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kradness&Reol - Remote Control

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Topic Starter
Taeyang
This beatmap was submitted using in-game submission on 2016년 4월 1일 금요일 at 오후 1:36:38

Artist: kradness&Reol
Title: Remote Control
Tags: Jesus-P じーざすP Giga Official Rimokon Wonderful*Opportunity Kagamine Rin Len Glider
BPM: 165
Filesize: 11461kb
Play Time: 05:08
Difficulties Available:
  1. Max Control! (5.72 stars, 1173 notes)
Download: kradness&Reol - Remote Control
Information: Scores/Beatmap Listing
---------------
#My 8th Ranked Map
Hope to Enjoy!




CTB : CrystalSpec's Farewell



Thanks for modding~!
Bearizm
Doyak
guineaQ
VTC
Beomsan
Lanturn
P A N
Sieg
Garven
Kuki
eINess
Mikagura Seisa
Pho
pkk
_Asriel
[Sc4v4ng3r]
alienflybot
Rizia
Neoskylove
Monstrata
appleeaterx

by pho
by appleeaterx
by Desperate-kun
by Kurokami
by Desperate-kun
by pho
by appleeaterx

Charles445
offset -1777
Topic Starter
Taeyang

Charles445 wrote:

offset -1777
ok Thanks a lot i'll try that~!
1/6 shortslide rhythm (00:30:041 (7) -) is not matter
Beomsan
히다리미기
Doyak
별 하나 슉~
Reol
Artist : kradness&れをる
Romanised Artist : kradness&Reol
Title : リモコン
Romanised Title : Remote Control

tag : Jesus-P Giga
Official Youtube
ニコニコ動画

*kradness는 첫글자가 대문자가 아닙니다.*

기본적으로 들어가야할 소스들은 이거네요.
Bearizm
Mod 4 Mod as requested.

[Taeyang's Style]

00:30:041 (7) - slider end isn't snapped properly.

02:54:949 (3) - ^same

00:50:768 (2) - change this to 2 circles because the slider ends in a downbeat and strong vocal

00:52:041 (1,2,3) - Rhythm recommendation to follow the vocals because you followed the vocals in 00:52:950 (5,1,2,3,4,1,2) -


01:00:768 (1,2,3) - same as above.

01:19:677 (1) - you can add more distance here because of the downbeat

01:30:950 (3) - shouldn't this have more DS than 01:31:132 (4) - ?

01:43:313 (2) - you can increase the SV here for better vocal emphasis :D

01:54:041 (1,2) - ctrl+g to stay consistent with 01:53:132 (1,1) -

02:00:131 (6,8) - overmapped

02:13:495 (1,2) - Rhythm = ctrl+g?

02:58:950 (2) - can increase sv

03:10:223 (1) - instead of a circle here, you can put a spinner here until 03:14:223 - so you can map 03:14:586 -

04:17:132 (1) - can change this to a circle then a slider for vocal emphasis.[/list]

Sorry that I have to mod it now. :c Hope it helps, and good luck!
Ujimatsu Chiya
이거 어프가 목적이면 지금 브레이크 타임 처리된 구간 전부다 매핑하세요.

라스트 스피너 포함해서 드레인 타임 5분 이상이어야 됨
Doyak
1:1 req

[유일한 난이도]
* 00:38:950 (1) - -> 완전 스택 (81, 190)
* 02:36:768 (1,2,3,4,5) - 앞에는 다 슬라로 해서 굉장히 움직임이 작은 느낌이었는데 순간적으로 너무 커진 듯한 느낌
* 02:40:768 (1) - (404, 138)
* 03:33:495 (1) - 왜 여기만 서클 + 슬라로 안 하셨? 보컬 표현해주기 위해서라도 그렇게 하는 편이 좋을 듯 02:06:223 (1) - 02:12:041 (1) - 이쪽도
* 03:51:677 (4,5,6,7,1) - 뒤에 있는 2연타 소리들하고는 느낌이 많이 다른데 비슷하게 생긴 패턴을 쓰는 건 좀 어색한 듯
* 04:05:495 (1,2,3,4,5) - 여기도 점프 너무 갑자기 커지는 느낌
* 키아이 좀 넣으세요 ㅋㅅㅋ

잡을 게 없는 듯 홧팅
Beomsan

Doyak wrote:

