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nao - Toaru Shoukoku no Ohimesama ga...

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riffy
Please, fix the background.

While we are at it, I'd recommend to rename Easy to Normal and Normal to Advanced. The difficulty levels are relatively high due to the BPM of the song.
Konomi_old_1

Chaoslitz wrote:

At least use a 4:3 background if 16:9 doesn't fit with....
The squeezed faces aren't looking good at all

Chaos so nice
IamKwaN
Princess and Expert look so similar, let's not.
hehe
hi! some suggestions to make princess feel a little more different and playable.

penis
00:03:716 (6,1) - you can change this here, since the red tick on 6's is definitely the dominant sound but it's on a sliderend. i recommend this http://i.imgur.com/mL7H9DM.png same for the rest, kiai too
00:05:367 (2) - this should definitely be 2 circles, it feels like undermapping for a top diff here. same for the rest, kiai too
00:19:267 (6,1) - swap nc
00:27:661 (1) - nc here gives a nice effect of buildup
00:49:129 (1,2,3,1,2,3) - consider rotating these slightly so that there's less 'slowdown' movement https://osu.ppy.sh/ss/4648995
00:28:487 (5) - would be nice to have some sort of emphasis, not necessarily a streamjump but maybe a angle change or spacing change
00:59:450 (3,4,5) - same as before, i suggest angling this a bit so that 00:59:312 (2,3,4,5) - it isn't a completely straight line, its a slightly awkward slowdown motion during a really intense part. i suggest something like this: https://osu.ppy.sh/ss/4648932
01:04:404 (1,2) - consider swapping NC so that the pattern is accentuated a bit better
Topic Starter
Lami
"handsome"
hi! some suggestions to make princess feel a little more different and playable.

penis
00:03:716 (6,1) - you can change this here, since the red tick on 6's is definitely the dominant sound but it's on a sliderend. i recommend this http://i.imgur.com/mL7H9DM.png same for the rest, kiai too

--- i saw similar this modding before some days.... x_x
melody(? idk what to say.._.) start to diffcult in 00:03:991 - . 00:03:854 - and 00:03:991 - have different sound.
we might can find it, according to 00:04:542 (5,6,7,8,9) - five successive melody start to white tick, even if not red tick which have major rhythm in this song.
it's basicd on melody.

00:05:367 (2) - this should definitely be 2 circles, it feels like undermapping for a top diff here. same for the rest, kiai too

--- well.. i don't prefer circle mapping in high bpm intro part. already 00:03:991 (1,2,3,4,5,6,7,8,9) - . it's enough i guess.

00:19:267 (6,1) - swap nc

---for emphasis drum. 5 successive drum sound is so important in my view.

00:27:661 (1) - nc here gives a nice effect of buildup

--- im not really fan of using NC without finish or emphasis.... ;w;

00:49:129 (1,2,3,1,2,3) - consider rotating these slightly so that there's less 'slowdown' movement https://osu.ppy.sh/ss/4648995

--- current flow is more natural flow....

00:28:487 (5) - would be nice to have some sort of emphasis, not necessarily a streamjump but maybe a angle change or spacing change

--- i never use some trick in below 9 stream note. ;w;

00:59:450 (3,4,5) - same as before, i suggest angling this a bit so that 00:59:312 (2,3,4,5) - it isn't a completely straight line, its a slightly awkward slowdown motion during a really intense part. i suggest something like this: https://osu.ppy.sh/ss/4648932

--- oh i didn't notice that... make straight flow now. but not fix other thing.
i believe 3 wide(?) triplet make speedy flow.

01:04:404 (1,2) - consider swapping NC so that the pattern is accentuated a bit better

--- 01:04:404 (1) - have really importand finish sound.i need to make NC here.

yeah, you're right on partten. but for me, emphasis is more impoart than partten, in NC cycle, unless interrupt readability.

01:11:423 (2) - two circles, it feels a little undermapped here.

--- same

thanks for your opinion :)
and sorry for reject many thing, if it make you mind. >:(

IamKwaN wrote:

Princess and Expert look so similar, let's not.
;w;w;w;w;w;w; sorry for that if you make sad.....

--------------------------------------

Change BG now. what choas was given. thanks for support.
andfix diff name too
XII

IamKwaN wrote:

Princess and Expert look so similar, let's not.
"Look similar"

Unfortunately we play this game, we don't look at it.

And they do not play similarly enough to warrant a change if that is what you're implying.
OmegaR

IamKwaN wrote:

Princess and Expert look so similar, let's not.
Insert Monstrata meme here.

