好图
不过为什么不把04:25:717-04:26:864这段做出来呢?..感觉那一段很神..
因为分数的关系么?试着从其他地方削下来?或者单独一个难度APP?..
只是建议
STAR~
不过为什么不把04:25:717-04:26:864这段做出来呢?..感觉那一段很神..
因为分数的关系么?试着从其他地方削下来?或者单独一个难度APP?..
只是建议
STAR~
@_@那是一段人声说话……我不是很明白这个有什么map的价值……顶多不过是几个note几个sliderLovely Crab wrote:
好图
不过为什么不把04:25:717-04:26:864这段做出来呢?..感觉那一段很神..
因为分数的关系么?试着从其他地方削下来?或者单独一个难度APP?..
只是建议
STAR~
>3< darling thank uwanhyrzh wrote:
Sorry for my laziness at hitsounds.
I had modded it and added some hitsounds.
Thank you for pointing out the problem, Selee.
[attachment=0:c2faa]Sheryl Nome starring May'n - Universal Bunny (qinche) [Grey Bunny].osu[/attachment:c2faa]
PS: I agree with Lovely Crab. Since you want to APP Black Bunny, score is not a problem XD.
IceBeam wrote:
[Black Bunny]
01:34:698 (4,5) - That's just unbeatable.Change it to the better way please.
well... its playable, so no.
02:19:985 (4) - Yes,stack with (2).
ehh... not really necessary since the pattern follows note 5 and 6
03:49:603 (5,1,2) - Spacing makes no sense,stack (1) with (2) at least.
no. thats the way it should be.
[White Bunny]
Delete all unused Timing Sections.
03:56:290~
ill take care of this (baka aakiha), thx~
[Grey Bunny]
00:34:698 (1) - Finish.
01:02:214 (3) - ^
01:05:271 (1) - Ah,no,not for Normal,really.
01:20:558 - Finish.
02:12:532 (4) - ^
02:33:934 (2) - ^
02:40:048 (1) - ^
ill leave this to darling.
Good job,star~
thannnnk you >.<
D: sorry to hear thatxipan wrote:
black Bunny 没有刚开始好玩了
>3<wanhyrzh wrote:
Some fixxing~
Thank you IceBeam~
[attachment=0:54d41]Sheryl Nome starring May'n - Universal Bunny (qinche) [Grey Bunny].osu[/attachment:54d41]
我靠!差点信以为真!你这混蛋还我的KDS来!!Selee wrote:
简介的black拼错了
No kds
玩笑 XDD
Grey Bunny:Here we go~
Don't really like this being the easiest difficulty XD I know it's somehow a little bit hard for the new players
AR -1? k.
01:05:271 (1) - don't have this on easiest difficulty k.
01:54:189 (7) - sounds much better at 01:53:997 k.
02:36:800 (1) - don't have this on easiest difficulty k.
=3=thanx a lotJames2250 wrote:
-Your spinner isn't rankable at the moment, you need to see something in the middle that you are spinning around (spinner circle)
@_@i will add a point in the center then, thx :3
-You might as well resize spinner-spin etc to 1x1 if you aren't going to use them
ok, will do
-Difficulty spread isn't good at the moment, would be nice if you could make an actual Easy (or make yours easier)
I dont know... im not good at making easy, i think grey bunny will do the job. besides, this song is too high, not fit.
Black Bunny:
18 mil...going for ranked? Might need to get that nearer to 16 mil
lol not for rank, app.
00:27:055 (1,1,1) - don't have the slider like this, they cover each other too much
well... umm its insane and it is readable so maybe not
00:33:360 (3,4,5,6,7) - kind of odd spacing
her vocal went up, so i think a jump is reasonable
00:54:571 (5,6) - random jump
again, vocal
00:56:482 (2) - slightly hidden slider by previous hit burst
that was on purpose, unless all the modders want me to change, i would most likely say no to this
02:06:800 (3) - slightly hidden by previous notes
its readable so maybe not
03:38:711 (1,2,3) - random jump
kinda shortened it
03:49:411 (4,5) - ^
no definitely not this one Q_Q
03:59:157 (1,2,3) - keep spacing equal
ehhh maybe not thats how it is, it went quiet so not good for a jump or large spacing
In general there were quite a few jumps that I don't see a reason for, and just seem to be in a middle of a combo with no major music change
vocal
Taiko:
All checks out
Have a star~
[Grey Bunny]Thank you~
00:28:583 (1) - Whistle at end k
00:31:641 (1) - ^
00:33:552 (3) - Whistle
00:39:666 (4) - ^
00:47:310 (2) - Remove whistle at end and add whistle at the beginning of 00:48:074 (3)k
00:48:838 (4) - ^
01:34:698 (3) - Add whistle at the beginning and at the endk
01:36:227 (5) - Remove whistle at the end and add whistle at the beginningk
02:00:303 (1) - Add whistle at the end
02:03:743 (2) - Add whistle
02:06:800 (1) - Add whistle on the reverse
02:11:004 (2) - Add whistle at the end
02:26:290 (3) - Add whistle on the reverse
我本来是想看各种音效吐槽的!!!!NatsumeRin wrote:
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.
[General]
offset:+4
hmmmm maybe, added
section-fail和section-pass似乎都不是规定尺寸,不过看起来不伤。
ah huh...除非有人挑这个当Unrank reason,不然不管了
[Black Bunny]
00:34:316 (9,10) - 因为之前在做间距加大,这个容易误读1/2
倒也没有,特地把间距加大,(就目前spec到的来说)还算好认吧。如果不行换new combo
00:56:099 (12,1) - 建议别。
fine,之前也有人complain,就叠了
01:11:386 (1) - whistle频率比我想用的急一点= = 没差,这样也好
whistle苦手
01:19:794 (9,10) - 跳到这个距离上可能还是加new combo会好些
再看看吧
01:40:431 (4) - 强烈建议new combo
ok...
01:59:730 (1) - 减少个折返换个circle
超不好读,不知道可不可取,先不换了
02:04:316 (1,2,3,4,5) - 我不反对,只是提醒你这东西很招一分的。。
这也能中枪……
02:55:335 (1) - 这段建议渐强处理。每两个音+5音量到02:56:864 (1) - 这里时是75。
ok
03:12:150 (10) - new combo建议
ok
03:13:870 (1) - 这后面。break里就别kiai了。
ok
03:24:570 (1,2,3,4,5) - 这一串感觉其实是最后两音该跳,参照你之前部分的排法的话,这样?(位置上我只是复制了之前的23456。)
[attachment=1:a9c77]20.png[/attachment:a9c77]
cool
04:13:106 (5) - new combo
ok..
04:25:717 - 最后vocal点再加一个这样来收?
[attachment=0:a9c77]21.png[/attachment:a9c77]
真的不必,那么静的一句话不想加note
nice mapset.
01:33:934 (x) - Note? ~ The gap between 01:33:552 (1,2) - sounds odd imo. OK I do something to 1 03:05:271 (1,2) - Add some notes in the gap? ~ sounds odd. OKThank you Shulin~
03:06:800 (2,3) - ^OK
[Grey Bunny]谢谢RIN大~
00:59:165 (1) - finish k
01:08:337 (1) - 开头finishk
01:10:630 (4) - 把这个与3尾的o ooo节奏拆成oo oo感觉更好。改了一下~
01:40:439 (1) - 这种地方建议三连1/2 circle,爆破力比折返slider强。k
01:47:700 (6,1) - 感觉需要换个new combo,同时现在的4加上。k
02:32:986 - 加音建议,在一个规则的o x o x后面连音带入感觉比较好。长见识了~
03:07:572 (3) - 屏幕边界了。如果无所谓的话大概还是拉回来点。k
03:12:158 (4) - 同之前,另外这该和后1交换new combo吧。我中间加了些东西..所以这里大概还是不用换了~
lol thing is, if anyone replied within a month, it wont auto-graveyard... so no need to update anyways but thx for your effort >w<Orkel wrote:
Do a quick update on this map man, it's almost at the graveyard. It's a kickass map and you shouldn't let it die, seriously.
thx a lotLizbeth wrote:
Hihi~ hi hi~
Black Bunny
Max Combo: 1,009. That is a lot if you ask me, and maximum score is high too, consider to lowering those a bit :3 not much i can do, i tried my best with lowering them
00:34:702 (10) - Add new combo and remove it on next circle? make more sense for me.ok fixed
Slow down sliders kinda threw me off a bit, you could add new combo to those or add SB warning.most players can do...and its not far from the beginning, i guess its not that severe
01:02:218 (1) - Why you added a new combo? um...cuz her vocal rose (rofl) i changed.
01:32:982 (12) - Shorten by half beat, I think sounds better :3 @_@ i personally like the one before, maybe not
02:01:263 (1) - Again, why the new combo? long combo... i changed it onto "usagi" lyric
02:06:804 (3) - The body of this slider is hidden behind the hit explosion of 02:06:231 (6). Fix it, because is confusing, seems like the triple is a long stream. Screenshot fixed
03:38:524 - Add circle here? seems like a missing note there >.< it ends on a heavy beat, more notes wont fit well imo...
03:41:581 - Same as above.and adding more notes means ill have a harder time lowering the score TAT
03:49:989 (1,2) - That was very confusing while playing, reconsider spacing here.its on purpose, it slows down like the music, so hmmm no.
