forum

Toyosaki Aki - Guitar ni Kubittake (Full ver.)

posted
Total Posts
90
Topic Starter
DJPop
This beatmap was submitted using in-game submission on ส. 13 พฤศจิกายน 2553 at 10:10:25 PM

Artist: Toyosaki Aki
Title: Guitar ni Kubittake (Full ver.)
Source: K-ON!
Tags: hirasawa yui k-on keion Leorda Muya kanpakyin
BPM: 185
Filesize: 7522kb
Play Time: 03:21
Difficulties Available:
  1. Insane (5 stars, 618 notes)
  2. Kanpakyin's Taiko (5 stars, 954 notes)
  3. Leorda's Easy (1.23 stars, 175 notes)
  4. Muya's Hard (4.99 stars, 441 notes)
  5. Normal (3.15 stars, 220 notes)
Download: Toyosaki Aki - Guitar ni Kubittake (Full ver.)
Information: Scores/Beatmap Listing
---------------
109th beatmap.


Remapped in full version, with a group of guest diffs.
Muya
Can I make a Hard diff?
Jarby

DJPop wrote:

Someone just double-crossed me.
NotShinta

Jarby wrote:

DJPop wrote:

Someone just double-crossed me.
ilu
Topic Starter
DJPop

Muya wrote:

Can I make a Hard diff?
Yes, plz :)


Jarby wrote:

DJPop wrote:

Someone just double-crossed me.
[img]http://up.ppy.sh/files/marinamad.jpg[img]
Who care? Just upload a new mapset of mine, EOS.
Lemon Water_old
May I make a normal difficulty?
Saten
May I upload a Normal diff? :P

It's here anyway.
Topic Starter
DJPop

Zedd00 wrote:

May I upload a Normal diff? :P
It's here anyway.
Normal shouldn't have 1.92 slider velocity, it's too high :(
I suggest 1.28


Lemon Water wrote:

May I make a normal difficulty?
Can you discuss with Zedd00?
Saten

DJPop wrote:

Zedd00 wrote:

May I upload a Normal diff? :P
It's here anyway.
Normal shouldn't have 1.92 slider velocity, it's too high :(
I suggest 1.28


Lemon Water wrote:

May I make a normal difficulty?
Can you discuss with Zedd00?
Oh..
Is 0.96 alright? (half of 1.92)
I could also change to 1.28 but it will take longer to change hehe :o
Topic Starter
DJPop

Zedd00 wrote:

Oh..
Is 0.96 alright? (half of 1.92)
I could also change to 1.28 but it will take longer to change hehe :o
Plz use 1.28 :?
Shohei Ohtani
/me eats (Full Ver.) from title.

There we go <3~.
Saten

DJPop wrote:

Zedd00 wrote:

Oh..
Is 0.96 alright? (half of 1.92)
I could also change to 1.28 but it will take longer to change hehe :o
Plz use 1.28 :?
Alright

Download: Toyosaki Aki - Guitar ni Kubittake (Full ver.) (DJPop) [Normal].osu
S o r d a
star
Leorda
Dai
please.. don't let this project die
kanpakyin
Do you Need a Taiko diff?

I can make it.
Topic Starter
DJPop

kanpakyin wrote:

Do you Need a Taiko diff?

I can make it.
Yes, you can :D
Fapfrit
If you knew how I love your map

Modding:

General:
Okay~

Timing:
Okay~

Leorda's Easy:
00:12:162 (1) - I would have pulled this slider
00:14:108 (3,4,5) - this is easy? nope :3
00:44:594 (spinner) - start on 00:44:432
01:04:054 (2,3) - not a perfect arc
01:31:297 (1) - do as well as #5? (01:30:000)
01:40:702 (spinner) - start on 01:40:216
01:48:162 (1) - to make a perfect "SSlider"?
01:50:756 (1,2) - not a perfect arc
<Make a map to the end> or, if you want end here - 03:00:811 (spinner) - delete this spinner. then - 02:59:513 - add a spinner and graduated at 03:00:811. sounds better
<Sound>
W - Whostle. E - Finish. R - Clap
Time (00:00:00) - exact time of bit
------
00:12:811 - R?
00:15:405 - R?
00:20:919 - delete R
00:21:243 - R
00:38:756 - R?
00:40:054 - R?
00:43:297 - R?
00:52:702 - R?
00:54:000 - E+R?
01:02:432 - deleteW, put R?
01:28:054 - R?
01:29:027 - R?
01:29:675 - R?
01:31:297 - E+R?
01:32:919 - delete W, put R?
01:37:135 - R?
01:38:432 - R?
01:39:729 - R?
01:49:459 - R?
01:50:108 - delete R?
01:50:756 - R?
01:53:027 - R?

