BrokenArrow wrote:
Where did you get those stats from? You also have to consider that there are a lot more LoL players out there than in Season 2
Won my first promotion game btw, had to play support. I was SO lucky that the only support I own is Taric and their team was full AD. I stacked around 300 armor until the end of the game, lol
The playerbase size doesn't matter. Just look at the percentage distribution in each league in season 2 compared to season 3.
S1 was something like:
Unranked: bottom 75%
Bronze: top 25%
Silver: top 10%
Gold: top 3%
Platinum: top 0.2%
S2 was something like this:
Bronze: bottom 50%
Silver: top 50%
Gold: top 10%
Platinum: top 1%
Diamond: top 0.1%
And S3:
Bronze: bottom 32-34%
Silver: top 66-68%
Gold: top 14-16%
Platinum: top 5-6%
Diamond: top 2%
Challenger: top 0.005%
When you have 6 times the percentage of plat players and 20 times as many diamond players between season 2 and season 3, you know there are issues with the system.
There's a reason why the only diamond players that play competitively or are well known are either very high diamond 1 or challenger, its because the skill difference between D1 0 LP and D1 100 LP is bigger than the difference between a silver 5 and plat 1 player. In season 2 the vast majority of diamond players were well known streamers, played competitively, or something else. Even high plat players fell into this category. Which shows how much differently distributed the ranked system is between seasons.