I am patiently waiting for the osu source code to be released. What is the status so far?
Maybe if we talk about all the cool things we want to do once osu goes open source, peppy will prioritize it.
I'll start, I want to:
Make an automatic hp system that makes you loose when you deserve to lose and pass when you don't deserve to lose.
Add support for variable CS sizes.
Make spinners give a 300/bonus if you follow the tempo with spins per minute.
Create a hold object.
Replace back and forward sliders that are too close to each other with a hold object.
Reward players for closely following sliders.
Fix streams so that you can press on the secondhitobject if you missed the first one.
Lot's of other things that would make me enjoy the game tonnes more.
Maybe if we talk about all the cool things we want to do once osu goes open source, peppy will prioritize it.
I'll start, I want to:
Make an automatic hp system that makes you loose when you deserve to lose and pass when you don't deserve to lose.
Add support for variable CS sizes.
Make spinners give a 300/bonus if you follow the tempo with spins per minute.
Create a hold object.
Replace back and forward sliders that are too close to each other with a hold object.
Reward players for closely following sliders.
Fix streams so that you can press on the secondhitobject if you missed the first one.
Lot's of other things that would make me enjoy the game tonnes more.