별 하나 슉~
DeletedUser_4329079
Very fun map! keep it up!

guineaQ
21:17 Taeyang: 그거말고
21:17 *Taeyang is watching [http://osu.ppy.sh/b/774965 Kradness&Reol - Remote Control [Taeyang's style]] -NoFail
21:17 Taeyang: 이거 하시죠
21:17 guineaQ: 저거 보컬 버젼이 좋음
21:17 guineaQ: 근데 맵이
21:17 guineaQ: ㄷ
21:17 guineaQ: 가븐이
21:17 guineaQ: 노래 선정 능력 하나는
21:17 guineaQ: 끝내줌
21:18 Taeyang: 완성되었음
21:18 Taeyang: 방금
21:18 Taeyang: ㅋㅅㅋ
21:18 Taeyang: 모딩점...
21:18 guineaQ: =ㅅ=
21:19 guineaQ: 재다운중
21:21 *guineaQ is playing [http://osu.ppy.sh/b/774965 Kradness&Reol - Remote Control [Taeyang's style]]
21:22 Taeyang: dk
21:22 Taeyang: 아
21:22 Taeyang: 지금 이상한곳
21:22 Taeyang: 좀
21:22 Taeyang: 바깟어요
21:22 guineaQ: ㅇ
21:22 guineaQ: 업뎃하면
21:22 guineaQ: 알려주셈
21:23 Taeyang: 됬음
21:23 Taeyang: 아
21:23 Taeyang: ㅏㅇㄴ됨
21:23 guineaQ: ㅁㄴㄹㅇㄴ
21:25 Taeyang: ㄱㄱ
21:30 guineaQ: 코러스
21:30 guineaQ: 개적절하네요
21:31 guineaQ: 03:10:223 - 여기가 아직도 아쉽
21:31 guineaQ: 아니
21:31 guineaQ: 03:16:041 - 여기
21:31 Taeyang: 아 저기...
21:31 guineaQ: 그리고 코러스에서
21:31 Taeyang: 투명 엘리지 랭됬으니깐 되지 않을까영
21:32 guineaQ: 오히려 조금 더 거리를 늘려야(?) 되는 곳이 있었음
21:32 guineaQ: 어디더라
21:32 guineaQ: 아 줄여야되는거네
21:32 guineaQ: 01:42:404 (2) - 이거 조금 오른쪽으로
21:33 guineaQ: x:270 y:81
21:33 guineaQ: 잠깐여
21:34 *guineaQ is editing [http://osu.ppy.sh/b/221950 Sagara Kokoro - Hoshizora no Ima [S.S]]
21:34 guineaQ: 이거 갖고 계심?
21:34 Taeyang: 잠시만요
21:35 Taeyang: 01:42:404 (2) -
21:35 Taeyang: 이거 ㄴㄴ
21:35 Taeyang: 키아이 점프쪽
21:35 guineaQ: ㅇ
21:35 guineaQ: 안해도 ㄱㅊ
21:35 Taeyang: 어떻게
21:35 Taeyang: 잠시만
21:35 Taeyang: puush
21:35 Taeyang: 가능한가요
21:35 Taeyang: 오른쪾이 아니라 왼쪽아닌가
21:35 guineaQ: 오른쪽임
21:35 guineaQ: x:270 y:81
21:36 Taeyang: 들왔어여
21:36 guineaQ: ㅇㅅㅇ?
