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Nico Nico Douga - GO!GO! Railgun

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Topic Starter
Weez

Gonzvlo wrote:

General
  1. Clean~
Easy
  1. 00:10:175 (X) - Add a circle, It feels empty comparing to the whole diff.
  2. 00:31:775 (1) - This note is too close to the end of the spinner, I'd suggest to delete it, + Is way too far from the centre.
  3. 01:12:575 (1) - Remove New Combo.
  4. 01:14:015 (3) - New Combo.
  5. Lol What?
Normal
  1. 00:31:775 (4,1) - Swap New Combo.
  2. 00:56:735 (5) - New Combo.
  3. 01:19:775 (1,2) - Well I think it's Ok for normal, But the note is too far from the centre move it closer.
  4. 01:22:655 (1) - ^
  5. 01:28:415 (1,2,3,4,5) - This sounds better if you change these circles for 1 slider and keep the last circle (6) here: 01:29:615
Kiddo's Hard
  1. 00:21:935 (6) - Lol what? This is a nono, Try something like thisbroken link :/
  2. 00:49:535 (3) - Move it 2 grids up.
  3. 00:56:495 (6,1) - Unstack these, color stacking looks ugly.
Insane
  1. Seems fine.
AH! Headache D: , Ok Star ~
Thanks :)
Pokie
General
  • - .avi.mp3 hahaha...okay...It doesn't matter.


Normal
  • 00:42:815 (7) - spacing

    Using 3/4 on Normal :o...ummm okay...



    Kiddo's
    [list:cc249]
00:21:935 (6) - 1/4 beats longer, it should be.
00:56:735 (1,2) - finishs on start of the sliders



Insane
[list:cc249]00:13:055 (9,1) - stack (1) under (9) or move it away, the spacing between notes doesn't look good.



Otherwise are good enough.
Nice Mad.
Topic Starter
Weez

Pokie wrote:

General
  • - .avi.mp3 hahaha...okay...It doesn't matter.
o_o did not notice that



Normal
  • 00:42:815 (7) - spacing

    Using 3/4 on Normal :o...ummm okay... Whats 3/4? o_o

    Insane
    [list:2a465]
00:13:055 (9,1) - stack (1) under (9) or move it away, the spacing between notes doesn't look good.



Otherwise are good enough.
Nice Mad.
Thanks for the mod :D
Pokie
Just showing so don't give me kudosu for this post :o



Normal
00:29:855 (1,2,3) - 3/4 beats example


And 3/4 beat actually would be placed like this:

Circles -



Silders & Slider+Circles -


Hamuko
Modding~
SPOILER
[Easy]:
00:31:775 - Add a note?
00:45:695 - ^

[Kiddo's Hard]:
01:15:455 (1) - Make it end at 01:19:295 like at Easy and Normal diffs?

[Insane]:
01:06:575 - Add a note?

That's it, pretty good beatmap~
Star~
Topic Starter
Weez

Teta wrote:

Modding~
SPOILER
[Easy]:
00:31:775 - Add a note?
00:45:695 - ^

[Kiddo's Hard]:
01:15:455 (1) - Make it end at 01:19:295 like at Easy and Normal diffs?

[Insane]:
01:06:575 - Add a note?

That's it, pretty good beatmap~
Star~
fixed em all
thanks for your mod :D
Gcode
lol!
SapphireGhost
Easy
00:43:295 (combo) Combo is longer than most others, just saying.
00:59:615 (2,3) These are not in line, unsure if that is intentional

Normal
01:24:335 (1) Out of all the spinners, you might want to remove this one.

But it's so good! You deserve a star!
Topic Starter
Weez

SapphireGhost wrote:

Easy
00:43:295 (combo) Combo is longer than most others, just saying. done
00:59:615 (2,3) These are not in line, unsure if that is intentional tried fixing it but it did nothing :s (i think...)

