Thanks for the mods guys~
I'm gonna reply on all of your mod soon :3
I'm gonna reply on all of your mod soon :3
Thanks for the mod~!NucleaRaven wrote:
Hi from my queue o/
Sorry this is late.
[Glow]
- 00:35:353 (3) - I think this spacing is too forced... reduce a little. Umm, that space is actually to make a difference between 1/2 jump and 1/4 jump. It was 1/2 jump, so I should space it more far than 1/4 jump :3
- 00:39:743 (4) - NC? Fixed~!
- 00:40:475 (1) - Remove NC? Fixed~!
- 00:39:743 (1,2,1,2,3,4,1,2,3,4,5) - Actually with this whole section, what you could do is gradually increase the spacing as the drums get louder - like i know you have already done this a bit. but imo if you made it consistent it could improve this section -- up to you. I guess, I'm gonna keep it, sorry ;w;
- 00:43:402 (3,4,5) - If you dont do above change can you at least make this a perfect triangle? Fixed~!
Thats all from me - nice map!! Thanks >///<
GL!!
Thanks for the mod and the star Electoz~!Electoz wrote:
This is the 4th afterglow I've modded so far, so many afterglows.
Thanks for the compliment, xdxdxdxd
[Easy][Normal]
- Imo AR should be either 2.5 or 3 because I felt like your current AR didn't quite match the SV and also because I think beginners might receive to much information while playing because they'll see too many objects on the screen, but hey that's just my two cents. Okay, changed AR to 3 ^^
- 00:49:987 (4,1) - I felt like you tried very hard on making this blanket lol. I'm not sure how to describe properly but I feel it's kinda a bit unnatural. OMG how did you know o///o. Actually I spent about 5 minutes only to make that blanket lol. Well, maybe I'll think about changing it :3
[Hard]
- 00:46:329 (4,1) - This is going to be the best blanket nazi ever It sure does ^w^b
- Recheck DS on those stacks in kiai please because 00:44:865 (1,2) has 1.0 while 00:47:792 (1,2) has 0.82 and tbh I stumbled on those twice in a row lol. I made it based on DS, I swear o3o
- 01:10:841 (5,1) - Not really sure if the linear flow here is intentional but I think it can be improved. I'm gonna keep it for now. Sorry ;w;
[Insane]
- 00:22:731 (3,4) - The flow here is a bit forced imo, feels like it requires an extra movement to get on 00:22:914 (4) . How about something similar to this? Nice owob. But I wanna make something different with the current flow, that's why I made the angle on the next object a 'bit' forced o3o
- 00:24:377 (1,2) - Nice trap cuz I was fooled and missed this completely lol. Whoopsie
- 00:44:316 (4,1) - Strongly recommended to put an NC here 00:44:316 (4) as a caution for 3/4 beat spacing, also to avoid confusion with 00:43:402 (2,3) . Fixed~!
- 01:22:914 (1) - Isn't this supposed to be slower? Um, just some surprise for the player as a slider finisher ^w^'7. Anyway, I made the shape not too hard to follow, so that even if it does surprise the player, they're still could follow it :3
- Now I feel like I really addicted to your skin+maps lol. Thanks >///<. Um, you made me blush for few times now
Sry for not modding Glow, since I didn't find anything in Insane so I didn't even bother trying to mod it lol. Personally I like Hard because it's really aesthetic.
- Nothing to mention I guess, but maybe it's a good idea to get someone to mod this instead cuz I'm not really good at modding Insane and stuff.
Good luck~
Thanks for the mod~!WISPG_G wrote:
hi \o, mod is here ༼ つ ◕_◕ ༽つ Yay~ ༼ つ ◕ w ◕ ༽つGeneralI dont see any problems with sounding or sapcing then i'll try find some patterns porlbem \:D/Easy00:36:085 (1,2) - move a bit end of 2nd slider for perfect blanket Nope, sorry I'm gonna keep it ;w;
00:50:719 (1) - end of slider a bit ruins this blanket may be do with this something? for example move his start? Sorry, I'm gonna keep it as well ;w;. This flow seems fine for meNormal00:16:694 - looks at this moment, do you see approach circle and this slider 00:16:329 (1)? they a bit askew Um, yeah. But the blanket between 00:16:329 (1) and 00:17:060 (2) seems fine for me. So no change, sorry ;w;
00:50:719 (4,1) - here same ^ It seems fine, so no change, sorry ;w;
00:58:036 (1,2) - ^ ^Hard00:25:109 (2,3) - blanket? i am not sure Seems fine for me :3
00:44:316 (4,1) - confusing spacing imo looks like 00:43:402 (2,3) So many ranked map does this, so I guess it would be fine :3 Anyway, I'll put NC at 00:44:316 so that the player wouldn't be confused that much ^^
00:59:499 (1,2) - blanket Fixed~!Inasne00:03:890 (1,2) - stack? Same reason as Hard :3GlowLooks fine Yay~ \:D/
That's it. Good luck!
