Nyeh he he!
Hello everybody! I'd to present you my big project that I've been working with Ferret since couple months. It's a UNDERTALE (real) marathon that incluides a large list of themes from the pacifist route. I wanted to "translate" my experience at undertale into a beatmap and from that idea, recreate the most emblemating scenes from the game through a storyboard.
First of all, this is a 27 min standard marathon, since it's a pretty long scope project wich sure it's gonna have high times and low ones. It could take me years to finish this and lifegoals will probably make me forget this in that time so I'm recurring to you guys so we can all try to make this special. Again, it's a big project so there is time for anything, I would like to request participation so we can finish this ASAP but with no pressure.
To carry out this marathon, I will need some mappers and storyboarders. There's actually no limit of members but the only condition is have a medium/advanced knowledge between those. The inscription is because I don't want to create a huge clusterfuck by accepting anyone who wants to enters, because I want to assure that this project is serious and because of that I would love to see it with a minimum level of skill.
Song chart
- Undertale OST: 002 - Start Menu
- Undertale OST: 004 - Fallen Down
- Undertale OST: 014 - Hearthache
- Undertale OST: 016 - Nyeh Heh Heh!
- Undertale OST: 024 - Bonetrousle
- Undertale OST: 030 - Undyne
- Undertale OST: 046 - Spear of Justice
- Undertale OST: 050 - Metal Crusher
- Undertale OST: 068 - Death by Glamour
- Undertale OST: 076 - Bergentrückung
- Undertale OST: 077 - ASGORE
- Undertale OST: 079 - Your Best Nightmare
- Undertale OST: 087 - Hopes and Dreams
- Undertale OST: 089 - SAVE the World
- Undertale OST: 090 - His Theme
- Undertale OST: 091 - Final Power
Interested? How can you help?
Since we are recluting people for this beatmap the things that you can participate are:
Beatmap details, information and rules HERE
- Storyboarding: making elementes for such sb or coding.
- Timing: the timing isn't fully done yet and we need SERIOUS HELP HERE
- Beatmapping: If you have experience mapping Insane difficult it would be awesome that you participate with us, it's a compilation with different rhythm and instruments, a good material for mapping. So if you think you're able to map any song from above, feel free to enter here.
- Taiko!: If you are taiko maniatic and you think you have power to map oni difficults don't be afraid and participate with us!!!
Project leaders: - Cloudchaser (Beatmapping & SB)
- Ferret (SB)
- Lost The Light (Taiko)
Beatmap details, information and rules HERE
Beatmap
Support us!
If you can't help with none of those things or you just simply loved the idea, you can support us using this signature:
by Ferret
by Ferret
[url=https://osu.ppy.sh/forum/t/392928][img]http://i12.photobucket.com/albums/a201/Cloudchaserism/dededodo_zps6aopqrt7.png[/img][/url]
IT'S HERE!!!!!
FOR PARTICIPANTS ONLY!
- Please, use default hitsounds<3
- Check the spreadsheet here
- Bring me your mail so I can join you our google doc
- Flowey FINALE part must have an inherit point at the beginning of the timing point with these settings
Flowey FINALE general guideline only
- Flowey FINALE part must have an inherit point at the beginning of the timing point with these settings
- Ds must be 1.0x for normal patterns though you can still play with DS as long it has sense.
- General rule for anything, don't overmap.
- the difficulty should be around 4.0~5 star difficult.
blah blah blah buy the game ty