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Sheryl Nome starring May'n - Universal Bunny

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Lovely Crab
好图 :)
不过为什么不把04:25:717-04:26:864这段做出来呢?..感觉那一段很神..
因为分数的关系么?试着从其他地方削下来?或者单独一个难度APP?..
只是建议 :)
STAR~
wanhyrzh
Sorry for my laziness at hitsounds.
I had modded it and added some hitsounds.
Thank you for pointing out the problem, Selee.
Download: Sheryl Nome starring May'n - Universal Bunny (qinche) [Grey Bunny].osu

PS: I agree with Lovely Crab. Since you want to APP Black Bunny, score is not a problem XD.
Asagiri Mai
/.
Topic Starter
qinche

Lovely Crab wrote:

好图 :)
不过为什么不把04:25:717-04:26:864这段做出来呢?..感觉那一段很神..
因为分数的关系么?试着从其他地方削下来?或者单独一个难度APP?..
只是建议 :)
STAR~
@_@那是一段人声说话……我不是很明白这个有什么map的价值……顶多不过是几个note几个slider

而且就算不map大家也能听到那一段啊:D正好配合score出现

黑兔子是APP的~

wanhyrzh wrote:

Sorry for my laziness at hitsounds.
I had modded it and added some hitsounds.
Thank you for pointing out the problem, Selee.
[attachment=0:c2faa]Sheryl Nome starring May'n - Universal Bunny (qinche) [Grey Bunny].osu[/attachment:c2faa]

PS: I agree with Lovely Crab. Since you want to APP Black Bunny, score is not a problem XD.
>3< darling thank u
wanhyrzh
Aakiha
IceBeam
[Black Bunny]
01:34:698 (4,5) - That's just unbeatable.Change it to the better way please.
02:19:985 (4) - Yes,stack with (2).
03:49:603 (5,1,2) - Spacing makes no sense,stack (1) with (2) at least.

[White Bunny]
Delete all unused Timing Sections.
03:56:290~

[Grey Bunny]
00:34:698 (1) - Finish.
01:02:214 (3) - ^
01:05:271 (1) - Ah,no,not for Normal,really.
01:20:558 - Finish.
02:12:532 (4) - ^
02:33:934 (2) - ^
02:40:048 (1) - ^

Good job,star~
xipan_old
black Bunny 没有刚开始好玩了
Topic Starter
qinche

IceBeam wrote:

[Black Bunny]
01:34:698 (4,5) - That's just unbeatable.Change it to the better way please.
well... its playable, so no.
02:19:985 (4) - Yes,stack with (2).
ehh... not really necessary since the pattern follows note 5 and 6
03:49:603 (5,1,2) - Spacing makes no sense,stack (1) with (2) at least.
no. thats the way it should be.

[White Bunny]
Delete all unused Timing Sections.
03:56:290~
ill take care of this (baka aakiha), thx~

[Grey Bunny]
00:34:698 (1) - Finish.
01:02:214 (3) - ^
01:05:271 (1) - Ah,no,not for Normal,really.
01:20:558 - Finish.
02:12:532 (4) - ^
02:33:934 (2) - ^
02:40:048 (1) - ^

ill leave this to darling.

Good job,star~

thannnnk you >.<

xipan wrote:

black Bunny 没有刚开始好玩了
D: sorry to hear that

i tried my best to rank this but it just seems impossible so changes are wasted (in a sense)

i hope theres still enough fun with the map
wanhyrzh
Selee
简介的black拼错了 :P
No kds







玩笑 XDD

Edit: 真的拼错了啊 就是Black bunny for app那里...~~好 槑 呀~~~
Topic Starter
qinche

wanhyrzh wrote:

Some fixxing~
Thank you IceBeam~
[attachment=0:54d41]Sheryl Nome starring May'n - Universal Bunny (qinche) [Grey Bunny].osu[/attachment:54d41]
>3<

Selee wrote:

简介的black拼错了 :P
No kds






玩笑 XDD
我靠!差点信以为真!你这混蛋还我的KDS来!!
vincerio
sheryl :shock:

:)
James2250
-Your spinner isn't rankable at the moment, you need to see something in the middle that you are spinning around (spinner circle)
-You might as well resize spinner-spin etc to 1x1 if you aren't going to use them
-Difficulty spread isn't good at the moment, would be nice if you could make an actual Easy (or make yours easier)

