how is it possible to make an easy approval map.
Wow meme accorded.
Wow meme accorded.
_ Hatsune Miku wrote:
Frome #modreqUltra Legendaryuu Kaiko
- 1. if ,this diff not [ Extra ], change name to [ Easy ] and you need other Diff https://osu.ppy.sh/forum/t/392479
- 2change to Hp 3 / CS 3 / AR 3 / OD 4 [ Your setting is even not Beginner ] kept CS2, changed to HP2, AR2, OD2
- 00:57:109 (1) - no overplap This overlap is relatively fine, the slider end points towards the next hitcircle/slider and it's pretty hard to confuse honestly.
- 02:39:768 (3) - 02:50:867 (3) - 03:38:034 (1) - 03:46:358 (3) - 03:57:456 (3) -This slider cant use Easssy Diiff Alright, as much as I would like to compare my relatively bad map to the only other example of an easy marathon map, monstrata's, his is very low bpm and doesn't have a lot of drums while mine is relatively high in both (52/80 compared to 173). I've made a compromise here whereas if this map did not have these sliders, these sections would feel extremely empty and not be nearly as interesting gameplay-wise. I understand that reversing sliders may not be the easiest thing for someone who plays around this difficulty level to understand, but the only alternative is either sounding/playing like shit, or being even MORE unplayable for people around this skill level (STACKING SLIDERS).
- 02:52:948 03:48:439 03:59:537 add node here? The sounds here aren't really substantial enough to warrant adding another note here, it also acts as a small break for the player.
- 05:01:271 (1) - End is looks like here 05:03:179 Not really. Spinner's end is exactly where the music stops.
Thank you very much for the mod!Spotty wrote:
It's good to see that this map is a Marathon and it's not a >Hard ! :3
00:57:109 : I would put the slider a bit on the right, because the last slider is overleaping your slider Fixed!
01:17:225 : Maybe you should do something like this > 01:24:855 : same here, imo it's better > 01:41:156 : I would add a circle here, with the clap hitsound
02:39:768 : i would do that imo > Regarding these, I have to leave a space every two beats just so nothing is overlapping, so I can't add these.
03:06:127 : your slider should stop here and then add a circle here > 03:06:820 Done.
03:11:676 : same here, i think the slider can fit like that, but it's better to end it here o/ I kind of want to keep this slider as is, sorry.
03:26:936 : this slider is overleaping with the previous onevery much fixed
That's it, I finished the mod, I hope it helped you >w<
Hope it will be ranked ! <3
I've opted to stick with the soft-sampleset already given, and i've redone them since. I think this is finally ready for ranking!(until a BN decides to tear this map apart which I am happily waiting for)NucleaRaven wrote:
Ok so hitsounds.
Firstly add some custom hitsounds (its really ez to do if you dont know how).
Once youve done that call me back (just pm in game when im online) and ill help you without placing the hitsounds (and whether or not the custom hitsounds are good or not).
Also..... DANK
YET ANOTHER PARTIAL REMAPNamki wrote:
[General]
Okay, you don't need comiket 89 in the tags. You can keep it but I don't see any reason to put it.
Set custom combocolours.
[Easy]
01:20:693 (2,3,4) - make flow better, like this.
02:23:121 (5) - here, highlight this white big tick cuz music changes.
02:36:994 (1,2) - make it wider.
02:59:190 (1) - make only one point. You don't need two. yes
03:15:838 (1) - same, you can make same slider without 3 points.
04:08:555 (3) - nah.
04:32:138 (5,1) - blanket.
Best of luck~
All fixed, thank you very much for the mod!Lolipop wrote:
Reverie
01:02:659 (1,2,3,4) - Curving these sliders might make this section look better, but this is just a suggestion. It's up to you.
01:08:208 (1,2) - Moving these to make a curve into 01:09:595 (3) would look nice.
04:55:722 (1,2,3,4) - Curving these sliders the same as 01:02:659 (1,2,3,4) would be nice as well.
Other than those few suggestions, this map is perfect. Nothing needs fixed as far as I can see, and I hope it gets ranked
Really appreciate it, thanks so much!Reditum wrote:
God fucking dammit nobody wants to play these fucking meme maps I'm going to kill myself. :^)
Diff:
00:12:716 (1) - finish on beginning of slider Done
00:28:670 (4) - These claps don't make sense. If you wanna have a clap, map on the clap in the music. Apply to all similar patterns. Done (I think?)
00:34:913 (1) - finish here wtf was a new slider whoops done
01:08:208 (1) - ^ ya
01:24:855 (1) - Multiple repeats isn't usually a good idea, so don't do that. Like I get why you're doing it, but it'd be better off not like that. Apply to all similar patterns. Removed all multiple repeats, that should clear all issues of easy rankability that were in the map previously
01:43:930 (3) - Giant blocky sliders are usually frowned upon in these easy diffs. Theey just look dated. removed
02:04:393 - put the claps on 2 and 4 lol do it with the drums done
02:39:768 (3) - pls do more. Apply to all similar patterns. do more what? wtf (also changed anyway)
other that I can't say too much because like it's a fucking easy map but like ya
I just checked through all ranked genryuu kaiko mapsets, and none change bpm at any point in the song. It is consistently the same bpm throughout the whole thing. Thank you for the stars!ReFaller wrote:
Hi, i have a notice for BN's.
02:59:190 (1) - i found new BPM here, because slider ticks and everything sounds starnge when drum line has stopped playing.
03:21:387 (1) - it's the moment when BPM back to normal value.