Thanks for the star and the mod eeezzzeee~!eeezzzeee wrote:
Hi, from my queue
[Glow][Insane]
- 00:17:426 (6,8,9) - check stack Oh right. Fixed~!
- 00:40:475 (1,2) - hmm this jump is strangely large compared to the others Fixed~!
- 00:39:743 (4,5,1,2,3,4,1,2,3,4,5) - maybe you can try making the jumps gradually getting larger Fixed~!
- 00:58:219 (5,6,7,1) - NC at 00:58:219 - instead Nice, but I'll start it at 00:58:402 instead
- 01:10:292 (2,3) - check stacking (its off by like 1 pixel im so nazi) Fixed~!
- 01:10:841 (4,1) - ^ (but i have to be when the map is gud already lolol) Fixed~!
- 01:14:133 (1) - if you rotate this by 16 degrees it can stack with 01:12:304 (4) - omg Sorry, I'm not gonna change it ;w;
Ok that's all from me. Good luck Whoa thanks >////<
- 00:11:938 (3) - I think you forgot NC Um, yes I am *blush*
- 00:24:011 (7) - errr i think it would look a lot better just like this http://puu.sh/mSyLb/70ee6dc8e4.jpg Sorry, I'm not gonna change it ;w;
- 00:28:585 (4,5) - i dont agree with using a jump here, doesnt really fit the music imo. how about like this? http://puu.sh/mSySx/32163d0c70.jpg Nice :3 But sorry, I'm planning to make a little jump here
- 00:31:694 (5) - you can make the parallel with 00:30:963 (3) - a little better. do this to compare it! http://puu.sh/mSz0L/c31f800a9a.jpg Whoa. That's nice! That's really really absolutely nice <3 I love your idea sooo muuuch~~! But I'm afraid to make a noticable overlap even if I reaaallllly want to uwuuuuu *sob*
- 00:52:182 (1,2) - try ctrl+g on both of them individually, since they are not in the same combo and really not related at all to 00:51:816 (4) - imo But that would make the flow a bit forced so no, sorry ;w;
- 01:09:377 (1,2) - technically the NC should be on 01:09:743 - Oh right, fixed~!
- 01:15:597 (1,4) - more nazi stack I want to keep it overlapped a bit like that, sorry ;w;
- 01:18:524 (1,2) - ok this is actually very easy to confuse for 1/2 timing. why not just stack it http://puu.sh/mSzqn/27138f9878.jpg Nope, sorry. I'm not gonna change it ;w;
- 01:22:914 (1,1,1,1,1) - booo Glow diff was much cooler im sorry XD XD XD
Thanks for the mod~!small_hins wrote:
Hello there, from my queue.
[Easy]
00:06:450 (4,2) - I think stacking is not rankable in Easy... try to fix it. It's an indirect stack and it's definitely rankable :3
00:36:085 (1) - bad shape Ouch =A=
01:07:548 (3,2) - stacking problem It seems fine for me since 01:09:377 (2) would be visible once 01:07:914 (3) disappeared
01:12:670 (2,1) - ^ , but i think it's fine when you left 4 beats behind. I'm not gonna change it, sorry ;w;
Normal difficulty feel, lots of notes are on red ticks and try to fix all of them.
If this is your style, ignore ^.
[Normal]
HP = 4
Now I'm wondering the Easy difficulty is Light Normal... Actually it is not
00:05:170 (3,4) - try to do this
Nice, but I still prefer mine, sorry ;w;
00:22:914 (3) - try to do this
Nice, but no change sorry ;w;
00:30:963 (2,3) - blanket improve Fixed~!
Nice mapping. Thanks~ >////<
[Hard]
00:24:377 (1,2,3,4) - I think these patterns are in Insane difficulty, fix them. It's also allowed in Hard :3
00:39:743 (1) - remove NC No I shouldn't, since there's SV change here
00:41:207 (1) - ^ No I shouldn't, since there's SV change here
00:42:670 (1) - ^^ No I shouldn't, since there's SV change here
00:43:768 (3) - NC if you fix ^ Nope, sorry ;w;
00:55:658 (2,3,4,5,6) - fix it with sliders since circles are not tasty in the Hard difficulty. Well, it's kinda tasty in Hard diff actually
00:59:499 (1,2) - blanket improve Fixed~!