Grey Bunny:
Don't really like this being the easiest difficulty
AR -1?
01:05:271 (1) - don't have this on easiest difficulty
01:54:189 (7) - sounds much better at 01:53:997
02:36:800 (1) - don't have this on easiest difficulty

White Bunny:
Add some hitsounds?
More than 3 unique slider speeds isn't recommended
00:30:685 (5,6) - don't like this stacked
01:13:870 (1,2) - decrease distance of jump seeing as it is straight after slow part?
01:21:896 (4,5) - might be nice if you didn't overlap these so much (same for any others)
02:22:278 (4,5) - ^

Black Bunny:
18 mil...going for ranked? Might need to get that nearer to 16 mil
00:27:055 (1,1,1) - don't have the slider like this, they cover each other too much
00:33:360 (3,4,5,6,7) - kind of odd spacing
00:54:571 (5,6) - random jump
00:56:482 (2) - slightly hidden slider by previous hit burst
02:06:800 (3) - slightly hidden by previous notes
03:38:711 (1,2,3) - random jump
03:49:411 (4,5) - ^
03:59:157 (1,2,3) - keep spacing equal
In general there were quite a few jumps that I don't see a reason for, and just seem to be in a middle of a combo with no major music change

Taiko:
All checks out

Have a star~
wanhyrzh
Grey Bunny:
Don't really like this being the easiest difficulty XD I know it's somehow a little bit hard for the new players
AR -1? k.
01:05:271 (1) - don't have this on easiest difficulty k.
01:54:189 (7) - sounds much better at 01:53:997 k.
02:36:800 (1) - don't have this on easiest difficulty k.
Here we go~
Download: Sheryl Nome starring May'n - Universal Bunny (qinche) [Grey Bunny].osu

EDIT:
Download: skin.rar

Topic Starter
qinche

James2250 wrote:

-Your spinner isn't rankable at the moment, you need to see something in the middle that you are spinning around (spinner circle)
@_@i will add a point in the center then, thx :3
-You might as well resize spinner-spin etc to 1x1 if you aren't going to use them
ok, will do
-Difficulty spread isn't good at the moment, would be nice if you could make an actual Easy (or make yours easier)
I dont know... im not good at making easy, i think grey bunny will do the job. besides, this song is too high, not fit.

Black Bunny:
18 mil...going for ranked? Might need to get that nearer to 16 mil
lol not for rank, app.
00:27:055 (1,1,1) - don't have the slider like this, they cover each other too much
well... umm its insane and it is readable so maybe not
00:33:360 (3,4,5,6,7) - kind of odd spacing
her vocal went up, so i think a jump is reasonable
00:54:571 (5,6) - random jump
again, vocal
00:56:482 (2) - slightly hidden slider by previous hit burst
that was on purpose, unless all the modders want me to change, i would most likely say no to this
02:06:800 (3) - slightly hidden by previous notes
its readable so maybe not
03:38:711 (1,2,3) - random jump
kinda shortened it
03:49:411 (4,5) - ^
no definitely not this one Q_Q
03:59:157 (1,2,3) - keep spacing equal
ehhh maybe not thats how it is, it went quiet so not good for a jump or large spacing
In general there were quite a few jumps that I don't see a reason for, and just seem to be in a middle of a combo with no major music change
vocal
Taiko:
All checks out

Have a star~
=3=thanx a lot
wanhyrzh
Kurai
[General]
Slider Tick Rate : 2 in all diff

[Grey Bunny]
00:28:583 (1) - Whistle at end
00:31:641 (1) - ^
00:33:552 (3) - Whistle
00:39:666 (4) - ^
00:47:310 (2) - Remove whistle at end and add whistle at the beginning of 00:48:074 (3)
00:48:838 (4) - ^
01:34:698 (3) - Add whistle at the beginning and at the end
01:36:227 (5) - Remove whistle at the end and add whistle at the beginning
02:00:303 (1) - Add whistle at the end
02:03:743 (2) - Add whistle
02:06:800 (1) - Add whistle on the reverse
02:11:004 (2) - Add whistle at the end
02:26:290 (3) - Add whistle on the reverse

[White Bunny]

00:51:322 (6,7,8) - Sounds better like
01:51:322 (2) - Insert break time
01:51:322 (2) - ^