21:36 guineaQ: ㅇㅇ
21:36 guineaQ: 00:51:127 (1,2,3,4,5,6,7,8) - 이렇게 조그만 점프
21:36 guineaQ: 그 브레이크 뒤에 부분에 이런거 하면
21:36 guineaQ: 재밋을 듯
21:36 guineaQ: 왼손이 너무 심심함
21:37 guineaQ: 저부분에서
21:37 Taeyang: 으음
21:37 Taeyang: 어떻게 박아야하나...
21:38 guineaQ: 오각형이 아니라
21:38 guineaQ: 삼각도 ㄱㅊ
21:39 Taeyang: 가능한 ㅈㄹ 쉽게 밖고싶어서 일단 이대로 두겠
21:39 guineaQ: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
21:39 guineaQ: ㅇㅋㅋㅋㅋ
21:40 guineaQ: 03:10:586 (2,2) - ctrl+g 어떰
21:41 guineaQ: 근데 이 맵 체감난이도는 이미 ㅈㄹ 낮은데 ㅋ
21:41 guineaQ: 5.7 성이 아님
21:41 guineaQ: 체감 난이도는 5.2성
21:41 Taeyang: DS 똑같게해서
21:42 Taeyang: DS가 달라짐 ㅠ
21:42 guineaQ: 히잌
21:42 Taeyang: 아마
21:42 Taeyang: 풀콤치면
21:42 Taeyang: 280pp정도 줄거같긴한데
21:42 Taeyang: 과연 최초의 더타 8성 풀콤맵을 찍어낼수있을것인가...
21:42 guineaQ: 저도 잘하면 풀콤 칠 수 있는 각인데
21:43 guineaQ: 근데 슬라브레이크가 ㅈㄹ 쉽게 나올 수 있는 환경이라서
21:43 guineaQ: 모르겠으
21:43 guineaQ: hvick만 할 수 있을 듯
21:43 guineaQ: 아니면 rrtyui
21:43 Taeyang: 흐빅 은 4밋
21:43 Taeyang: 라피스는 12밋
21:43 guineaQ: 한
21:43 Taeyang: 그아래 만위대이신
21:43 Taeyang: mokia님도 클리어..
21:43 Taeyang: 음음
21:43 Taeyang: 음
21:44 guineaQ: 플카 100개만 쓰면 풀콤 칠 듯 ㅋ
21:44 Taeyang: 올ㅋ
21:44 guineaQ: 저 같이 스냅 잘되는 사람한테는 개꿀퍼포 맵일듯
21:44 guineaQ: 키보드 새로 사서 너무 일찍 치고 있음
21:44 Taeyang: 아ㅏ
21:44 Taeyang: 오코라츠가
21:44 Taeyang: 이거
21:45 Taeyang: od10으로
21:45 Taeyang: 하라는데
21:45 Taeyang: 그래도되나요
21:45 guineaQ: ㄱ
21:45 Taeyang: ㄹㅇ ㅋㅋㅋ?
21:45 guineaQ: ㅇ
21:45 guineaQ: od 10 어울림
21:45 Taeyang: 잠시만 ㅋㅋ
21:46 guineaQ: 스피드 보단 스냅/정확도 위주 곡이라서
21:46 guineaQ: od 10이 나음
21:46 Taeyang: 아 그러겠다
21:46 Taeyang: 이거 캡쳐해서 대문에 걸어도되나요
21:46 guineaQ: ㅇㅇ
21:47 guineaQ: 저 뭐좀 마시고 옴
21:47 Taeyang: ㅇㅋㅇㅋ
21:47 Taeyang: 스ㄹ드 올려주심 쿠도스 드리겠
21:48 guineaQ: ㅇㅋ
Topic Starter
Taeyang

