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Petit Rabbit's - Takarabako no Jet Coaster

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-Visceral-
Hardest diff:
00:42:498 (2,2) - This should have a new combo. It goes from .90x to 1.40x.

OD 8.5 is LITERALLY only for the pp and you know it. It should be much lower to match the 158 bpm and less than 5 stars.
Yuii-
You are actually not forced to place an NC, however I gotta agree with the OD. If you take a look at the Kiai (01:01:865 (1,2,1,2,1,2,1,2,1,2,3,4,5) - ) you will notice how this indeed aimed at the pp, but you can't blame anyone for it, that's how he maps.
-Visceral-

Yuii- wrote:

You are actually not forced to place an NC, however I gotta agree with the OD. If you take a look at the Kiai (01:01:865 (1,2,1,2,1,2,1,2,1,2,3,4,5) - ) you will notice how this indeed aimed at the pp, but you can't blame anyone for it, that's how he maps.
I'm not arguing the map, I'm arguing the OD that can be changed with 1 click. There's 0 reason to have it that high. I respect how he maps but it's just unreasonable. The NC would make that pattern much easier to read too tbh.
Spaghetti
lets break the system together
Monstrata
I've always felt OD was mainly a mapper's decision as long as it made sense relative to the AR. That said, OD better accompanies maps that are straining. This is most commonly realized in stream maps where (aside from the issue of notelocking) higher OD actually forces a player to be more consistent during sections of the map that are very straining on the hand. You could apply this to really extended jump patterns too though.

The jumps in this map are supported, and not forced. (Forced in the sense of rhythm, not spacing) Compare the jumps here to the jumps on: https://osu.ppy.sh/s/386117 (Pleides diff) at
00:52:480 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - And you can see the jumps here at least make sense and play well with the song. In the map I linked, the jumps literally ignore every other rhythm in the song and create a 4 measure 1/2 jump fest. Ignoring rhythm for the sake of more consecutive jumps in a row is what pp mapping looks like. Any pp farmer should know, more consecutive jumps in a row = more pp.

Changing AR/OD is a definitely a valid argument for saying someone maps for pp though. But in terms of mapping the jumps themselves, I think it's better to analyze the jumps based on whether they are sacrificing musical rhythm for the sake of more consecutive jumps in a row.
deathmarc4
I know this was obviously designed for everyone and their mom to DT FC, but I am having incredible trouble PASSING this map with HR - the triples in the kiai are so random that I have to focus on looking at every note I jump to (to check if it's a triple or single) instead of focusing on the jump itself

nah dude it's fine though because hit object boosting is just a myth
fieryrage
Honestly, I don't have an actual problem with the mapset itself, with a few adjustments it would seem good enough for ranking imo, but uh...the hardest difficulty is...yeah.
00:51:612 (1,2,3,4,5,1,2,1,2,1,2,3,4,5,1,2,1,2,1,2,3,4,1,2,3,4) - This entire part. Are you actually serious? What the hell is the purpose of these jumps? These should not be this big.
01:01:865 (1,2,1,2,1,2,1,2) - This part is just blatant pp mapping.
If you remove both of those parts this map is 4.55 stars which is a hell of a lot more reasonable than 7 stars with DT. Also, AR 8.7? OD 8.5? What kind of retarded settings are you choosing for a 158 bpm TV size map? If you're going to make a 5 star difficulty you might as well make it AR 9, but nah, let's make it AR 8.7 so people can farm it easier!!! Gotta increase that OD to 8.5 so we can get the PP!!!!!!!!1

Holy shit, this is saddening.
-Makishima S-
Played this and honestly, like many maps at this range (4.8-5*) are pretty reasonable, this one was a nightmare yet ok, i played this, got a decent score, i would like to give out my own comment (pls no hate). I don't know, here is my list of issues as a nomod player:

1. OD in last diff doesn't fit this bpm at all, it's artificialy boosted to force more pp than it should actualy give. It doesn't play well, as far as i realy like low bpm maps and enjoy everything whats betwin 150-170 bpm with positive scores, this one plays like [put well known sentence about "u r not Hanzer YT video"].

2. AR 8.7 - to 158 bpm map? As far as i hate talking about AR, there is something wrong with this.

3. I have huge feeling that last diff is messed, random doubles/triples while playing was pretty annoying, could i ask about:
00:49:238 (2,3) - ?
00:49:523 (1,2,3) - end of slider + 2-3
00:50:283 (1,2,3,4,5,6) - not sure but... maybe i am overreacting
and many more, not mention jump section in kiai time:
01:01:295 (6,7,8,1,2,1,2,1,2,1,2,1,2,3,4) - this is just out of line, i don't feel this jumps at all, can someone explain me where song ask for such jumps? Charles save us! I tough songs are mapped to be quality and fun, not purely for pp and this one goes into ranking with pure pp mapping?