01:02:060 (4) - try to do this
Nice, but nope, sorry. I wanna make some reversed jump here :3
01:09:011 (2) - do the same slider and reflex it (the slider is 01:08:280 (1)) [color=#00BF00]Sorry, but I prefer not letting them having the same shape :3[/color]
[Insane]
00:24:011 (7,1) - I think stack them will be better Nope, sorry ;w;
00:39:743 (1) - remove NC
00:41:207 (1) - remove NC No I shouldn't, since there's SV change here
00:42:670 (1) - remove NC No I shouldn't, since there's SV change here
01:23:646 (1) - remove NC No I shouldn't, since there's SV change here
01:25:109 (1) - remove NC No I shouldn't, since there's SV change here
[Glow]
00:25:109 (1) - remove NC No I shouldn't, since there's SV change here
01:12:670 (1) - bad shape =A=
01:23:646 (1) - remove NC No I shouldn't, since there's SV change here
01:24:377 (1) - bad shape =A= =A=
Seen to be fine for me. \:D/
gl with your map!
osu file format v14
[General]
AudioFilename: Maon Kurosaki - Afterglow.mp3
AudioLeadIn: 0
PreviewTime: 44499
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
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WidescreenStoryboard: 0
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BeatDivisor: 4
GridSize: 4
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[Metadata]
Title:Afterglow
TitleUnicode:アフターグロウ
Artist:Maon Kurosaki
ArtistUnicode:黒崎真音
Creator:Modem
Version:Nya's Hard
Source:がっこうぐらし!
Tags:Gakkou Gurashi! SCHOOL-LIVE! Ending ED 2 TV Size Sakura Megumi 佐倉慈 Megu-nee Takeya Yuki 丈槍由紀 Ebisuzawa Kurumi 恵飛須沢胡桃 Wakasa Yuuri 若狭悠里 Naoki Miki 直樹美紀 -Nya-
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CircleSize:4
OverallDifficulty:7
ApproachRate:7
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132,172,50719,6,0,P|168:248|236:272,1,130,4|0,0:3|0:0,0:0:0:0:
296,276,51268,1,2,0:1:0:0:
388,272,51450,2,0,P|440:236|461:175,1,130,8|2,0:0|0:1,0:0:0:0:
316,64,52182,2,0,L|164:16,1,130,2|2,0:0|0:0,0:0:0:0:
100,36,52731,1,2,0:1:0:0:
44,108,52914,2,0,B|44:176|44:176|68:248,1,130,8|2,0:0|0:1,0:0:0:0:
244,256,53646,6,0,P|304:232|376:236,1,130,4|0,0:0|0:0,0:0:0:0:
456,252,54194,1,2,0:1:0:0:
488,168,54377,2,0,P|460:104|408:28,1,130,8|0,0:0|0:0,0:0:0:0:
336,40,54926,1,2,0:1:0:0:
248,68,55109,5,4,0:0:0:0:
128,204,55475,2,0,L|176:284,1,65,2|8,0:0|0:0,0:0:0:0:
116,340,55841,1,2,0:0:0:0:
40,288,56024,1,8,0:0:0:0:
16,200,56207,1,2,0:0:0:0:
52,116,56390,1,0,0:0:0:0:
180,100,56572,6,0,P|256:80|332:36,1,130,4|0,0:3|0:0,0:0:0:0:
392,40,57121,1,2,0:1:0:0:
440,116,57304,2,0,L|488:240,1,130,8|0,0:0|0:0,0:0:0:0:
472,328,57853,1,2,0:1:0:0:
388,360,58036,1,2,0:0:0:0:
300,340,58219,2,0,L|208:296,2,65,0|2|2,0:0|0:0|0:1,0:0:0:0:
388,360,58768,2,0,P|380:296|328:252,1,130,8|0,0:0|0:0,0:0:0:0:
244,232,59316,1,2,0:1:0:0:
192,112,59499,6,0,P|256:80|332:100,1,130,4|0,0:0|0:0,0:0:0:0:
380,148,60048,1,2,0:1:0:0:
453,200,60231,2,0,P|402:237|340:228,1,130,8|0,0:0|0:0,0:0:0:0:
256,192,60780,1,2,0:1:0:0:
164,200,60963,2,0,L|40:272,1,130,2|2,0:0|0:0,0:0:0:0:
12,184,61511,1,2,0:1:0:0:
40,96,61694,2,0,P|100:64|172:56,1,130,8|2,0:0|0:0,0:0:0:0:
252,64,62243,1,2,0:0:0:0:
312,180,62426,6,0,B|340:244|340:244|344:304,1,130,4|2,0:0|0:1,0:0:0:0:
256,332,62975,1,0,0:0:0:0:
164,320,63158,2,0,P|120:264|112:200,1,130,8|2,0:0|0:1,0:0:0:0:
208,52,63890,2,0,P|288:36|360:64,1,130,2|2,0:0|0:0,0:0:0:0:
400,108,64438,1,0,0:0:0:0:
424,196,64621,2,0,L|344:324,1,130,8|2,0:0|0:1,0:0:0:0:
400,108,65353,6,0,P|464:116|516:184,1,130,4|0,0:1|0:0,0:0:0:0:
424,196,65902,1,2,0:1:0:0:
332,192,66085,2,0,B|264:160|264:160|188:104,1,130,8|0,0:0|0:0,0:0:0:0:
152,68,66633,1,2,0:1:0:0:
60,72,66816,1,4,0:0:0:0:
32,252,67182,2,0,P|72:308|84:316,1,65,2|0,0:0|0:0,0:0:0:0:
156,328,67548,1,8,0:0:0:0:
280,196,67914,1,8,0:0:0:0:
368,176,68097,1,0,0:0:0:0:
424,248,68280,6,0,P|348:304|308:304,1,130,4|2,0:0|0:1,0:0:0:0:
224,292,68829,1,0,0:0:0:0:
172,220,69011,2,0,L|116:72,1,130,8|2,0:0|0:1,0:0:0:0:
300,36,69743,2,0,P|380:44|424:72,1,130,2|2,0:0|0:0,0:0:0:0:
444,156,70292,1,2,0:1:0:0:
420,244,70475,2,0,B|356:276|356:276|296:288,1,130,8|2,0:0|0:1,0:0:0:0:
208,276,71024,1,0,0:0:0:0:
136,168,71207,6,0,P|152:80|184:48,1,130,4|2,0:0|0:0,0:0:0:0:
348,120,71938,1,8,0:0:0:0:
292,292,72304,2,0,P|228:288|204:296,1,65,2|0,0:0|0:0,0:0:0:0:
152,336,72670,1,4,0:3:0:0:
16,212,73036,1,0,0:0:0:0:
36,124,73219,2,0,P|128:88|200:100,1,130,0|0,0:0|0:0,0:0:0:0:
240,132,73768,1,0,0:0:0:0:
324,96,73950,1,0,0:0:0:0:
412,192,74133,6,0,P|372:256|312:276,1,130,8|0,0:1|0:0,0:0:0:0:
232,268,74682,1,0,0:0:0:0:
140,256,74865,2,0,L|36:360,1,130,8|2,0:0|0:1,0:0:0:0:
12,264,75414,1,0,0:0:0:0:
36,176,75597,1,2,0:0:0:0:
192,80,75963,1,2,0:0:0:0:
192,80,76146,2,0,B|256:84|256:84|332:108,1,130,2|0,0:1|0:0,0:0:0:0:
380,172,76694,1,2,0:1:0:0:
360,260,76877,1,0,0:0:0:0:
232,280,77060,6,0,L|176:156,1,130,8|0,0:1|0:0,0:0:0:0:
100,112,77609,1,0,0:0:0:0:
32,172,77792,2,0,P|8:112|36:44,1,130,8|2,0:0|0:1,0:0:0:0:
116,28,78341,1,0,0:0:0:0:
200,60,78524,1,2,0:0:0:0:
316,200,78890,2,0,L|376:288,2,65,2|0|8,0:0|0:0|0:0,0:0:0:0:
276,120,79438,1,8,0:0:0:0:
364,100,79621,1,2,0:0:0:0:
424,168,79804,1,2,0:0:0:0:
428,296,79987,6,0,P|372:344|304:324,1,130,8|0,0:1|0:0,0:0:0:0:
236,296,80536,1,0,0:0:0:0:
156,252,80719,2,0,B|92:244|92:244|16:252,1,130,8|0,0:0|0:0,0:0:0:0:
12,160,81268,1,0,0:0:0:0:
84,108,81450,1,2,0:0:0:0:
264,128,81816,1,2,0:0:0:0:
368,280,82182,2,0,L|344:344,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
396,192,82731,1,0,0:0:0:0:
392,64,82914,6,0,P|332:40|264:60,1,130,12|0,0:0|0:0,0:0:0:0:
212,124,83463,1,0,0:0:0:0:
164,200,83646,2,0,P|101:215|42:191,1,130,12|0,0:0|0:0,0:0:0:0:
4,108,84194,1,0,0:0:0:0:
56,32,84377,1,12,0:0:0:0:
212,124,84743,2,0,L|272:200,1,65,0|0,0:0|0:0,0:0:0:0:
304,252,85109,1,12,0:0:0:0:
484,268,85475,2,0,P|492:184|460:124,1,130,0|8,0:0|0:3,0:0:0:0:
Thanks for the mod and the stars~!Term Akatski wrote:
from my queue
nice mapset and skin
makesure u align the approach circle with the slider borders if you're gonna blanket Sure sure
Normal
00:12:670 (1) - might be better if u ctrl+g then ctrl+h and put it back at the same place Fixed~! >w<
00:30:963 (2,3) - fix blanket Fixed~!
