forum

Feint - We Won't Be Alone (feat. Laura Brehm)

posted
Total Posts
4
Topic Starter
Kujinn
This map has been deleted on the request of its creator. It is no longer available.
Mahogany
Hey I'll critique your diff because I have nothing better to do and we want this ranked, right?

General
You're making the mistake of mapping streams with small grid size. Try using either the tiny grid size, or disabling grid snap while mapping streams.

Get rid of the picture in the folder you aren't using. "deja_vu_by_nanomortis" It's an unnecessary file that you don't seem to be using and is taking up extra space.

Tags: Add "Mahogany" since I made you guest diffs and you have to credit guest mappers ^^

You need to add the epilepsy warning thanks to the flashes in the storyboard

Extra
00:36:860 (5) - Is this supposed to be stacked like this? I think it looks terrible.

00:50:403 (6) - I really think this looks ugly. It plays alright, but couldn't you try other ways of doing this? This is what I came up with: https://osu.ppy.sh/ss/3988633

00:55:889 (3) - Same here

00:56:918 (3,4,5,6) - Would you not stack the beats under the previous sliderends/starts? I think that would look a bit nicer and play more consistently. Same with the next 2 combos.

01:04:461 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Dude, the spacing on this stream is particularly egregious so I just had to point this out here too. Try disabling grid snap while mapping streams, or using the "Convert Slider to Stream" function.

01:16:804 (2,3,4) - Your spacing on the 1/1s is the same as on your 1/2nds and this really irritates me. I just suggest you change it a bit so they're not exactly the same, because that might mislead some people, and it just looks lazy.

01:21:605 (2,3,4,5,6) - I don't think this stream is justified at all, it sounds incredibly off-rhythm. I'd suggest you replace it with 3 singletaps. OR a Triple and a singletap.
Alternatively, if you're adamant about keeping the stream, you could switch the order of 01:21:090 (1,2) - because all of your previous streams used a Note>Slider>Stream progression, and this one is going Slider>Note>Stream without any notable change in the music.

01:25:376 (3,4,5,6) - This square isn't placed properly. Try this: 3, X=256, Y=208 4, X=351 Y=326 5, X=469 Y=230 6, X=374 Y=112

01:26:062 (7) - The placement of this kinda feels...random to me, and that it doesn't seem to follow any sort of flow or pattern, and just feels unnatural to play and ugly to look at. Try maybe placing it between the previous 3 and 4, and then placing the subsequent 8 in a way that 6,7,8 creates a triangle pattern?

01:28:976 (4) - I REALLY think there should be an object on the white tick after this...

01:30:348 (3,3) - You've placed all the sliders between these two on the wrong ticks. The sliderstarts are accompanying the quiet sounds, and the sliderends accompany the loud sounds. This means the player is listening to hype while doing nothing, and doing stuff when the song is chill. I suggest you change all of these sliders to start on the white ticks and end on the red ticks.

01:41:663 (2) - Fix this stack? It looks ugly as-is imho.

01:47:834 (7,1) - Same problem as at 1:30

01:49:034 (6,7) - I think the order of these two notes should be swapped, as the slider start starts on a calm bit that would be perfectly appropriate for a sliderend instead.

02:14:921 (2,3,4,5,6,7) - I think it would be more appropriate and flow better if this pattern started on 3 instead. I suggest you reorder it to: "3,2,5,4,7,6"

02:24:693 (3,5,4,4,6) - Stack these on the previous slider parts?

02:24:693 (3,4,5,6) - I think this should go "4,3,6,5" instead, because in the rest of this little jumping section, the hitcircles are following the slider's direction, but in this one, they're going the opposite direction.

02:33:779 (1,2,3) - Same problem as the earlier sliders, I again really recommend you put these on White Ticks.

02:38:751 (3,3,3) - I really don't like these being stacked under the sliderstart. I think it makes it unnecessarily difficult to read, as you can't tell whether a slider or hitcircle exists here. I suggest either putting it behind the slider, or in front of it.

