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Tamiyasu Tomoe - Dakko Shite Gyu!

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Topic Starter
Vicho
This beatmap was submitted using in-game submission on miércoles, 02 de febrero de 2011 at 22:49:37

Artist: Tamiyasu Tomoe
Title: Dakko Shite Gyu!
Source: Dakko Shite Gyu! ~Ore no Yome wa Dakimakura~
Tags: Tactics Latte xierbaliti KenezzEdward Aenna Nanji Tonari no Yome wo Aise
BPM: 176
Filesize: 16831kb
Play Time: 02:11
Difficulties Available:
  1. Aenna (4,84 stars, 504 notes)
  2. Easy xier (1,29 stars, 113 notes)
  3. Hard (4,83 stars, 445 notes)
  4. Kenezz's Normal (3,17 stars, 169 notes)
Download: Tamiyasu Tomoe - Dakko Shite Gyu!
Download: Tamiyasu Tomoe - Dakko Shite Gyu! (no video)
Information: Scores/Beatmap Listing
---------------
Opening of the PC Game "Dakko Shite Gyu! ~Ore no Yome wa Dakimakura~"

Easy xier: 100%
Kenezz's Normal: 100%
Hard: 100%
Aenna: 100%
SB by Kotomi-chan (only a try, not finished) : http://puu.sh/Jlw
aesopl19193
star :)
h3k1ru
:)
xScarlet_old
Star~
Frill
god
ElxBeta
Nice map, good luck with it.
Aenna
dNextGen
WARNING: Explicit scenes 16+
sounds cool

hope to see some H scene in the map :3
gowww
8-)
Kenezz
xierbaliti
finished :D

-Hard-
AR-1? seems too fast in Hard diff >_>

-Normal-

01:41:170 (3) - 1 grid left?

Download: Tamiyasu Tomoe - Dakko Shite Gyu! ~Nanji Tonari no Yome wo Aise~ (Vicho-kun) [Easy xier].osu
Doomsday
Hey :)

  1. Timing looks fine to me
[EASY XIER]

Lookin' good. 'tis a nice easy

[KENEZZ'S NORMAL] (Sounds like it should be called "Kenezz'es Normal" Just thought I'd mention that)

It works as a Normal (abeit quite a hard one), and is nice overall, and it has some nice patterns, but it's still stuck on horizontal and vertical lines too much. All those straight lines get boring fast. Placing beats in other, more interesting patterns would work well with this. It's a good start, but it could use a little more variation.

01:21:739 (1,1) - I dunno, but I think that spinner starts too early. It feels odd. I'd start it at 01:23:273 instead. You can fill the little gap that would leave with something if you want.
02:09:807 (1) - Make this 1/1 smaller? (Drag the spinner end to the white tick just before it).

[HARD]

This one was pretty fun. Overmapped in spots, but nothing to really spoil it.

00:35:716 (6,7,8,9,1,2,3) - A tiny gripe, but I don't think this little spacing increase works. There isn't much reason to have it here, so could you switch to the normal spacing here?
00:38:955 (9,10,11,12) - ^
00:50:886 (1,2,3,4,5,6,7) - Apart from one long note, this bunch of beats aren't mapped to anything. That, and this is supposed to be the calmer bit of the song. Perhaps you could put a long slider in here to go with the long note? Just an idea~

[AENNA'S INSANE]

Kinda like Hard, except much more overmapped (11 million is 2 minutes. jeez). But it still manages to be fun though. Kinda like a Gladi/Lesjuh map except with big circles. Its not often I like maps this overmapped. Still has some dodgy jumps though.

00:35:034 (1,2,3) - Sure, it looks nice, but this jump feels awkward to play because of how sudden it is. Could you remove them? Or just rearrange it so you don't have to use such sudden random jumps?
01:21:739 (1,2,3) - ^

This one surprised me. Usually when I mod maps with Good Easy/Normal diffs but overmapped Insane's, I usually say Insane spoiled it, but in this one, I actually liked the overmapped Insane. It isn't amazing, but it was fun. Good job :)

You get a star from me
Kenezz
Topic Starter
Vicho

Doomsday wrote:

[HARD]

This one was pretty fun. Overmapped in spots, but nothing to really spoil it.

00:35:716 (6,7,8,9,1,2,3) - A tiny gripe, but I don't think this little spacing increase works. There isn't much reason to have it here, so could you switch to the normal spacing here? Changed~
00:38:955 (9,10,11,12) - ^ Fixed
00:50:886 (1,2,3,4,5,6,7) - Apart from one long note, this bunch of beats aren't mapped to anything. That, and this is supposed to be the calmer bit of the song. Perhaps you could put a long slider in here to go with the long note? Just an idea~ Hmm, I don't like the idea, but thx :3

This one surprised me. Usually when I mod maps with Good Easy/Normal diffs but overmapped Insane's, I usually say Insane spoiled it, but in this one, I actually liked the overmapped Insane. It isn't amazing, but it was fun. Good job :) <3

You get a star from me Thx :3
Aenna
Verdisphena
Star por el insane y video :3
Doomsday
Also, I dunno if someone's already told you this since then, since a bunch of people in #modhelp were talking about it, but i'm pretty sure that video is too suggestive. sure, you warned about it, but that doesn't make up for it being pretty much hentai on it's own. No way would I want to see a ranked map with that in it. I didn't download the video when I first modded it so I didn't know. :(

So yeah, I'd delete that video if you're looking to get this ranked.
Shiro
Remember that all these are suggestions and feel free to ignore any of them. Major issues are in bold.

