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kors k feat. RIRE - Nirvana (Camellia's "BinaryHeaven" Remix

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Total Posts
28
Topic Starter
taku
This beatmap was submitted using in-game submission on Sunday, May 19, 2019 at 14:00:13

Artist: kors k feat. RIRE
Title: Nirvana (Camellia's "BinaryHeaven" Remix)
Tags: dnb dubstep drumstep cametek Let's Do It Again!!
BPM: 174
Filesize: 12787kb
Play Time: 05:04
Difficulties Available:
  1. Eternity (6.15 stars, 1286 notes)
Download: kors k feat. RIRE - Nirvana (Camellia's "BinaryHeaven" Remix)
Information: Scores/Beatmap Listing
---------------
Bearizm
Really nice map. Can't really say much but love that wobble hitsound. Just something I'd like to point out;

03:07:828 (1) - is this NC a mistake?
Topic Starter
taku

Bearizm wrote:

Really nice map. Can't really say much but love that wobble hitsound. Just something I'd like to point out;

03:07:828 (1) - is this NC a mistake?
Im doing the nc's after i finished the map

Thanks for checking out my map c:
Silky
kors k feat.ЯIRE
Topic Starter
taku

fuyuyu- wrote:

kors k feat.ЯIRE
It doesn't let me change it :/
Zectro
plsrank<3
Topic Starter
taku

Zectro wrote:

plsrank<3
wow thanks for the stars! c:
sheela

taku wrote:

fuyuyu- wrote:

kors k feat.ЯIRE
It doesn't let me change it :/
Can you edit it from the .osu file?
Topic Starter
taku

sheela901 wrote:

Can you edit it from the .osu file?
nope ;w;
-kevincela-
nice map! i'd change the bg tho xP
Feb

-kevincela- wrote:

nice map! i'd change the bg tho xP
but..
Yauxo
Pretty sure that the Background will make everyone's PP grow once this is ranked.
chainpullz

Yauxo wrote:

Pretty sure that the Background will make everyone's PP grow once this is ranked.
I'll cry when it gets changed. :cry: :cry: :cry:
Tenderz
Pretty good

Edit: Some of the hitsounds seemed out of tune so I changed them a bit and changed the soft-hitwhistle13 since it has a weird offset(probably because it was saved as mp3, i'd change that to wav).
I put them in a zip so you can take a look if you want -> http://tdrz.nl/eJNC0tCI
Topic Starter
taku

Tenderz wrote:

Pretty good

Edit: Some of the hitsounds seemed out of tune so I changed them a bit and changed the soft-hitwhistle13 since it has a weird offset(probably because it was saved as mp3, i'd change that to wav).
I put them in a zip so you can take a look if you want -> http://tdrz.nl/eJNC0tCI
ohhh thankyou for the improved hitsounds!
DeRandom Otaku
Hi ~

i came here cuz of the bg ... i came

Went through the whole song in editor , its so neat and amazingly done <3

here are just a few suggestions for u
  1. 01:02:655 (5,6) - Ctrl+G?
  2. 01:16:793 (3) - unbend the slider a lil to make proper blanket with 01:16:449 (1) -
  3. 03:22:311 (2,2) - make blanket?
  4. 04:31:190 (2,3) - move to 244,180
  5. 04:30:931 (1,1) - stack these?
05:04:035 (1) - & 02:35:069 (1) - love these soo much!

Take a star mate!~
Topic Starter
taku

DeRandom Otaku wrote:

Hi ~

i came here cuz of the bg ... i came

Went through the whole song in editor , its so neat and amazingly done <3

here are just a few suggestions for u
  1. 01:02:655 (5,6) - Ctrl+G? hmm sure
  2. 01:16:793 (3) - unbend the slider a lil to make proper blanket with 01:16:449 (1) - ok!
  3. 03:22:311 (2,2) - make blanket? its fine as it is ;>
  4. 04:31:190 (2,3) - move to 244,180 ok!
  5. 04:30:931 (1,1) - stack these? normal stacks are a bit boring to me thats why i manual stack them sometimes
05:04:035 (1) - & 02:35:069 (1) - love these soo much! thankyou!

Take a star mate!~
Thanks for the star and mod! :)
den0saur
placeh

omg i forgot that i placeholdered
den0saur
  1. 00:03:345 (1) - you can move this group of objects to not touch 00:02:655 (5) - , like you did on every other instance in this part
  2. 00:42:483 (2) - can move a bit farther to avoid misstiming
  3. 01:45:414 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - too bland right now imo, you can capture something with whistles, for example voice samples here 01:46:104 (1,3,1) -
  4. 01:49:208 (5,6,7,8) - here the sounding gets significantly different so you might use another sample once, or maybe play with hs volume and do something similar to this 02:33:690 (1,2,3,4,1,2,3,4) -
  5. 03:27:483 (1,2,3,1,2,3,1,2,1,2,3,4,1,2,3,4,1,2,3,4) - more hitsounds please, some whistles maybe
  6. 04:39:207 (1) - on this stream hitsounding might be lacking a bit, so you can do some light hs pattern, for example do some normal hitnormals on 04:39:207 (1) - 04:39:897 (1) - 04:40:586 (1) - 04:40:931 (1) - 04:41:276 (1) - . Simple, but keeps the intensity of the song, not releasing it fully.
  7. Add "Let's Do It Again!!" to tags, its the album where the remix is from xd

    too afraid to suggest any pattern or placement changes, map is too good as it is
With such rich combo color set you can make some great colorhaxing, you definitely should!
Very nice hitsounding too. About bg i already asked, so, looks like nothing else to say. Glad you're wanting to rank this again
Topic Starter
taku

den0saur wrote:

  1. 00:03:345 (1) - you can move this group of objects to not touch 00:02:655 (5) - , like you did on every other instance in this part I will leave it as it is because it doesn't really affect anything other then the consistency
  2. 00:42:483 (2) - can move a bit farther to avoid misstiming cool!
  3. 01:45:414 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - too bland right now imo, you can capture something with whistles, for example voice samples here 01:46:104 (1,3,1) - added whistles!
  4. 01:49:208 (5,6,7,8) - here the sounding gets significantly different so you might use another sample once, or maybe play with hs volume and do something similar to this 02:33:690 (1,2,3,4,1,2,3,4) - done!
  5. 03:27:483 (1,2,3,1,2,3,1,2,1,2,3,4,1,2,3,4,1,2,3,4) - more hitsounds please, some whistles maybe I odn't hear voices here like you mentioned above so I will leave it as it is
  6. 04:39:207 (1) - on this stream hitsounding might be lacking a bit, so you can do some light hs pattern, for example do some normal hitnormals on 04:39:207 (1) - 04:39:897 (1) - 04:40:586 (1) - 04:40:931 (1) - 04:41:276 (1) - . Simple, but keeps the intensity of the song, not releasing it fully. I changed it to Normal Default with 60% volume on the first part and 50% volume on the second part
  7. Add "Let's Do It Again!!" to tags, its the album where the remix is from xd added!

    too afraid to suggest any pattern or placement changes, map is too good as it is
With such rich combo color set you can make some great colorhaxing, you definitely should! I changed to 4 combo colours for now, I will consider it
Very nice hitsounding too. About bg i already asked, so, looks like nothing else to say. Glad you're wanting to rank this again
Thanks for the mod deno!
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