Just because they look visually similar and non-retarded, doesn't mean it's a negative, it just means they are quite well mapped and fun.
Ozato Fumika

Wookiezi wrote:

Insert Monstrata meme here.
lmfao

XII wrote:

"Look similar"

Unfortunately we play this game, we don't look at it.
amen
IamKwaN

Lami wrote:

;w;w;w;w;w;w; sorry for that if you make sad.....
What I mean by "look similar":

> Highest difficulty
> Create a new difficulty
> CTRL+H / CTRL+J / CTRL+ATL+S
> New difficulty

If this method of mapping to cater for the spread is approved, I am afraid it would be seen as a bad example in the community.
Sonnyc

IamKwaN wrote:

Lami wrote:

;w;w;w;w;w;w; sorry for that if you make sad.....
What I mean by "look similar":

> Highest difficulty
> Create a new difficulty
> CTRL+H / CTRL+J / CTRL+ATL+S
> New difficulty

If this method of mapping to cater for the spread is approved, I am afraid it would be seen as a bad example in the community.
[Sweatin']
[HardRock!]
Xd
IamKwaN
Just my 2 cents :P
Topic Starter
Lami

IamKwaN wrote:

Lami wrote:

;w;w;w;w;w;w; sorry for that if you make sad.....
What I mean by "look similar":

> Highest difficulty
> Create a new difficulty
> CTRL+H / CTRL+J / CTRL+ATL+S
> New difficulty

If this method of mapping to cater for the spread is approved, I am afraid it would be seen as a bad example in the community.
i know my 2 diffs are so similar in rhythm structure.
but in 5.7 and 6.7 stars diff, it's both extra diff. i can't consider other rhythm in their diff.
if i make 5.7 and 4.7 or 3.7, they won't similar i guess...... ;w;
to be honest, i'd like to keep my style(placement) in diffculty as same mapper.
well, i may need to more adjust placement if i meet this case in the future........(when i need to make 2 extra diffs.)
BeatofIke
Discussion has been cleared from in-game, so have your bubble back~
Topic Starter
Lami
thanks :)
MouseOnly25
Map is really nice, keep it up :)
Cherry Blossom
Requalified.
wajinshu
Congratulations
Flask
owO
Ozato Fumika

IamKwaN wrote:

Lami wrote:

;w;w;w;w;w;w; sorry for that if you make sad.....
What I mean by "look similar":

> Highest difficulty
> Create a new difficulty
> CTRL+H / CTRL+J / CTRL+ATL+S
> New difficulty

If this method of mapping to cater for the spread is approved, I am afraid it would be seen as a bad example in the community.
he actually admitted when I pointed it out

well it's his map and his opinion :3
Len

IamKwaN wrote:

> Highest difficulty
> Create a new difficulty
> CTRL+H / CTRL+J / CTRL+ATL+S
> New difficulty

tru
DeletedUser_1574070
리듬구성이 다른것과 서클패턴이 다르게 쓰인것이 있긴 하지만 부분부분 난이도 2개간 동일한 슬라이더가 쓰인 게 있어서 그렇게 느껴질수도 있을듯?

싸우려고 온거 아니니까 ㄲㅈ라고 하지 말아주세욥 재발..

참고자료

http://puu.sh/nvOA3/4d17fdd988.jpg
http://puu.sh/nvOAK/7da3fb1798.jpg

등등

아 물론 전 귀찮아서 저기까지만 봐서 저거만 찾음 ㅋㅋ

물론 저게 언랭요소라는건 아닙니답~!!! 언랭먹을정도로 비슷하다고 생각하는것도 절대 아닙니답!!!
Underforest
nao level 100

re-congrats :D
Topic Starter
Lami
ㄲㅈ

비슷하게 만든거 좀 고의도 반쯤 들간거임요 ㅋㅋ..

제 매핑에 대한 생각으론 [같은매퍼]의 [같은노래]에서의 맵은 패턴이던 슬라던 일관성있게 유지시키고 싶엇음
오스 오리지널겜인 응원단겜도 하위난이도는 꽤 비슷하다던데,

근데 사람들이 좀 별로라 생각하는거 같으니 담부턴 좀 자제할껑미 ㅇㅇ
Enon
ㄷㄷ해
zosanfc
Hello :D
I saw your map,... Diff Princess was wrong beat, change all notes plz :D
Topic Starter
Lami

zosanfc wrote:

Hello :D
I saw your map,... Diff Princess was wrong beat, change all notes plz :D
delete => redownload plz.

because i changed mp3 before some days. ;)
DeletedUser_1574070

Lami wrote:

ㄲㅈ

비슷하게 만든거 좀 고의도 반쯤 들간거임요 ㅋㅋ..

제 매핑에 대한 생각으론 [같은매퍼]의 [같은노래]에서의 맵은 패턴이던 슬라던 일관성있게 유지시키고 싶엇음
오스 오리지널겜인 응원단겜도 하위난이도는 꽤 비슷하다던데,

근데 사람들이 좀 별로라 생각하는거 같으니 담부턴 좀 자제할껑미 ㅇㅇ

정말이지 딱히 님한테 나쁜짓을 한것도 아닌데 저한테 대하시는 태도를 보면 정말이지.... ㅋㅋ
Sonnyc
? 농담아닌가여 어둠의 클로이드 3세님 ㅋㅋㅋ
Topic Starter
Lami
정말 진지하게썻으면 궁서체로 썻음........
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