04:00:116 - New combo? also the 2 slider after this one. As you did in the first objects of the map colorful
04:04:129 (1) - Remove new combo.fixed
04:05:657 - Add new combo.fixed
04:06:231 (11) - I don't think this jump fits.i dunno why its there...fixed
04:06:422 - Remove new combo.fixed
04:13:683 (1) - Listening to the music, this jump don't make any sense for me. Actually goes against the flow here ;_;put them closer, but its a distinguish between different vocal part hmm
04:17:122 (5) - Remove the repeat? Sometimes less is more ok
04:18:651 (6) - Replace by circle.trying to create a pattern here... would be awkward if i remove the slider
The jumps on last part are good, I mean the idea in where to set each jump in a voice change, but the distance between jumps is too big in my opinion, consider reducing it, because this part is really uncomfortable to play, even though I like jumps a lot.they are actually just one grid up each time...:<
Very good map, I really enjoy game play. =D
White Bunny
Considering that Black Bunny is the harder diff in the map set, it should have the highest slider velocityaakiha likes high sv, and it suits the map in a way so...
00:15:403 (3,4,5,6,7) - Streams should end at 00:15:976 - theres a blank beat there, it might not be necessay to have a stream but a hold is even more strange
00:21:900 (8) - The streams should end at: 00:22:09same reason as above
00:39:097 (4,5) - Doesn't fits with the music, shorten 4 by 1/4 beat.it lines with the word star, i think its somewhat reasonable
00:43:492 (3) - Add a repeat and start spinner later.@_@? its fine this way isnt it?
01:19:989 (1) - Remove new combo?fixed
03:47:122 (1) - Remove new combo?fixed
Right now I cant finish modding the other two diffs cuz I run out of time, so I will edit this post later tonight with the rest of the mod.
Very good map :3
EDIT:
Grey Bunny
As I can see this one is mapped to be equivalent of a normal diff. But since this one is the easier diff in the mapset I recommend you to use bigger circle size and decrease Approach Rate a bit.AR is decreased by one, but large circle actually would confuse people since its so big and so slow.
01:46:931 (1) - Remove new combofixed
Roko-Don's Taiko
Got some help to mod this one, and I think is alright. Not unsnapped note, and feels playable to me :3Lunah had done a quick check on it, its all good:D
Good luck~
Call me if you want a recheck.
qinche wrote:
Lizbeth wrote:
Hihi~ hi hi~
Black Bunny
04:13:683 (1) - Listening to the music, this jump don't make any sense for me. Actually goes against the flow here ;_;put them closer, but its a distinguish between different vocal part hmm
There is no vocals in this part, still disagree with it
White Bunny
00:15:403 (3,4,5,6,7) - Streams should end at 00:15:976 - theres a blank beat there, it might not be necessay to have a stream but a hold is even more strange
00:21:900 (8) - The streams should end at: 00:22:09same reason as above
I'm not suggesting to add a hold, I'm saying to continue streams
01:19:989 (1) - Remove new combo?fixed
Is still there O.o
Right now I cant finish modding the other two diffs cuz I run out of time, so I will edit this post later tonight with the rest of the mod.
Very good map :3
thx a lot
Lizbeth wrote:
Hi~
Rechecking, sorry for the delay, I've been really busy with irl stuff.
White Bunny
00:15:403 (3,4,5,6,7) - Streams should end at 00:15:976 - theres a blank beat there, it might not be necessay to have a stream but a hold is even more strange
00:21:900 (8) - The streams should end at: 00:22:09same reason as above
I'm not suggesting to add a hold, I'm saying to continue streamshmmm...ill let aakiha make the decision, but i think a slider would not make much difference
01:19:989 (1) - Remove new combo?fixed
Is still there O.o mistake, fixed now
Black Bunny
04:13:683 (1) - Listening to the music, this jump don't make any sense for me. Actually goes against the flow here ;_;put them closer, but its a distinguish between different vocal part hmm
There is no vocals in this part, still disagree with it
alright, i lowered the distance and then add spacing bit by bit, its not jumpy anymore.
04:18:460 (5) - If you remove this circle and place the slider here makes more sense for me, and it fits with the pattern you used before at 04:16:358 (1,2,3,4,5)fixed
About the jumps I was talking about at the end part, I think you didn't understand which jumps I was referring so here is what I think about the jumps
Jumps
04:09:097 (3,1) - this two circles are separated in time line by 1 beat.fixed
And
04:09:861 (3,1) - 04:10:626 (4,1) - 04:11:390 (4,1) - 04:12:154 (4,1) - 04:12:919 (4,1) - Each pair of circle are separated in timeline by 1/2 beat.fixed
And the problem that I found is that ALL of them in chart have almost the same distance between each other. If you give a space between 04:09:097 (3,1) that big, I think you should reduce the other jumps at least by half.
Oh yes another thing, I ask some ppl to test the map, and someone point out something and I totally agree:all fixed
- 00:39:097 (1,1)
01:13:874 (1,1)
02:45:594 (1,1)
Each pair should be in the same combo, so remove new combo on second circle. (Is this way in White Bunny)