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Nintendo - Super Smash Bros. Melee (NES)

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Topic Starter
YoshiKart
This beatmap was submitted using in-game submission on Tuesday, July 01, 2008 at 12:23:09 PM

Artist: Nintendo
Title: Super Smash Bros. Melee (NES)
BPM: 150.22
Filesize: 1561kb
Play Time: 00:54
Difficulties Available:
  1. Easy (2.44 stars, 75 notes)
  2. Normal (3.28 stars, 74 notes)
  3. Hard (4.53 stars, 104 notes)
  4. Very Hard (4.88 stars, 134 notes)
  5. Intense (4.93 stars, 149 notes)
Download: Nintendo - Super Smash Bros. Melee (NES)
Information: Scores/Beatmap Listing
---------------
This is my very first Beatmap!! =D

This song is very fast, and lives up to its one minute madness. It's based on the menu music of Super Smash Bros. Melee, but in an "8-bit" style sense, AKA NES Style (No, not "pixelated" style, Gabe. :roll:). I doubt that Nintendo made this, but I still put the artist as "Nintendo". After all, the music is by Nintendo... someone just made it more livelier. ;)

The background picture is supposedly what Super Smash Bros. Melee would have looked like if it was played on the NES or SNES. You can definitely tell that it's fake. Mario and Luigi are in their 8 and 16 bit counterparts. Dr. Mario, compared with the others, looks just wrong, Captain Falcon is a vehicle, and NES graphics can't be arranged in an angle on an NES. But at least it fits the theme. :P

The original mp3 and picture can be found in a YouTube video. I grabbed the video's mp3, and I looked for its picture on the web via Google.

The difficulties of the beatmap follow the difficulties from Super Smash Bros. Brawl. "Easy" is kind of a throwaway level, which focuses on the background music. Ouendan/EBA/osu! has 4 main levels of difficulty. Brawl and Melee have 5. Meh... xD Just note that Background may be a bit difficult to play. It's based on... the background. :D
MaxwellDemon
Alright... bubbling this. Modding procedures were done on another (now deleted) thread. :P
Topic Starter
YoshiKart
Thank you, MD. :)
Topic Starter
YoshiKart
*bump*

Last time you said there were a few beatspacing issues. I can't find any (besides that one jump on Intense, and a lot on Easy), and I even used distance snap throughout the whole song (all difficulties). Any more probs?
machol30
This map has been deleted on the request of its creator. It is no longer available.
peppy
I love how short this map is :D.

-Timing-
Perfect

-Placement-
No problems.

-Difficulty-specific Analysis-
Easy
Fine
Overall: 9/10 (rankable)

Normal
I like the increasing difficulty through the map
Overall: 9/10 (rankable)

Hard
Fun
Overall: 9/10 (rankable)

Very Hard
Fun, but ouch.
00:16:24 (1) - Kinda misleading slider - can you make it not overlap?
Overall: 8.5/10 (rankable)

Insane
I don't really like the two overlapping sliders (one was also in very hard), but this is a personal opinion and shouldn't hold it from being ranked.
Overall: 8.5/10 (rankable)


-Status Change-
Read through burai's feedback above - I do agree with what he says.
machol30
Okay, edited above post.
Topic Starter
YoshiKart
Thanks, guys. :) Let's see, here.

peppy = blue
burai = green
My fixes = red
Me being unsure = underline

-Easy-
[00:52:39](1): move a small amount closer to 2. *changed that plus a little rearranging of the Smash Insignia sliders*
[00:54:58](0): again, same. *fixed finish sound (as in getting rid of it), but not too sure about the ending beat. See Hard*

-Normal-
It sounds weird in the beginning, but it's fine. *Okay. :P *
[00:50:09](3): get rid of that note. Doesn't fit in with a Normal mode. *This...*
I like the increasing difficulty through the map.*...and this clash together*
[00:54:58](0): Yeah, you should know. *Removed finish. See Hard*

-Hard-
[00:20:83](1,2): Switch 1 and 2 around (1 now being the slider)? *fixed*
[00:26:03](5): Want to repeat slider? *I dunno. Sounds a bit peculiar.*
[00:54:68](0): End at the whole beat. Also, I don't believe that finished sound is appropriate. This is probably for all difficulties. *finish sound is removed, but the spinner's ending beat? Move the ending beat to, say, [00:55:28]?*

-Very Hard-
[00:09:25](4,5,6,7): Inconsistant spacing. *fixed*
[00:54:68](0): Same as Hard. I don't feel that finish sound is very appropriate. *See Hard*
00:16:24 (1) - Kinda misleading slider - can you make it not overlap? *Looks a little wonky, but fixed nonetheless*

-Intense-
[00:54:68](0): Again, same thing. *see hard*
I don't really like the two overlapping sliders (one was also in very hard), but this is a personal opinion and shouldn't hold it from being ranked. *Do you mean part of the last three sliders at the end? Should I just space out the last two sliders a little bit so their ends don't meet directly? They're supposed to represent an insignia for Smash Bros., so... >_>*



So, basically:

Normal - [00:50:09](3): To remove, or not to remove?

Hard - [00:26:03](5): Repeat, or not to repeat?

All Difficulties - [00:54:68](0): Finish is removed, but where should I end it?
All Difficulties - [00:52:99](1, 2, 3): Overlapping?


I'm updating the new ones, now. =D
EDIT: Already uploaded.



*looks up*
Dang. BBCode took up a lot of my time. o_O

machol30

YoshiKart wrote:

So, basically:

Normal - [00:50:09](3): To remove, or not to remove?

Hard - [00:26:03](5): Repeat, or not to repeat?

All Difficulties - [00:54:68](0): Finish is removed, but where should I end it?
All Difficulties - [00:52:99](1, 2, 3): Overlapping?
Normal - remove.
Hard - Leave it as is.

Now looking at the Smash Bros. Insignia sliders...
Easy - (1,2): move a small amount to the left.
Normal - (3): move a small amount closer to 2. (keep final spinner end at 00:55:38)
Hard - (3): move a small amount away from 2.
Very Hard - (3): move a small amount away from 2.
Intense - (3): move a tiny amount away from 2.

Well... these are only so small, but even so small, it could still improve the map a little. After that anyway, I would be very happy and consider it already ranked (even though I'm no mod). :D
Topic Starter
YoshiKart
:)
machol30
Arg! Hold on again!

Easy: [00:33:81](1): I'd say move to the right a bit and closer to 2.
Normal: final spinner end at 00:55:38.
Hard: final spinner end at 00:55:38.
Very Hard and Intense are fine as they are.

And I still say delete Very Hard.
Topic Starter
YoshiKart
Sweet, congratulations for the mod upgrade! :D

Fixed everything you said. Except for the deleting of Very Hard. -_-'
machol30
This map has been deleted on the request of its creator. It is no longer available.

Download: zircon - Dirt Devil (OC ReMix) (Mukku) [Normal].osu
Topic Starter
YoshiKart
Thank you so much! :)

*goes to play my own map* :P
Topic Starter
YoshiKart
Saturos strikes again!

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