forum

Jindou - Wild Challenger (TV Size)

posted
Total Posts
21
Topic Starter
Behon
This beatmap was submitted using in-game submission on Monday, October 31, 2011 at 11:56:51 AM

Artist: Jindou
Title: Wild Challenger (TV Size)
Source: Bobobo-bo Bo-bobo
Tags: bobobo opening shonen jump
BPM: 140
Filesize: 13876kb
Play Time: 00:55
Difficulties Available:
  1. Easy (2.22 stars, 62 notes)
  2. Hard (4.98 stars, 145 notes)
  3. Normal (3.92 stars, 78 notes)
Download: Jindou - Wild Challenger (TV Size)
Download: Jindou - Wild Challenger (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Dear God, how long has it been since I submitted an entirely new song? Not to mention that all my old stuff is graveyarded now-I'll need to get some of those resurrected.

9/18: Finished Easy and Normal, deleted .osb file, and moved from Help to Pending.
10/14: Replaced old audio file with lower-bitrate version, redid offset and note placement, and made many recommended changes.
11/18:P Made most of kanpakyin's changes.
1/3: Added some tags.
2/8: Made wmfchris's changes.
2/26: Made HakuNoKaemi's changes.
4/10: Made frost-b-spec's changes.
4/28: Changed audio to 128kbps, adjusted timing, and deleted .osb.
9/5: Made Vortex and Chewin's changes.
10/10: Made bmin11's changes.
10/19: Made many of gyt's changes and added elements from my Bobobo skin.
10/21: Made changes suggested by wcx19911123, got rid of problematic skin elements, added a new BG image and higher-quality video from gyt, and made some tweaks to sounds and note placements on all difficulties.
James2250
I guess playing time is barely rankable? No one has set any real rules for it yet

Your mp3 is 320kbps (unrankable) here is a 256kbps one
http://www.mediafire.com/?9e5oxy8ff3z9qda (your offset may need to be changed)
End kiai time at the end of the final spinner

Easy:
00:07:782 (1) - add clap to match other note?
00:12:925 (1,2,3,4,5) - might want to spread these out to make it less confusing for beginners
00:32:639 (2) - don't like whistle here
00:36:925 (1) - add finish
00:39:496 (2) - don't like whistle here

Normal:
Slightly high SV for a Normal
00:10:139 (4) - remove whistle from the end?
00:17:854 (5) - make start/end point align
00:34:354 (4) - sounds better if moved to 00:34:139 to me
00:39:818 (3) - move to white tick?
00:43:782 (6) - align start/end point more
00:51:925 (1,2) - switch new combo

Hard:
00:17:854 (7) - make it more symmetricallll
00:19:782 (9) - align start/end point
00:52:139 (12,1) - align

Could prob use some more hitsound modding at the moment, but I am not great at that~
I would just try and cut back on the whistles as much as possible (they don't fit this song alot in my opinion, try and stay more with claps)
*star*
Topic Starter
Behon

James2250 wrote:

I guess playing time is barely rankable? No one has set any real rules for it yet
Aren't there lots of ranked TV Size maps about a minute in length? I know there's a Pokemon one that's half a minute.
James2250
Yeah but some BAT's started getting more strict on the minute rule D:
Lunaba
~Overall~
  1. Offset: 920
~Easy~
  1. AR -1
  2. OD -1
  3. HPDrain -1 (It's actually Easy difficulty. With Normal's settings)
You know, everything else is ok :o
kanpakyin
Mod
---------------------------------
BluE=Just a suggestion
ReD=I think you should fix this

[easy]
look fine

[Normal]
00:12:980(1)up 1 grid
00:33:872(3)pay attention to the rhythm it should put on the red line
00:39:872(3)feel odd in this part..may be you can put 3 on the red line..tahn add a note in 00:39:980?

[Hard]
AR-1
OD-1

00:15:444(7)rhythm
00:47:265(8)new combo
00:50:694(7)^

Star~~
wmfchris
[Hard]
00:17:694 (6,7) - (6) left 1 grid, (7) left 2 grids, adjust the position of (8)?
00:30:765 (4) - right 1 grid
00:39:551 (4) - left 1 grid
00:47:265 (8) - up 1 grid

[Normal]
ok

[Easy]
00:07:837 (1,2) - ...spacing?
00:42:980 (3,4,5) - left 1 grid

no spacing problem for me at all (except the beginning of easy... careless ones?)
nice map, star
HakuNoKaemi
Color Legend
Colors Legend
You HAVE to do this
You should do this
You Could do this
[Easy]
I know it's an easy, but ... could add some circles? (those mod is to better follow lyrics)
00:16:622 (x) - Add Hit circle?
00:17:694 (x) - ^
00:20:908 (x) - ^
00:23:051 (x) - ^
00:32:051 (x) - ^
00:38:908 (x) - ^


[Normal]
00:07:730 (x) - Add Hit circle
00:11:051 (x) - ^ ( + clap )
00:11:908 (x) - ^ ( + clap )
00:12:765 (x) - ^
00:16:622 (x) - ^
00:30:337 (x) - ^ (+ clap)


[Hard]
00:30:872 (5) - Add Hit Circle
frost-b-spec
thx reqs~

[Hard]
0.34.194(1~5) - use grid level4
0.43.837(5) - 1grid down and left(level4)
0.46.953(7) - 1grid up and right(lvl4)

[Normal]
0.17.908(6) - spacing

+star
YGOkid8
General:
- Max kbps for audio is 192kbps. Yours is 256kbps.

no kudosu!

