i have experience gameplay lag after i update(update that contains replay speed of .5x). and memory usage is 200+ at initial instead of 100+mb.
um...I can say that is normal when you play it turns like that too o3ozinckingeye wrote:
i have experience gameplay lag after i update(update that contains replay speed of .5x). and memory usage is 200+ at initial instead of 100+mb.
Lower your resolution and play windowed I manage to replicate that kind of problem but playing on windowed mode with 800x600 solved minesstocd wrote:
I guess I'll have to just live with the lag. I have 8gbs of RAM and it gets nowhere close to maxing out at any point in osu!.
I have the same lag :<Payaya wrote:
My Osu! starts lagging as soon as there are sliders in the beatmap but as long as there are only hitcircles it works perfectly fine. Also the menu and the audio are not lagging at all. I didn't have any problems with Osu! around 3 days ago but I updated it now so could that be the reason for my problems??
I restarted my laptop afterwards and didn't change any settings at all before the lags started. It's on DirectX with 120fps and Low-End-PC.
I tried changing to OpenGL and a lower fps rate but that didn't help either
Ever since the last update to Osu! my game has been getting long sputters of lag, and for the life of me I cannot seem to find out why. I have the same problem, but it starts in the menu and is present throughout my game, regardless of sliders or song selections or the options menu, it lags on them all. My settings have been perfectly fine up until now, so that leads me to believe it is something added to the game.Payaya wrote:
My Osu! starts lagging as soon as there are sliders in the beatmap but as long as there are only hitcircles it works perfectly fine. Also the menu and the audio are not lagging at all. I didn't have any problems with Osu! around 3 days ago but I updated it now so could that be the reason for my problems??
I restarted my laptop afterwards and didn't change any settings at all before the lags started. It's on DirectX with 120fps and Low-End-PC.
I tried changing to OpenGL and a lower fps rate but that didn't help either
Gamebooster is pretty much helpful but sometimes not requiredS v p e r wrote:
I found a program wich optimizes the computer to play games. It also closes useless processes to reduce CPU usage, among other things.
More info and download here. Note that you will need an account to use it.
never encountered anything like this before but its either on the skin or the vramZlofZ wrote:
what can be the cause for this?
it happens when maximizing the gamewindow or playing maps in osu! standard mode.
taiko, CtB and mania are fine.
the cause might be very poor Graphics, ram and cpu since this is on a Asus VivoTab smart me400c which runs full x86 win8
its a intel atom 1,8 Ghz (might be dualcore) and 2gb RAM, it says that is has a maximum of 725mb grafics ram and i dont know the coreclock
i'd like o know what's wrong if it isnt cause of the performance
you could try to disable the video, storyboard and beatmap skin? Also in options you can try disabling some of the settings for details settings.aliciasimoned wrote:
Every time I go to play a beatmap on osu!, my game is lagging a whole lot! What do I do about this?
I can't beleieve how well this worked. Hands downWinshley wrote:
Hmm, there's no problems to your drivers. Try disabling Windows Aero (use basic theme instead).
billy96 wrote:
So, i basically removed the major lag from my PC by using OpenGL. There are still some minor lag, but they are tolerable. I highly recommend you to switch to OpenGL first if you experience any huge lag.
I'm still waiting for that OpenGL osu! peppy
Kert wrote:
Probably I should repost hereI always have a HUGE lag spike when the online scoreboard appears (after loading) when I'm already playing the map..
My only workaround is to switch to a local one.. Or sometimes I'm lucky and scoreboard loads fast, before notes appear
Can some optimization be made on this?