:

hai there. m4m from your queue

[Normal]
00:11:833 (3,1) - could do this blanket better sure, tried
00:25:786 (1) - move to x: 392 y: 268 for a better triangle Moved.

[Hard]
00:11:658 (3,1) - make this flow better, move 1 up and angle it downwards a little more Changed
00:17:065 (1,2) - swap nc Sure
00:22:647 (1,2) - ^ Sure

[Insane]
clean nice

[Another]
00:04:333 (2,3,4,5) - i don't understand why you've done this here but there's probably a good reason. i legit can't play these tho so maybe if others point it out you should consider changing it to a triplet Because it isn't a triplet, is a 1/6 stream so..
00:17:065 (1,2,3,4,5,6) - maybe you should try something like 00:13:926 (1,2,3,4) - for the volumes cannot due consitency

[Drunken]
same story with triplets mentioned in another same answer, as the hardest diff I think this can keep it
00:07:647 (1,2,3,4,1,2,3,4,1,2,3,4) - why increase then reduce DS here? i think its ok to keep increasing it Fixed.

gl with rank! Thanks!
Thanks you so much for it! :D
posted
Fixed all in Pentori's mod

No changes in Remilia_CO's mod

Thanks guys

http://puu.sh/oR6Dp/86b0da1e97.osu
posted
M4M from thine queue.

Oh boy, 28 sec :^). Swag me out.

00:06:251 (1,3) - Don't stack in easy
00:15:670 (2,4) - ^
00:22:298 (3,1) - Don't overlap either
00:02:414 (1,2,3) - Unpredictable. Make a kick slider.
00:01:369 (1) - Timing change is too weird for Normal. Make the slider velocity similar to the rest or consider not mapping this beginning part at all.
00:04:856 (1) - NC off
00:08:693 (4,1) - Move these farther apart
00:11:833 (3,1) - Blanket better
00:02:414 (1,2,3) - Unpredictable. Make it a kick slider.
00:04:856 (1,2) - Consider making this a slider
00:04:333 (2,3,4,5,1,2) - Flow is not very good. I would consider curving it more to form a rainbow shape.
00:10:263 (5,1,2) - ^
00:12:530 (3,4) - Too far apart for hard
00:13:926 (1) - Consider making the first beat clickable, then a slider with a single kick stacked underneath
00:17:414 (1,2) - Would fit better as four single notes
00:18:809 (1,2,3,1,2,3) - Horrible and unpredictable stack for Hard. Spread them out.
00:22:647 (4,1,2) - Make single notes
00:24:391 (1,2,3,1,2,3) - Don't stack
00:10:786 (3,1) - Make a better blanket
00:10:786 (3,2) - Stack doesn't play too well
00:18:112 (1,2) - Blanket
00:23:693 (1,2) - ^
00:22:647 (1,2,3,4,5,6,1,2) - I would consider not copy and pasting
00:26:484 (1,2,3,4) - Align these
Less copy and paste, more originality plz
00:13:228 (1,2,3,4,1,2,3,4,1,2,3,4) - Change up the flow of the stream
00:14:623 (1,2,3,4,5,6,7) - This is soooo unecessary. It's an Another difficulty, don't make the rhythm so weird. Just increase the jumps to increase difficulty rating
00:17:763 (5,1) - Blanket
00:17:065 (1,2,3,4,5,6) - Unnecessary
00:24:740 (1) - This goes slightly off screen
00:26:484 (4,5) - Map the triplet
00:09:042 (1,2,3,4,1,2,3,4,5,6) - Did you just copy and paste from your Another? Seriously?
This Difficulty is totally unnecessary, especially since you copy and pasted the pattern almost completely from your Another difficulty. I suggest a complete remap with better patterns and better flow.


Good luck!
posted

Kami-senpai wrote:

M4M from thine queue.

Oh boy, 28 sec :^). Swag me out.


