Want to map an Easy if you don't mind
i guess not all. though he is my favourate vocaloid producer but i'm not a fan of all his song... have mapped Toosenbo so i guess not only recent ones...=w=kuyukiP wrote:
Can't wait to see this finished. Are you planning to map all wowaka songs or just his recent ones?
He's my favorite Vocaloid producer as well. I'd probably be mapping all of his songs too since I'm a huge fan of all his songs LOL but I don't really have mapping experience, I'm very lazy, and you're doing them which is good xDNatsumeRin wrote:
i guess not all. though he is my favourate vocaloid producer but i'm not a fan of all his song... have mapped Toosenbo so i guess not only recent ones...=w=kuyukiP wrote:
Can't wait to see this finished. Are you planning to map all wowaka songs or just his recent ones?
maybe time to start a "wowaka project"... a list of all his songs and ranked maps...?kuyukiP wrote:
He's my favorite Vocaloid producer as well. I'd probably be mapping all of his songs too since I'm a huge fan of all his songs LOL but I don't really have mapping experience, I'm very lazy, and you're doing them which is good xDNatsumeRin wrote:
i guess not all. though he is my favourate vocaloid producer but i'm not a fan of all his song... have mapped Toosenbo so i guess not only recent ones...=w=
I'd support you all the way and wish you lots and lots of luck and love you if you do choose to map them all, or I could try mapping the ones you don't like? LOL Okay I'll stop talking now
Yeah yeah. I like this idea a lot. I love all of his songs so I'd be willing to map any. Maybe we could do some collabs in there (though I don't think I'm experienced enough yet, maybe you with others?).NatsumeRin wrote:
maybe time to start a "wowaka project"... a list of all his songs and ranked maps...?
you can start from mapping other songs(you like them but not favourites, otherwise you may find you mapped not good enough some time XD) to gain exp , modding is a nice way to improve too.
lolColin Hou wrote:
hello wowarin
sure. try to make it a nice one.Nelsonjd wrote:
Nice one *O* I would like to make a taiko diff, is that okay? >o< (Sorry for my double post ¬¬ Bad internet)
....go. i'll choose the best diff.climbb65588 wrote:
Oh, I just want to map the taiko diff also, may I?
Magicphoenix wrote:
hey o/
since I just started to mod maps please forgive if my mod is bad Rin-sama >_<
[Normal]
00:28:049 (6) - stack on (4) ? k. use to be a part of "out of step", but if only a single one it's useless.
00:45:529 (5) - 2 grids down? / no. in fact i don't use grid snap...
00:56:470 (5) - new combo? no.
01:55:764 (6) - ^ i guess you mean (5)... added.
01:58:940 (6) - ^ ^
01:59:999 (1) - remove NC? no.
02:11:293 (1,2,3,4) - a bit hard to read, maybe a kite-form? made them that way.
[Garven's Hard]
hey Garven~
00:28:234 (6) - new combo?
01:33:176 (6) - ^
01:35:999 (5) - ^
Everything else looks very good to me, get this ranked! =D
please do not give me kudosu if the suggestions were useless, thx ~
PS : Please forgive me that I didn't mod 233, I'm very bad at Insane&Hard-mod > <
Magicphoenix wrote:
hey o/ o
[Garven's Hard]
00:28:234 (6) - new combo?
01:33:176 (6) - ^
01:35:999 (5) - ^
Nah, these would mess up the one-phrase-a-combo set up and I'd have to change a lot of things around to keep the pattern.
something:Nelsonjd wrote:
Well, finished my diff >o< If you think something isn't good, just tell me and I'll change it. Hope you like it...
Okay~ I'll change these things later then =] For the BPM changing parts, I was thinking about the same thing you said x] Should change it tomorrow~NatsumeRin wrote:
something:Nelsonjd wrote:
Well, finished my diff >o< If you think something isn't good, just tell me and I'll change it. Hope you like it...
1. not sure about notes like 00:16:146 (70,71,72,73), i don't have this feel...
2. BPM changing parts... except for the part right before kiai.
3. don't like short sliders and spinners.
4. well this is not a oni XD, what i mean by this is you could use more notes, because there's lots of short streams, but if the main beats in this map is 1/1... 1/4s become meaningless.
i can't say i'll accept this one for now. waiting for climbb's ver.
James2250 wrote:
Kiai time should be the same on Normal and Rin extend the spinner in [Rin] diff and changed kiai.
Some of the hitsounds sound pretty quiet sometimes, but might just be me emm..