02:58:123 (3,4) - I again must recommend you put the starts of the sliders on white ticks instead.

03:13:723 (2) - I think that the song suggests a lot of energy at this point, yet you've stacked a circle on a sliderend which doesn't require movement which I don't think fits with the song. I think you should space this circle away from the sliderend.

03:16:123 (1,2) - I recommend you CTRL+G these two. I don't like the sudden jerk to hit 1 and then the transition into a jump segment and I think this change makes it flow more smoothly.

03:18:352 (1,2,3) - Em...is 3 alright there? Not sure what you're trying to do with this, but I'd personally stack 3 normally.

Bonus Box of all your Streams so you can fix them with no grid snapping versions
01:04:461 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) -

01:07:718 (3,4,5,6,7) -

01:10:461 (4,5,6,7,8) -

01:13:204 (3,4,5,6,7) -

01:15:947 (2,3,4,5,6) -

01:18:690 (3,4,5,6,7) -

01:21:605 (3,4,5,6,7) - Though you may want to delete this one for reasons detailed in other box

01:24:176 (3,4,5,6,7) -

01:40:463 (3,4,5) -

01:41:834 (3,4,5) - YOU DO NOT ACTUALLY NEED TO FIX THIS, I just included it for completion. Spacing is actually perfectly consistent.

01:43:205 (3,4,5) -

01:44:577 (3,4,5) -

01:45:948 (3,4,5) -

01:47:320 (3,4,5) -

01:48:691 (3,4,5) -

02:32:236 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - The spacing on the end isn't really a problem and I quite like it, but the inconsistencies earlier still need to be fixed.

02:56:408 (2,3,4) -

03:08:409 (3,4,5) -

03:09:780 (3,4,5) -

03:11:152 (3,4,5) -

03:12:523 (3,4,5) - Spacing is fine

03:13:895 (3,4,5) -

03:15:266 (3,4,5) -

03:17:495 (1,2,3,4,5,6,7,8,9) -

Alright, that's all I got for now at least.
Topic Starter
Kujinn
Thanks for the mod :D Sorry I didn't reply but I edited the map a while ago if you want to take a look at what needs improvement
stUwUpid
M4M from your queue.

General
Since your BPM is so close to a whole, just make it 175. No artist really goes out of their way to make decimal BPMs so it's more than likely 175.

Mahogany's Light Insane
Since this map isn't really close to being able to get ranked yet, I'll give more general ideas and less specific mods.

I think the circles are way too big for a light insane diff. Not sure if that's the style you were going for, but it doesn't really seem fitting or play well.
Instead of making the kiai parts 1.5 SV, make the beginning part .75 SV and the kiai times 1.00 SV. The sliders in the beginning are way too fast for the amount of notes there are.
Since it is light insane, please map more to the music. There is too much blank space in the beginning half and it's really boring, to be frank

00:41:489 (1) - No triple kick sliders in hard or above
00:50:061 (4) - ^

Try mapping more according to the music for the kiai parts. Listen closely. Long sounds deserve sliders while short sounds should be circles. Don't put stacked triplets just for the sake of having them.

01:08:747 (1,2,3,4) - Not a good stack pattern. Separate them.
01:12:861 (4,5,6,7) - ^
01:14:061 (1,2) - ^

Think more about aesthetics. Read up on blanketing and jump shapes. They will make your map flow much better.

01:15:776 (1) - This would be much better as a slider
01:24:176 (3,4,5,6,7) - Overmap. I don't here a drumroll or anything in the music that would merit this stream
01:26:576 (1,2,3,4,5) - Stack is bad. Separate them

Your 1/2 slider spam in the middle is really tedious. Liven it up with some different jump patterns and single circles

01:56:235 (4) - NC since there is so much space in between notes
02:14:407 (1,2) - In slower parts like these, it's better to keep distance snap on to keep it predictable and aesthetically better
02:29:493 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Vary the jump pattern. This back and forth gets boring fast. Don't use same jump pattern for more than 8 circles
02:32:236 (1,2,3,4) - Since you used kick slider streams last time, maybe liven things up with and actual stream?
02:42:522 (6) - No more than one repeat should be used

In general, it's got a ways to go. Try to be more creative in the way you map. It might be light insane, but you can still put different patterns and slider shapes in there. Also, you can vary the SV more. It's not only limited to .75, 1.00, and 1.50. You can type custom ones like .85 or 1.2 for places that deserve faster beats or emphasized sounds. Keep that in mind.