00:02:414 (1,2,3) - Unpredictable. Make a kick slider. I think is pretty predictable, also with an Easy, I can allow this Changed Anyways.
00:01:369 (1) - Timing change is too weird for Normal. Make the slider velocity similar to the rest or consider not mapping this beginning part at all. Sure
00:04:856 (1) - NC off Ok
00:08:693 (4,1) - Move these farther apart Ok
00:11:833 (3,1) - Blanket better Ok
00:02:414 (1,2,3) - Unpredictable. Make it a kick slider. It's a hard
00:04:856 (1,2) - Consider making this a slider no ty
00:04:333 (2,3,4,5,1,2) - Flow is not very good. I would consider curving it more to form a rainbow shape. I like the straight line
00:10:263 (5,1,2) - ^ ^
00:12:530 (3,4) - Too far apart for hard I Don't think so that is a know'd pattern
00:13:926 (1) - Consider making the first beat clickable, then a slider with a single kick stacked underneath k
00:17:414 (1,2) - Would fit better as four single notes yeah but hard
00:18:809 (1,2,3,1,2,3) - Horrible and unpredictable stack for Hard. Spread them out. It's a challenge for the players :3
00:22:647 (4,1,2) - Make single notes :3
00:24:391 (1,2,3,1,2,3) - Don't stack :3
00:10:786 (3,1) - Make a better blanket tried to
00:10:786 (3,2) - Stack doesn't play too well looks maybe but I like it
00:18:112 (1,2) - Blanket it's with 00:17:414 (3) -
00:23:693 (1,2) - ^ same
00:22:647 (1,2,3,4,5,6,1,2) - I would consider not copy and pasting it's not exactly the same
00:26:484 (1,2,3,4) - Align these no ty
Less copy and paste, more originality plz OWN STYLE BRO, not really but I preffer than OVERMAP
00:13:228 (1,2,3,4,1,2,3,4,1,2,3,4) - Change up the flow of the stream ?
00:14:623 (1,2,3,4,5,6,7) - This is soooo unecessary. It's an Another difficulty, don't make the rhythm so weird. Just increase the jumps to increase difficulty rating I just wanted to make it funny, and for me, as me, is funny
00:17:763 (5,1) - Blanket It's already blanket
00:17:065 (1,2,3,4,5,6) - Unnecessary If the Red guys get mad cuz this, I surely will change to simple circles
00:09:042 (1,2,3,4,1,2,3,4,5,6) - Did you just copy and paste from your Another? Seriously? https://www.youtube.com/watch?v=FfejF0nM1U0
This Difficulty is totally unnecessary, especially since you copy and pasted the pattern almost completely from your Another difficulty. I suggest a complete remap with better patterns and better flow. Thanks for suggest it! :D no.


Good luck! Thanks!
Thanks you so much! Sorry for the incovenience of being late!
posted
I like this song~! From your M4M queue :)

[Drunken]
  1. Raise OD and HP?
  2. Why not map out the 1/6th quad before the first slider?
  3. 00:08:605 (4,1) - Better blanket.
  4. 00:15:670 (4) - The "bud-du-duh" noise thats on the red and blue tick ( 00:15:844 and 00:15:931 ) should be mapped out in my opinion. Its really catches your ear. If nothing else, end the slider on the red tick, silence it, and then map the blue tick?
  5. 00:21:251 (4) - ^
  6. Solid diff.