Zedd00's Normal:
- Approach (-1)
- Looks monotonous and bored. DjPop - create "Normal" himself. please you so nya~
------
00:16:865 - add a circle
00:21:081 (3) - not a perfect arc
00:22:054 - add a circle
00:32:919 (1) - finished this slider on 00:34:216
00:44:919 (spinner) - finished on 00:46:865
00:48:810 (4) - finished on 00:49:459
01:05:350 (7) - finished on 01:06:000
01:26:107 (4) - made a motion on a voice. picture:
01:28:702 (1) - finished this slider on 01:30:000
01:40:700 (4,1) - =|
02:29:673 (5,6,7) - no symmetry. very sloppy. DJPop, i don't want mod this, sorry. Sloppy hitsounds, sloppy Normal. Please, create your own

Muya's Hard
- Hmm, this real hard for hard. Approach (-1)?
------
01:27:729 (4,5,) - may round out their more?
01:52:054 (4,5) - remove the hump on sliders D; make them a little smoother
02:37:459 - add a sircle and put E (finish)
<Sound>
02:59:838 - R
03:00:486 - R
Cool map Muya :3

Insane:
00:22:054 (9) - can be a little tweak? (without gridsnap). for smooth flow picture: 01:07:946 (6) - finished on 01:08:594? (and fix timesetuppanel. audio)
01:41:676 (1,2,3,4,5,6,7,8,9) - yeah so sad, that stack of 0.0 is unrank
02:14:108 - pity that this part of map is not done, so cool solo o.o although already 12kk

Yui~

I'm sorry for what corrected my post. images are not loaded
Leorda
wmfchris
[Insane]
1:36:973 (4,6) up 1 grid? (grid lv 3)
3:12:000 (3,6) make them in a stright line
decent map~

[Muya's hard]
0:52:540 (2) right 1 grid

[Zed00's Normal]
1:40:783 (s) too short for a normal imo.
1:48:162 (7) right 1 grid

[Leorda's easy]
1:29:351 (3,4,5...) left 1 grid
1:46:865 (1,2) left 1 grid since (2,3) spacing not enough?

...~
Lastly the question:
is Hard a hard: I think so though the star rating went rage.
is Normal a normal: normal+ or lower limit of hard? :/
is Easy an easy: sure :3

star~
Topic Starter
DJPop

Famfrit wrote:

Insane:
00:22:054 (9) - can be a little tweak? (without gridsnap). for smooth flow picture:
Fixed.
01:07:946 (6) - finished on 01:08:594? (and fix timesetuppanel. audio)
Vocal stops on that time.
01:41:676 (1,2,3,4,5,6,7,8,9) - yeah so sad, that stack of 0.0 is unrank
I use 0.5 stack leniency =P
02:14:108 - pity that this part of map is not done, so cool solo o.o although already 12kk
Don't worry, I've added that part =D

Zedd00's Normal:
- Looks monotonous and bored. DjPop - create "Normal" himself. please you so nya~
:o

wmfchris wrote:

[Insane]
1:36:973 (4,6) up 1 grid? (grid lv 3)
Fixed.
3:12:000 (3,6) make them in a stright line
I don't get the meaning :<

Lastly the question:
is Hard a hard: I think so though the star rating went rage.
is Normal a normal: normal+ or lower limit of hard? :/
is Easy an easy: sure :3
Thanks for modding.
wmfchris
3:12:000 (3,6) make them in a stright line


http://puu.sh/nic sorry for my poor illustration >_<

In the graph (4,5) froms a stright line (green line)
But (3,6) does not (orange line), so the direction of slider (6) should be like the dotted line, then (3,6) forms a stright line.