[Black Bunny]
00:33:743 (5) - New combo
00:39:475 (1) - Remove new combo
01:14:061 (1) - ^
01:19:794 (9) - New combo
01:19:985 (10) - Move 6 grid right ?
01:40:431 (4) - New combo
02:02:405 (7) - New combo
02:45:781 (1) - Remove new combo
03:49:603 (5,1,2) - Weird spacing


:)
wanhyrzh
[Grey Bunny]
00:28:583 (1) - Whistle at end k
00:31:641 (1) - ^
00:33:552 (3) - Whistle
00:39:666 (4) - ^
00:47:310 (2) - Remove whistle at end and add whistle at the beginning of 00:48:074 (3)k
00:48:838 (4) - ^
01:34:698 (3) - Add whistle at the beginning and at the endk
01:36:227 (5) - Remove whistle at the end and add whistle at the beginningk
02:00:303 (1) - Add whistle at the end
02:03:743 (2) - Add whistle
02:06:800 (1) - Add whistle on the reverse
02:11:004 (2) - Add whistle at the end
02:26:290 (3) - Add whistle on the reverse
Thank you~

Download: Sheryl Nome starring May'n - Universal Bunny (qinche) [Grey Bunny].osu
Topic Starter
qinche



[stress]



nevermind it works now
Shulin
Mod Requested by wanhyrzh ^_^

General:

-- N, I, I, I, difficulty spread ~ you might have to change this because [White Bunny] and [Black Bunny] both play like an insane.

Grey Bunny:

01:33:934 (x) - Note? ~ The gap between 01:33:552 (1,2) - sounds odd imo.
03:05:271 (1,2) - Add some notes in the gap? ~ sounds odd.
03:06:800 (2,3) - ^

White Bunny:

00:58:201 (7) - Hidden note.
01:15:017 (2,3) - Hidden notes, the 1/4 is unexpected. I'd change this.
01:58:106 (3) - The number of returns is unexpected here, compare with 01:55:048 (3) - and 01:56:577 (3) -
02:13:297 (1) - Start this spinner earlier? The gap before it is a little weird.
02:18:647 (1) - Remove new combo.
02:23:138 (7) - Sounds weird. Maybe move it to the white tick (02:23:233) so it follows the song?
03:00:494 (1,2) - Partially hidden, it's kinda unexpected.
03:22:851 (1) - Clap the whole slider?
03:23:806 (3) - ^ soft sounds weird.

I'd look into the hidden notes, they are doable but might be unrankable.

Black Bunny:

-- 18 million... is this for approval? If not you will probably have to reduce the score.

00:27:437 (1,1) - Make the ends of the slider visible please.
00:55:908 (11,12) - Confusing, especially when 00:51:322 (7,8,9,10) - were 1/4.
02:06:800 (3) - Slider end is covered by hit300, maybe respace 02:06:227 (6) -
02:55:335 (1) - Hard to see with the overlapping and kiai.
02:55:717 (1,2,1,2,1,2) - The jumps here are unintuitive imo.
03:22:660 (7,1) - Weird jump o_o
03:49:603 (5,1) - Spacing?
03:56:482 (1) - Remove new combo it's not doing anything.
04:10:622 (4,1) - Spacing isn't very intuitive >_>

Some spacing is confusing, it is doable though.

Taiko:

Can't exactly say the near constant streams suit the song. But it's fine.

Star ~ good luck! ^_^
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
offset:+4
section-fail和section-pass似乎都不是规定尺寸,不过看起来不伤。

[Grey Bunny]
00:59:165 (1) - finish
01:08:337 (1) - 开头finish
01:10:630 (4) - 把这个与3尾的o ooo节奏拆成oo oo感觉更好。
01:40:439 (1) - 这种地方建议三连1/2 circle,爆破力比折返slider强。
01:47:700 (6,1) - 感觉需要换个new combo,同时现在的4加上。
02:32:986 - 加音建议,在一个规则的o x o x后面连音带入感觉比较好。
03:07:572 (3) - 屏幕边界了。如果无所谓的话大概还是拉回来点。
03:12:158 (4) - 同之前,另外这该和后1交换new combo吧。

[White Bunny]
你用了超过3种自定slider速。。。而且还超了不是一点。。。这个我估计你想rank就要改。不想rank的话反正我觉得玩起来实际效果只能不错ww
00:19:889 (3) - 为了刻意造个变化的话,删?
00:25:335 (1,1) - 不是很明白这两个new combo求解。。
01:11:386 (1) - 这一段,如果加whistle的话的建议:1、2尾、4头,下个135。
01:13:297 (3) - 可以nazi么,左一格。
01:39:766 (4) - 删?
02:43:110 (1) - whistle的话同上段建议,不过这个只是个人兴趣。
03:03:556 (1,2,3,4,5) - 。。这形状击打有难度(距离偏远)
03:41:008 (4) - nazi的话,左一格偏下点
。。好多地方好像看见了pa的排法,这难度真不错啊ww

