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DragonForce - The Fire Still Burns

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Total Posts
6
Topic Starter
Sunfire
This beatmap was submitted using in-game submission on Friday, October 23, 2015 at 12:27:45 AM

Artist: DragonForce
Title: The Fire Still Burns
Tags: metal electronic speedmetal powermetal deathstream rsi marathon
BPM: 180
Filesize: 8211kb
Play Time: 06:43
Difficulties Available:
  1. Legend (6.89 stars, 2216 notes)
  2. streamy part (6.79 stars, 557 notes)
Download: DragonForce - The Fire Still Burns
Information: Scores/Beatmap Listing
---------------
YAY DRAGONFORCE MAP (WIP)
85.8% Done.
Changed BG - Re-download if haven't before 10/16/2015

Update - 11/2/2015 - I have to re-map a bunch of things, since this was mapped when I have had no experience whatsoever. The beginning for example, is just a cluster of a mess. I shall re-map all of it whenever I feel up to it and possibly finish it. But for now, this map is going to be graveyarded until further notice. For the time being, I'll work on future, hopefully better projects.
PS - Don't bother modding it if you are considering.
Topic Starter
Sunfire
Feel free 2 mod xd
waqlerg
heyo

  1. 00:01:524 (6) - imo, I would move this slider from here to here to make less awkward moving
  2. 00:02:857 (1) - Instead of making the slider velocity slower, make the slider longer and keep the slider velocity the same
  3. 00:05:524 (6,7) - move from here to here
  4. 00:18:379 (9,10,11) - make the triplet more curved to follow the next slider (ex)
  5. 00:21:079 (2,3) - awkward change in direction (ex)
  6. 00:24:679 (1,2,3,4,5,6,7,8) - dat stream doe (little sloppy :P) (ex)
  7. 00:27:079 (1,2,3,4,5,6,7,8,9) - ^ ex
  8. 00:29:779 (1,2,3,4) - circles aren't aligned with slider (ex)
  9. 00:31:579 (1) - maybe move to x:140 y:256
  10. 00:35:254 (6,7,8,9) - https://gyazo.com/6d73ae8863c506826bb7ae8f9245722c

I'm not done, just extremely tired. You'll see more later. Thank you!
Topic Starter
Sunfire

waqlerg wrote:

heyo

  1. 00:01:524 (6) - imo, I would move this slider from here to here to make less awkward moving
  2. 00:02:857 (1) - Instead of making the slider velocity slower, make the slider longer and keep the slider velocity the same
  3. 00:05:524 (6,7) - move from here to here
  4. 00:18:379 (9,10,11) - make the triplet more curved to follow the next slider (ex)
  5. 00:21:079 (2,3) - awkward change in direction (ex)
  6. 00:24:679 (1,2,3,4,5,6,7,8) - dat stream doe (little sloppy :P) (ex)
  7. 00:27:079 (1,2,3,4,5,6,7,8,9) - ^ ex
  8. 00:29:779 (1,2,3,4) - circles aren't aligned with slider (ex)
  9. 00:31:579 (1) - maybe move to x:140 y:256
  10. 00:35:254 (6,7,8,9) - https://gyazo.com/6d73ae8863c506826bb7ae8f9245722c
I'm not done, just extremely tired. You'll see more later. Thank you!
Omg thanks for the mod, really really helped. You'll get kudosu after you mod a little more of the map. I'm kinda new to this kudosu thing, so I don't want to give out kudosu for free just from a few mods if you understand. But really, thanks :D Helped a bunch.
waqlerg
continued


  • I would remove Kiai Time until you're done with the beatmap. Then I'd put Kiai Time when the map is the most tense and hardest.

    01:28:279 (1) - Connect the slider with the stream (ex)
    01:42:679 (9) - Change the direction of the slider so that the player doesn't have to perform a sharp turn (example)
    01:44:779 (8,9,10) - curve toward the next slider
    01:52:129 (2,3) - CTRL + G
    02:31:573 (1) - Make this longer
    04:01:798 (8) - move to x=300 y=116

    Sharp stream turns
    02:45:523 (7,8,1,2,3) here
    02:51:973 (5,6,7,8,1) here03:39:448 (6,7,8,9) here
Topic Starter
Sunfire

waqlerg wrote:

continued


  • I would remove Kiai Time until you're done with the beatmap. Then I'd put Kiai Time when the map is the most tense and hardest.

    01:28:279 (1) - Connect the slider with the stream (ex)
    01:42:679 (9) - Change the direction of the slider so that the player doesn't have to perform a sharp turn (example)
    01:44:779 (8,9,10) - curve toward the next slider
    01:52:129 (2,3) - CTRL + G
    02:31:573 (1) - Make this longer
    04:01:798 (8) - move to x=300 y=116

    Sharp stream turns
    02:45:523 (7,8,1,2,3) here
    02:51:973 (5,6,7,8,1) here03:39:448 (6,7,8,9) here
Thanks man, really appreciate the mod. :D
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