Krisom's Easy:
removed countdown and leave other things to Krisom
Slightly faster velocity than I expected for easiest difficulty, seeing as bpm is pretty high
Remove countdown
OD + 1
01:09:176 (1) - move so it aligns with 4 and 5
01:11:293 (5) - move up so it aligns with 3 and 4
01:37:411 (1,2) - I would prefer these didn't overlap
Normal:
Kind of high AR for a Normal (I almost want to say increase HP/OD and name this Hard...it is a pretty hard Normal, or make it easier)
If you are going to keep this as a Normal (which I suggest) get rid of the triplets if possible and replace them with sliders and try to make it slightly more simple in general don't think so. Hard is always something full of 1/2, what i think a Normal should be is main 1/1 and some 1/2s.
00:55:587 (2,3,4,5) - kind of confusing? (maybe it was just me) made them that way.
Garven's Hard:
Some odd spacing but it works nicely Garven know the style well.
AR -1 for a Hard?
00:31:411 (3,5) - stack
01:07:058 (3,4) - big anti jump~ guess it isn't too bad
Climbb's Taiko Oni:
No major problems I see
Rin:
02:12:705 (1) - extend to 02:19:411? done.
*star*
So, yeah, can you do that please rin ? It's just a tiny fix, so I'm guessing it's easier that wayJames2250 wrote:
Krisom's Easy:
Slightly faster velocity than I expected for easiest difficulty, seeing as bpm is pretty high Will take in mind for the next time I map something like this x:
OD + 1 Hmm nah, it's ok as it is imo, the BPMs are pretty high so giving the newbies a wide timing to hit the notes is ok imo...
01:09:176 (1) - move so it aligns with 4 and 5 It's a horizontal flip of the previous (1)
01:11:293 (5) - move up so it aligns with 3 and 4 Sure, Rin, can you do this for me, just a few pixels ;x;
01:37:411 (1,2) - I would prefer these didn't overlap They look great imo D:
done. -v-Krisom wrote:
So, yeah, can you do that please rin ? It's just a tiny fix, so I'm guessing it's easier that wayJames2250 wrote:
Krisom's Easy:
Slightly faster velocity than I expected for easiest difficulty, seeing as bpm is pretty high Will take in mind for the next time I map something like this x:
OD + 1 Hmm nah, it's ok as it is imo, the BPMs are pretty high so giving the newbies a wide timing to hit the notes is ok imo...
01:09:176 (1) - move so it aligns with 4 and 5 It's a horizontal flip of the previous (1)
01:11:293 (5) - move up so it aligns with 3 and 4 Sure, Rin, can you do this for me, just a few pixels ;x;
01:37:411 (1,2) - I would prefer these didn't overlap They look great imo D:
You know, in Climbb's diff, I was kind of expecting 01:22:764 (453,454,455) - to be K's.James2250 wrote:
Garven's Hard:
Some odd spacing but it works nicely :D
AR -1 for a Hard? I had it there originally, but a lot of the anti-jumps and cluster patterns like 01:43:058 (1,2,3,4,5,6) - become really annoying to read. I have a lower OD to compensate.
00:31:411 (3,5) - stack Ack. Can you fix that, Rin?
01:07:058 (3,4) - big anti jump~ guess it isn't too bad There's not really any room to go anywhere else that doesn't look just random. :3
done. waiting for climbb's opinion.Garven wrote:
You know, in Climbb's diff, I was kind of expecting 01:22:764 (453,454,455) - to be K's.James2250 wrote:
Garven's Hard:
Some odd spacing but it works nicely :D
AR -1 for a Hard? I had it there originally, but a lot of the anti-jumps and cluster patterns like 01:43:058 (1,2,3,4,5,6) - become really annoying to read. I have a lower OD to compensate.
00:31:411 (3,5) - stack Ack. Can you fix that, Rin?
01:07:058 (3,4) - big anti jump~ guess it isn't too bad There's not really any room to go anywhere else that doesn't look just random. :3
wmfchris wrote:
[taiko]
ok for me
[Rin]
0:57:351 (11,12,13) spacing different from other 1/4 streams? 出于流畅性的考虑。
1:25:764 (9) somehow like right 2 grids?故意那么放的。。。
[hard]
0:12:176 (5,6) a bit weird...(3,2,5), (3,4,6) can form stright lines?
no errors found, star
wmfchris wrote:
[hard]
0:12:176 (5,6) a bit weird...(3,2,5), (3,4,6) can form stright lines? It looks kinda weird, but if I went straight lines, it'd break the 1.5x jump distances I set up, and it's still some form of shape that's not too horribly ugly. ;)
偶像100pa- wrote:
heartreasonchangeattitude
happy about this song could hold that place for 24 hours...Garven wrote:
Still at top played~