<3sukiNathan wrote:
好き
<3sukiNathan wrote:
好き
of course ;3Depths wrote:
wow cute bg, this must be ranked
wMeg wrote:
ここは遊び場じゃねえ!
thank you for modding!HootOwlStar wrote:
As requested.
[Extra]sorry for short mod. and good luck
- 00:01:670 (1,2,3,4) - imo 00:07:156 (1,2,3,4) - is better in emphasizing music since reversing motion doesn't really help here i think it doesn't need to change, keep
- 00:16:241 (6,7,8) - either stacking them at position of 00:16:413 (8) - or making them as a linear one instead of curve since it is reaally untidy thr it makes flow, keep
- 00:58:070 (4,5) - https://osu.ppy.sh/ss/5037059 ok
- 01:18:813 (2) - separate them int o 2 circles is better in clicking sense tbh ok
- 02:14:613 (2) - move to around x:108 y:68? i changed like it
- 02:18:641 (7,1) - separate them a little since they are like almost crashing together imo ok
- 04:07:156 (1,2,3) - doesnt flow well. what about making (2) like https://osu.ppy.sh/ss/5037103? this pattern is specific style of this map, keep
- 04:23:956 (2) - better unstack imo since it kind of like destruct the motion ok
thank you for modding!Haruto wrote:
yo meg, as requested
[General][Storyboard]
- Maybe add DnB or EDM to the tags? since this is a remix anyway ok
- Why not change the diff name to Jewelry instead ww
[Jewelry Box]
- You know, instead using SB/Black you can Fade out Backgrounds like, become blackish tho :/ consider to remove SB/Black and Fade the Background manually
- 00:44:184 - i think the fade out here are too early, maybe make it slowly fade on 00:43:670 - ?
- Highlight from 00:49:327 - 00:49:413 - are a bit out of place imo. This can cause a DQ tho
- 00:55:841 - you didnt fade SB/Black slowly here as i pointed out before ;_;.
- 03:33:041 - highlight here are a bit out of place too
- 03:56:184 - the SB loads really huge here, you placed 2 rings and highlights. consider to reduce these stuff, might be unrankable i guess
- 04:19:499 - 04:23:613 - SB loads really huge too here x__x
Ok, your SB is kinda confusing for me xD too many Files of SB/Black which makes me confused when modding the sb ;_;Feedback : Really Awesome map and SB, not really structured style but so flowy and plays really nice. Rank this please!
- 00:00:299 (1) - nazi, the curve here can be better imo ok
- 00:19:327 (7,8,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - meg so illuminati ww :33
- 00:22:756 (3) - do you know what is claustrophobia? this slider looks like a claustrophobia map means it doesnt have any space/room left. consider to stretch sliders like this but uh just my personal preference anyway www the sliders are style on this map. i don't change
- 00:26:356 - make something clickable here maybe? keep
- 00:27:384 - why not add a circle here? kinda weird to ignore this beat imo i wanna make a different rhythm for avoiding to feel boring. so i put it
- 01:17:784 (5,1) - hmm the spacing, this feels really weird and kinda , unreadable imo. players are focusing on 01:17:270 (2,3,4,5) - and then you suddenly put a cirlce below 01:17:441 (3) - and NC'ed the circle which is kinda, yea weird. i think the note here needs an emphasis more i asked many palyers to testplay. but they didn't confused so no problem xd
- 01:35:613 (1,2) - nazi, blanket ww ok
- 02:40:927 (2) - i think the wave can be better imo ok
- 02:45:727 (2) - claustrophobia slider, like no more space or room left same as above
- 03:00:813 (1) - i think there's no sound on 03:00:899 - , overmapped maybe? or just convert this slider into 1/2 notes ok
- 03:33:899 (1,2) - nazi stack ww ok
- 03:42:984 (5) - why sudden claustrophobia slider? same as above
- 04:00:641 (3,1) - nazi blanket www ok
- 04:01:499 (3,1) - the spacing feels a bit large imo, players still focuses on 04:01:327 (2,3) - meanwhile you added a note with NC. that is suprising tho xD i've miss stuff when playing here lol this is last Kiai time. so i made hard a bit
- 04:17:784 (1,1) - blanket www ok
- 04:46:070 (4,5,6) - why 04:46:413 (5,6) - isnt used the same slider like 04:46:070 (4) - ? make it consistent would be nice imo ww same as above
- 04:55:327 (1,2,3) - triangle could be better imo DDD ok
[]
Thats all i guess, kinda useless mod cuz the map is already nice as it is imo ;w;
Good Luck Meg (」・ω・)」
こういう使い方するんですね~勉強になった・・・Patchouli wrote:
待たせたな!
