General
Your mp3 is 320kbps which is unrankable. Downrate it to 192 kbps. (I can do that for you but it'll take time. I'll give the new offset as well.)
There is no preview time. 00:56:102 - seems to fit. (go at that time, timing (next to "Web"), Set Current Position as Preview Point, save, open another diff and repeat)
Crop the background to make it have 4:3 ratio ? (I can do that for you as well, just ask)
You need to add Framfrit and klubek to the tags of all difficulties.
Normal
This is way too hard for a normal. The 1/2 streams and kick sliders (like 00:18:438 (1) - ) make it harder than it should be.
Reduce all the difficulty settings by at least 1 and use the biggest circles.
00:03:547 (7,8) - Unstack ?
00:21:065 (1,2,3,4,5) - This is too hard: you start the combo with a stack which are hard to play for new players (because they don't really know when to hit the notes), then use another stack with a different rhythm.
00:34:642 (6,7,1,2,3,4,5) - The kick slider is too hard to play, then the stream itself is too hard to play as well, overlaps itself, and his hidden by the hitburst of the slider. Delete this part and re-do it :/
01:27:854 (1,1) - Delete these two notes and make the spinner end where the second was.
Hard
Offset should be 701. Delete the two first timing sections.
AR-1.
Lots of added notes that make no sense according to the music...
00:14:058 (3,4,1) - Spacing issue. Nothing calls for a jump here, space (1) properly.
00:35:737 (1,2,3,4,5,6,7) - Inconsistent spacing: all the beats aren't spaced the same way. Turn Grid snap off to fix it. It's playable, but it looks bad.
00:39:240 (1,2,3,4,5,6,7,8) - ^
00:42:963 (1,2,3,4,5,6,7) - ^
00:46:467 (1,2,3,4,5,6,7) - ^
00:51:722 (1,2) - Stack them in a better way (use 0,00x distance snapping and hold alt to turn grid snap off)
01:06:613 (1) - Delete this note and make the spinner end here. This note is hardly playable: it's too soon after the spinner.
01:09:897 (7,1) - Nothing calls for a jump here, space them properly.
01:12:087 (8,9) - Nothing calls for a jump here again, and it doesn't play right. Reverse the slider, or modify its shape.
01:20:846 (10,1,2,3,4,5,6,7,8) - Nothing in the song calls for these jumps.
01:27:854 (1,1) - Same as for Normal.
klubek's Easy
This is too hard for an Easy... Recude the HP drain rate by at least two ticks, the approach rate by one, and the overall difficulty by two. Sliders are too fast, too, reduce the speed ?
00:01:576 (2,4) - Move them both two grids left so that they stack with (1) and (3). Right now it's a spacing error.
00:06:832 (2) - Unstack ?
00:18:438 (1) - First of all, this one's too close to the previous note. Move it to the left. Second of all, this is extremely hard to play for new players: they can't expect the number of repeats to be so high and would confuse them. I suggest you place a spinner that starts at 00:18:219 - and finishes at 00:19:752 - with a Finish hitsound
00:21:722 (1,2) - Why did you suddenly halve the spacing ? It'd be fine for higher difficulties, but it's very confusing for new players.
00:33:109 (2,3) - Spacing error: they're spaced the same way as (1,2) and the time gap is different... Drag (3) closer to (2).
00:35:737 (1,2,3,4) - This is too hard for new players. Unstack them ?
00:38:365 (4,1,2) - Spacing error: they're spaced evenly and the time gap is different.
00:54:788 (4) - Too hard for new players (see above). Make a spinner ? (from 00:54:569 - to 00:56:102 - )
01:00:263 (1,2,3,4) - Don't change the spacing so suddenly in the easiest diff of the mapset...
01:14:277 (1,2,3,4) - ^
01:18:219 (1) - Same as above.
01:19:752 (2,3,4,5) - These are too close to each other... Space them out a bit.
01:21:065 (5,1) - why is (1) so far away from (5) ?
Don't use slider speed changes in an Easy diff. It makes the spacing extremely confusing. The spacing in this diff was rather inconsistent too, switching from 0,4x to 0,8x seemingly randomly. :/
Famfrit's Insane
Offset should be 701. Delete the two first timing sections.
I'm sorry, but I fail to mod this... :/ The diff is clearly overmapped. The jumps hardly make sense, nor do the streams... And I'm not talking about self overlapping patterns or patterns that overlap under others, or silenced notes for the sake of adding notes to the diff.
I also question the rankability of this 00:49:970 (2,1,2) -
Well, if you want to keep this:
- don't silence beats like 00:26:978 (2,4,6,1) - and 00:33:985 (2,4,6) -
00:20:190 (1,2,3,4,5,1) - this looks terrible ingame, unstack them ?
sliders in the middle of streams are hardly readable and don't play well
EDIT: lower stack leniency makes the diff look better