Hard
00:24:011 (7,1) - fix blanket Fixed~!
00:25:109 (2,3) - fix blanket That blanket seems fine for me :3
00:59:499 (1,2) - fix blanket That blanket seems fine for me :3
01:02:060 (4) - ctrl+g Sorry, I want to make a reversed jump here ;w;
01:09:011 (2) - i think this one is better if u just use the same shape as 01:08:280 (1) Um, actually, 01:08:280 (1) resemble the music while 01:09:011 (2) resemble her voice. That's why 01:09:011 (2) was the only slider that got some loop at its corner angle
Insane
change hp to 7 because the slow parts will drain and kill you </3 Fixed~ >w<
00:08:280 (3) - blanket slightly off (fix blanket) It seems fine for me :3
00:11:207 (1) - remove NC Nope, sorry ;w;
00:11:572 (2) - add NC Nope, sorry ;w;
00:11:938 (1) - remove NC Nope, sorry ;w;
Glow
change hp to 7 because the slow parts will drain and kill you </3 It's fine to keep it at 8 I guess, since this is the highest diff :3
00:11:207 (1) - remove NC Nope, sorry ;w;
00:11:572 (2) - NC Nope, sorry ;w;
00:11:938 (1) - remove NC Nope, sorry ;w;
00:28:768 (1) - remove NC(since its misleading and confusing) Well, since it has a jump, I should keep the NC sorry ;w;
00:29:133 (2) - NC Nope, sorry ;w;
this mapset is really nice Thanks >///<
pls rank it Thanks for the support~ <3
good luck
stars for you Whoa. Thank you very much >////<
Thanks for the mod~!PoisonPanda wrote:
Hi from my modding queue! I love this song and anime so much! Me too~! (Meguneeee ;w;)Easy
I didn't find any problems with this difficulty, great job! Thanks \:D/Normal
- 00:54:926 (4) - I don't feel this note is necessary, but it may just be me. Well, I mapped her voice over there <3
- 01:11:938 (2) - Maybe make this have a lower SV (as the song sorta prolongs that note), up to you. Well, I would like to do that nice idea <3 ........... if I have a courage to do so ;w;. Since there was no slider velocity change allowed at beginner player's diff such as a Normal diff
Hard
- 00:44:133 - Maybe place a note here? Nope, sorry ;w;. Nothing to map here even for the music ;w;
- 00:44:316 (1) - Remove NC, and consider making into a slider (I hear some unmapped rhythm between this note and the next, but it may just be me) Fixed the NC, but keeping the note, since the thing I want to map here was its drum ^^
- 00:49:987 (4,5) - I think you should put the 5 where the 4 is and the 4 where the 5 is for better flow. Nope, sorry ;w;. I prefer to stack 00:49:987 (4) to make it consistent with 00:52:914 (7)
- 01:19:987 (1) - Maybe make this have a lower SV (as the song sorta prolongs that note), up to you. Um, the tempo here is still kinda tense, so there's no reason for the slower SV
- 01:25:475 - Place a note here? Nope. There was nothing to map here. Sorry ;w;
Insane
- 00:39:743 (1) - ctrl + g Nope, sorry ;w;
- 00:41:207 (1) - ^ ^
Glow
I didn't find any problems with this difficulty, great job! Thanks >////<7
Overall this is a great mapset, good job.