General
Why is there Cyborg in the tags ?
The video is too suggestive in my opinion (especially near the end). Consider removing it.

Hard:
00:15:091 (12,1) - This jump is too unexpected. (don't forget to make 00:15:944 (1,2) - symmetrical)
00:17:136 (3,4) - I'd consider this a spacing issue rather than a jump. Make 4 closer to 3.
00:26:000 (1,2) - This jump is too unexpected.

Easy xier:
Call this xierbaliti's Easy ?
I think there are too many stacks in this diff. Stacks are really hard to play for new players because they won't know when to hit the notes and still aren't used to calculating the timing based on approach circle speed.
00:09:807 (1) - Too soon after the note ?

Kenezz's Normal
00:36:568 (5,6,1) - Stacked notes with different rhythms are too confusing for new/somewhat new players. Unstack ?

Aenna's Insane
Technically fine.
xierbaliti

Odaril wrote:

Easy xier:
I think there are too many stacks in this diff. Stacks are really hard to play for new players because they won't know when to hit the notes and still aren't used to calculating the timing based on approach circle speed.
00:09:807 (1) - Too soon after the note ?
It's easy enough imo ;_;

EDIT:666th post
Nakagawa-Kanon
star
Verdisphena
...
climbb65588
Oh, I just want to map the taiko diff.

anyway, star.
Lissette
Kenezz's Normal
00:42:705 (1) - empieza el slider medio beat antes y el punto final donde mismo está, para coordinarlo con la música y no con la voz, ya que es mas fácil de leer para un normal :) (y creo que se oye mejor también ^^)
00:48:159 (1) - igual

would be awesome if you guys add some break-time on your difficulties >.> don't have to be too long, just to give players a chance to re-accommodate the hand ><

also have to agree with Dooms and Odaril about the video ><

other than that, this map is fine to me ^^

Star!!
eldnl
Estrellita, ni te cuento que el beta taba vuelto loco con esta cancion xDD
Verdisphena

eldnl wrote:

Estrellita, ni te cuento que el beta taba vuelto loco con esta cancion xDD
Digamos que siempre se pone asi cuando Aenna hace guest diffs a canciones como esta
asdfasdfasdfasdfasdf
Nyar
star :)
Cyril Scarlet
:)
Lissette
No breaks huh? >.>

Aenna's Insane
00:55:659 (6) - spacing

Easy xier
would be cool if other diffs has the last kiai fountain like this one ^^

About the video, that censured version look so weird, I was like O.o? Do you really want your beatmap with that video? I mean, putting that white screen, definitely ruins the video, if i were you i'll just remove it or find a better one D: .... but is your choice.
Topic Starter
Vicho

Lissette wrote:

No breaks huh? >.> No, sorry if you don't like it XD

Aenna's Insane
00:55:659 (6) - spacing Is a little jump like others :3

Easy xier
would be cool if other diffs has the last kiai fountain like this one ^^ Nice idea, fixed ^^

About the video, that censured version look so weird, I was like O.o? Do you really want your beatmap with that video? I mean, putting that white screen, definitely ruins the video, if i were you i'll just remove it or find a better one D: .... but is your choice. Well, I really love the video, I know this version ruins the video u.u But I don't want to remove it and the other video have scenes so hot XDDD so I tried with a sb but never finished so I tried with this video :/ I don't want to remove it, so... XD
Verdisphena
Hard :

01:53:955 (8) - Agrega un whistle

Solo eso :C
Topic Starter
Vicho

Verdisphena wrote:

Hard :

01:53:955 (8) - Agrega un whistle Ok C:

Solo eso :C
ziin
hitsounds are too loud.
video could be better quality with h.264, and instead of the scenes being taken out replaced with more of those hearts/filled with something else.

star, fun map.
Verdisphena

dNextGen wrote:

WARNING: Explicit scenes 16+
sounds cool

hope to see some H scene in the map :3
block block please wait ~~
YGOkid8
Easy xier:
- How about Xier's Easy instead?

00:39:807 (1,1) - For easy, not enough spin recovery
02:09:807 (1,1) - ^ (for this one, I suggest ending at the same place as Kenezz's Normal

Kenezz's Normal:
- Kenezz's Normal+?

02:09:466 (1) - Start at 02:09:807 instead

Aenna's Insane:
02:11:170 (1,2,3,4,5) - Can this be changed so that it's not so... boring? The whole difficulty was great, and I was kinda expecting a spectacular finish with the last 5 beats, but extremely disappointed :/

What I'm asking is:
1) Larger spacing, preferably jumps
2) Interesting layout

same for hard diff.

consider these stuff, and then i'll bubble when done. really great map set

EDIT: well, i would've bubbled, but there's a heap load of bubbles right now, so i'm going to have to hold it off >:(
Kenezz

YGOkid8 wrote:

Kenezz's Normal:
- Kenezz's Normal+? No

02:09:466 (1) - Start at 02:09:807 instead Ok~
Ty~
Aenna
kioukiou
Resubmit map plz. @_@

I could not see Aenna's diff.

Edit : Aenna's diff is back.

Bubbled.
ztrot
<3 ranked
ztrot
also don't link the uncen ver of the video seeing as it is not safe for work @w@.
Andrea
Should have totally waited for me D:
SamiPale
oh congratzz :3
Verdisphena
Congratz vichi :D
a970825
Why Block something……
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