At the moment, Efficiency = Ranked Score / Total Score. I don't think this ratio is meaningful at all? How about Efficiency = (Number of S/SS/SH/SSH) / Total Number of Beatmaps Played?
For instance, Saturos would have a jawdropping efficiency of 97.87% (506 out of 517 maps are either S or SS!) whereas peppy has an efficiency of 16.1 I MEAN 100%.
Maybe that will encourage players to shoot for more S ranks? Maybe also have a Hidden Efficiency for those who like their beatmaps served with nothingness?
For instance, Saturos would have a jawdropping efficiency of 97.87% (506 out of 517 maps are either S or SS!) whereas peppy has an efficiency of 16.1 I MEAN 100%.
Maybe that will encourage players to shoot for more S ranks? Maybe also have a Hidden Efficiency for those who like their beatmaps served with nothingness?