とりあえず54行目ですがeasing入れたほうが綺麗かなー?って思いました。表示時間が少し長めに取られてるのでeasing1で
Sprite,Background,Centre,"BG1.jpg",320,240
F,0,90813,91841,1,0
S,1,90813,91841,0.644,1
F,0,112756,113784,1,0
S,0,112756,113784,0.644,1
F,0,263613,264641,1,0
S,0,263613,264641,0.644,1
素材とかはチェックしてないですスペアナ演出が大変綺麗でした。
Homura- wrote:
01:19:499 (2) - うわ近ーッ! 見た目重視で01:18:813 (2,3) - の中間(x:68 y:217)あたりにしない? いいね
ほむらとシラサカコウメさんありがとうございます!Shirasaka Koume wrote:
[Jewelry Box]SBいいね∧(川ヮO)∧ やったぜ
- 00:58:070 (4,5) - ちょっと見にくいかも こんな感じでどうですか?https://osu.ppy.sh/ss/5474596 そのあとのボーカルと合わせてあるのでkeepで
- 01:10:756 (4,5,6) - Ctrl + Gの方がやりやすい気がします やりやすそうだけど今の流れの方が好きだからkeepで
- 01:30:470 (2) - NC? NC入れるとSBの変更がだるいww keepします。。
- 01:35:956 (2) - Ctrl + Gの方がやりやすい気がします おお、いいですね~
- 04:10:241 (2,3) - 重なってるのちょっと見づらかったのでこんな感じとかどうですか? https://osu.ppy.sh/ss/5474545 ぼくはこれがすき。
ok~ thanksBeatofIke wrote:
Posting here, so i don't forget...
Please don't graveyard o3o
うおおお天才 ありがとうございます!alacat wrote:
お中元Mod
[Jewelry Box]一応確認のためMetadataのリンクください どうぞ! http://youhardcore.web.fc2.com/release/022/
- 00:40:413 (3) - おそらくNCミス・・・? ホゲーッwww OKです
- 01:23:784 (4) - ここから01:23:441 (2,3) - の横の流れを意識して、スライダーをもう少し右に移動してみるのでどうでしょう?次の01:23:956 (1) - にも繋がると思います。 なるほど~ OKです
- 01:36:127 (3) - 若干上に移動して欲しい・・・! ちょっと動かした(違いがわからない)
- 01:48:813 (2) - ここ1/4より1/2のサークルでまとめたほうが叩いてて面白いと思う たしかに。 サークルにしました
- 02:12:299 (5) - 前半の00:19:499 - ここらへんにあわせてNew comboあってもいいかも 新たなNCを追加することによって俺のSB修正が生まれるのでキープというのは冗談ですが(あながち冗談じゃないけど) 00:19:499 (1) - はデザイン的な感じでNC入れてるだけであって切れ目で分けるために入れてるわけじゃないのでこっちには必要ないかなーというのがボクの考えです
- 04:18:899 (2,3,4) - ちょっと音取りすぎじゃない?(3)は聞こえたけど(2,4)が危うい・・・ はい(迫真)
- 04:24:127 (3) - 始点じゃなくて終点にwhistle? おっしゃるとおりです
sorry i couldn't change all.Ascendance wrote:
Sorry
Popping the bubble due to a SB image with dimensions that are too big.