[Black Bunny]
00:34:316 (9,10) - 因为之前在做间距加大,这个容易误读1/2
00:56:099 (12,1) - 建议别。
01:11:386 (1) - whistle频率比我想用的急一点= = 没差,这样也好
01:19:794 (9,10) - 跳到这个距离上可能还是加new combo会好些
01:40:431 (4) - 强烈建议new combo
01:59:730 (1) - 减少个折返换个circle
02:04:316 (1,2,3,4,5) - 我不反对,只是提醒你这东西很招一分的。。
02:55:335 (1) - 这段建议渐强处理。每两个音+5音量到02:56:864 (1) - 这里时是75。
03:12:150 (10) - new combo建议
03:13:870 (1) - 这后面。break里就别kiai了。
03:24:570 (1,2,3,4,5) - 这一串感觉其实是最后两音该跳,参照你之前部分的排法的话,这样?(位置上我只是复制了之前的23456。)

04:13:106 (5) - new combo
04:25:717 - 最后vocal点再加一个这样来收?


[Roko-don's Taiko]
fine with me.


nice mapset.

Topic Starter
qinche

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
offset:+4
hmmmm maybe, added
section-fail和section-pass似乎都不是规定尺寸,不过看起来不伤。
ah huh...除非有人挑这个当Unrank reason,不然不管了


[Black Bunny]
00:34:316 (9,10) - 因为之前在做间距加大,这个容易误读1/2
倒也没有,特地把间距加大,(就目前spec到的来说)还算好认吧。如果不行换new combo
00:56:099 (12,1) - 建议别。
fine,之前也有人complain,就叠了
01:11:386 (1) - whistle频率比我想用的急一点= = 没差,这样也好
whistle苦手
01:19:794 (9,10) - 跳到这个距离上可能还是加new combo会好些
再看看吧
01:40:431 (4) - 强烈建议new combo
ok...
01:59:730 (1) - 减少个折返换个circle
超不好读,不知道可不可取,先不换了
02:04:316 (1,2,3,4,5) - 我不反对,只是提醒你这东西很招一分的。。
这也能中枪……
02:55:335 (1) - 这段建议渐强处理。每两个音+5音量到02:56:864 (1) - 这里时是75。
ok
03:12:150 (10) - new combo建议
ok
03:13:870 (1) - 这后面。break里就别kiai了。
ok
03:24:570 (1,2,3,4,5) - 这一串感觉其实是最后两音该跳,参照你之前部分的排法的话,这样?(位置上我只是复制了之前的23456。)
[attachment=1:a9c77]20.png[/attachment:a9c77]
cool
04:13:106 (5) - new combo
ok..
04:25:717 - 最后vocal点再加一个这样来收?
[attachment=0:a9c77]21.png[/attachment:a9c77]
真的不必,那么静的一句话不想加note
nice mapset.
我本来是想看各种音效吐槽的!!!!
NatsumeRin
太长了。所以只看看特定段而已。
其他地方不伤耳就放过。
wanhyrzh
01:33:934 (x) - Note? ~ The gap between 01:33:552 (1,2) - sounds odd imo. OK I do something to 1 03:05:271 (1,2) - Add some notes in the gap? ~ sounds odd. OK
03:06:800 (2,3) - ^OK
Thank you Shulin~

[Grey Bunny]
00:59:165 (1) - finish k
01:08:337 (1) - 开头finishk
01:10:630 (4) - 把这个与3尾的o ooo节奏拆成oo oo感觉更好。改了一下~
01:40:439 (1) - 这种地方建议三连1/2 circle,爆破力比折返slider强。k
01:47:700 (6,1) - 感觉需要换个new combo,同时现在的4加上。k
02:32:986 - 加音建议,在一个规则的o x o x后面连音带入感觉比较好。长见识了~
03:07:572 (3) - 屏幕边界了。如果无所谓的话大概还是拉回来点。k
03:12:158 (4) - 同之前,另外这该和后1交换new combo吧。我中间加了些东西..所以这里大概还是不用换了~
谢谢RIN大~

Download: Sheryl Nome starring May'n - Universal Bunny (qinche) [Grey Bunny].osu
Aakiha
wanhyrzh
kino77
Mod request by wanhyrzh

[Grey Bunny]
都很好,就是觉得作为最简单的难度稍微难了一点

[White Bunny]
图挺好的~就是摆放的实在太销魂了...
00:29:161 (3) - 0 0看不见的说
01:13:492 (4) - 往右一格?
01:38:715 (6) - 画好看点?
02:00:307 (2) - 去掉这个然后把前一个slider加一次重复?

[Black Bunny]
请恕我对这种spacing闪烁不定的图实在没有抗体...

Star~
No kodosu this post plz
Orkel
This map is awesome and I'm a huge macross fan, you are definitely getting a star.

(movie rocked)
yeahyeahyeahhh
General:
Maybe new combo colors? Very hard for me to see orz >.<

Black Bunny:
01:14:256 - Note here?
02:43:874 (5,6) - Kinda hard to see >.<
02:45:976 - Note too? @_@
03:19:798 (1) - I like this part, a lot >.< that is all!
03:49:607 (5,1) - Tricky.. maybe not do this? x_X


Ok.. is all.. Main problem for me in combo colors Q.Q


dai..dai..dai..dai... stop trollin yourself!!
rustbell

 呆
  呆
   呆
    呆
     呆
Dotsu
~STAR~ ;)
Snowy Dream
呆star~~
Orkel
Do a quick update on this map man, it's almost at the graveyard. It's a kickass map and you shouldn't let it die, seriously.
Lunah_old
呆呆
Lizbeth
Hihi~

Black Bunny
Max Combo: 1,009. That is a lot if you ask me, and maximum score is high too, consider to lowering those a bit :3
00:34:702 (10) - Add new combo and remove it on next circle? make more sense for me.
Slow down sliders kinda threw me off a bit, you could add new combo to those or add SB warning.
01:02:218 (1) - Why you added a new combo?
01:32:982 (12) - Shorten by half beat, I think sounds better :3
02:01:263 (1) - Again, why the new combo?
02:06:804 (3) - The body of this slider is hidden behind the hit explosion of 02:06:231 (6). Fix it, because is confusing, seems like the triple is a long stream. Screenshot
03:38:524 - Add circle here? seems like a missing note there >.<
03:41:581 - Same as above.
03:49:989 (1,2) - That was very confusing while playing, reconsider spacing here.
04:00:116 - New combo? also the 2 slider after this one. As you did in the first objects of the map :P
04:04:129 (1) - Remove new combo.
04:05:657 - Add new combo.
04:06:231 (11) - I don't think this jump fits.
04:06:422 - Remove new combo.
04:13:683 (1) - Listening to the music, this jump don't make any sense for me. Actually goes against the flow here ;_;
04:17:122 (5) - Remove the repeat? Sometimes less is more ;)
04:18:651 (6) - Replace by circle.
The jumps on last part are good, I mean the idea in where to set each jump in a voice change, but the distance between jumps is too big in my opinion, consider reducing it, because this part is really uncomfortable to play, even though I like jumps a lot.
Very good map, I really enjoy game play. =D

White Bunny
Considering that Black Bunny is the harder diff in the map set, it should have the highest slider velocity
00:15:403 (3,4,5,6,7) - Streams should end at 00:15:976 -
00:21:900 (8) - The streams should end at: 00:22:09
00:39:097 (4,5) - Doesn't fits with the music, shorten 4 by 1/4 beat.
00:43:492 (3) - Add a repeat and start spinner later.
01:19:989 (1) - Remove new combo?
03:47:122 (1) - Remove new combo?

Right now I cant finish modding the other two diffs cuz I run out of time, so I will edit this post later tonight with the rest of the mod.
Very good map :3

EDIT:

Grey Bunny
As I can see this one is mapped to be equivalent of a normal diff. But since this one is the easier diff in the mapset I recommend you to use bigger circle size and decrease Approach Rate a bit.
01:46:931 (1) - Remove new combo

Roko-Don's Taiko
Got some help to mod this one, and I think is alright. Not unsnapped note, and feels playable to me :3

Good luck~
Call me if you want a recheck.
Topic Starter
qinche

Orkel wrote:

Do a quick update on this map man, it's almost at the graveyard. It's a kickass map and you shouldn't let it die, seriously.
lol thing is, if anyone replied within a month, it wont auto-graveyard... so no need to update anyways but thx for your effort >w<

Lizbeth wrote:

Hihi~ hi hi~

Black Bunny
Max Combo: 1,009. That is a lot if you ask me, and maximum score is high too, consider to lowering those a bit :3 not much i can do, i tried my best with lowering them
00:34:702 (10) - Add new combo and remove it on next circle? make more sense for me.ok fixed
Slow down sliders kinda threw me off a bit, you could add new combo to those or add SB warning.most players can do...and its not far from the beginning, i guess its not that severe
01:02:218 (1) - Why you added a new combo? um...cuz her vocal rose (rofl) i changed.
01:32:982 (12) - Shorten by half beat, I think sounds better :3 @_@ i personally like the one before, maybe not
02:01:263 (1) - Again, why the new combo? long combo... i changed it onto "usagi" lyric
02:06:804 (3) - The body of this slider is hidden behind the hit explosion of 02:06:231 (6). Fix it, because is confusing, seems like the triple is a long stream. Screenshot fixed
03:38:524 - Add circle here? seems like a missing note there >.< it ends on a heavy beat, more notes wont fit well imo...
03:41:581 - Same as above.and adding more notes means ill have a harder time lowering the score TAT
03:49:989 (1,2) - That was very confusing while playing, reconsider spacing here.its on purpose, it slows down like the music, so hmmm no.
04:00:116 - New combo? also the 2 slider after this one. As you did in the first objects of the map :Pcolorful :D
04:04:129 (1) - Remove new combo.fixed
04:05:657 - Add new combo.fixed
04:06:231 (11) - I don't think this jump fits.i dunno why its there...fixed
04:06:422 - Remove new combo.fixed
04:13:683 (1) - Listening to the music, this jump don't make any sense for me. Actually goes against the flow here ;_;put them closer, but its a distinguish between different vocal part hmm
04:17:122 (5) - Remove the repeat? Sometimes less is more ;)ok
04:18:651 (6) - Replace by circle.trying to create a pattern here... would be awkward if i remove the slider
The jumps on last part are good, I mean the idea in where to set each jump in a voice change, but the distance between jumps is too big in my opinion, consider reducing it, because this part is really uncomfortable to play, even though I like jumps a lot.they are actually just one grid up each time...:<
Very good map, I really enjoy game play. =D

White Bunny
Considering that Black Bunny is the harder diff in the map set, it should have the highest slider velocityaakiha likes high sv, and it suits the map in a way so...
00:15:403 (3,4,5,6,7) - Streams should end at 00:15:976 - theres a blank beat there, it might not be necessay to have a stream but a hold is even more strange
00:21:900 (8) - The streams should end at: 00:22:09same reason as above
00:39:097 (4,5) - Doesn't fits with the music, shorten 4 by 1/4 beat.it lines with the word star, i think its somewhat reasonable
00:43:492 (3) - Add a repeat and start spinner later.@_@? its fine this way isnt it?
01:19:989 (1) - Remove new combo?fixed
03:47:122 (1) - Remove new combo?fixed

Right now I cant finish modding the other two diffs cuz I run out of time, so I will edit this post later tonight with the rest of the mod.
Very good map :3

EDIT:

Grey Bunny
As I can see this one is mapped to be equivalent of a normal diff. But since this one is the easier diff in the mapset I recommend you to use bigger circle size and decrease Approach Rate a bit.AR is decreased by one, but large circle actually would confuse people since its so big and so slow.
01:46:931 (1) - Remove new combofixed

Roko-Don's Taiko
Got some help to mod this one, and I think is alright. Not unsnapped note, and feels playable to me :3Lunah had done a quick check on it, its all good:D

Good luck~
Call me if you want a recheck.
thx a lot :D
Lizbeth
Hi~
Rechecking, sorry for the delay, I've been really busy with irl stuff.

qinche wrote:

Lizbeth wrote:

Hihi~ hi hi~

Black Bunny
04:13:683 (1) - Listening to the music, this jump don't make any sense for me. Actually goes against the flow here ;_;put them closer, but its a distinguish between different vocal part hmm

There is no vocals in this part, still disagree with it

White Bunny
00:15:403 (3,4,5,6,7) - Streams should end at 00:15:976 - theres a blank beat there, it might not be necessay to have a stream but a hold is even more strange
00:21:900 (8) - The streams should end at: 00:22:09same reason as above