[DS' Lunatic]
  1. Raise AR to 9.3?
  2. Why Lunatic as the diffname...? Wouldn't Extra, Expert, Extreme, something like that be more fitting?
  3. 00:13:228 (1,2,3,4,1,2,3,4,1) - Why have a stream jump here but not earlier? They're the same noises.
  4. Not a fan of this kiai at all, I don't really even know where to start. I think the easiest thing is I'll pick out parts that seem completely out of place to me and explain why I think they should be changed.
  5. 00:15:321 (3,4,5,6) - Why not map these as sliders as well? And if you want the circle rhythm why this particular movement? Its like a weird stop-n-go thing that just feels awkward to play.
  6. 00:16:019 (1,2,1,2,1,2) - Why the back and forths here? Why didn't you just do something similar to the previous combo? Also, why did you decide to skip 00:15:931 ?
  7. 00:17:763 (3,4,1) - I don't understand why this is such an obtuse angle. It feels awkward to play no matter how I look at it. Why don't you move 3 downwards, 4 kind of behind 00:17:414 (2) - and CTRL+G 00:18:112 (1) - to make a sort of zig-zag pattern? I feel like that'd play way better.
  8. This diff just felt really awkward to play, I don't get any of your choices in the kiai.


[Another]
  1. OD 7.5?
  2. 00:26:658 (2,3,4,5,6) - Why not do this kind of like how you did 00:09:914 (2,3,4,5,6) - ?
  3. My favorite diff of the set, its quite good.


[Insane]
  1. 00:10:786 (3,1) - Better blanket?
  2. 00:27:530 (3,1) - ^


[Hard]
  1. 00:16:019 (1,2,3,4) - All of these could blanket the other a bit better.
  2. 00:19:507 (1,2,3,1) - Even though this makes sense rhythmically/spacing, it may be confusing for newer players.
  3. 00:25:088 (1,2,3,1) - ^


[Normal]
  1. 00:03:460 (1,2) - 2 is undersnapped, it should be closer to 1.0 DS
  2. 00:04:158 (2,3,4) - These should be equally spaced on a normal.


[Moody's Easy]
  1. 00:22:995 (1,2,3) - Distance spacing is messed up.


The lunatic is definitely the weakest diff. I don't think it can be ranked with Lunatic in its current state imo.
posted

Cryptic wrote:

I like this song~! From your M4M queue :)

[Drunken]
  1. Raise OD and HP? sure
  2. Why not map out the 1/6th quad before the first slider? Why not. Added.
  3. 00:08:605 (4,1) - Better blanket. tried
  4. 00:15:670 (4) - The "bud-du-duh" noise thats on the red and blue tick ( 00:15:844 and 00:15:931 ) should be mapped out in my opinion. Its really catches your ear. If nothing else, end the slider on the red tick, silence it, and then map the blue tick? Would kill the esence
  5. 00:21:251 (4) - ^
  6. Solid diff. ty


[Another]
  1. OD 7.5? ok
  2. 00:26:658 (2,3,4,5,6) - Why not do this kind of like how you did 00:09:914 (2,3,4,5,6) - ? I cannot just put the same pattern in the same diff in a too short map
  3. My favorite diff of the set, its quite good. :D


[Insane]
  1. 00:10:786 (3,1) - Better blanket? I think that is the most for me
  2. 00:27:530 (3,1) - ^ ^


[Hard]
  1. 00:16:019 (1,2,3,4) - All of these could blanket the other a bit better. better at blanket, I like how it flows
  2. 00:19:507 (1,2,3,1) - Even though this makes sense rhythmically/spacing, it may be confusing for newer players. I know, but since there is a normal and easy, this will be the "hard" part for "non-new" players.
  3. 00:25:088 (1,2,3,1) - ^ ^


[Normal]
  1. 00:03:460 (1,2) - 2 is undersnapped, it should be closer to 1.0 DS Fixed.
  2. 00:04:158 (2,3,4) - These should be equally spaced on a normal. Fixed.



