Problem1:lag spikes
it happens every time that someone in MP surpasses my score (when the flash goes off) even if i hit TAB to hide it. (this happens quite often and 80% of the time it causes a combo break)
the spike typically last until the flash disappears
Problem2: the disconnect icon appears very often while the MP functions normally, this would also cause a lag spike
Happens quite often and only last a very short time period unlike what the "real" disconnection
Compatibility mode does not help, although i have a higher fps on compatibility mode, the input lag is higher for me, meaning that the movement feels rusty
I tried both GPUs, NVIDIA has lower fps but smaller input lag, Intel has higher fps, larger input lag, DOES NOT help with the lag spike
I've always used fullscreen 800*600, my native resolution is 1920*1080. does not help
the input lag feels like that when I used windowed mode, almost as if osu! is running in a 'fake' fullscreen
Please reconsider supporting fallback for tourneys before the elimination of fallback client
it happens every time that someone in MP surpasses my score (when the flash goes off) even if i hit TAB to hide it. (this happens quite often and 80% of the time it causes a combo break)
the spike typically last until the flash disappears
Problem2: the disconnect icon appears very often while the MP functions normally, this would also cause a lag spike
Happens quite often and only last a very short time period unlike what the "real" disconnection
Compatibility mode does not help, although i have a higher fps on compatibility mode, the input lag is higher for me, meaning that the movement feels rusty
I tried both GPUs, NVIDIA has lower fps but smaller input lag, Intel has higher fps, larger input lag, DOES NOT help with the lag spike
I've always used fullscreen 800*600, my native resolution is 1920*1080. does not help
the input lag feels like that when I used windowed mode, almost as if osu! is running in a 'fake' fullscreen
Please reconsider supporting fallback for tourneys before the elimination of fallback client