I don't want to blame mapper at first point, actual system somehow allow people to map purely for pp but, where is the fun from playing a map? Does mapper wants his map to be played once and forgotten, left with negative feedback from people who might like the song and find that mapping is made "not for them". From other side, one point i could put into mapper fault - is it fun to abuse system in order of... i realy don't know how to spell this - get attention of certain players becouse you made map purely to boost their PP and completly ignore majority of people who might not find your map as fun as it could be?

Please don't understand me wrong, i respect mapper decision and respect rule "don't like, don't play". Just my few cents.
Peace.
Natteke desu
is 158 bpm TV size map a new music genre?
Personally i disagree with last diff, but i'd avoid posting any specifics for now since i believe that qats can handle this map without meanybody.


If this mapset will get dq feel free to contact me about mod if needed tho
Cellina
허허..
Sidetail
축하해염!!

Topic Starter
Taeyang
I'm tired and stressed out.
If this gets DQ'd due to the last difficulty,
I'll delete it accordingly :)
Affirmation
왜 때문에...
chainpullz
While I would agree that the spacing seems a bit off in one or two places I do actually find the rhythm choice and patterns to be semi interesting (at least compared to the easier insane diff) so I think I'd be sad to see it go entirely in the case of a DQ. Seems very much salvageable to me. For what it's worth, I think the ar/od are fine but I guess I'd be enjoying it with HDHR anyways so kind of doesn't affect me anyways.

Aside from the fact that I absolutely despise TV-sizes OMG IT'S A GOCHUUMON SONG HYPE!!!
Topic Starter
Taeyang

Neoskylove wrote:

왜 때문에...
매퍼로써의 하나의 성장통이라 생각하고 받아들일렵니다. 헿
오히려 제맵에 이렇게 많은 사람들이 관심을 주다니 정말 기쁨
디퀼당해서 지우게되더라도 여한이 없음 ㅋㅅㅋ
Yauxo
That last diff name is a damn joke. As if We cry open and This Song is About a Tragic Love wasnt fucking enough. What's so difficult about using diffnames that make sense AND shows the player what kind of difficulty they have to expect. But oh my gawd I want to feel special - just use the damn "Extra" like everybody else.
MillhioreF
As others have mentioned in this thread, 01:01:865 (1,2,1,2,1,2,1,2,1,2,3,4,5) - is horribly overspaced; there's nothing at all in the music to indicate gradually increased spacing at all, and combined with the very strange difficulty settings it's obvious that you've sacrificed map quality for the sake of turning it into a pp farm.

With just a few changes (remap the above section, lower the spacing of the jumps before the kiai, and change the AR/OD) I think it would still be a great difficulty. But if you want to remove this, then I guess that's your choice.
Mikii
lol
Weber
hm what an interesting development

Yauxo wrote:

That last diff name is a damn joke. As if We cry open and This Song is About a Tragic Love wasnt fucking enough. What's so difficult about using diffnames that make sense AND shows the player what kind of difficulty they have to expect. But oh my gawd I want to feel special - just use the damn "Extra" like everybody else.
Uncompressed Fury of a Salty Mapper
Topic Starter
Taeyang

MillhioreF wrote:

As others have mentioned in this thread, 01:01:865 (1,2,1,2,1,2,1,2,1,2,3,4,5) - is horribly overspaced; there's nothing at all in the music to indicate gradually increased spacing at all, and combined with the very strange difficulty settings it's obvious that you've sacrificed map quality for the sake of turning it into a pp farm.

With just a few changes (remap the above section, lower the spacing of the jumps before the kiai, and change the AR/OD) I think it would still be a great difficulty. But if you want to remove this, then I guess that's your choice.
Thank you for listening to my request of DQing it quickly if you are gonna DQ it

I don't want to delete
but also I don't have power and confidence to retort every one of them
so I'll delete
Yauxo

Tatsumaki wrote:

hm what an interesting development

Yauxo wrote:

That last diff name is a damn joke. As if We cry open and This Song is About a Tragic Love wasnt fucking enough. What's so difficult about using diffnames that make sense AND shows the player what kind of difficulty they have to expect. But oh my gawd I want to feel special - just use the damn "Extra" like everybody else.
Uncompressed Fury of a Salty Mapper
Yes, Iam salty. I dont get the point behind nonsense diffnames, which seems to be a rising trend nowadays.
Fycho
Other difficulties can be imroved as well in my opinion.

In eINess' Insane(and other diffs), some of the HS feel very unnatural when playing, they don't follow anything in the music:
00:06:232 (3) - clap on head
00:08:700 (1) - whistle on tail
00:16:865 (3) - whistle
00:17:435 (4) - whistle on tail
01:01:675 (1) - 01:02:245 (2) - 01:02:624 (3,4) - whistles on head
01:03:574 (2,4) - 01:05:852 (4) -
01:21:802 (2,3,4,5,6) - especially this, it breaks the music a lot.
etc.