Mahogany's Insane
00:33:946 (4,5,1) - Bad jump pattern. Separate the 5 and 1 stack
00:43:546 (1) - Start this at 00:43:375
00:46:975 (2,3,4) - Keep distance consistent
00:56:918 (3,4,5,6) - remake with ctrl d
01:00:518 (2,3,4) - Bad stack
While the pattern in the first kiai section is fun, it is still very overmapped. Also sliders are definitely not in the right place in regards to the music. It seems like you just randomly placed sliders on the timeline where you thought that you should put one. Listen to the music.
01:19:547 (1,3) - Blanket properly
01:32:405 (1,2,3,4,5,6,7) - Bad curve. Smooth it out
01:33:091 (1,2,3,4,5,6,7,8,9) - Way too overmapped
Your whistle hitsound spam is very annoying. Please fix that with custom hitsounds or select the center of each slider and turn off whistle
01:46:292 (1,2,3,4) - Blanket all of these
01:56:235 (4) - NC
02:01:720 (4) - ^
02:07:206 (4) - ^
02:12:692 (4) - ^
02:17:835 (4) - No more than one repeat
02:18:864 (1,2,3,4) - Don't keep same distance with different timing on slow parts
02:30:350 (1,2,3) - This is a very awkward jump pattern. Consider doing something different
02:35:665 (3) - SV change is way too much. Make it less drastic
Second kiai part is way too easy compared to the rest of the song. Make jumps higher to make it more balanced.
02:51:437 (1,2,1,2) - Why didn't you map here?
03:01:208 (3,5,6,7,8) - Blanket properly
03:07:209 (3,4,5,6,7) - Bad pattern. Don't make it linear
Once again, slider spam and whistle spam is annoying and tedious.

Extra
00:58:632 (2,1,2) - Can be blanketed
00:59:318 (2,1) - ^
01:01:718 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Vary jump scheme. Having equidistant square jumps may be aesthetically pleasing but gives no variation. Same with your 1/2 slider spam before this. It's an extra difficulty; don't be afraid to put in some jumps
01:04:461 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Consider having a higher distance snap for this stream and making the pattern flow a bit better.
01:34:291 (7,1,2) - Can be blanketed
01:36:862 (1,2) - Blanket properly
01:40:120 (2) - Vary slider spam starting here
01:45:606 (1,2) - Blanket
01:47:320 (2,1) - ^
01:52:120 (2,1) - Since hp drain is pretty high, you might wanna insert break time here
01:57:606 (2,1) - ^
02:03:092 (2,1) - ^
02:11:321 (1) - Start at 02:10:292
02:24:007 (1) - Slider spam
02:24:693 (3,1) - Blanket
02:34:979 (1,4) - Blanket
02:38:750 (4,1) - ^
02:39:951 (1,2,1) - NC unnecessary
02:43:208 (1,2) - Fix blanket
02:44:236 (4,1) - Blanket
02:46:637 (3,4) - ^
02:47:322 (1,2,1,2,1,2,1,2) - NC's here unnecessary
Should be note at 02:56:923
02:58:123 (3) - Don't end slider on big white tick
03:02:237 (2) - Don't have repeat of slider on big white tick
03:09:095 (1) - ^
03:11:837 (1) - ^

Overall, check the aesthetics. It'll make mapping so much smoother and easier if you keep in mind stacking and blanketing. Your jumps are really fun so I suggest you put more of them in place of your slider spam.

Good luck!
Please sign in to reply.

New reply