The lunatic is definitely the weakest diff. I don't think it can be ranked with Lunatic in its current state imo.
Thanks you so much for the mod! :D Waiting the GD 8-) Very helpful!
posted
@Kami-senpai: No changes but thanks for mod

@Cryptic: Fixed the spacing, thanks

http://puu.sh/pnhjI/c14f0c9de3.osu
posted
Hi I'm Darksonic now, I have permissions :v

Kami-senpai wrote:

00:24:740 (1) - This goes slightly off screen Fixed
00:26:484 (4,5) - Map the triplet Cannot cuz consistency

Cryptic wrote:

[DS' Lunatic]
  1. Raise AR to 9.3? k
  2. Why Lunatic as the diffname...? Wouldn't Extra, Expert, Extreme, something like that be more fitting? Extra
  3. 00:13:228 (1,2,3,4,1,2,3,4,1) - Why have a stream jump here but not earlier? They're the same noises. Cuz there is the stream and not aerlier
  4. Not a fan of this kiai at all, I don't really even know where to start. I think the easiest thing is I'll pick out parts that seem completely out of place to me and explain why I think they should be changed.
  5. 00:15:321 (3,4,5,6) - Why not map these as sliders as well? And if you want the circle rhythm why this particular movement? Its like a weird stop-n-go thing that just feels awkward to play.
  6. 00:16:019 (1,2,1,2,1,2) - Why the back and forths here? Why didn't you just do something similar to the previous combo? Also, why did you decide to skip 00:15:931 ? And why not, also there is no sound where you're saying.
  7. 00:17:763 (3,4,1) - I don't understand why this is such an obtuse angle. It feels awkward to play no matter how I look at it. Why don't you move 3 downwards, 4 kind of behind 00:17:414 (2) - and CTRL+G 00:18:112 (1) - to make a sort of zig-zag pattern? I feel like that'd play way better.
  8. This diff just felt really awkward to play, I don't get any of your choices in the kiai. Well, that's subjetive, DS Enjoys jumps



The lunatic is definitely the weakest diff. I don't think it can be ranked with Lunatic in its current state imo. Subjetivity
posted
hey~

Easy
  1. 00:13:228 (2) - feels a bit weird when the tail direction to up. maybe just make it direct toward (3) https://osu.ppy.sh/ss/5383979
  2. 00:22:298 (3,1) - this kind overlap in easy diff is not really good imo, it's readable but still just be safe


Normal
  1. 00:00:321 (1,2) - idk why this is because placement or rhythm but already 3x try it's always got 100 lol maybe just delete (2) and make (1) reverse slider or something else
  2. 00:10:437 (3) - I guess it should be mirrored (ctrl+h) for direct toward into (4). make a flow more nicer..


Hard
  1. 00:02:414 (1,2,3) - somehow feels uncomfortable when click those.. maybe make it into a reverse slider or larger spacing or unstack like in insane :v
  2. 00:03:809 (2,1) - ctrl+g this? maybe you wanna same with 00:09:391 (2,1) - but the feeling is not same imo not really comfortable to click when gameplay in here 8(
  3. 00:20:205 (1) - add finish on beginning like you did at 00:25:786 (1) -


Insane
  1. 00:06:949 (3) - I guess clap sound should in next slider's head
  2. 00:20:205 (1) - add finish on head
  3. not really understand the purpose for some comboing.. i feel some nc no needed like at 00:05:728 (1) - 00:11:309 (1) - 00:19:158 (1) - 00:24:740 (1) - I see it's consistent but just for gameplay it's unnecessary imo '-')


Another
  1. 00:04:333 (2,3,4,5) - rotate them some degree like this?
  2. 00:06:600 (2) - ctrl+g this more comfortable when cursor reach it imo.. also in 00:06:949 (3) - too
  3. 00:20:205 (1) - add finish on head
  4. 00:25:612 (4) - the flow is a bit meh.. maybe ctrl+g or something


DS' Extra
  1. 00:04:333 (2) - play a bit weird since the end direction is toward down and the reverse feels too much lol maybe just making it simple 1/4 so it's gonna be https://osu.ppy.sh/ss/5384193 or if you don't want at least.. rotate it a bit up
  2. 00:15:321 (3,4,5,6) - just spacing it like 00:20:902 (3,4,5,6) - really it's break the flow imo :''
  3. 00:20:205 (1) - add finish on head