Storyboardsome minor things in the map:
- SB\burst.png (1100x1100) is outside of the maximum allowed dimensions (640x1440 or 1920x480 for scrolling images) or (1366x768)
[Jewelry Box ]General
- 00:21:041 (2,3,4) - This being a triplet makes the next two patterns of 00:21:384 (1,2,3,1) - heavily inconsistent. The player is expecting these patterns to play like 00:21:041 (2,3,4) - , but they don't, and it can lead to some misreading. I would change 00:21:041 (2,3) - to a slider and use the same pattern as you did at 00:21:384 (1,2) - and 00:21:727 (3,1) - . it is not inconsistent. because i don't think no need to use same rhythms on same sounds. and i like this pattern. keep
- 00:27:299 (3) - Why not do a triplet instead? For consistency with your other rhythms. keeping same rhythm is bored for me. so i used this.
- 00:42:813 (1,2,3) - Some more spacing between these would be nice to give a more clear indication that they're 1/2 coming out of the stream. this pattern has been put in consideration of the gap between the previous sound.
- 01:23:784 - ctrl+g here for better flow out of 01:23:613 (3) - and into 01:23:956 (1) - ? no. i wanna keep direction of kick sliders.
- 02:09:041 (8) - ctrl+g here i think makes a better pattern than the double upwards facing sliders. umm keep. i don't have enough reason but i don't wanna change. sorry
- 02:10:241 (1,2) - why are these so close compared to 02:11:613 (1,2) - ??? these are symmetry patterns. and almost players haven't missed on here. i think no problem.
- 03:05:270 (3) - same as before with this downwards facing buzzslider ( same
- 03:12:127 - Maybe you could add a note here? Seems there could be room for something and you could form a triangle pattern with 03:11:956 (1,2) - . no
- 03:22:413 (1) - Missing repeat? No reason to remove it here i didn't make reverse deliberately. i think this rhythm is more fit with song.
- 03:44:699 - Also missing a note here, plus it avoids an awkward stack you have at 03:44:527 (4,5) - . why is this awkward lol i think this patterns are good in playing. keep
okay~
need a BN[C u r i] wrote:
wooo rank soon?
all things are not problem imo, looks you want to make DQ lolWorminators wrote:
01:50:013 (1,2,3,4,5,1,2,3,4,5,6,7,8,9) - Why break in the stream? I can clearly hear a note at 01:50:441 -
also if this get DQ, pls fix 00:10:070 (1,3) - for not being perfectly parallel ;w;
02:55:156 (1,2) - and that wrong blanket
04:09:727 (2,1) - and this one too
I didn't want to DQ it but I just don't want to see your map ranked with these problemsMeg wrote:
all things are not problem imo, looks you want to make DQ lolWorminators wrote:
01:50:013 (1,2,3,4,5,1,2,3,4,5,6,7,8,9) - Why break in the stream? I can clearly hear a note at 01:50:441 -
also if this get DQ, pls fix 00:10:070 (1,3) - for not being perfectly parallel ;w;
02:55:156 (1,2) - and that wrong blanket
04:09:727 (2,1) - and this one too
if it was overmapped, i would think it.
But thank you for checking
I didn't want to DQ it but I just don't want to see your map ranked with these problemsthat break in the stream makes flow of aim. and following vocal. at least, i can feel it
I wanna see the opinion of a BN/QAT about this
And those very minor things, at least every sliders were visible so I think it's okay imo xdWorminators wrote:
01:50:013 (1,2,3,4,5,1,2,3,4,5,6,7,8,9) - Why break in the stream? I can clearly hear a note at 01:50:441 - I think by making blank on 01:50:441 - can emphasize more from vocals
also if this get DQ, pls fix 00:10:070 (1,3) - for not being perfectly parallel ;w;
02:55:156 (1,2) - and that wrong blanket
04:09:727 (2,1) - and this one too
Hi, former BAT/BN here.Worminators wrote:
01:50:013 (1,2,3,4,5,1,2,3,4,5,6,7,8,9) - Why break in the stream? I can clearly hear a note at 01:50:441 -
also if this get DQ, pls fix 00:10:070 (1,3) - for not being perfectly parallel ;w;
02:55:156 (1,2) - and that wrong blanket
04:09:727 (2,1) - and this one too
I didn't want to DQ it but I just don't want to see your map ranked with these problems
I wanna see the opinion of a BN/QAT about this