Normal
01:24:335 (1) Out of all the spinners, you might want to remove this one. done

But it's so good! You deserve a star!
Thankkkkk you :D
Sandpig
oh I think I have modded once and I don't recheck any map

insane

01:06:575 (2,3) - spacing

no kds
Slowmotion_old
i like it
lovhin456
Hi

General;
- Everything is fine here

Skin;
- Delete all the "play-skips" They're not used.
- Add a spinner approach circle, default one is okk if you don't have one.
- Have you played CtB with the fruit-ryuuta ?? It has white noise around and that looks bad. Fix it please.

Easy;
- 00:52:895 >> New combo
- 01:22:655 >> ^

Normal;
- 00:03:935 >> New combo
- 01:27:575 (4,5) >> Don't stack

Kiddo's Hard;
- Good

Insane;
- Good

* Star ~
al2e10
... STAR
Jarby
Set the offset to 2,015 and double the BPM. Don't mind that there are notes before it, this is just the set it up to the first beat is aligned properly. If you're insistent on keeping the BPM like that, add an additional offset at 24,095 to correct the metronome.
I'd move the kiai start on the first chorus 1/1 forward. It matches the second chorus which feels more "correct' to me with it starting on the first beat.
01:20:735 - Set kiai to end here instead, like the first chorus.

Easy:

00:24:095 - Kiai should end here to match the other difficulties and just cause.
00:38:615 (4) - Move 1/4 forward and decrease length 1/4, I think keeping it on the beat like it currently is set is confusing
00:45:215 (1,2,3) - Again, I think this is confusing. An easy fix is to use a repeating slider snapped to the 1/4 on the vocals for this phrase.

Normal:

00:24:095 - Kiai should end here to match the other difficulties and just cause.

Kiddo's Hard:

00:08:735 (5) - Move one grid to the right, the pattern's spacing got a bit messed up.

Insane:

00:02:615 (6) - Bit of an illogical placement. Move 1/4 forward and respace.
01:03:935 (5,6) - Spacing is quite misleading. You could respace 6 or rearrange it to make it a part of the next combo by putting a new combo on it and removing the following on.
01:05:495 (3,4) - It'd be nice if these were horizontally symmetrical with 1.
Topic Starter
Weez

lovhin456 wrote:

Hi

General;
- Everything is fine here

Skin;
- Delete all the "play-skips" They're not used.
- Add a spinner approach circle, default one is okk if you don't have one. Couldn't find one by the skin creator
- Have you played CtB with the fruit-ryuuta ?? It has white noise around and that looks bad. Fix it please.Will do when not lazy :P

Easy;
- 00:52:895 >> New combo
- 01:22:655 >> ^

Normal;
- 00:03:935 >> New combo
- 01:27:575 (4,5) >> Don't stack

Kiddo's Hard;
- Good

Insane;
- Good

* Star ~

Jarby wrote:

Set the offset to 2,015 and double the BPM. Don't mind that there are notes before it, this is just the set it up to the first beat is aligned properly. If you're insistent on keeping the BPM like that, add an additional offset at 24,095 to correct the metronome.
I'd move the kiai start on the first chorus 1/1 forward. It matches the second chorus which feels more "correct' to me with it starting on the first beat.
01:20:735 - Set kiai to end here instead, like the first chorus.

Easy:

00:24:095 - Kiai should end here to match the other difficulties and just cause.
00:38:615 (4) - Move 1/4 forward and decrease length 1/4, I think keeping it on the beat like it currently is set is confusing Note sure if I did this right or not :S
00:45:215 (1,2,3) - Again, I think this is confusing. An easy fix is to use a repeating slider snapped to the 1/4 on the vocals for this phrase.

Normal:

00:24:095 - Kiai should end here to match the other difficulties and just cause.

Kiddo's Hard:

00:08:735 (5) - Move one grid to the right, the pattern's spacing got a bit messed up.