On the other way, hard diff:
00:53:321 (3,4) - 00:58:068 (4,5) - 00:59:966 (5,6) - this spaces is too large for a hard diff.
seems you follow vocal and make space according the vocal, so NC should be at 00:58:447 (5) - instead of 00:58:827 (1) - which is better
01:00:156 (6,1) - 01:10:599 (5,1) - 00:46:485 (4,1) - ^

good luck.
-Makishima S-
I don't want to delete
but also I don't have power and confidence to retort every one of them
so I'll delete
If you want, i offer you helpfull hand to fix issues of this diff and maybe try to rank like it was?
Decision is yours.
Broccoly

Yauxo wrote:

That last diff name is a damn joke. As if We cry open and This Song is About a Tragic Love wasnt fucking enough. What's so difficult about using diffnames that make sense AND shows the player what kind of difficulty they have to expect. But oh my gawd I want to feel special - just use the damn "Extra" like everybody else.
But it was about a tragic love
Jokes aside, now that we have a pretty accurate system of star difficulty rating, players should know what to expect if that's what you're concerned with.
Liiraye

Yauxo wrote:

Tatsumaki wrote:

hm what an interesting development

Uncompressed Fury of a Salty Mapper
Yes, Iam salty. I dont get the point behind nonsense diffnames, which seems to be a rising trend nowadays.

Literally the least of issues at hand. I don't get why people even care what people name their last diffs. It's clearly the hardest of the set, let the mappers have some fun with it?
Yauxo
I get that yours a joke, yes, but I feel like that names like that will just stack up and eventually we'll see "nekodex - circles [Click the Circles to gain Score!]", because the song is about Cirles and you click them to gain score, right? Thats what you do in this game, right? No? What about "BiBi - Cutie Panther [MakiPantherxd]" because I totally like Maki and the song is about panthers! No? Well.
Akiyama Mizuki
At least the diff name doesn't look as jibberish and random as [Click the Circles to gain Score!] and [MakiPantherxd], why not?
Yauxo
How does "Is the order a rabbit" differ from these?

Edit, Iam calm, Im just taking this to the ironic side of it. It's funny how people feel like defending nonsensical diffnames while 4:59 maps cannot be approval ever, how dare you not making a set because of one whole second!!!1!1 :v
Doyak

Fycho wrote:

On the other way, hard diff:
00:53:321 (3,4) - 00:58:068 (4,5) - 00:59:966 (5,6) - this spaces is too large for a hard diff.
seems you follow vocal and make space according the vocal, so NC should be at 00:58:447 (5) - instead of 00:58:827 (1) - which is better
01:00:156 (6,1) - 01:10:599 (5,1) - 00:46:485 (4,1) - ^

good luck.
Fixed all! Thanks~
I'll leave hitsound thing to Taeyang as he hitsounded it all
@태양: 힛사 모딩은 대신 좀 고쳐주센

Doyak's Hard
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Title:Takarabako no Jet Coaster
TitleUnicode:宝箱のジェットコースター
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ArtistUnicode:Petit Rabbit's
Creator:Taeyang
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Source:ご注文はうさぎですか?
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Epiphany

Yauxo wrote:

How does "Is the order a rabbit" differ from these?

calm down jesus christ, as someone else said, the starrating is fairly accurate these days (compared to the old system FOR SURE) so everyone can expect how hard something is.
Yuii-
Will try to check this set today
Ujimatsu Chiya

Fycho wrote:

Other difficulties can be imroved as well in my opinion.

In eINess' Insane(and other diffs), some of the HS feel very unnatural when playing, they don't follow anything in the music:
00:06:232 (3) - clap on head // low volume, so It's fine
00:08:700 (1) - whistle on tail // remove
00:16:865 (3) - whistle // follow background sound
00:17:435 (4) - whistle on tail // remove
01:01:675 (1) - // emphasize to jump 01:02:245 (2) - // what? I use clap here.... 01:02:624 (3,4) - whistles on head // 01:02:624 (3,4) - you mean on Tail, remove (3) slider but keep (4) slider coz follow vocal
01:03:574 (2,4) - // remove 01:05:852 (4) - // follow background sound
01:21:802 (2,3,4,5,6) - especially this, it breaks the music a lot. // well.. I don't think so '^'
etc.