2 STARS for hope to your success.
Thank you for the mod, good effortDuskyui wrote:
Hi. I'm fairly new to modding (As in this is the first time I've modded anything ever), but I'll give this a shot anyway. All of this is pretty much just opinion stuff, so agree or disagree as you want.
Reverie:
00:16:878 (3) - Would fit better with the song if it ended at 00:17:398 imo Technically yes, this does work, but i'd like to keep the song as 1/1 as I possibly can so i'll keep this for now and consider it later
01:40:115 (4) - One more reverse so you can get the last sound as well. Don't really hear anything on that fourth tick, and, like above, trying to keep it 1/1
02:57:803 (5) - Same as above Same as aboveNeeds more spaced streams and kicksliders:^)
Don't really have much to say since it's a really easy map, just throwing in my two cents. Good luck with the map!
:^)LunarFox wrote:
00:18:266 (1) - change the starting point to x:188 y:173 for a better blanket tbh Nah, but I did make it blanket better.
00:22:427 (3) - make this into a repeat slider just like you've always done throughout the song Sure.
eg. 01:17:919 (5) - 01:40:115 (4) - 02:35:607 (5) -
00:46:011 (1) - pls change first point to x:324 y:121 second point x:156 y:124 so its straighter https://osu.ppy.sh/ss/4557073 Straightened.
03:19:306 (2) - http://puu.sh/ncjHV/ce52bcddf6.jpg would be better since the whole section are slider patterened and is more timed with the song I've decided to leave this as is, just because I like the massive slider blanket I already have, and it would force me to shorten the massive slider that I want to keep.
04:11:329 (1) - space it a bit more away from the slider ???? wat, it's fine as is
04:52:948 (4,5) - changing these to repeat sliders work imo I entirely see what you mean, trust me, it would fit well with the violins in the background, but during this section I aimed for the notes to correspond with the deeper notes in the background, which follow the actual 1/1 beat of the song better than the violins.
Problems with your map: It's not above 6* :^)
sank u 4 modding scrubTatsumaki wrote:
:^)LunarFox wrote:
00:18:266 (1) - change the starting point to x:188 y:173 for a better blanket tbh Nah, but I did make it blanket better.
00:22:427 (3) - make this into a repeat slider just like you've always done throughout the song Sure.
eg. 01:17:919 (5) - 01:40:115 (4) - 02:35:607 (5) -
00:46:011 (1) - pls change first point to x:324 y:121 second point x:156 y:124 so its straighter https://osu.ppy.sh/ss/4557073 Straightened.
03:19:306 (2) - http://puu.sh/ncjHV/ce52bcddf6.jpg would be better since the whole section are slider patterened and is more timed with the song I've decided to leave this as is, just because I like the massive slider blanket I already have, and it would force me to shorten the massive slider that I want to keep.
04:11:329 (1) - space it a bit more away from the slider ???? wat, it's fine as is
04:52:948 (4,5) - changing these to repeat sliders work imo I entirely see what you mean, trust me, it would fit well with the violins in the background, but during this section I aimed for the notes to correspond with the deeper notes in the background, which follow the actual 1/1 beat of the song better than the violins.
Problems with your map: It's not above 6* :^)
sank u 4 modding scrubLunarFox wrote:
00:18:266 (1) - change the starting point to x:188 y:173 for a better blanket tbh Nah, but I did make it blanket better.
00:22:427 (3) - make this into a repeat slider just like you've always done throughout the song Sure.
eg. 01:17:919 (5) - 01:40:115 (4) - 02:35:607 (5) -
00:46:011 (1) - pls change first point to x:324 y:121 second point x:156 y:124 so its straighter https://osu.ppy.sh/ss/4557073 Straightened.
03:19:306 (2) - http://puu.sh/ncjHV/ce52bcddf6.jpg would be better since the whole section are slider patterened and is more timed with the song I've decided to leave this as is, just because I like the massive slider blanket I already have, and it would force me to shorten the massive slider that I want to keep.
04:11:329 (1) - space it a bit more away from the slider ???? wat, it's fine as is
04:52:948 (4,5) - changing these to repeat sliders work imo I entirely see what you mean, trust me, it would fit well with the violins in the background, but during this section I aimed for the notes to correspond with the deeper notes in the background, which follow the actual 1/1 beat of the song better than the violins.
Problems with your map: It's not above 6* :^) :^)
Thank you for the mod!-Vert- wrote:
Hi, from #modreqs
I'm a very new modder still, so feel free to dismiss these if you wish.
03:08:901 (5) - Don't you think a slider here would be more fitting instead of a hit circle? I see what you mean, but the long note you are suggesting it to end on properly would overlap with the next note, which doesn't really work for Easy diff, soz
03:15:838 (1) - I suggest you split this into two sliders, much like you did at 03:10:289 (1,2) Done, really nice catch here.
03:20:000 (3) - Again, I think a slider instead of a circle here would be better. This one is specifically to give the player a small break, which I think is needed considering the length of this difficulty.
03:47:745 (5) - ^ ^
03:59:190 - Why is there nothing here? Fixed
04:15:838 - ^ For this one specifically, same as above, to give the player a break. Also I need the reverse slider to be facing in that specific direction after this break to make my pattern work, and there's no room for a note here in that case.
04:38:034 - ^Again, small break.
I did see what you mean on all of these, and for most of them, if this wasn't an EASY diff I would gladly change, but i'm under certain restrictions here and there on what's rank-able
That's about all I can find.
Good luck! :>
;w;HighTec wrote:
i legit cant ss this HDDTHRFL
im bad
play moreHighTec wrote:
i legit cant ss this HDDTHRFL
im bad