This is why you should have modded my map instead xDDDDDDDDDDHappyRocket88 wrote:
Kuo Kyoka wrote:
Holy ...
(looks like it should be ends at 05:29:204 - (+2ms)Oh shit, you're right
Anymore, these two files: soft-sliderwhistle.wav and soft-sliderwhistle2.wav are unused (because you only use S:C1 and S:C3 (...) hitsound timings, not S and S:C2
They are used, 00:56:435 (1) - for example. Soft slider-addition on both C1 and :2
Anyway, it's a good map, hope you get it back soon
Good luck
JBHyperion wrote:
Rip the 2ms unsnap.
The unused hitsound file error was explained in my previous posts - p/5189968 - but there was definitely an SC:2 sampleset here before... Where did SC:3 come from, there are no sampleset 3 files present in the song folder orz. If there is a S:Cx, where there are no samples of number x, it just plays as S, nothing special
Should be an easy fix, so call me when you fixed the issues and we'll get it back.
Thanks everyone!Tatsuyu wrote:
actually looking through it again, there are a few small changes you could make:
00:24:590 (4,1) - Looks a little off, could curve around it a little tighter: http://puu.sh/pmxJu/2683f2fc67.jpg Such nazi, fixing tho
00:36:128 (1,2) - You could red tick this to curve perfectly into the slider ;w; This is just too nazi to fix (as in, I don'rt even see how it's off)
00:59:204 (2) - The end of this curves a little too far into (1): as seen here: http://puu.sh/pmxDq/bdc2fc1a74.jpg A slight adjustment to the left should fix itNot noticable during gameplay
03:03:820 (4,5) - You could rotate both of these slightly so that (5) curves into 03:04:743 (1) - would look sick Intended
03:57:357 (3,1) - Looks a little better like so: http://puu.sh/pmycU/a78e1a8270.jpg
04:35:204 (2) - A Finish hitsound on the start of this would be nice imo No need for this, nothing in the music makes this sound much more stronger than the rest
06:21:357 (1,1) - Very, VERY slight adjustment to the blanket to make it look a little nicer: http://puu.sh/pmyqH/446351a7f5.jpg
good luck!
The hitburst of 04:58:973 (5) - fades away completely when 05:00:357 (2) - appears, so it is okay. And probably we should not treat the difficulty as a Normal, it's slightly harder than a Normal with the amount of back-and-forth overlaps in the difficulty from my perspective.Spork Lover wrote:
04:58:973 (5,2) - Isn't this overlap a little scary for a normal player? I often hear about quote on quote "unrankable" overlaps on the reverse arrow but yeah ^^
furioso melodiaBara- wrote:
Correct
What's the next easy/normal approval you want?
AugoEidEs pleaseBara- wrote:
Correct
What's the next easy/normal approval you want?
KUNGLAORaiden wrote:
Apparition
Any Mazzerin song.Bara- wrote:
Correct
What's the next easy/normal approval you want?
I'm honestly considering this oneThe_Manu_ wrote:
AugoEidEs pleaseBara- wrote:
Correct
What's the next easy/normal approval you want?
Ok, suggestion time (Btw, these are not random picks, just ones I really like):Bara- wrote:
Correct
What's the next easy/normal approval you want?
What's the next easy/normal approval you want?Xi - Happy End Of The World!
Thanks!!TurtleStuffs wrote:
Oh well, then good luck for ranking Distorted Lovesong, Bara-!
Dreamtwolf wrote:
Object's end is not snapped! 05:29:202
fyi
i can make a diff :^)Bara- wrote:
Less than 5:00 >__>