Insane:

00:02:615 (6) - Bit of an illogical placement. Move 1/4 forward and respace.
01:03:935 (5,6) - Spacing is quite misleading. You could respace 6 or rearrange it to make it a part of the next combo by putting a new combo on it and removing the following on.
01:05:495 (3,4) - It'd be nice if these were horizontally symmetrical with 1.
All done but the ones indicated in red
YAY Thanks for the random mod :D much appreciated! :3
lovhin456
Maybe use this spinner approach circle ??
If you don't like it, tell me and I'll try to do something else :3
Topic Starter
Weez

lovhin456 wrote:

Maybe use this spinner approach circle ??
SPOILER
[attachment=0:cf5a1]spinner-approachcircle.png[/attachment:cf5a1]
If you don't like it, tell me and I'll try to do something else :3
Thankss much better then the default one :)
orioncomet
why all diffs at around 00:24:095 have green line on red line o-o? if you use it for stop kiai time then just delete it, red line is already stopped kiai time.

[Normal]
01:24:815 (2,3,4,5) - wrong spacing, a bit far from (1)?

[Insane]
01:15:935 (4) - wrong spacing, too close to (3)

good job
Topic Starter
Weez

orioncomet wrote:

why all diffs at around 00:24:095 have green line on red line o-o? if you use it for stop kiai time then just delete it, red line is already stopped kiai time.
Guess I forgot to delete them after adding the new offset; fixed
[Normal]
01:24:815 (2,3,4,5) - wrong spacing, a bit far from (1)? done

[Insane]
01:15:935 (4) - wrong spacing, too close to (3) and done

good job
Thanks for the mod :3
Mokka_old
star
AroundTheManhole
STARRRR. :)
Sumaki
OMGG STARR (:
frost-b-spec
thx request!

[General]
change artist:Rina Sato, Aki Toyosaki
change source:To Aru Kagaku no Railgun × K-ON!!
add tag:misaka mikoto hirasawa yui nico douga
remove tag:k-on

[Kiddo's Hard]
0:02:975(5) - spacing
0:19:175(4) - ^
0:50:135(5) - ^

[Insane]
0:05:375(9) - spacing
0:14:975(4) - use distance snap x0.0 and off grid snap
1:26:975(2,3) - ^

+star
Topic Starter
Weez

frost-b-spec wrote:

thx request!

[General]
change artist:Rina Sato, Aki Toyosaki hahaha I'm not changing the name of this, its a MAD so it's staying as Nico Nico Douga
change source:To Aru Kagaku no Railgun × K-ON!!
add tag:misaka mikoto hirasawa yui nico douga nope
remove tag:k-on

[Kiddo's Hard]
0:02:975(5) - spacing
0:19:175(4) - ^
0:50:135(5) - ^

[Insane]
0:05:375(9) - spacing
0:14:975(4) - use distance snap x0.0 and off grid snap
1:26:975(2,3) - ^

+star
thanks :)
frost-b-spec

Weezy wrote:

frost-b-spec wrote:

thx request!

[General]
change artist:Rina Sato, Aki Toyosaki hahaha I'm not changing the name of this, its a MAD so it's staying as Nico Nico Douga ok.
add tag:misaka mikoto hirasawa yui nico douga nope why?add character name and voice actor name. I think more good
Topic Starter
Weez
K, looking at other Railgun MAD maps, that all got that so I'll put it in
Saten
While you're at it, add "biribiri"
haha, jk

Edit: I think your last update messed up the BG's :(
2nd Edit: fine now~
jericho2442
recheck
Hard Mod gogo

Easy
put a new combo on all your spinners

00:09:215 (1,2) - put the newcombo on (2) insted, so it flows to the music better
00:11:615 (5) - new combo this slider, your map seems to focus on small combos so having this long one looks odd
(suggestion) 00:38:255 - add a note here and it makes the next sliders timing more easy to read
(suggestion) 00:56:735 (4,5) - pattern is kinda ugly something like this would look better

Normal
put a new combo on all your spinners

since its only a normal, lower your HP drain 1 ?

00:28:895 (2) - make this slider abit longer so it ends on the next white tick, sounds better when playing
00:31:775 (1,2,3) - spacing, give these the same since they have the same timing
00:52:895 (1,2) - give (1) the same curve as (2) looks abit odd atm
01:04:415 (4,5,6,7) - line these up abit better like this
(suggestion) 01:08:255 (1) - the curve on this could be alot better, how about like this
01:12:095 (4,1) - swap this new combo onto the (4)

Kiddo's Hard
put a new combo on all your spinners

Insane
put a new combo on all your spinners

00:26:615 (3,4) - the timing patten these two notes make aint great, i advise something more like this


00:35:375 (1,2,3,4,5,6,7,8,1,2,3) - give this area the same combo pattern as you have at 00:31:535 (1) -
00:43:055 (1) - the timing of the notes here dont really follow properly, do it like this?


