quick irc, just confirming the timing and a few minor suggestions
Very nice map, good luck with it! 00:53 Shad0w1and: hi bonsai
00:53 Bonsai: oi hello there
00:53 Shad0w1and: may i ask for a help on timing?
00:54 Bonsai: depends how difficult as I'm quite busy currently, show me ^^
00:54 Shad0w1and: the last a few seconds seem off
00:54 *Shad0w1and is listening to [https://osu.ppy.sh/b/839759 JJ Lin - Jiang Nan (Cantonese Ver.)]
00:56 Shad0w1and: will you accept this request? ;w;
00:57 Bonsai: yeah should be done in a few minutes ^^ btw you can delete the timing point at 03:49:995 - as that changes neither offset nor bpm ^^
00:57 Bonsai: you don't wanna add anymore notes than there are currently right?
00:58 Shad0w1and: yeah
00:58 Shad0w1and: just want make sure qat do not dq it for that reason
00:59 Shad0w1and: i am pretty confident on get this ranked:D
00:59 Shad0w1and: getting
01:01 Bonsai: Actually I don't think anything is really off there, I mean there are maybe two sounds that have their attack point maybe two ms earlier but they are the only exceptions and not changeworthy at all
01:02 Bonsai: yeah everything fine
01:02 Bonsai:
01:04 Shad0w1and: oh, ty really much
01:04 Bonsai: np, very nice map
01:06 Shad0w1and: yeah, that beat is really sudden, cant help much X(
01:06 Bonsai: yeah that's just Hidden ^^
01:06 Bonsai: there's one thing though, one moment
01:07 Bonsai: 01:37:995 (1,2,3,4) - are pretty harsh to play because they are so anti-flow, pretty much the only part in the whole map that is like that : \
01:08 Shad0w1and: 03:03:995 (1,2,3) -
01:08 Bonsai: and what about extending 03:07:495 (5) - to 3/8? the vocal lands there and it would prepare the player for the next double
01:08 Shad0w1and: actually here:d
01:08 Bonsai: ah true, but that's just half of it kinda ^^
01:09 Bonsai: also, what about dragging the break in the timeline to 03:11:995 - ? I think that would be a nice effect
01:10 Shad0w1and: wut
01:10 Shad0w1and: never know that
01:10 Shad0w1and: ty for the hint
01:10 Bonsai: ^^
01:11 Bonsai: also maybe extend 03:19:995 (2) - by 1/16? since 03:20:870 (1) - is snapped to the vocals too so that would be more exakt
01:11 Bonsai: *exact lulz german
01:12 Bonsai: while on the other hand I think 03:24:495 (4) - could be shortened because it is not that audible and the next note is in rhythm again so I think that's just unnecessary confusion
01:13 Bonsai: for the same reason I think 03:25:995 (1) - should be in rhythm too, just my opinion, it just causes confusion when it's not really necessary imo
01:14 Bonsai: because it is quite clear what rhythm the vocalist is going for, although he is very inaccurate
01:14 Shad0w1and: well the only thing is
01:14 Shad0w1and: this song has another version
01:15 Shad0w1and: which i am aiming for puush a pkg
01:15 Shad0w1and: so i try to map mostly beats
01:15 Shad0w1and: and ignore all vocal
01:16 Bonsai: huh, don't really understand what you're saying sry ^^
01:17 Bonsai: I only meant that the head of 03:25:995 (1) - should be 1/16 earlier again, the tail doesn't change - all of that things i mentioned only affect the vocals, not the beats
01:17 Shad0w1and: i mean, this song have another version, and i will use puush to offer it so that people can choose from
01:18 Bonsai: aaaah
01:18 Bonsai: I see, but that still doesn't change anything since this only concerns the vocals right? Or does that other version have beats on those places O.o
01:18 Shad0w1and: so 03:20:870 (1) - except this common vocal, i ignored all vocal parts
01:19 Bonsai: But even so I would not make things worse here just for the puush ^^
01:19 Shad0w1and: no
01:19 Shad0w1and: its in another language
01:19 Shad0w1and: chinese
01:19 Shad0w1and: instead of cantonese
01:19 Shad0w1and: different lyric
01:20 Bonsai: oh so you're saying that's your reason for not extending 03:19:995 (2) - ? I would understand that ^^
01:20 Shad0w1and: ty anyways, some good suggestions and i will consider when making my advanced diff by using vocal mapping
01:21 Bonsai: ok ^^
00:53 Bonsai: oi hello there
00:53 Shad0w1and: may i ask for a help on timing?
