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P*Light - Deadliner

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Topic Starter
-Nya-
https://osu.ppy.sh/s/350290

Hey, guys. I just want to hear your opinions about the spread of this mapset. Especially between Normal and Hard, and Hard and Insane. Normal is pretty easy, even though the Hard isn't that difficult which could cause a problem with the gap between Hard and Insane.

Maybe I'm just knitpicking, so I just want to hear what you guys have to say about it.

Thanks in advance~
Rakuen
Normal - Hard spread

Add some 1/2 taps on Normal, not just 1/2 reverse coz Hard is using a lot of 1/2 taps and triplets too (plus some jumps obviously)

Or else nothing different from Easy

Others

Many diffs have no claps (like Easy Normal)

Easy: 00:53:014 (2,3,4) - Avoid this kind of rhythm, hard to react to vocal especially with circles. Just follow constant beat

FCL's Insane: A lot missing claps

Deadline: Try to use constant hitsounds

I'm always here, ask anything...erk hem...osu standard only!
Topic Starter
-Nya-
Thanks, Rakuen~
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