GUMI!<3
Thank you For pleying! Thank you starkarenying wrote:
GUMI!<3
Thank you For pleying! Thank you starOrz- wrote:
8-)
Thank you For pleying! Thank you starViola wrote:
nice map!
Thank you For pleying! Thank you star!kusakabe001 wrote:
star~ヘ(・ω・ヘ)
Thank you For pleying! Thank you Star!valuable wrote:
:roll:
I all revised itorioncomet wrote:
[Normal]
01:39:253 (6) - new combo? seem like spacing changed on (6,7,8,9)
02:36:727 (1) - a bit too far from (2)? I know it's new combo but dont add jump on Normal diff >_<!
02:56:937 (1) - end this spinner at 03:00:412? just asking, for same as Hard diff ok
hmm.. maybe you need easer difficulity o-o
[Hard]
- resnap all notes
- [suggestion] circle size -1
- i think this diff a bit hard to click for Hard x-x; may be because of high bpm
00:36:728 (1) - too jump? move this note closer to (4) then this plz
01:28:043 (1,2,3) - move them a bit closer?
01:37:991 (6) - too far from (5)?
01:40:517 (6) - ^
02:16:517 (1,1,1,1,1,1,1,1,1,1,1,1,1) - are those silder really need to add new combo on every single silder o-o;;
02:43:359 (8) - move a bit closer to (7)
[Insane]
- resnap all notes
I'd ask you like Hard diff about new combo on every single silder, and seem like those streams I can't play XD [I'm bad at streamming anyways] and feel like some part/jump need to add new combo, and those dark combo colors really hard to see on this diff (when playing) IMO, could you make them lighter then this a bit? and crazy diff #_#;; not that bad though
Fighto!
thx me too love sliderXDFlute wrote:
good slider('ε')
thxXD The making of this sheet of music was greatShinespark wrote:
superb work
Thank you pley and starShinkuu wrote:
nice work
I revised it thxkarenying wrote:
GUMI<3
Artist:Megpoid GUMI ok
or add Megpoid to tag
Thank you starIzayoi Scarlet wrote:
its a star!!!
i love GUMI :3
Thank you starRikei wrote:
nice mapヾ(*'ω')ノ~☆Star!
modding in IRC.
no kudos,thx~
I revised all theseGarven wrote:
I can't remember if you requested this or I picked it up from #modreqs. ;_;
[General]
Add Parmy to tags
Maybe darubisshuP (guitar solo) and karu (for illustration) to tags as well?
Please rename GUMI - For my soul (val0108) [Normal].osu to Megpoid GUMI - For my soul (val0108) [Normal].osu
Also delete GUMI - For my soul (val0108).osb and full resubmit.
[Normal]
There are a lot of tricky techniques that you have used in this difficulty that leaves me wary for this to be the easiest difficulty of the set. If you could get an easy difficulty mapped, I think this mapset would benefit greatly.
00:40:521 (2,3) - I have found with cutting sliders like these that if you can arrange them so that the hitcircles are not overlapping with the slider body, it will look 1000x better. So maybe something like this would look better:
02:16:522 (1,1,1,1) - 4 spinners in a row. D: Think you can maybe map through 02:21:574 (1,1) - ? 4 of them is tiring.
Kind of wish you didn't copy/paste the chorus, but oh well.
[Hard]
00:19:047 (4,5,6) - This overlap is a little ugly.
02:41:784 (1) - This is really hard to tell if it's a slider or note. Maybe rearrange to something like this?
02:44:311 (1) - Remove new combo
02:45:574 (1,1,1) - ^
02:46:837 (1) - ^
Not much wrong here, though it felt a little streamy considering the part of the song you decided to map. You could make this a little simpler with the rhythms and still have it fun, imo.
[Insane]
Can you even play this well? @_@ No proglem
00:11:469 (2,3,4,5) - This seems a little ridiculous. :/ I put New combo
00:17:784 (1,2,3,4) - ^ I put New combo
00:44:626 (2,3) - Control + R these? Confusing as is.
02:16:521 (1) - This part is neat with the video, but too many new combos. Please reduce some. ><
02:39:890 (1) - Kind of expected this to be at 02:39:732 - and a note added at 02:40:363 -
Feels really over-the-top for this song.
複雑の英語はすみません。
thank youmooai wrote:
nice map~!!'-'*
Thank you modOdaril wrote:
General
The video made me lag terribly. Reduce its size ?
The score gap between "Easy" and Hard is too high. Either make Hard a bit easier, either make Normal have a higher score.
Easy
This is way too hard for an Easy diff. Rename it Normal.
There are too many stacks. They stop the momentum of the mouse when there is one, and are generally a but too hard for newer players.
The hitsound volume is a bit too low.
00:32:942 (6,7,1) - Unstack ? even I was unsure of the rhythm
00:49:363 (1,2,3,4,5,6) - How about a slider pattern here ? (a slider for two circles) it will be easier to play
01:55:047 (3,4,5,6,7) - you really should unstack these, stacking them this way might be too confusing for new players
01:56:784 (1) - Happens too soon after the note, start it 1/2 later ?
02:00:731 (3,4) - This is very hard to play, especially for the easiest dff of the mapset - and an Easy
02:36:731 (1,2,3,4,5,6) - Same as 00:49:363 -
Hard
Many of the stacks don't play right because they stop the movement of the mouse.
00:23:784 (12) - This is very surprising and unexpected - not to mention the three whistles sound terrible.
00:43:995 (9,1) - Confusing spacing: (1) is expected later.
02:36:732 (1) - The sudden speed change is confusing here... you should remove the two pervious notes
Insane
Sorry... but this is completely overmapped. Most of the jumps and streams don't make sense. There are objects hidden under others, which makes the map that was already a bit of a pain to play even harder.
I really hate saying this, but you should just delete this diff, rename Hard to Insane, and map a Hard that has a total score between Normal's and current Hard's.
Hard is a pretty nice diff, and is already hard enough. You don't need to have a lolwtfhard diff on top of it. Moreover, maximum score for this Insane is barely rankable.