I'm not suggesting to add a hold, I'm saying to continue streams

01:19:989 (1) - Remove new combo?fixed

Is still there O.o


Right now I cant finish modding the other two diffs cuz I run out of time, so I will edit this post later tonight with the rest of the mod.
Very good map :3



thx a lot :D



Black Bunny
04:18:460 (5) - If you remove this circle and place the slider here makes more sense for me, and it fits with the pattern you used before at 04:16:358 (1,2,3,4,5)
About the jumps I was talking about at the end part, I think you didn't understand which jumps I was referring so here is what I think about the jumps :)

Jumps
04:09:097 (3,1) - this two circles are separated in time line by 1 beat.
And
04:09:861 (3,1) - 04:10:626 (4,1) - 04:11:390 (4,1) - 04:12:154 (4,1) - 04:12:919 (4,1) - Each pair of circle are separated in timeline by 1/2 beat.

And the problem that I found is that ALL of them in chart have almost the same distance between each other. If you give a space between 04:09:097 (3,1) that big, I think you should reduce the other jumps at least by half.

Oh yes another thing, I ask some ppl to test the map, and someone point out something and I totally agree:

  • 00:39:097 (1,1)
    01:13:874 (1,1)
    02:45:594 (1,1)
Each pair should be in the same combo, so remove new combo on second circle. (Is this way in White Bunny)
Topic Starter
qinche

Lizbeth wrote:

Hi~
Rechecking, sorry for the delay, I've been really busy with irl stuff.

White Bunny
00:15:403 (3,4,5,6,7) - Streams should end at 00:15:976 - theres a blank beat there, it might not be necessay to have a stream but a hold is even more strange
00:21:900 (8) - The streams should end at: 00:22:09same reason as above

I'm not suggesting to add a hold, I'm saying to continue streamshmmm...ill let aakiha make the decision, but i think a slider would not make much difference

01:19:989 (1) - Remove new combo?fixed

Is still there O.o :o mistake, fixed now


Black Bunny
04:13:683 (1) - Listening to the music, this jump don't make any sense for me. Actually goes against the flow here ;_;put them closer, but its a distinguish between different vocal part hmm
There is no vocals in this part, still disagree with it
alright, i lowered the distance and then add spacing bit by bit, its not jumpy anymore.
04:18:460 (5) - If you remove this circle and place the slider here makes more sense for me, and it fits with the pattern you used before at 04:16:358 (1,2,3,4,5)fixed
About the jumps I was talking about at the end part, I think you didn't understand which jumps I was referring so here is what I think about the jumps :)

Jumps
04:09:097 (3,1) - this two circles are separated in time line by 1 beat.fixed
And
04:09:861 (3,1) - 04:10:626 (4,1) - 04:11:390 (4,1) - 04:12:154 (4,1) - 04:12:919 (4,1) - Each pair of circle are separated in timeline by 1/2 beat.fixed

And the problem that I found is that ALL of them in chart have almost the same distance between each other. If you give a space between 04:09:097 (3,1) that big, I think you should reduce the other jumps at least by half.

Oh yes another thing, I ask some ppl to test the map, and someone point out something and I totally agree:

  • 00:39:097 (1,1)
    01:13:874 (1,1)
    02:45:594 (1,1)
all fixed

Each pair should be in the same combo, so remove new combo on second circle. (Is this way in White Bunny)

alright, instead of making them less jumpy, i decided to remove 1 beat from each jump so they r not jumps anymore, and it kinda line up with the previous beats so i think its all fine now, so all fixed :D


EDIT:

alright, after some discussion with Aakiha, the streams are changed. yay.
Lizbeth
Ok all good now :3
Bubbled
spboxer3
路過給顆星!!
star
Alace
sorry the diff spread is really bad lol
In order to avoid silly drama, i make a boring hard diff here
Also i think Black bunny deserved 17.8M high scores
it is really well made

Download: 21292 Sheryl Nome starring May'n - Universal Bunny.rar
yaya
够槑
Topic Starter
qinche
alrite, diff added, big thanx to pangpang, u saved my life

now all good to go

lets do this again
Lizbeth
Ok, here we go again~
yaya
要 爆 了
Lunah_old
<3
Orkel
Congrats on rank!
eveless
兔年RANK兔图 太2(two)了
wanhyrzh
finally. :)
Lucass_old
> < :roll: :roll:
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