Anyway it's only a suggestion~
Saten

Famfrit wrote:

Zedd00's Normal:
- Approach (-1)
- Looks monotonous and bored. DjPop - create "Normal" himself. please you so nya~
------
00:16:865 - add a circle
00:21:081 (3) - not a perfect arc
00:22:054 - add a circle
00:32:919 (1) - finished this slider on 00:34:216
00:44:919 (spinner) - finished on 00:46:865
00:48:810 (4) - finished on 00:49:459
01:05:350 (7) - finished on 01:06:000
01:26:107 (4) - made a motion on a voice. picture:
01:28:702 (1) - finished this slider on 01:30:000
01:40:700 (4,1) - =|
02:29:673 (5,6,7) - no symmetry. very sloppy. DJPop, i don't want mod this, sorry. Sloppy hitsounds, sloppy Normal. Please, create your own
Sloppy Normal? :(

The hitsounds may have been off and such, but I've fixed that problem now. And the beatmap itself should be OK now.
I've only been playing Osu! for about three months so far, so please don't be so hard on me. :|

Download: Toyosaki Aki - Guitar ni Kubittake (Full ver.) (DJPop) [Zedd00's Normal].osu
Topic Starter
DJPop

Zedd00 wrote:

I've only been playing Osu! for about three months so far, so please don't be so hard on me. :|
I think you should map your own mapset and try to get it ranked before map any guest diffs.
That will make your mapping skill improved a lot. :?


wmfchris wrote:

3:12:000 (3,6) make them in a stright line

http://puu.sh/nic sorry for my poor illustration >_<

In the graph (4,5) froms a stright line (green line)
But (3,6) does not (orange line), so the direction of slider (6) should be like the dotted line, then (3,6) forms a stright line.

Anyway it's only a suggestion~
Oh, you're right, thanks :)
Muya
Sizz Flair
Just good! XD
[Shalon]
Well, I come here to req taiko map, but it seems I'm late, haha.

I'll looking forward to play kanpakyin's taiko map XD

anyway, star ;)
Legalist
Star
Cat
CatStar
kaxaru
oh ug etot k-on....bleat'
AlMod
star :3
Muya
kanpakyin
Shiro
General
The spinner makes it impossible to see the cursor when you spin in the center of the screen :/

Insane
Timing sections with a multiplier under 0,5x are unrankable. :/
I don't like the use of most 1/4 notes in this diff either.
Also the clap spam makes the diff a bit weird to hear.
01:41:676 (1,2,3,4,5,6,7,8,9) - Unstack ? It's hard to read

Leorda's Easy
00:19:946 (1,2,3,4,5) - That might be hard to play for new players. Delete (3) ? Also the claps sound out of place here.
00:39:405 (2,3,4,5,1) - ^
00:52:378 (1,2,3) - This rhythm sounds weird. Make (3) start 1/2 later and finish at the same spot ?
00:54:973 (1) - Finish on the last hit ?
01:01:459 (1,2,3,4,1) - Sounds better if you delete (2) and (4).
01:21:567 (2,3) - Make them a slider ?
01:23:513 (1,2,3,4,1) - Sounds better if you delete (4).
01:28:702 (1,2,3,4,5,1,2) - Sounds better if you delete (2) and (6).
01:32:919 (1,2,3) - The claps sound out of place here.
01:53:351 (1,2,3,4,5) - This might be too hard to play for new players. Cut the stream ?
01:58:540 (1,2,3,4,1) - Spacing error: the slider is too far from the other notes. Also might be too hard to play.
02:35:513 (3,4,5) - These notes don't really make sense :/
02:40:054 - A break so soon after the previous one (that was already really long) is a bit boring. :/ map it ?
02:49:783 (1,2,3,4,5) - This pattern is so static :/ Make it move around the screen ?
02:53:027 (1,1,2,3,4,1) - Too hard to play for new players, cut the stream.
03:00:811 - If you don't want to map the end, you should end the map here.

