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Minato - Destiny Girl (TV Size)

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Zekira
Offset: 7935
Mokka_old
love it! its really good!!
fightoo ~
Topic Starter
Louis Cyphre
Thank you Zekira for modding
And thank you Mokka for star :3
Mok
Sorry for my delay >_<

Map is okay, so i'll just star, good job Louis-chan :3
Topic Starter
Louis Cyphre
Thank you ^_~
Kurai
[General]
Hum... the sound of the mp3 is a bit low. Amplify the sound by 200%~250% will be better. If you want, I can do it for you.
I think the kiai time is too long. I sugest you to end it at 01:00:091.


[Normal]
Remove all unused timing section
01:23:621 (1,2,3,4) - Sounds a bit noisy, better if you remove the finish on (1) and (3)
01:26:758 - Why there are a non-inhinerited timing section here ? o_o

That's all I guess :)
Topic Starter
Louis Cyphre
Remove all unused timing section
For example? O_o

01:23:621 (1,2,3,4) - Sounds a bit noisy, better if you remove the finish on (1) and (3)
According to the music, there must be finish hitsounds =/
01:26:758 - Why there are a non-inhinerited timing section here ? o_o
and this fixed : )
I think the kiai time is too long. I sugest you to end it at 01:00:091.
40 seconds of Kiai is not too long you know.
Hum... the sound of the mp3 is a bit low. Amplify the sound by 200%~250% will be better. If you want, I can do it for you.
Sounds fine for me, so no X )

Thank you for modding ^_~
GladiOol
[General]
  1. The kiai timing placement is really horrible if you'd ask me. 1/2 of the map is kiai time.
Make the kiai time start here: 01:01:258 and 01:13:807.
And make it end here: 01:12:630 and 01:26:748.

That seems to be better in my opinion.
  1. Offset 7.925
  2. mp3 quality is a bit dull like mentioned above. I would recommend getting a better one or to 'upgrade' this one.
[Insane]
  1. Rename this to [Hard] ?
01:01:258 (3) - Add new combo.
01:07:738 (4) - ^
01:13:817 (3) - ^
01:14:405 (1) - Remove new combo.
01:14:601 (5) - Add new combo.
01:15:385 (5) - ^
01:20:287 (2) - ^
01:20:484 (1) - Remove new combo.


[Normal]

01:01:258 (2) - Add new combo.
01:06:748 (1) - Remove new combo.
01:07:532 (2) - Add new combo.
01:08:709 (1) - Remove new combo.
01:13:415 (1) - ^
01:13:807 (7) - Add new combo.
01:19:297 (1) - Remove new combo.
01:20:474 (5) - Add new combo.


- Star.
Topic Starter
Louis Cyphre
fixed
Verdisphena
Insane :

RENAME TO HARD!

00:11:464 (7,8,9) - Better like this


Normal :

00:12:248 (4) - Add a note
00:28:523 (1) - Star this slider in 00:28:327 and finish in 00:29:503
00:41:072 (1) - Star this slider in 00:40:876 and finish in 00:42:052

~
Topic Starter
Louis Cyphre
00:28:523 (1) - Star this slider in 00:28:327 and finish in 00:29:503
00:41:072 (1) - Star this slider in 00:40:876 and finish in 00:42:052
I put that according to vocal

RENAME TO HARD!
<_<

00:11:464 (7,8,9) - Better like this
better for you =P

thanks for modding, but nothing changed ^_~
Verdisphena

Louis Cyphre wrote:

00:28:523 (1) - Star this slider in 00:28:327 and finish in 00:29:503
00:41:072 (1) - Star this slider in 00:40:876 and finish in 00:42:052
I put that according to vocal

RENAME TO HARD!
<_<

00:11:464 (7,8,9) - Better like this
better for you =P

thanks for modding, but nothing changed ^_~
ಠ_ಠ
Zekira

Gladi wrote:

Offset 7.925
You gotta be kidding me, it sounds early IMO
Soaprman
Nothing wrong with the maps. The mp3 is really quiet though. Have you considered getting an mp3 that isn't so quiet? If you want me to, I can make it louder. PM me if you want. (I respond faster to PMs than to queue)
Topic Starter
Louis Cyphre
PM'd
Thanks for modding : )
Soaprman
ka-pow! replace your mp3 with this and full resubmit. I think the offset is unaffected but you might want to play the map a couple times to make sure. (I tried settling the offset debate when I last posted but it's hard for me to tell in this particular song... oh well)

http://up.ppy.sh/files/009-1op.mp3
Topic Starter
Louis Cyphre
Fixed and thanks :3
Sakura
Even tho she's wearing clothes, you can clearly see her tits so that BG is NSFW sorry.
Do not use pure white combo color, it's blindind during kiai time (and sliderticks can barely be seen on white sliders)

[Insane]
00:33:033 (1,2,3) - I do not agree with these jumps, they are a bit too excessive even for an Insane.
00:42:052 (1,2,3,4,5) - ^
01:00:484 (1,2,1) - ^
01:03:033 (2,3) - Spacing too close
01:17:935 (6,7,8) - ^

[Normal]
Double slider tick rate to avoid awkward tick positions.
00:18:523 (4,1) - Spacing too far.
And there are a few more instances when spacing goes off by 1 grid, considering you're using grid Lv 2 that's quite a bit of distance and it's confusing on an easier diff i recommend you manually adjust the off-spacings by checking through your whole diff and make sure each spacing is coherent, the reason these happened is most probably because sliders end off-grid but your notes are grid snapped.

The spacing problems are quite small but noticeable during gameplay, shouldn't be too hard to fix, so just fix all that and i'll bubble.
Topic Starter
Louis Cyphre
01:03:033 (2,3) - Spacing too close
0.5 section halves Distance Snap devisor. That's why i put that in 2x to make it 1x. (0.5*2 = 1 )

01:17:935 (6,7,8) - ^
I can't find anything wrong with spacing O_o

Double slider tick rate to avoid awkward tick positions.
There are slider tick hitsound file in folder. I put such tick rate for custom claps for ticks in sliders, take a look. I can rePut that sections if it is really needed. well put double tick and you will understand what i said X_x

Other mistakes fixed. But BG D: ... fixed too ><
Sakura
Sorry for taking so long to reply, was busy the entire weekend

Louis Cyphre wrote:

01:03:033 (2,3) - Spacing too close
0.5 section halves Distance Snap devisor. That's why i put that in 2x to make it 1x. (0.5*2 = 1 )
Wait why did i say "close" they are actually "far" X_X and i dont see any difference in speed between 1,2 and 2,3?

Louis Cyphre wrote:

01:17:935 (6,7,8) - ^
I can't find anything wrong with spacing O_o
Spacing between 7,8 is higher than between 6,7 even tho they are all 1/2 snap apart.

Louis Cyphre wrote:

Double slider tick rate to avoid awkward tick positions.
There are slider tick hitsound file in folder. I put such tick rate for custom claps for ticks in sliders, take a look. I can rePut that sections if it is really needed. well put double tick and you will understand what i said X_x
If they are added to hitsound sliderticks then they are really what i'm against since i don't like hitsounded sliderticks with claps and stuff, but i do not enforce it, however tick rate still needs to be doubled so you can create a workaround by moving the sections so they sound only on the intended slidertick

Edit: And after those fixesBubbled~
minyeob
ehhhh ranked~
Topic Starter
Louis Cyphre
thanks)
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