IRC
K lemme throw you some tips for the highest diff.12:23 Electoz: gimme a few mins
12:23 Electoz: I'm taking a look at it
12:34 Electoz: I see
12:34 Electoz: you remapped this quite a few times right?
12:34 Electoz: from what I read in the beatmap thread
12:34 The Ash Raichu: I remapped each difficulty once.
12:35 The Ash Raichu: Even then, the Normal was mostly me shifting positions around to account for Distance Snap.
12:35 Electoz: rhyhthm choice is okayish I think
12:35 Electoz: well tbh this song is already hard to map in the first place
12:36 Electoz: for lower diffs
12:36 Electoz: It looks ok, but it needs to be improved in terms of aesthetics
12:36 Electoz: let's go with this
12:36 Electoz: *np
12:36 *Electoz is editing [http://osu.ppy.sh/b/877444 Raito - Maximize Power! [Normal]]
12:37 Electoz: 00:03:108 (2) - 00:10:492 (2) - these sliders
12:37 Electoz: you can just basically copy paste them
12:37 Electoz: and rotate it or whatever the way you want
12:37 Electoz: the point is, making them a same shape throughout the song
12:38 Electoz: so it will look more "consistent" visually
12:38 The Ash Raichu: Aha.
12:38 Electoz: you can do some different shapes if you're going to emphasize vocal/instrument or whatever
12:38 Electoz: 00:16:030 (2) - 00:17:877 (2) - yea stuff like this you can just copy paste and rotate it
12:39 Electoz: 00:59:415 (1,2,3,4) - Don't do stuff like this in Normal
12:39 Electoz: it's too complicated
12:39 Electoz: like, don't overlap objects too many times or players will get confused
12:40 Electoz: 02:27:108 (2,1,2,1,2) - yea stuff like this too
12:40 The Ash Raichu: Right. Probably going to change that so the sliders form a square.
12:44 Electoz: 00:36:800 (2,3,4,1,2,3) - 01:06:800 (3,1,2,3) - 01:13:261 (2,1,2,3,4) - 02:13:261 (1,2,1,2,1) - 02:20:184 (2,3,4,1,2,3,1) - you sure like these patterns huh
12:44 Electoz: imo it's repetitive
12:44 Electoz: some players might get bored seeing the same pattern over and over
12:45 Electoz: if you can't come up with anything then just map normally
12:45 The Ash Raichu: I didn't think I needed to worry about that too much in Normal difficulties.
12:45 Electoz: mmmm
12:45 Electoz: kinda subjective
12:45 Electoz: cuz people tend to care less about lower diffs
12:46 The Ash Raichu: How do I put this one without sounding lazy?
12:47 Electoz: people will notice these patterns cuz the flow is obvious
12:47 The Ash Raichu: For easier difficulties, I thought it would've been a good idea to put in the same rhythms for consistency's sake.
12:47 Electoz: the flow is rotating over and over
12:47 Electoz: the same rhythms, yes
12:47 Electoz: oh right
12:47 Electoz: we're not the same page here
12:47 Electoz: I'm talking about
12:47 Electoz: how you placed objects
12:47 Electoz: sry I didn't make that clear
12:47 The Ash Raichu: Aha.
12:48 Electoz: yea so you can try placing things differently cuz doing the same thing too many times is kinda repetitive
12:48 Electoz: that's what I'm trying to say
12:50 Electoz: well I guess Normal is pretty much fine
12:50 Electoz: just only the slider thing I mentioned that needs to be improved
12:51 Electoz: alright, I'll go with this next:
12:51 *Electoz is editing [http://osu.ppy.sh/b/881248 Raito - Maximize Power! [Hard]]
12:51 The Ash Raichu: Yeah, I changed that first instance into a square. Haven't gotten to the second instance yet.
12:52 The Ash Raichu: But okay. Hard. I think this one definitely needs the most polishing.
12:52 Electoz: let's seee
12:52 Electoz: 00:10:031 (2,3,4) - clearly you can do a blanket here if you wanted to
12:53 Electoz: 00:19:722 (4,7) - Not really an obvious overlap but it's best to avoid it
12:54 Electoz: 00:21:453 - I don't hear anything here tho?
12:55 Electoz: 00:21:568 (7) - And you can just use 1/2 slider instead of a circle here cuz it's just the same sound as 00:22:030 (8) -
12:56 Electoz: 00:23:876 - Actually you can remove the sliderend you currently have here and use 1/2 slider instead
12:57 Electoz: 00:32:645 (6,1) - Doesn't flow that nice, this is pretty much subjective but you can see the angle of these objects can be improved compared with 00:30:799 (3,4) - 00:32:184 (5,6) -
12:58 Electoz: 00:34:491 (3) - I don't know the purpose of the shape but I think just three anchors is better.
12:59 Electoz: 00:41:414 (2,3) - Blanket can be improved here
13:00 Electoz: 01:05:876 (2,3) - Optional but you can stack these
13:01 Electoz: 01:09:568 (3,1) - Doesn't look really appealing imo
13:01 Electoz: 01:09:568 (3) - Is a curved slider while 01:10:491 (1) - is more a bit of "edgy" side
13:05 Electoz: 03:07:261 (2,4) - Try not to overlap this, not only just for aesthetic reasons but this could be misleading for some players too as they might going for 03:08:184 (4) - instead of 03:07:722 (3) -
13:06 Electoz: 03:17:876 (1,2,3,4,5,6) - Don't make patterns like this when objects have a different beat spacing
13:07 Electoz: In this case, players will interpret 03:18:568 (3,4) - as 3/4 beat spacing because they thought it was going to be the same as 03:17:876 (1,2,3) - which isn't
13:08 The Ash Raichu: Right...
13:08 The Ash Raichu: How well do you think switching 2 and 4, along with 3 and 5 would fix that issue?
13:10 Electoz: well it *is* easier to read that way, but
13:10 Electoz: if you're going to put them in the same pattern then most players will expect every objects in the pattern to have the same spacing
13:10 Electoz: what I'm trying to say is, don't make a pattern with different beat spacings
13:11 Electoz: because it's confusing
13:11 The Ash Raichu: Yeah, realized the issue with that as soon as I put it out there...
13:11 Electoz: in this case you can make small triangles of 03:17:876 (1,2,3) -
13:11 Electoz: and another one on 03:18:799 (4,5,6) -
13:11 Electoz: or you could try sth else
13:12 Electoz: also the diff itself looks a lot better with AR7
13:20 Electoz: mmmm
13:20 Electoz: for the highest diff I guess I'll throw you some links in the thread
13:20 Electoz: cuz I'm not really good at modding insane and stuff
13:20 Electoz: so yeah
13:21 The Ash Raichu: Okay then. Thank you for your time!
13:21 Electoz: no problem, hope that helps
13:21 Electoz: you're welcome
p/3987869
p/4050246
p/4763558
For those who are wondering, we did some basics about aesthetics and mentioned some stuff in Hard.
Good luck~