Drunken
  1. not really gud to mod extra.. i swear >.>
  2. 00:09:391 (3) - guess the placement should be exchanged w/ 00:09:740 (1) - or 00:09:565 (4) - actually the main problem for me is the direction from (2) to (3) in here lol too near
  3. 00:20:205 (1) - add finish on head


Not much to say in here lol 30s..
also sorry for lame joke in your queue, not in mood to making joke at that moment

Good luck!
posted

Yasora wrote:

hey~

Normal
  1. 00:00:321 (1,2) - idk why this is because placement or rhythm but already 3x try it's always got 100 lol maybe just delete (2) and make (1) reverse slider or something else I think it's ok since there is an easy
  2. 00:10:437 (3) - I guess it should be mirrored (ctrl+h) for direct toward into (4). make a flow more nicer.. Done


Hard
  1. 00:02:414 (1,2,3) - somehow feels uncomfortable when click those.. maybe make it into a reverse slider or larger spacing or unstack like in insane :v I like how it plays :C
  2. 00:03:809 (2,1) - ctrl+g this? maybe you wanna same with 00:09:391 (2,1) - but the feeling is not same imo not really comfortable to click when gameplay in here 8( I like how it plays :C
  3. 00:20:205 (1) - add finish on beginning like you did at 00:25:786 (1) - ok


Insane
  1. 00:06:949 (3) - I guess clap sound should in next slider's head ok
  2. 00:20:205 (1) - add finish on head ok
  3. not really understand the purpose for some comboing.. i feel some nc no needed like at 00:05:728 (1) - 00:11:309 (1) - 00:19:158 (1) - 00:24:740 (1) - I see it's consistent but just for gameplay it's unnecessary imo '-')


Another
  1. 00:04:333 (2,3,4,5) - rotate them some degree like this? ok
  2. 00:06:600 (2) - ctrl+g this more comfortable when cursor reach it imo.. also in 00:06:949 (3) - too sure
  3. 00:20:205 (1) - add finish on head ok
  4. 00:25:612 (4) - the flow is a bit meh.. maybe ctrl+g or something ok


DS' Extra
  1. 00:04:333 (2) - play a bit weird since the end direction is toward down and the reverse feels too much lol maybe just making it simple 1/4 so it's gonna be https://osu.ppy.sh/ss/5384193 or if you don't want at least.. rotate it a bit up
  2. 00:15:321 (3,4,5,6) - just spacing it like 00:20:902 (3,4,5,6) - really it's break the flow imo :'' Fixed.
  3. 00:20:205 (1) - add finish on head


Drunken
  1. not really gud to mod extra.. i swear >.>
  2. 00:09:391 (3) - guess the placement should be exchanged w/ 00:09:740 (1) - or 00:09:565 (4) - actually the main problem for me is the direction from (2) to (3) in here lol too near I think the space is ok
  3. 00:20:205 (1) - add finish on head Added.


Not much to say in here lol 30s.. 8-)
also sorry for lame joke in your queue, not in mood to making joke at that moment It's ok tho, Hope you'll better get soon

Good luck! Thanks you!
posted
Hi M4M reply from your queue o/

I totally said I was gonna mod your map yesterday oops

General

  1. Something about your hitsounds with possible delay: http://puu.sh/psIWx/63ad066fd4.png

Moody's Easy

  1. The fact that all the object edges overlap each other irks me a little bit, Maybe change DS to 1,1? I don't think this impacts gameplay all that much and overall looks nicer imo.

Normal

  1. 00:07:995 (2,3,4,1) - maybe place the 3 circles so the slider stacks with 00:06:251 (1) - 's sliderend

Hard

  1. 00:22:647 (4) - Sounds better music-wise if this was 2 circles, but not necessary imo, since it plays well anyway.

Insane

  1. 00:02:414 (1,2,3) - not a perfect triangle, which makes the spacing between 00:03:111 (3,1) - shorter than 00:02:414 (1,2) - .