EDIT: sweet, 1337th post :D
Selee
"Sep 1, 2010"
192kbps rule doesn't apply to this <_<...
YGOkid8

Selee wrote:

"Sep 1, 2010"
192kbps rule doesn't apply to this <_<...
...what are you talking about?
it hasn't been ranked yet, it sure well applies to this map as much to any other map


EDIT: ...so looks like i was wrong >.<
Vortex_old
Hey there :)

Easy
00:13:040 (1) Whistle
00:13:468 (2) ^
00:17:968 (5) Whistle and remove clap --> Sounds better than clap in my opinion
00:43:897 (5) Could you make a whistle for the whole slider?

Normal

Huh? Nothing to say :( --> Means this diff is pretty fine ;)

Hard
00:19:682 (8) New combo
00:54:182 (4) New combo

Yes, generally, there is nothing more to say about your map...It's near to be ranked and I think it's not that easy to find something, because the song is very short :P

Finally I hope my mod will help you :D

Vortex
Chewin
Hayo ~
They are suggestions, you will decide if you want follow them or not.

Easy:

  1. 00:17:325 (4) - Move it at x:40 y:136
Normal:

  1. 00:17:968 (6) - Bad slider.. Use waypoints like here? http://puu.sh/56QW
  2. 00:43:897 (6) - Last waypoint at x464 y216
Hard:

  1. 00:15:504 (7) - Move it at 00:15:397?
    00:55:790 (1) - Start it at 00:55:897
Maps are ok, I found only these, I hope it will help you. Good luck ~
Gamu
hi- :)

All suggestions

[General]

●fine~

[Easy]

●OD-1

[Normal]

●00:34:838 (5) - spacing(To 0.8x)
●error


[Hard]

●HP-1


Good map!!!!

need "Insane diff"?
bmin11
[Hard]
00:34:898 (4,5) - As much as I hate pointing these out, move this 1 grid to the left. It REALLY makes it look better

[Normal]
00:34:838 (5,6) - This isn't snapped nor on the right timing. move this to the white tick.
00:52:040 (1) - Remove NC
00:52:468 (2) - Add NC. This suits better IMO


Well that's all I can point out. Fun song I must say :P
gyt
Hello again. Mod4mod or something.

[General]
You don't need the "anime" tag, because it duplicates a genre.
Offset is slightly late for me use - use 1025 maybe? (I'm not a cool timer, so be careful :D )
Use better image for background (640x480 is not very nice)? - maybe this http://www.scenicreflections.com/files/ ... _zdot6.jpg oh, sorry you already used it for another map. I can't find something else except this or that. So you don't need to change the current one. :oops:

[Hard]
00:07:790 (1,2) - start the map at blue tick is a bit sudden at first. Maybe map 00:06:182-00:07:468 part?
00:08:540 (6,5) - I don't really like sliders overlap here, but you don't need to fix it
00:15:504 (7,8,9,10) - plays bad for me. I suggest adding clap circle at 00:15:611 and maybe unstack 00:15:825 (8,9,10) - something like http://osu.ppy.sh/ss/166111
00:19:897 (2) - make it a bit nicer? It's looks like a catmull slider - I thought it cannot be used anymore. Try to use this code (or fix it by yourself but I guess catmull sliders are unrankable now):
SPOILER
40,184,19897,2,0,B|32:268|92:288|152:268|124:184|196:132|268:184|240:268|300:288|360:268|352:184,1,440
(replace this line in .osu file: 40,176,19897,2,2,C|120:264|192:208|272:264|360:168,1,440,10|2)
00:41:755 (7) - maybe slightly curve it, like this http://osu.ppy.sh/ss/166125
00:52:469 (1) - use something like this maybe: http://osu.ppy.sh/ss/166128? Code:
SPOILER
56,108,52469,6,2,B|68:44|108:24|152:24|152:24|340:24,1,330,6|2

[Normal]
00:23:111 - add circle?
00:39:611 (2) - end slider at 00:40:147 or add a circle here?

[Easy]
OD-1, HP-1?
00:17:968 (5) - add new combo? also maybe use two sliders instead of this one: http://puu.sh/7djV
00:33:591 (4) - add new combo too?

Also, hey why you don't use your own bobobo skin in this map?
wcx19911123
from my que

[General]
BG is 640x480 png file.. make it into 800x600/1024x768 jpg file
the quality of the video is lol
00:42:060 - kiai start at 00:42:167 plz

[skin]
Missing Skin Files :
  1. approachcircle.png
  2. spinner-spin.png
  3. spinner-osu.png
  4. score-percent.png
  5. score-x.png
Skin Dimensions :
  1. comboburst.png's dimensions must not be larger than 500x767.
  2. fail-background.png's dimensions must be exactly 1024x768.
  3. spinner-circle.png's dimensions must be exactly 666x666.
Unused Image Files : (not sure)
  1. default-dot.png
  2. default-comma.png
  3. default-percent.png
  4. default-x.png
spinner-circle.png blind me
hitcircleoverlay.png seems unrankble

[Easy]
nothing wrong..
just feel kinda empty.. maybe it because you follow the vocal too much and only follow vocal 0.0

[Normal]
00:34:882 (5,6) - 1/4 stack circles.. it is really too hard to play , hey this is a Normal. change them to sldier plz

[Hard]
00:40:882 - move this clap to 00:40:453

good luck
gyt
Oh, sorry for all these problems with the skin. :oops:
I find a better video without sounds http://dl.dropbox.com/u/1679696/bobobo.avi (it's a cartoon network version, is it ok?)
Also more images: one, two. But once again you can rank it without changes. For example this map have 640x480 background.
No kudosu, I think.
Hanjamon
bobobo! i like this opening :D
Derris-Kharlan
Thank you.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply