Guess you can add some gd mapper in the tags.
[Luicina's Easy]
[Luicina's Easy]
- 00:21:540 (1,1) - Having a longer recovery time after a spinner is recommended! Starting from 00:28:516 after the spinner will be more nice for beginners.
- 00:33:051 (1) - 00:35:842 (1) - etc - Please reconsider about using a high curve rate for short sliders. This high curve rate in a short slider results in only one side of the slider path being visible. http://puu.sh/lpVuD/4ada04ee78.jpg vs http://puu.sh/lpVuZ/79797c1ea9.jpg Hope you'll get what I'm meaning. High curve rated sliders are normally not encouraged for short sliders for visibility purpose, and lowering the curve rate is what I recommend.
- 00:57:121 (5,1) - Beware of your spacing.
- Rhythm : You seemed to follow mostly the drums. Not bad at all for an easy difficulty. But such rhythm selection didn't seemed to reflect the music nicely enough. Spots such as 00:20:144 and most other downbeats you've ignored made me feel your rhythms were simple enough, but quite apart from the actual song.
- Hitsound : You were using Drum as a default sampleset, but I couldn't see you were taking advantage of that. Please use some more hitsounds in your entire map to make it more tasteful.
- Combo : Most of your comboes felt not organized properly. 01:02:005 (4) for example is not having a new combo while it would fit nicely with the song along the kiai fountain. Along with this, since your combo didn't suit well with the song, please reorganize your combo selections. If you got no idea where to add comboes or not, just simply trying to add new combo at downbeats or at new stanza is a good start.
- Yeah, this difficulty needs some improvement.
- 00:31:656 - 00:42:819 - Missing hitsound.
- 00:36:540 (1,2) - 00:47:703 (1,2) - Starting the combo from (2) fits the song better.
- 00:56:423 (1) - OMG this slider is so cute!
- 00:14:214 (1,2) - Starting NC from (2) would fit the music better imo.
- 00:11:598 (5,1) - 00:33:923 (4,1) - 01:07:063 (3,1) - These small jumps didn't fit your overall difficulty nor was effective enough. Removing the jump is what I recommend.
- 01:17:877 - I feel this beat quite empty not being mapped.
- 00:10:377 (1,3) - The sliderpath of (3) isn't highly visible enough since it gets covered by the path of (1). I wouldn't recommend such pattern.
- 00:15:958 (1,2) - This jump didn't felt effective enough for me.
- 00:25:377 (1,2,1) - Remove NC of (1) and add nc ad (2) would fit the song better.
- 00:48:923 (4,5,1) - (5,1) having a bigger jump than (4,5) would fit the song better imo.
- 00:01:307 (4,5,6) - (6) has a stronger sound than (5). Having a bigger jump in (4,5) than (5,6) didn't felt logical enough.
- 00:02:354 (2,3,4,5) - (2,3) and (4,5) are pretty similar in sound. Having an inconsistent spacing each other didn't felt organized.
- 00:16:830 (4,5,1) - (1) has a stronger beat than (5). (4,5) having a excessively huge jump didn't felt well.
- 00:17:354 (1,2,3,4,5,1,2,3,4,5,6,7) - 00:20:144 (1,2,3,4,5,1,2,3,4,5,6,7) - 00:22:935 (1,2,3,4,5,1,2,3,4,5,6,7) - 1/2 slider - slider - note - slider - note - note - note - slider- note - note - note- note This rhythm has been consistently repeated here. Since you were using a consistent rhythm, you could have give some relationship between these 4 rhythm sections rather by using a similar pattern and giving some variation. The current status just gives me the impression that a rhythm is getting repeated, and you are just placing those rhythms randomly.
- 00:20:493 (2,3,4) - The flow of (3,4) feels too sharp and not natural.
- 00:24:156 (5,1,2) - I can't see a musical cue of this huge transition from (5) to (1). This jump is overdone considering your overall map.
- 00:29:563 (4,5) - This jump feels pretty random in the current stance. The feeling of 00:32:354 (6,7) would be enough.
- 00:37:237 (1,1) - I can't see your intention behind this NC spam.
- 00:39:156 (6,7) - You may want to fix this 1/4 spacing error.
- 00:50:842 (1,1,2,3,4,1) - For this speed down section, having a consistent spacing would make your pattern more organized.
- 00:54:330 (1,1) - Couldn't also understand this NC spam.
- 00:56:772 (2,3,4,5,1,2) - Seems the 1/2 spacing of (2,3) (4,5) (1,2) was gradually increasing as the music goes on. Nice attempt, but it was barely noticable since those objects were just placed in a random spot, not as an organized pattern. Giving some more consistency in angle would made this pattern more organized.
- 00:58:516 (4,5,6,7) - Another sharp flow. I didn't felt this pattern was nice enough to play.
- 01:11:249 (4,5) - This might worth a jump, but the scale was pretty excessive.
- 01:16:656 (3,4,1) - The high spacing of (3,4) decreased the effect of (4,1) where a transition to a new pattern appears. A jump of (3,4) doesn't fit nice enough. You may want to place it closer.
- 01:23:284 (2,3,4) - This linear flow was pretty bad to express the transition from a triangle pattern to the stream pattern. Having something sharp flow (2,3,4) will work better. Also (3,4) having a closer spacing than (2,3) also was unnatural in the point of pattern transition.
- Not bad. But as I've pointed out above, this difficulty needs to get a lot more organized.