1. sure I will add 2 button to set all tracks to sample/hit object, and 2 other buttons to set all unselected track to sample/hit object, and 1 more button to unselect all selected sample/hit objectOmgforz wrote:
Alright, I've been playing around and testing the program quite a lot in the past few days.
A minor thing is that it might be useful for the purpose of testing settings to include a button which sets all unselected tracks to sample or hitsounds, because on songs with 10 tracks or more I found myself clicking quite a bunch when creating lots of difficulties to see its results (for trying out tracks + difficulty settings to get a good difficulty curve going). Even something as simple as having a hotkey for assigning a track to hitsounds or sample would be good enough. (like pressing on a track and just hitting h or s)
Notes which are short feel like they're on for a bit longer than expected after exporting hitsounds, causing the string instruments to overlap and sound bad. ( https://www.youtube.com/watch?v=7XN0hFtrITQ ) midi in question: http://puu.sh/pkCVV/5913366e5b.mid (this also happens in other midis though)
That's pretty much all I've got for now, really appreciate the work you've put into this.
2. this was intended since most converts are done in piano, and it sounds better when a short sound is longer, also its purpose is to reduce number of hit sound produced. For example, for note of same pitch, a 1/8 or 1/16 beat note will be using the 1/4 beat hit sound to save space. I'm not sure how bad this sounds for a string instrument, I will try to to allow user to enable/disable this function depending on the instrument
Sorry can you please elaborate on this? I don't understand what you trying to say.Omgforz wrote:
Also, is there an easy way to put all the hitsounds into a sub-folder without having to rename all the paths? Would be handy for a mapset with different midis.
I will try finish the changes this week, if not, next week latest.