good luck.
SPOILER
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Title:Takarabako no Jet Coaster
TitleUnicode:宝箱のジェットコースター
Artist:Petit Rabbit's
ArtistUnicode:Petit Rabbit's
Creator:Taeyang
Version:eINess' Insane
Source:ご注文はうさぎですか?
Tags:manga time kirara max gochuumon wa usagi desuka?? gochiusa opening is the order a rabbit?? hoto cocoa sakura ayane kafuu Doyak eINess
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272,200,20852,6,0,L|360:208,1,80.5,6|0,0:0|0:0,0:0:0:0:
428,336,21232,2,0,L|340:344,1,80.5,8|0,0:0|0:0,0:0:0:0:
208,284,21612,2,0,L|127:276,1,80.5,2|0,0:0|0:0,0:0:0:0:
240,360,21992,1,8,0:0:0:0:
56,324,22181,6,0,P|44:296|132:192,1,161,2|0,0:0|0:0,0:0:0:0:
208,284,22751,1,8,0:0:0:0:
284,184,22941,2,0,L|280:88,1,80.5,2|2,0:0|0:0,0:0:0:0:
376,248,23321,1,0,0:0:0:0:
376,248,23511,2,0,L|372:152,1,80.5,8|0,0:0|0:0,0:0:0:0:
480,80,23890,6,0,L|472:172,1,80.5,2|0,0:0|0:0,0:0:0:0:
328,28,24270,2,0,L|320:120,1,80.5,8|0,0:0|0:0,0:0:0:0:
248,268,24650,1,2,0:0:0:0:
376,248,24840,1,2,0:0:0:0:
248,156,25030,1,8,0:0:0:0:
360,324,25219,6,0,P|433:301|451:226,1,161,2|2,0:0|0:0,0:0:0:0:
316,112,25789,1,8,0:0:0:0:
376,248,25979,2,0,L|368:144,1,80.5,2|0,0:0|0:0,0:0:0:0:
248,268,26359,1,2,0:0:0:0:
220,280,26454,1,2,0:0:0:0:
188,284,26549,1,8,0:3:0:0:
156,280,26643,1,8,0:3:0:0:
128,264,26738,1,4,0:3:0:0:
112,236,26833,1,4,0:3:0:0:
104,204,26928,6,0,L|97:123,1,80.5,6|0,0:0|0:0,0:0:0:0:
264,32,27308,2,0,L|270:112,1,80.5,8|0,0:0|0:0,0:0:0:0:
192,196,27688,2,0,L|180:12,1,161,2|8,0:0|0:0,0:0:0:0:
84,104,28257,1,0,0:0:0:0:
272,196,28447,6,0,P|312:188|352:132,1,80.5,2|0,0:0|0:0,0:0:0:0:
412,32,28827,2,0,P|404:84|408:120,1,80.5,8|0,0:0|0:0,0:0:0:0:
512,228,29207,2,0,L|504:140,1,80.5,2|0,0:0|0:0,0:0:0:0:
380,244,29587,2,0,L|372:324,1,80.5,8|0,0:0|0:0,0:0:0:0:
392,164,29966,5,2,0:0:0:0:
456,284,30156,1,0,0:0:0:0:
284,356,30346,2,0,P|243:343|192:312,1,80.5,8|0,0:0|0:0,0:0:0:0:
180,180,30726,2,0,P|168:240|148:276,1,80.5,2|0,0:0|0:0,0:0:0:0:
32,360,31106,2,0,L|132:348,1,80.5,8|0,0:0|0:0,0:0:0:0:
264,236,31485,6,0,L|424:251,1,161,2|8,0:0|0:0,0:0:0:0:
480,92,32055,2,0,P|403:83|351:167,1,161,0|0,0:0|0:0,0:0:0:0:
500,308,32624,2,0,L|508:204,1,80.5,8|0,0:0|0:0,0:0:0:0:
352,280,33004,6,0,L|364:380,1,80.5,2|0,0:0|0:0,0:0:0:0:
208,208,33384,2,0,P|256:196|308:208,1,80.5,8|0,0:0|0:0,0:0:0:0:
440,140,33764,2,0,P|392:152|340:140,1,80.5,2|0,0:0|0:0,0:0:0:0:
188,32,34143,2,0,L|176:132,1,80.5,8|0,0:0|0:0,0:0:0:0:
88,272,34523,5,2,0:0:0:0:
208,208,34713,1,0,0:0:0:0:
32,152,34903,2,0,P|70:142|111:144,1,80.5,8|0,0:0|0:0,0:0:0:0:
192,320,35283,1,2,0:0:0:0:
88,272,35473,1,0,0:0:0:0:
244,156,35662,1,8,0:0:0:0:
272,288,35852,1,0,0:0:0:0:
280,296,35947,1,0,0:0:0:0:
288,304,36042,6,0,L|392:296,1,80.5,2|0,0:0|0:0,0:0:0:0:
496,168,36422,1,8,0:0:0:0:
340,220,36612,1,0,0:0:0:0:
464,356,36802,2,0,P|472:312|472:260,1,80.5,2|2,0:0|0:0,0:0:0:0:
388,128,37181,1,8,0:0:0:0:
388,128,37371,6,0,L|200:140,1,161,2|2,0:0|0:0,0:0:0:0:
76,248,37941,2,0,P|141:222|168:203,1,80.5,8|0,0:0|0:0,0:0:0:0:
16,88,38321,2,0,P|4:132|8:184,1,80.5,8|2,0:0|0:0,0:0:0:0:
156,100,38700,1,8,0:3:0:0:
160,88,38795,1,8,0:3:0:0:
164,76,38890,1,4,0:3:0:0:
168,64,38985,1,4,0:3:0:0:
172,52,39080,6,0,L|284:60,1,80.5,6|0,0:0|0:0,0:0:0:0:
396,140,39460,2,0,L|476:134,1,80.5,8|0,0:0|0:0,0:0:0:0:
328,200,39840,2,0,P|332:252|348:284,1,80.5,2|0,0:0|0:0,0:0:0:0:
512,336,40219,2,0,P|508:284|492:252,1,80.5,8|0,0:0|0:0,0:0:0:0:
396,140,40599,5,2,0:0:0:0:
496,40,40789,1,0,0:0:0:0:
496,40,40884,1,0,0:0:0:0:
496,40,40979,2,0,L|488:144,1,80.5,8|0,0:0|0:0,0:0:0:0:
424,232,41359,2,0,L|427:312,1,80.5,2|0,0:0|0:0,0:0:0:0:
288,128,41738,2,0,L|280:208,1,80.5,8|0,0:0|0:0,0:0:0:0:
152,328,42118,6,0,P|188:292|276:284,1,120.75,2|0,0:0|0:0,0:0:0:0:
283,287,42498,2,0,P|324:272|352:240,1,80.5,8|2,0:0|0:0,0:0:0:0:
440,80,42878,2,0,L|432:232,1,120.75,2|0,0:0|0:0,0:0:0:0:
460,232,43257,2,0,L|468:144,1,80.5,8|2,0:0|0:0,0:0:0:0:
344,84,43637,5,2,0:0:0:0:
328,192,43827,1,2,0:0:0:0:
436,320,44017,2,0,P|467:278|473:233,1,80.5,8|2,0:0|0:0,0:0:0:0:
316,208,44397,2,0,L|200:200,1,80.5,2|8,0:0|0:3,0:0:0:0:
220,212,44681,1,8,0:3:0:0:
204,224,44776,2,0,L|88:216,1,80.5,4|0,0:3|0:0,0:0:0:0:
16,56,45156,6,0,P|55:51|92:35,1,80.5,6|0,0:0|0:0,0:0:0:0:
256,120,45536,2,0,P|216:124|179:140,1,80.5,8|0,0:0|0:0,0:0:0:0:
20,240,45916,1,2,0:0:0:0:
60,140,46106,1,0,0:0:0:0:
120,320,46295,2,0,L|216:308,1,80.5,8|0,0:0|0:0,0:0:0:0:
372,208,46675,5,2,0:0:0:0:
240,160,46865,1,0,0:0:0:0:
322,275,47055,2,0,L|320:356,1,80.5,8|0,0:0|0:0,0:0:0:0:
472,188,47435,1,2,0:0:0:0:
472,188,47624,2,0,L|474:268,1,80.5,0|8,0:0|0:0,0:0:0:0:
241,250,48004,6,0,P|295:195|372:208,1,161,2|2,0:0|0:0,0:0:0:0:
488,360,48574,1,8,0:0:0:0:
488,360,48764,2,0,L|320:348,1,161,2|2,0:0|0:0,0:0:0:0:
216,224,49333,1,10,0:0:0:0:
216,224,49523,6,0,L|48:236,1,161,2|2,0:0|0:0,0:0:0:0:
40,224,49998,1,2,0:0:0:0:
40,224,50093,2,0,P|24:168|32:112,1,80.5,10|2,0:0|0:0,0:0:0:0:
144,40,50473,2,0,P|160:96|152:152,1,80.5,2|2,0:0|0:0,0:0:0:0:
224,213,50852,2,0,L|304:204,1,80.5,10|2,0:0|0:0,0:0:0:0:
144,332,51232,6,0,L|223:322,1,80.5,12|2,0:0|0:0,0:0:0:0:
412,348,51612,2,0,P|370:363|330:369,1,80.5,8|2,0:0|0:0,0:0:0:0:
224,212,51992,1,10,0:0:0:0:
248,332,52181,1,2,0:0:0:0:
424,320,52371,1,8,0:0:0:0:
328,256,52560,1,2,0:0:0:0:
476,164,52751,6,0,P|482:203|484:252,1,80.5,8|2,0:0|0:0,0:0:0:0:
348,96,53131,2,0,P|341:135|340:184,1,80.5,8|2,0:0|0:0,0:0:0:0:
248,332,53511,2,0,P|248:292|244:248,1,80.5,10|2,0:0|0:0,0:0:0:0:
108,184,53890,2,0,P|108:224|112:268,1,80.5,8|2,0:0|0:0,0:0:0:0:
260,140,54270,6,0,L|168:128,1,80.5,12|2,0:0|0:0,0:0:0:0:
348,96,54650,2,0,L|440:84,1,80.5,8|2,0:0|0:0,0:0:0:0:
268,44,55030,1,10,0:0:0:0:
364,176,55219,1,2,0:0:0:0:
256,264,55409,1,10,0:0:0:0:
383,335,55599,6,0,P|378:255|364:176,1,161,14|14,0:0|0:0,0:0:0:0:
196,88,56169,1,14,0:0:0:0:
196,88,56549,2,0,L|104:100,2,80.5,8|4|4,0:3|0:3|0:1,0:0:0:0:
60,264,57308,6,0,L|164:256,1,88.5500027023316,6|0,0:0|0:0,0:0:0:0:
248,356,57688,2,0,L|152:364,1,88.5500027023316,8|0,0:0|0:0,0:0:0:0:
196,192,58068,2,0,L|288:184,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
396,332,58447,1,8,0:0:0:0:
300,292,58637,1,0,0:0:0:0:
464,184,58827,6,0,P|459:230|440:276,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
324,132,59207,1,8,0:0:0:0:
324,132,59302,1,0,0:0:0:0:
324,132,59397,1,0,0:0:0:0:
464,64,59587,2,0,L|360:48,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
232,24,59966,1,8,0:0:0:0:
324,132,60156,1,0,0:0:0:0:
328,144,60251,1,0,0:0:0:0:
332,156,60346,6,0,P|336:204|320:264,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
188,284,60726,1,8,0:0:0:0:
256,344,60916,1,0,0:0:0:0:
96,308,61106,2,0,P|80:260|80:204,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
172,136,61485,1,8,0:0:0:0:
12,132,61675,6,0,L|187:108,1,177.100005404663,2|2,0:0|0:0,0:0:0:0:
340,52,62245,2,0,P|288:36|236:40,1,88.5500027023316,8|2,0:0|0:0,0:0:0:0:
228,192,62624,2,0,L|236:284,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
392,204,63004,2,0,L|384:116|384:116,1,88.5500027023316,8|2,0:0|0:0,0:0:0:0:
368,284,63384,5,6,0:0:0:0:
472,220,63574,1,0,0:0:0:0:
288,136,63764,1,8,0:0:0:0:
392,204,63954,1,0,0:0:0:0:
256,336,64143,2,0,P|252:292|268:248,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
120,176,64523,1,8,0:0:0:0:
200,104,64713,1,0,0:0:0:0:
52,40,64903,6,0,L|56:128,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
132,296,65283,2,0,L|136:208,1,88.5500027023316,8|0,0:0|0:0,0:0:0:0:
288,92,65662,1,2,0:0:0:0:
192,24,65852,1,2,0:0:0:0:
240,212,66042,1,8,0:0:0:0:
89,131,66232,6,0,P|175:114|264:108,1,177.100005404663,2|2,0:0|0:0,0:0:0:0:
360,148,66802,1,8,0:0:0:0:
293,294,66992,2,0,P|216:285|239:211,1,177.100005404663,2|2,0:0|0:0,0:0:0:0:
360,344,67561,1,8,0:0:0:0:
175,361,67751,6,0,P|130:287|140:201,1,177.100005404663,2|2,0:0|0:0,0:0:0:0:
276,120,68321,2,0,P|232:134|188:141,1,88.5500027023316,8|2,0:0|0:0,0:0:0:0:
52,32,68700,2,0,L|40:140,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
196,164,69080,2,0,L|204:264,1,88.5500027023316,4|0,0:1|0:0,0:0:0:0:
42,326,69460,6,0,P|81:306|125:299,1,88.5500027023316,6|0,0:0|0:0,0:0:0:0:
260,360,69840,2,0,P|300:328|324:272,1,88.5500027023316,8|0,0:0|0:0,0:0:0:0:
316,148,70219,2,0,P|332:200|364:240,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
504,328,70599,2,0,L|392:324,1,88.5500027023316,8|0,0:0|0:0,0:0:0:0:
248,236,70979,6,0,L|364:224,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
503,115,71359,2,0,L|327:104,1,177.100005404663,8|2,0:0|0:0,0:0:0:0:
240,44,71928,1,0,0:0:0:0:
160,200,72118,2,0,P|144:144|148:96,1,88.5500027023316,8|0,0:0|0:0,0:0:0:0:
328,212,72498,6,0,P|323:251|300:296,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
288,124,72878,1,8,0:0:0:0:
412,184,73068,1,0,0:0:0:0:
412,184,73162,1,0,0:0:0:0:
412,184,73257,2,0,P|408:224|392:276,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
328,360,73637,1,8,0:0:0:0:
176,268,73827,6,0,B|128:252|88:280|88:280|40:280|12:228,1,177.100005404663,6|2,0:0|0:0,0:0:0:0:
144,352,74397,1,8,0:0:0:0:
100,192,74587,2,0,B|116:132|84:56|84:56|96:72|111:80,1,177.100005404663,2|2,0:0|0:0,0:0:0:0:
28,172,75156,2,0,P|28:128|11:87,1,88.5500027023316,8|4,0:3|0:3,0:0:0:0:
148,20,75536,5,6,0:0:0:0:
148,20,75726,2,0,L|272:28,1,88.5500027023316,0|8,0:0|0:0,0:0:0:0:
404,92,76106,2,0,P|320:84|272:176,1,177.100005404663,0|0,0:0|0:0,0:0:0:0:
448,224,76675,1,8,0:0:0:0:
356,164,76865,1,0,0:0:0:0:
308,320,77055,6,0,L|312:208,1,88.5500027023316,2|0,0:0|0:0,0:0:0:0:
388,344,77435,1,8,0:0:0:0:
212,364,77624,2,0,L|220:160,1,177.100005404663,0|0,0:0|0:0,0:0:0:0:
68,92,78194,2,0,P|117:121|153:127,1,88.5500027023316,8|0,0:0|0:0,0:0:0:0:
308,56,78574,5,2,0:0:0:0:
196,16,78764,1,2,0:0:0:0:
218,187,78954,1,10,0:0:0:0:
364,120,79143,6,0,B|504:104|504:104|476:128,1,177.100005404663,2|2,0:0|0:0,0:0:0:0:
360,288,79713,2,0,P|358:235|376:195,1,88.5500027023316,8|2,0:0|0:0,0:0:0:0:
492,340,80093,5,2,0:0:0:0:
376,192,80283,1,2,0:0:0:0:
488,232,80473,1,10,0:0:0:0:
316,348,80662,2,0,B|284:328|280:284|280:284|224:324|164:292,1,177.100005404663,2|2,0:0|0:0,0:0:0:0:
72,176,81232,2,0,P|111:156|155:154,1,88.5500027023316,8|2,0:0|0:0,0:0:0:0:
288,264,81612,5,6,0:0:0:0:
348,136,81802,1,2,0:0:0:0:
228,184,81992,1,2,0:0:0:0:
380,288,82181,1,2,0:0:0:0:
472,152,82371,2,0,L|468:56,1,88.5500027023316,8|2,0:0|0:0,0:0:0:0:
476,244,82751,1,8,0:0:0:0:
476,244,83131,5,6,0:0:0:0:
352,336,83321,2,0,B|296:308|256:336|256:336|208:340|176:300,1,177.100005404663,2|2,0:0|0:0,0:0:0:0:
32,208,83890,2,0,P|40:264|52:296,1,88.5500027023316,8|2,0:0|0:0,0:0:0:0:
208,208,84270,1,8,0:0:0:0:
120,148,84460,1,2,0:0:0:0:
96,352,84650,5,4,0:1:0:0:
256,192,84745,12,0,87593,0:0:0:0:

thanks for modding.
Mazzerin
the thing is not that the difficulty names don't refer to their difficulty - the thing is they don't relate to the song, like broccoly said, he used that difficulty name as a joke, which is slightly fucked, because ranked maps aren't supposed to be filled with jokes/memes, at least not in my opinion. but considering the songs that are allowed to be ranked (anything, even songs without any artistic value) or the fact that this very artist has another song where they sing about "chasing fun", being always "ready to hop", and being surprised about a "talking rabbit" while not knowing what to do and "drinking tea" because of that, nothing probably matters anymore and as a result, "is the order a rabbit" difficulty name probably fits perfectly.
Irreversible
Apart from this unnecessary discussion about the name of the highest difficulty, I am really surprised that the community actually starts caring about PP-Maps. Happened a bit late, but better late than never.
Topic Starter
Taeyang
Stop send me remake and revive req plz
i did it

and diff name changed
OD 8.5 ->8.3
AR 8.7 ->8,9
Bara-
As requested

00:01:865 (2) - You use a NC for 00:02:245 (1) - so why not this one as well?
00:05:473 (4,1) - Why not make this a 1/1 slider starting at 00:05:473? There is no proper sound at the downbeat, so it's better to follow the vocals
00:07:941 (4,5) - This feels rather undermapped, as there is a 1/4 violin(?) in the music
00:10:789 (3,4,5) - I'm no fan of such pattern. Either space it all evenly, or stack (4,5) under (3)'s tail
00:12:878 (5,6,1) - ^^
00:19:523 (2,3,4) - Moving this more to the right would feel much better imo. Try stackign with 00:18:194 (2) -
00:21:042 (2,3) - This stack doesn't really work. Why not space them? Staking (3) with ^^ would be better imo
00:37:941 (2,3,4) - This feels quite awkward, but I can't really tell why. Maybe the hitsound at (2)'s tail?
00:42:498 (2,2) - Nc to make the SV change better noticable
00:48:764 (1,2,3) - Refer to above
00:49:523 (1,2,3) - ^^
01:12:498 (1,2) - Feels rather awkward. Please try 1/2 slider+circle instead of current pattern