Zed00's Normal
*after 10 seconds of testplay* this is too hard for a Normal. The high difficulty settings, the kick sliders and the slider patterns don't fit a Normal diff. The stacks are too confusing there as well. The rhythms used don't even match the music...
124 objects are not snapped.
To be frank, this is not good. :/

Muya's Hard
The normal whistle spam makes the map very loud and unpleasant to the ears. The 1/4 sliders and other beats don't make sense to the music. Also most of the sliders in this diff overlap over sliders or are overlapped by something... It looks bad.
00:33:729 (4,5,6) - This pattern self overlaps in a confusing way.
00:37:783 (6,1,2,3) - This is unreadable due to the hitbursts.
01:19:297 (3) - This note was not readable because of its position on the screen and the hitbursts that cover it.
01:28:702 (1) - This slow down is poorly used... The spacing changes suddenly but there's no way to see there's a slow down. Start with a slider at least.
01:32:919 (1,2,3,4) - Spacing issue: (4) is spaced as if there was a 1/1 time gap between (3) and it, but it's only 1/2.
02:04:054 - This break is too long. Map something in it.
02:39:729 (1,1,1) - Remove new combo.
02:42:973 (1,1) - ^

Kanpakyin's Taiko
I think the blue note use in this diff is sometimes inconsistent :/ but it plays fine so your call
Muya
NaomiMinette
Following the rules of me and I_Tatsuo_I's mod queue, I'll only mod the first three diffs. (Also, thank you for reading the rules, DJPop :))

[General]
* I think offset should be 1,780.
* I really don't think (Full ver.) is necessary in the song title.

[Leorda's Easy]
* 01:21:567 (2,3) - (3)'s a bit confusing to hit... Maybe just make these into a slider?

[Zedd00's Normal]
* This seems to be too hard to be a Normal... It feels like a Normal+ to me, but you don't have to change this difficulty name (unless someone else agrees with me).
* 00:30:324 (4) - Remove whistle? It seems outta place, especially considering this is the only use of whistle in the beginning.
* 01:40:865 (1) - Random whistle again...
* 02:24:483 (1) - ^

If you're gonna use whistles, at least use them more often so they don't sound out of place.

[Muya's Hard]
* Eh... I wanna say this feels like a Hard+ or Insane, but I'm not sure :?
* Ugh... a long 2nd break...

That's about it. ★~
Saten

DJPop wrote:

I think you should map your own mapset and try to get it ranked before map any guest diffs.
That will make your mapping skill improved a lot. :?
I will from now on, just gonna see how far my Normal will get if that's ok.

Odaril wrote:

Zed00's Normal
*after 10 seconds of testplay* this is too hard for a Normal. The high difficulty settings, the kick sliders and the slider patterns don't fit a Normal diff. The stacks are too confusing there as well. The rhythms used don't even match the music...
124 objects are not snapped.
To be frank, this is not good. :/
This pattern now should be enough imo.
I don't see any problems with the rhythm honestly, if you got any other suggestions please let me know.
I'm sorry but I couldn't comprehend what you meant with "124 objects are not snapped." :o

Blazevoir wrote:

[Zedd00's Normal]
* This seems to be too hard to be a Normal... It feels like a Normal+ to me, but you don't have to change this difficulty name (unless someone else agrees with me).
* 00:30:324 (4) - Remove whistle? It seems outta place, especially considering this is the only use of whistle in the beginning.
* 01:40:865 (1) - Random whistle again...
* 02:24:483 (1) - ^

If you're gonna use whistles, at least use them more often so they don't sound out of place.
It should be more like Normal now. (Just sayin', I've seen Normals with Insane signs :P )
No more random Whistles, didn't notice them until a few minutes ago. Sorry about that :o

Download: Toyosaki Aki - Guitar ni Kubittake (Full ver.) (DJPop) [Zedd00's Normal].osu
Lalarun
:oops:
Leorda

Odaril wrote:

Leorda's Easy
00:19:946 (1,2,3,4,5) - That might be hard to play for new players. Delete (3) ? Also the claps sound out of place here. Fixed
00:39:405 (2,3,4,5,1) - ^ Fixed
00:52:378 (1,2,3) - This rhythm sounds weird. Make (3) start 1/2 later and finish at the same spot ? NO
00:54:973 (1) - Finish on the last hit ? ?????
01:01:459 (1,2,3,4,1) - Sounds better if you delete (2) and (4). Fixed
01:21:567 (2,3) - Make them a slider ? Fixed
01:23:513 (1,2,3,4,1) - Sounds better if you delete (4). Fixed
01:28:702 (1,2,3,4,5,1,2) - Sounds better if you delete (2) and (6). Fixed
01:32:919 (1,2,3) - The claps sound out of place here. I don't think so
01:53:351 (1,2,3,4,5) - This might be too hard to play for new players. Cut the stream ? Fixed
01:58:540 (1,2,3,4,1) - Spacing error: the slider is too far from the other notes. Also might be too hard to play. Fixed
02:35:513 (3,4,5) - These notes don't really make sense :/ No you
02:40:054 - A break so soon after the previous one (that was already really long) is a bit boring. :/ map it ? NO
02:49:783 (1,2,3,4,5) - This pattern is so static :/ Make it move around the screen ? Fixed
02:53:027 (1,1,2,3,4,1) - Too hard to play for new players, cut the stream. Fixed
03:00:811 - If you don't want to map the end, you should end the map here. Fixed
Thx Ms. Odaril

Download: Toyosaki Aki - Guitar ni Kubittake (Full ver.) (DJPop) [Leorda's Easy].osu
kanpakyin

Odaril wrote:

Kanpakyin's Taiko
I think the blue note use in this diff is sometimes inconsistent :/ but it plays fine so your callfix
done.

Download: Toyosaki Aki - Guitar ni Kubittake (Full ver.) (DJPop) [Kanpakyin's Taiko].osu
Topic Starter
DJPop

Zedd00 wrote:

I will from now on, just gonna see how far my Normal will get if that's ok.
More than 2 people dislike your normal.
I've to take yours out and replace with mine, sorry :(

Zedd00 wrote:

I'm sorry but I couldn't comprehend what you meant with "124 objects are not snapped." :o
Notes aren't snapped with the time line which cause the rhythm to be misplaced.

Zedd00 wrote:

It should be more like Normal now. (Just sayin', I've seen Normals with Insane signs :P )
How can average players play if Normal is alike Insane?
l3lueskyiiz
เข้ามาให้ดาวอย่างรวดเร็ว
kanpakyin
Add some notes>.<

Totally have 948nots

enjoy>.<

Download: Toyosaki Aki - Guitar ni Kubittake (Full ver.) (DJPop) [Kanpakyin's Taiko].osu
eddieee
:) :) :) :) :) :) :) star i love it!
Topic Starter
DJPop
Added Taiko BG and updated Taiko.
Saten
If I knew this, I wouldn't have taken Lemon Water's place. :(
I'm very sorry for this Lemon Water :(
I've always admired your Osu! Skills
Edit: didn't notice there was two (Lemon Water & Lemonwater)
braian5234
StaR
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Tags should be the same on all diffs
[Leorda's Easy]

  • • Slider Tick Rate: 1
    • 00:31:459 (1) - Remove "New combo" (you could add a "New combo" here 00:30:973 (5))
    • 01:00:162 (4) - Add "New combo" (and remove this "New combo" 01:01:459 (1))
    • 01:24:811 (1) - Remove "New combo"
    • 01:46:865 (1) - ^
    • 01:59:838 (1) - ^
    • 02:51:729 (4) - Add "New combo" (and remove this "New combo" 02:53:027 (1))
[Kanpakyin's Taiko]

  • • 02:49:459 (kiai) - Start kiai time here 02:49:135
kanpakyin

xxheroxx wrote:

[Mod Infos]


[Kanpakyin's Taiko]

  • • 02:49:459 (kiai) - Start kiai time here 02:49:135 FIX
;)

Download: Toyosaki Aki - Guitar ni Kubittake (Full ver.) (DJPop) [Kanpakyin's Taiko].osu
Topic Starter
DJPop
Updated.
show more
Please sign in to reply.

New reply