00:50:975 (1) - same at this part, to suit the song correctly do it like this


00:52:655 (1,2) - put the new combo on the (2) insted to follow the music fully
01:25:895 (1) - move this note back to 01:25:775 - (red tick)

----------------------------------------------------------------
getting much better, o/
Topic Starter
Weez

jericho2442 wrote:

recheck
Hard Mod gogo

Just making the list small ^_^
Easy
put a new combo on all your spinners

00:09:215 (1,2) - put the newcombo on (2) insted, so it flows to the music better
00:11:615 (5) - new combo this slider, your map seems to focus on small combos so having this long one looks odd
(suggestion) 00:38:255 - add a note here and it makes the next sliders timing more easy to read
(suggestion) 00:56:735 (4,5) - pattern is kinda ugly something like this would look better

Normal
put a new combo on all your spinners

since its only a normal, lower your HP drain 1 ?

00:28:895 (2) - make this slider abit longer so it ends on the next white tick, sounds better when playing
00:31:775 (1,2,3) - spacing, give these the same since they have the same timing
00:52:895 (1,2) - give (1) the same curve as (2) looks abit odd atm
01:04:415 (4,5,6,7) - line these up abit better like this
(suggestion) 01:08:255 (1) - the curve on this could be alot better, how about like this
01:12:095 (4,1) - swap this new combo onto the (4)

Kiddo's Hard
put a new combo on all your spinners

Insane
put a new combo on all your spinners

00:26:615 (3,4) - the timing patten these two notes make aint great, i advise something more like this


00:35:375 (1,2,3,4,5,6,7,8,1,2,3) - give this area the same combo pattern as you have at 00:31:535 (1) -
00:43:055 (1) - the timing of the notes here dont really follow properly, do it like this?


00:50:975 (1) - same at this part, to suit the song correctly do it like this


00:52:655 (1,2) - put the new combo on the (2) insted to follow the music fully
01:25:895 (1) - move this note back to 01:25:775 - (red tick)
----------------------------------------------------------------
getting much better, o/ :D thanks
Thanks for the mod ^_^
:O its getting there!!!
Deif
Hi ^^ Sorry if I'm too nazi at modding, but these are only tips to improve your map:

[Easy]
- 0.53.855 (2): Move 1 grid right
- 0.54.815 (1,2): Move them 1 grid right to keep 1.0x spacing (also to keep symmetry)
- 0.58.655 (1): Move 1 grid right

[Normal]
- 0.35.135 (6): This note feels better at 0.35.015 (or not? o.o)
- 0.50.495 (5): ^ at 0.50.375

[Kiddo's Hard] No prob!

[Insane]
- 0.50.255 (6): Try putting this at 0.50.135, I think it fits even better to the melody
- 1.08.495 (4): Move 1 grid up and you have a circled pattern. You can also move it 2 or 3 up, that's your choice =)

59th star to your map. Rank this gogo :P
Topic Starter
Weez

Deif wrote:

Hi ^^ Sorry if I'm too nazi at modding, but these are only tips to improve your map:

[Easy]
- 0.53.855 (2): Move 1 grid right A bit picky aren't we? lol changed
- 0.54.815 (1,2): Move them 1 grid right to keep 1.0x spacing (also to keep symmetry) ^
- 0.58.655 (1): Move 1 grid right ^

[Normal]
- 0.35.135 (6): This note feels better at 0.35.015 (or not? o.o) Doesn't feel right and ruins the next couple of patterns
- 0.50.495 (5): ^ at 0.50.375 ^

[Kiddo's Hard] No prob!