Seems alright imo
Good Luck!
Mikii
fre mod

[Jet Coaster]
  1. 00:08:700 (1,2) - I feel ctrl+g makes the hitcircle much more impactful
  2. 00:12:878 (5) - Maybe increasing the slider to 3/4 and replace the 6 hitcircle. Triple sounds overmapped to me
  3. 00:20:093 (6) - New Combo?
  4. 00:21:992 (6,1) - Ctrl+g? Gives the white tick more impact. If you do so, it might also affect 00:22:751 (3,4) - so you might want to ctrl+g that too
  5. 00:37:941 (2,3) - Bring the slider closer in so it doesn't create a follow point/flow line. Its fine in the kiai but maybe not during verses as to create a difference in 3/4.
  6. 00:45:536 (2) - ^
  7. Honestly other than the big jumps in the kiai, the kiai part is fine and I'm only nitpicking at some points. But I'm not sure whether you want to nerf the jumps 00:50:283 (1) - since that was the focal point that made le reddit angry.

Good luck!
VINXIS

Irreversible wrote:

Apart from this unnecessary discussion about the name of the highest difficulty, I am really surprised that the community actually starts caring about PP-Maps. Happened a bit late, but better late than never.
theyv cared sinc lik monstratas second map and daidai genom lo

anyway i don't think ppl can just say just by playing and looking at scores on a map that it's a pp map lik i can even fc the "remap" and its supposd 2 be "anti-pp" now. id like to think that i can confirm that this is just how taeyangs mapping style is and u cant just blame him for mapping easily playable mapz plz ;/
Euny
  • Jet Coaster
  1. 아잉네스님이랑 상의하셔야될 일이겠지만 난이도많아 굳이 od올리는거 아니라면 두분 다 소수점 없애는거 추천드릴게요. bpm에 비해 좀 높다고 느껴지네요
  2. 00:01:865 (2,1) - 둘 꼬리에 음도 있는데 굳이 5%할필요가 있을까요? 보컬강조하고파서 그러셨다면 10~20 도 충분할거같아요 제 생각엔.
  3. 00:29:587 (5,6,1) - 여기 별다르게 큰강세파트 아닌데 굳이 오버랩맞추느라 이렇게 벌려놓는거보다는 샘플로 보여드리는쪽이 더 플레이시 편한거같아요. 물론 비슷한 부분들이 몇개 00:32:624 (4,5,1) - /00:35:662 (5,6,1) - 보이는데 키아이전 큰 점프랑 강세큰 음악이있는 부분인 00:48:764 (1,2,3,1,2,3) - 이런덴 오히려 가까운데 조용한 파트인 이부분들이 벌어져 있어서 묘하게 어색함이 들어요. 물론~ 킵하시고 싶으심 그렇게 하세요.
  4. 00:42:118 (1,2,1,2) - 패턴때문에 뉴콤 안넣기엔 좀 차이가 크지 않나싶어요. 뉴콤 넣어 구분 해 주시던지 차라리 1.40 대신에 1.20정도만 써도 커서날림 없고 뉴콤도 필요없을거같은데 태양님 생각은 어떠세요.
  5. 01:16:485 (6,1) - 블랑켓 많이 어긋난거 같아 적어봐용!
Topic Starter
Taeyang

Baraatje123 wrote:

As requested

00:01:865 (2) - You use a NC for 00:02:245 (1) - so why not this one as well?
because 00:02:245 (1) - SV point is here 00:01:675 (1) - here is a circle so there is not reason
00:05:473 (4,1) - Why not make this a 1/1 slider starting at 00:05:473? There is no proper sound at the downbeat, so it's better to follow the vocals
for catch 00:05:662 (1) - 00:06:042 (2) - here background piano sound
00:07:941 (4,5) - This feels rather undermapped, as there is a 1/4 violin(?) in the music
there two slide already downward slide and backgound more fit that
00:10:789 (3,4,5) - I'm no fan of such pattern. Either space it all evenly, or stack (4,5) under (3)'s tail
00:12:878 (5,6,1) - ^^
that's for snap ,two stack circle make better move movement
00:19:523 (2,3,4) - Moving this more to the right would feel much better imo. Try stackign with 00:18:194 (2) -
cool~! ok fixed
00:21:042 (2,3) - This stack doesn't really work. Why not space them? Staking (3) with ^^ would be better imo
ok fixed i unstacked
00:37:941 (2,3,4) - This feels quite awkward, but I can't really tell why. Maybe the hitsound at (2)'s tail?
ok i made nearly
00:42:498 (2,2) - Nc to make the SV change better noticable
ok~!
00:48:764 (1,2,3) - Refer to above
00:49:523 (1,2,3) - ^^
i made nearly
01:12:498 (1,2) - Feels rather awkward. Please try 1/2 slider+circle instead of current pattern
that's vocal rhythm fit and for 01:00:346 (1,2) - consistency
Seems alright imo
Good Luck!
Thanks mod~!
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