Another

  1. 00:07:647 (1,1) - Make these stack?
  2. 00:19:856 (3,4,1) - Not quite the same distance, but might have been intentional.

DS's Extra

  1. 00:01:369 (1,1) - This is honestly quite confusing when this spacing is longer than 00:02:414 (1,1) - but you have to hit the note earlier.
  2. 00:26:484 (4,5,1,2) - Doesn't follow the music that much. How about this instead:

Drunken

  1. 00:01:369 (1,1,2) - same story as DS's Extra


Good Luck~
posted
@Yasora: Fixed all, thanks

@Kaitjuh: I don't think is necessary to increase the spacing, 1.0x is perfect for a Easy

Thanks guys

http://puu.sh/psLDq/5e35ac0c28.osu
posted

Kaitjuh wrote:

Hi M4M reply from your queue o/ o/

I totally said I was gonna mod your map yesterday oops don't worry about that ;3

General

  1. Something about your hitsounds with possible delay: http://puu.sh/psIWx/63ad066fd4.png Oh.. Will cheek it later with a program

Normal

  1. 00:07:995 (2,3,4,1) - maybe place the 3 circles so the slider stacks with 00:06:251 (1) - 's sliderend can't do it at all

Hard

  1. 00:22:647 (4) - Sounds better music-wise if this was 2 circles, but not necessary imo, since it plays well anyway. Yeah, I don't want to make that hard so..

Insane

  1. 00:02:414 (1,2,3) - not a perfect triangle, which makes the spacing between 00:03:111 (3,1) - shorter than 00:02:414 (1,2) - . Fixed.

Another

  1. 00:07:647 (1,1) - Make these stack? How I can in a stream
  2. 00:19:856 (3,4,1) - Not quite the same distance, but might have been intentional. Yeah for sure

DS's Extra

  1. 00:01:369 (1,1) - This is honestly quite confusing when this spacing is longer than 00:02:414 (1,1) - but you have to hit the note earlier. Not at all, but Fixed a little
  2. 00:26:484 (4,5,1,2) - Doesn't follow the music that much. How about this instead: Looks nice, but I preffer the originaly of DS

Drunken

  1. 00:01:369 (1,1,2) - same story as DS's Extra About the velocity? It's ok IMO


Good Luck~ Thanks you!
Thanks you! very appreciated! :D
posted

Kaitjuh wrote:

:(
Repost for kudosus, :C Dunno how I missed it
posted
DJ EBAN!!
DDDDDDJJJJJJ EEEBBBAAANNN
TUTUTUTUTUTUTUTUTUTUTUTUTUTUTUTU


rank this map please
posted

NeiroYT wrote:

DJ EBAN!!
DDDDDDJJJJJJ EEEBBBAAANNN
TUTUTUTUTUTUTUTUTUTUTUTUTUTUTUTU


rank this map please
I'm trying! :(
posted
1/6 stream with 172 bpm is too hard
can u make 1/4 here?

↓↓↓↓↓↓↓
[Drunken] 00:00:111 (1,2,3)
[Another & Drunken] 00:04:333 (2,3,4,5)
[Another & Drunken] 00:09:914 (2,3,4,5)
[Another & Drunken] 00:26:658 (2,3,4,5)

And why combo colours is green and blue?
posted

NeiroYT wrote:

1/6 stream with 172 bpm is too hard
can u make 1/4 here?
I can't since, those 1/6 streams are the one who makes the gap between the insane and the another, right? It's easy if you are fast enought to make them, right?
↓↓↓↓↓↓↓
[Drunken] 00:00:111 (1,2,3)
[Another & Drunken] 00:04:333 (2,3,4,5)
[Another & Drunken] 00:09:914 (2,3,4,5)
[Another & Drunken] 00:26:658 (2,3,4,5)

And why combo colours is green and blue?
IMO Those ones were the best to match with the BG and vid
No changes but thanks for the mod! :D
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