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Kanako Itou - A.R.

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Total Posts
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Topic Starter
Rigeru_old
This beatmap was submitted using in-game submission on 2011年5月4日 at 19:21:55

Artist: Kanako Itou
Title: A.R.
Source: Steins;Gate
Tags: Nitroplus 5pb xbox360 MForever
BPM: 163
Filesize: 3714kb
Play Time: 01:37
Difficulties Available:
  1. Easy (1.42 stars, 69 notes)
  2. Hard (4.79 stars, 266 notes)
  3. MForever's Insane (4.88 stars, 288 notes)
  4. Normal (3.11 stars, 98 notes)
Download: Kanako Itou - A.R.
Information: Scores/Beatmap Listing
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Steins;Gate

add MForever's Insane and some fixed

please mod

12/8
Changed Artist name,
fixed Normal a little.
12/9
changed mp3 please redownload
12/14
add easy
12/26
some fix?add new BG
2011/1/8
Changed Artist name again lol
and some fix.
2011/2/6
some fixed
change offset
2011/5/4
Insane delete!
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and Thank you for a lot of stars.
swish
1st :!:
Rusty
nice map!
Khaos
☆~!
Rusty
SiLviA
nice~
cherrynight
楽しみにしてます:D
y u c a
頑張れヾ(*´∀`*)ノ゛
Rorry
fight
Thite
キタイ!
Suzully
good map :)
star~
Sharp
:o
Lettel
wi~
taNa_Coppola
good
hukudatti
nice
Urichan_old
Urichan_old
☆~
Kojoo_old
:)
GUBA_old
bbh
jnkinsu
good map :)
Sty1ish
:lol:
Lanttu
いとうかなこ~ (ノ・3・)ノ

[MForever's Insane]
00:50:529 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Why did you suddenly change the clap pattern to first beat? Not a mistake but it sounds weird to me.
01:19:977 (13) - Please new combo here?

[Insane]
00:31:572 (4) - I'm pretty sure that sliders like this are not rankable.
00:44:087 (1) - Again slider like this.
00:48:688 (6) - And again.
00:55:866 (1) - And again...
01:21:081 (4,5) - Yeah
01:24:394 (1,2) - Once again
01:32:860 (4,5) - lol. Also, stop kiai-time at this timing point

[Hard]
00:10:774 (5,6) - These sliders again.
00:24:394 (5) - New combo?
00:25:314 (8) - Aaaahhhh slider
00:27:707 (5) - This spacing is not nice.
00:31:204 (3) - ^
00:31:572 (1) - Slider.
00:35:069 (6) - New combo and spacing.
00:38:014 (8) - ^
00:44:087 (1) - Slider.
00:48:688 (6) - ^
00:52:001 (9) - New combo
00:59:363 (10) - ^
01:00:468 (6) - Slider. And spacing.
01:02:860 (4) - New combo
01:03:320 (1) - Delete new combo
01:12:615 (10) - New combo
01:17:032 (6,7) - Sliders.
01:18:504 (1,2) - ^
01:25:866 (7) - New combo
01:25:866 (7) - Remove kiai time at this timing point.

And you have many spacing problems with normal, check the whole difficulty with distance snap on, please. I'll give you a star when you fix those things~
lepidopodus
Took requset from #modreqs

Overall
- Well, basically spatial distance and timing difference needs to be proportion unless it's really insane.

Normal
- Spacing is too unstable for 'Normal'. And there are lots of jumps, hmm... Using distance snap would be better.
00:23:290 (4) - This kind of x0.5 slider is kinda confusing for 'Normal', as there are not much sliders are beginning part of the map. (a.k.a. this appears too early.) I couldn't decide it was x0.5 or other sliders are x2.0 until the middle part of the map.
00:37:646 (3,4,5) - Spacing is confusing if we think about this is 'Normal'. Distance between 3 to 4 and 4 to 5 is same, but beat placement isn't.
00:50:529 (1,1) - Uh... Remove new combo?
01:21:081 (6,7) - How about moving these two grid down?
01:27:155 (1) - Confusing spacing...