[Insane]
- 0.50.255 (6): Try putting this at 0.50.135, I think it fits even better to the melody Not really sure about that so I'm not gonna change it
- 1.08.495 (4): Move 1 grid up and you have a circled pattern. You can also move it 2 or 3 up, that's your choice =) Again picky picky :P changed

Thanks ^_^
59th star to your map. Rank this gogo :P
Ishmon
here a star.
KRZY
Modding just cuz I didn't want to prepare for my final exams Orz

[Normal]
00:11:615 (5) - New combo
00:37:535 (5) - Remove new combo here and add new combo on 00:37:895 (1)

[Kiddo's Hard]
End kiai at 01:19:295?

[Insane]
01:08:615 (5) - One grid down
01:10:655 (2,3) - How about aligning horizontally using the Shift key?
01:20:735 (1) - Extend this spinner until 01:22:175




Fun map XD

Star!
Topic Starter
Weez

KRZY wrote:

Modding just cuz I didn't want to prepare for my final exams Orz I should really be doing that too :T

[Normal]
00:11:615 (5) - New combo
00:37:535 (5) - Remove new combo here and add new combo on 00:37:895 (1) But it's already like that o_o

[Kiddo's Hard]
End kiai at 01:19:295? Leaving kiai time as it is to keep it same with the other diffs

[Insane]
01:08:615 (5) - One grid down
01:10:655 (2,3) - How about aligning horizontally using the Shift key?
01:20:735 (1) - Extend this spinner until 01:22:175





Fun map XD

Star!
Done most of them and thanks ^_^
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

sorry for my late.

[Easy]
00:07:775 (1) - whistle?
01:14:015 (1) - remove finish at the end?

[Normal]
00:11:615 (1,2) - clap at the end?
00:13:535 (1) - whistle
00:58:175 (4) - remove?
01:04:415 (4,5) - change to a slider? a bit hard to read (for normal players)

[Kiddo's Hard]
00:19:295 (4,1) - suggest you to move 1 further...?
00:57:215 (2) - ctrl+r? will make it more fun? (don't worry about distance spacing since it's a hard and players will be able to read it)

[Insane]
00:43:295 (2,3,4) - personally i don't like placements like this = = (because it's fast enough...)
00:53:255 - add a note?
01:04:415 (1,2,3,4) - emm... a square would works better? dunno.

improved a lot = = though i still don't like the song ww
Topic Starter
Weez

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

sorry for my late.

[Easy]
00:07:775 (1) - whistle?
01:14:015 (1) - remove finish at the end?

[Normal]
00:11:615 (1,2) - clap at the end?
00:13:535 (1) - whistle
00:58:175 (4) - remove?
01:04:415 (4,5) - change to a slider? a bit hard to read (for normal players) No

[Kiddo's Hard]
00:19:295 (4,1) - suggest you to move 1 further...?
00:57:215 (2) - ctrl+r? will make it more fun? (don't worry about distance spacing since it's a hard and players will be able to read it) No

[Insane]
00:43:295 (2,3,4) - personally i don't like placements like this = = (because it's fast enough...) Not changing
00:53:255 - add a note? Nope
01:04:415 (1,2,3,4) - emm... a square would works better? dunno. noooo, I am not touching that jump, good as it is to me

improved a lot = = though i still don't like the song ww
Besides the ones in red, done em all and thanks for forcing yourself to listen to this :P
Crimmi
Modding, CrimmiStyle!!

I'm disappointed in myself for not getting this earlier. >.>

[Easy]

~ Nothing.

[Normal]

~ Nothing.

[Kiddo's Hard]

01:25:576 (5) - align with (2).

[Insane]

00:05:015 - (6) align with (5)

*Star*
Topic Starter
Weez

CrimmiSkye wrote:

Modding, CrimmiStyle!!

I'm disappointed in myself for not getting this earlier. >.>

[Easy]

~ Nothing.

[Normal]

~ Nothing.

[Kiddo's Hard]

01:25:576 (5) - align with (2).

[Insane]

00:05:015 - (6) align with (5)

*Star*
A bit picky aren't we :P
fixed em and thanks
YGOkid8
irc mod and bubbled.
Topic Starter
Weez

YGOkid8 wrote:

irc mod and bubbled.
YEAHHH first bubble :3 thanks again!!
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