00:54 Bonsai: depends how difficult as I'm quite busy currently, show me ^^
00:54 Shad0w1and: the last a few seconds seem off
00:54 *Shad0w1and is listening to [https://osu.ppy.sh/b/839759 JJ Lin - Jiang Nan (Cantonese Ver.)]
00:56 Shad0w1and: will you accept this request? ;w;
00:57 Bonsai: yeah should be done in a few minutes ^^ btw you can delete the timing point at 03:49:995 - as that changes neither offset nor bpm ^^
00:57 Bonsai: you don't wanna add anymore notes than there are currently right?
00:58 Shad0w1and: yeah
00:58 Shad0w1and: just want make sure qat do not dq it for that reason
00:59 Shad0w1and: i am pretty confident on get this ranked:D
00:59 Shad0w1and: getting
01:01 Bonsai: Actually I don't think anything is really off there, I mean there are maybe two sounds that have their attack point maybe two ms earlier but they are the only exceptions and not changeworthy at all
01:02 Bonsai: yeah everything fine
01:02 Bonsai:
01:04 Shad0w1and: oh, ty really much
01:04 Bonsai: np, very nice map
01:06 Shad0w1and: yeah, that beat is really sudden, cant help much X(
01:06 Bonsai: yeah that's just Hidden ^^
01:06 Bonsai: there's one thing though, one moment
01:07 Bonsai: 01:37:995 (1,2,3,4) - are pretty harsh to play because they are so anti-flow, pretty much the only part in the whole map that is like that : \
01:08 Shad0w1and: 03:03:995 (1,2,3) -
01:08 Bonsai: and what about extending 03:07:495 (5) - to 3/8? the vocal lands there and it would prepare the player for the next double
01:08 Shad0w1and: actually here:d
01:08 Bonsai: ah true, but that's just half of it kinda ^^
01:09 Bonsai: also, what about dragging the break in the timeline to 03:11:995 - ? I think that would be a nice effect
01:10 Shad0w1and: wut
01:10 Shad0w1and: never know that
01:10 Shad0w1and: ty for the hint
01:10 Bonsai: ^^
01:11 Bonsai: also maybe extend 03:19:995 (2) - by 1/16? since 03:20:870 (1) - is snapped to the vocals too so that would be more exakt
01:11 Bonsai: *exact lulz german
01:12 Bonsai: while on the other hand I think 03:24:495 (4) - could be shortened because it is not that audible and the next note is in rhythm again so I think that's just unnecessary confusion
01:13 Bonsai: for the same reason I think 03:25:995 (1) - should be in rhythm too, just my opinion, it just causes confusion when it's not really necessary imo
01:14 Bonsai: because it is quite clear what rhythm the vocalist is going for, although he is very inaccurate
01:14 Shad0w1and: well the only thing is
01:14 Shad0w1and: this song has another version
01:15 Shad0w1and: which i am aiming for puush a pkg
01:15 Shad0w1and: so i try to map mostly beats
01:15 Shad0w1and: and ignore all vocal
01:16 Bonsai: huh, don't really understand what you're saying sry ^^
01:17 Bonsai: I only meant that the head of 03:25:995 (1) - should be 1/16 earlier again, the tail doesn't change - all of that things i mentioned only affect the vocals, not the beats
01:17 Shad0w1and: i mean, this song have another version, and i will use puush to offer it so that people can choose from
01:18 Bonsai: aaaah
01:18 Bonsai: I see, but that still doesn't change anything since this only concerns the vocals right? Or does that other version have beats on those places O.o
01:18 Shad0w1and: so 03:20:870 (1) - except this common vocal, i ignored all vocal parts
01:19 Bonsai: But even so I would not make things worse here just for the puush ^^
01:19 Shad0w1and: no
01:19 Shad0w1and: its in another language
01:19 Shad0w1and: chinese
01:19 Shad0w1and: instead of cantonese
01:19 Shad0w1and: different lyric
01:20 Bonsai: oh so you're saying that's your reason for not extending 03:19:995 (2) - ? I would understand that ^^
01:20 Shad0w1and: ty anyways, some good suggestions and i will consider when making my advanced diff by using vocal mapping
01:21 Bonsai: ok ^^