Hard
00:00:744 (1) - Move start point to 00:00:652?
00:10:774 (5,6) - I don't think this kind of slider is rankable. Please ask about this to MAT or BAT or someone. (Appears quite a lot in this map, so I'll skip other ones.)
00:26:971 (4) - Quite radical jump, huh.
00:31:204 (3,1) - Spacing is too short.
00:35:069 (6,7,8,9) - ^
00:38:014 (8,9,10,11) - ^
00:42:983 (6) - It seems quite hard to notice this note, move somewhere else? (Of course you need to move 00:43:167 (1,2,3,4), too.)
00:48:688 (6) - Spacing is too short.
00:53:474 (1,2,3,1,2,3,4) - Kinda bad spacing. As I said, basically spatial distance and timing difference needs to be proportion, but this is completely reversed.
00:59:363 (10) - Spacing is too short.
01:00:468 (15) - ^
01:02:860 (4) - ^
01:06:725 (1,2,3,4) - I prefer square formation, not rectangle.
01:19:977 (1,2,3,4,5,6,7) - I prefer regular triangle formation, or diamond shape formation or something like that.
01:37:646 (9) - Well, I don't think this much repeat is a good idea...

Insane
00:09:854 (5,1) - I think keeping spacing same is better for this. Currently it's slightly short.
00:10:590 (5,1) - ^
00:11:326 (5,1) - ^
00:31:572 (4) - Similar with 00:10:774 (5,6) in 'Hard'. Again, please ask about this kind of slider to others.
01:36:909 (6,7) - How about moving these one grid left?

MForever's Insane
- Hmm, unfortunatly I'm not good at modding 'Insane'. Np for me.

Well, might be helpful. Due to spacing problem in Normal & Hard, I'll star this later.
Rusty
参考になれば!
Download: Kanako Itou - A.R. (Rigeru) [Normal].osu

直しました!Thank you! Lanttu :)
Download: Kanako Itou - A.R. (Rigeru) [MForever's Insane].osu

Topic Starter
Rigeru_old
>>Lanttu
All fixed thx! :D

>>lepidopodus
All fixed thx! :D

With it

lepidopodus wrote:

Well, I don't think this much repeat is a good idea...
Should this lose the repeat?

>>MForever
thx IRCMod :)
tasukarimasu!
Orgol
Sorry,I'm late.

Star~~ >.<<
Cuuuuri
[General]
* wall0925_M.JPG Resize 800x600 [!]
* song setup>audio>music track lead in +1~2 (HardとInsaneが始まるのが早すぎる為)
* Kiai time がバラバラです。(特にnormal比)
* Tag を統一 (任意でMForeverを追加)

SPOILER
[Insane/Hit object]
00:03:965 (2,3,4,5,6) - 1 grid left
look like this

00:04:884 (1) - 2 grid left
00:05:437 (2,3,4,5,6) - 1 grid left
00:10:222 (2) - 下過ぎます[!]
00:11:695 (2) - ^ [!]
00:44:087 (1) - 上過ぎます[!]
00:51:817 (2) - 1 grid up
00:52:553 (2) - ^
00:56:419 (2) - x24 y194 nazi
00:58:443 (3) - x342 y224 nazi

SPOILER
[MForever's Insane/Hit object]
Great!
00:54:762 (1) - 00:54:762 (1) - x359 y346 nazi

Star~★
Topic Starter
Rigeru_old
>>Qrool

All Fixed!! :)

ありがとうございます!
Apricot
ヽ(*゚д゚)ノ is my wife...
Garven
I can't remember if I pulled this from #modreqs or this was a request. -_-

[General]
You need a higher quality MP3. This one sounds bad. >< Try to aim for 128 kbps-196kbps.
We use names backwards here, so you'll have to change the artist to Itou Kanako. Please use this thread to avoid creating a duplicate beatmap.
You're going to need an easier difficulty to meet ranking criteria. Try to aim for less than a 3.00 star rating.

[Normal]
Please raise HP drain to around 4-5.
Slider velocity is way too fast. >< I see that you kept the same velocity throughout all of your difficulties. I recommend that you use a slower one for easier difficulties and raise them according to the difficulty. If you do this, you're going to have to pretty much redo all of your sliders. Sorry. :<

I didn't like how the general format of the mapping was straight lines and 90 degree angles. Makes for an uninteresting presentation of the map. Think you could make things more fluid and curved?

01:01:572 (1,1,1) - I'm not a fan of multiple spinners in a row, but these ones weren't used very well.01:03:228 (1) - Start this one at 01:03:044 - and end in the same place and start 01:04:885 (1) - at 01:04:517 - and end at 01:06:541 - since the notes after the spinner are way too soon for a normal. You can probably add notes again after this end of the spinner around 01:07:461 - or 01:08:198 -

Anyway, just a couple quick pointers to look out for while you're reforming your sliders if you choose to change anything. I'll check on the other stuff later on if you'd like.
wring
star :)
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