Apologies if I missed anything, hopefully this helps!
Good luck
quite simple to make actually haha~ just a few minutes using sgl, just had to insert and change values from a code i havemulraf wrote:
seriously, i would really love to help you out with this, since i see how amazing it already is and how much effort you put into it (seriously, that sakura storm in the sb must've took you LONG if there's no way i don't know about to make it easier D:
Thanks for the mod~!eINess wrote:
From Modding Queues
looks mapset is ready, so I'll mod except nazi things :3
[Glow]good work :3
- you use unnecessary timing line now. http://puu.sh/najuE/5009ff1bcc.png Oh wow, I didn't recognize it XD. Fixed~!
- 00:04:621 (2) - sorry nazi lol, It didn't match tail's and head's direction. >> http://puu.sh/nahHO/8e2fff8cbe.jpg Um, they match each other I guess...
- 00:09:560 (6,1) - this DS can be longer to emphasize finish sound. Fixed~!
- 00:17:792 (7,8,9,1) - follow point is too straight. and 00:18:341 (9,1) - this DS should be longer than 00:17:792 (7,8) - this DS. you know why I told this. try ctrl + G 00:17:792 (7) - this slider and 00:18:341 (9) - move x:84 y:284 better I think.
Fixed~!- 01:19:255 (1) - add NC better Added~!
- 00:41:938 (1,2,3,4,5) - this part can make powerful. we know this drum is diffrent with 00:39:743 (1,2,3,4,5,6) - here. so you can make 1/4 circle jumps. Sorry, I guess I'm gonna keep it :3
If you worry about overmapping, don't worry that's fit with song and matching overmapping makes more rich sounds. It was, but I still prefer mine, sorry ;w;- 00:44:133 (2) - hm... add circle to follow background sound? Um, I guess, nothing to follow here...
- 01:17:609 (2) - stack on 01:17:060 (1) - tail better to emphasize 01:17:792 - this clap sound. Fixed~!
GL~
Thanks for the mod~!Nerova Riuz GX wrote:
drop something here too.
[glow][insane]
- 00:17:792 (7,8,9,1) - This flow is not really good imo. You have to stop to catch a stacked note during moving on a straight line, it's quite hard to control the speed. Fixed~!
- 00:28:768 (1,2) - im wondering why you didn't make a closer stack here, probably like the distance on 00:10:475 (2,3) - . Fixed~!
- 00:41:207 (5,6,1) - feels like (1) has a stronger beat than (5) and (6), but the spacing didn't represent that. The drum at this part 00:41:938 is different than 00:39:743. That's why the change of DS wouldn't hurt right? :3
- 00:44:316 (1,1) - I think they can be much closer to each other, so you can get a stronger and clearer burst from two different SV. Nope, sorry ;w;. I guess that spacing is already close enough ;w;
- 00:57:670 (4) - Your kiai is mainly expressing the drums, but this reverse slider sounds like for vocal. a drum on 00:58:036 - is blocked. Oh wow, nice catch. Fixed~!
- 01:19:255 (4) - You should better add NC on this stop. the change is quite big. Fixed~!
[hard]
- 01:01:694 (3,4,1) - I feel your flow here is really weird. (4) can't follow the momentum of (3), the fallback makes it hard to flow into (1). you should better make some curves, or change the pattern. Fixed~!
- 01:20:719 (3,4) - Why the spacing here is much shorter than the others? Fixed~!
- 00:07:914 (2,3) - the bell sound on (4) is much louder in the song, so I think you can stack them together. the current one feels quite different with 00:09:377 (5) - . Sorry ;w;. I prefer to show them off
Thanks for the mod~!Kagetsu wrote:
[Glow][Insane]
- 00:17:792 (7,8,9,1) - flow kinda breaks in that part, that sudden change between circular to straight lines doesn't play that good i'd prefer something like this Um, I guess the current flow is fine the way it is. But nice suggestion ^^
- 00:44:499 - maybe map this sound Fixed~!
- 00:44:682 - same... i think this slider 00:44:316 (1) - doesn't really fit the rhythm Fixed~!
- 00:46:329 (1) -uhmm this is a weird shape especially when there is no sound in that part. it's kinda braking normal flow I guess that shape is fine and it doesn't affect the current flow that much
uhm... you map is already quite good so i couldn't find much more... sorry orz
- 00:44:316 (1) - pretty much the same as glow diff... this slider doesn't fit well Fixed~
Thanks Kagetsu~Kagetsu wrote:
gratz