Default wrote:

Very fun map! keep it up!

Thanks for playing :D
Topic Starter
Taeyang

[ HalLoWeeN ] wrote:

Artist : kradness&れをる
Romanised Artist : kradness&Reol
Title : リモコン
Romanised Title : Remote Control

tag : Jesus-P Giga
Official Youtube
ニコニコ動画

*kradness는 첫글자가 대문자가 아닙니다.*

기본적으로 들어가야할 소스들은 이거네요.
감사합니다 전부 수정했습니다.
VTC
요청모딩

태양


00:13:495 (2) - Ctrl + G? 동선너무 날카로워서 부드럽게하기위해

00:17:132 (1,2,3) - (1) . (2) 사이가 어색하네요 보통 이런부분은 1.0x로 유지시켜주는데.. 마음에드신다면 놔둬도 상관없을거같지만 플레이할때느 상당히 어색하네요.

00:18:586 (1,2,3) - ^ 마찬가지 00:20:041 (1,2) - 이런데는 붙어있으니까 일관되게 해주심 좋을거같네요.
00:22:950 (1,2,3) - ^
00:24:404 (1,2,3) - ^

00:28:404 (7,8,9,10,1) - 좀더 크리에이티브한 모양을 해보시는게 어떨까요

00:53:495 (1) - 꼬리 웨이포인트 Grid 4 기준으로 한칸만 위로 해주시면 완벽한 블랭킷

01:39:313 (3) - 얘도 4기준으로 꼬리 웨이포인트 한칸만 왼쪽으로

01:44:768 (2) - Ctrl + G ? 좀더 재미있을수도 있겠네요

01:54:586 (1,2,3) - 얘네 위로 꺾지말고 아래로 꺾어서 좀더 동선자연스럽게 하는것도 나쁘지 않겠네요

02:29:768 - 서클 추가. 뒤에 확실하게 음이있습니다.
02:35:586 - 마찬가지

02:39:495 (1) - 모양좀 이상한거같은데 한번 다시 봐주세요.

02:44:041 (1,2) - 블랭킷 해주세요.

03:04:404 - ~ 03:05:313 - SV 배율 0.5로 하고 슬라이더추가 해주세요

03:10:950 (3,4) - 여기는 1.0x 인데 03:12:404 (3,4) - 여기는 엄청 넓네요 똑같은 박자인데, 여기도 일관되게 해주시면 좋을거같네요. 대칭 이루면서 가능합니다.

03:46:586 (1,2) - 03:48:041 (1,2) - 사실 이런것들 제마음에는 들지않는데 본인 스타일인거같으니까 길게 이야기는 안하겠습니다. 그냥 참고하실것은 플레이에 혼란을 주는 패턴인거같네요.

04:34:404 - ~ 04:34:768 - 비워둘 이유가없는거같습니다.. SV 배율 0.75 슬라이더로 채워주세요.

04:36:404 (2) - 1/4 소리가 존재하지않습니다. 1/2로 바꿔주세요

04:40:586 (2,5) - ^

04:42:223 (2) - ^

04:52:404 (3,6) - ^

05:00:859 (1) - 스피너가 비정상적으로 긴거같은 느낌이네요. 05:02:223 - 여기까지만해주세요.

부족한 모딩 죄송합니다 ~
Beomsan
저는 아무래도 제대로 된 모딩이 힘들 거 같으니 sp 드린다는 마음으로 개소리좀 하겠습니다 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ

  1. 02:18:223 (3) - 02:17:495 (2) - 랑 겹쳐서라도 조금 더 테일을 위쪽으로 올리는게 낫지않을까 하네요. 각도가 어색
  2. 02:23:950 (2) - 연타일자로?
  3. 02:58:950 (2) - 02:40:768 (1) - 이정도로 빨라도 되지않을까요
  4. 03:42:950 (2) - 03:42:904 - 여기부터 소리나긴하는데 1/8이면 너무 붙는감도 있네요 흠 ( -> 03:42:223 (1,2,1,2) - 여기 다 붙이는거도 좋을거같아요 )
굿
Topic Starter
Taeyang

Bearizm wrote:

Mod 4 Mod as requested.

[Taeyang's Style]

00:30:041 (7) - slider end isn't snapped properly.
ok fixed
02:54:949 (3) - ^same
ok fixed
00:50:768 (2) - change this to 2 circles because the slider ends in a downbeat and strong vocal

00:52:041 (1,2,3) - Rhythm recommendation to follow the vocals because you followed the vocals in 00:52:950 (5,1,2,3,4,1,2) -


01:00:768 (1,2,3) - same as above.

01:19:677 (1) - you can add more distance here because of the downbeat

01:30:950 (3) - shouldn't this have more DS than 01:31:132 (4) - ?

01:43:313 (2) - you can increase the SV here for better vocal emphasis :D

01:54:041 (1,2) - ctrl+g to stay consistent with 01:53:132 (1,1) -

02:00:131 (6,8) - overmapped

02:13:495 (1,2) - Rhythm = ctrl+g?

02:58:950 (2) - can increase sv

03:10:223 (1) - instead of a circle here, you can put a spinner here until 03:14:223 - so you can map 03:14:586 -
here i mapped
04:17:132 (1) - can change this to a circle then a slider for vocal emphasis.[/list]

Sorry that I have to mod it now. :c Hope it helps, and good luck!
Thanks :D
Topic Starter
Taeyang

Doyak wrote:

1:1 req

[유일한 난이도]
* 00:38:950 (1) - -> 완전 스택 (81, 190)
수정완료
* 02:36:768 (1,2,3,4,5) - 앞에는 다 슬라로 해서 굉장히 움직임이 작은 느낌이었는데 순간적으로 너무 커진 듯한 느낌
키아이 직전이라 긴장감을 주기위해
* 02:40:768 (1) - (404, 138)
저나름대로 고쳤습니다.
* 03:33:495 (1) - 왜 여기만 서클 + 슬라로 안 하셨? 보컬 표현해주기 위해서라도 그렇게 하는 편이 좋을 듯 02:06:223 (1) - 02:12:041 (1) - 이쪽도
음 딱히 신경써서 박은게 아닌데... 우선 보류
* 03:51:677 (4,5,6,7,1) - 뒤에 있는 2연타 소리들하고는 느낌이 많이 다른데 비슷하게 생긴 패턴을 쓰는 건 좀 어색한 듯
고침
* 04:05:495 (1,2,3,4,5) - 여기도 점프 너무 갑자기 커지는 느낌
보류 마지막 키아이라서 전보다 좀더 크게 찍었습니다.
* 키아이 좀 넣으세요 ㅋㅅㅋ
넣음 ㅋㅅㅋ

잡을 게 없는 듯 홧팅
모딩 ㄳㄳ :D
Topic Starter
Taeyang

VTC wrote:

요청모딩

태양


00:13:495 (2) - Ctrl + G? 동선너무 날카로워서 부드럽게하기위해
대칭 00:12:768 (1) - 여기랑
00:17:132 (1,2,3) - (1) . (2) 사이가 어색하네요 보통 이런부분은 1.0x로 유지시켜주는데.. 마음에드신다면 놔둬도 상관없을거같지만 플레이할때느 상당히 어색하네요.

00:18:586 (1,2,3) - ^ 마찬가지 00:20:041 (1,2) - 이런데는 붙어있으니까 일관되게 해주심 좋을거같네요.
00:22:950 (1,2,3) - ^
00:24:404 (1,2,3) - ^
제가 더타 칠떄 저게 약간더 편해서 앞부분은 다 저렇게 박았습니다 (갹)

00:28:404 (7,8,9,10,1) - 좀더 크리에이티브한 모양을 해보시는게 어떨까요
뒷부분 흐름을 고침

00:53:495 (1) - 꼬리 웨이포인트 Grid 4 기준으로 한칸만 위로 해주시면 완벽한 블랭킷


01:39:313 (3) - 얘도 4기준으로 꼬리 웨이포인트 한칸만 왼쪽으로

01:44:768 (2) - Ctrl + G ? 좀더 재미있을수도 있겠네요
이게 더 편해서 유지
01:54:586 (1,2,3) - 얘네 위로 꺾지말고 아래로 꺾어서 좀더 동선자연스럽게 하는것도 나쁘지 않겠네요
01:55:313 (3) - DS 넓어져서 어려워져요
02:29:768 - 서클 추가. 뒤에 확실하게 음이있습니다.

02:35:586 - 마찬가지
보컬에 맞춤
02:39:495 (1) - 모양좀 이상한거같은데 한번 다시 봐주세요.
이게 맞음
02:44:041 (1,2) - 블랭킷 해주세요.
흐름에 기준을 두었습니다.
03:04:404 - ~ 03:05:313 - SV 배율 0.5로 하고 슬라이더추가 해주세요
03:04:404 (1) - 여기 심벌을 강조하고싶습니다.05:00:768 (1) - 여기나 01:48:768 (1) - 여기처럼
03:10:950 (3,4) - 여기는 1.0x 인데 03:12:404 (3,4) - 여기는 엄청 넓네요 똑같은 박자인데, 여기도 일관되게 해주시면 좋을거같네요. 대칭 이루면서 가능합니다.
03:12:404 (3,4) - 03:13:495 (2,3) - 음의 변화와 크기를 DS로 강조시켰습니다.
03:46:586 (1,2) - 03:48:041 (1,2) - 사실 이런것들 제마음에는 들지않는데 본인 스타일인거같으니까 길게 이야기는 안하겠습니다. 그냥 참고하실것은 플레이에 혼란을 주는 패턴인거같네요.
더타칠때 저게 편해염 ㅠ
04:34:404 - ~ 04:34:768 - 비워둘 이유가없는거같습니다.. SV 배율 0.75 슬라이더로 채워주세요.
드럼에 맞췄습니다.04:34:950 (1,1,1,1) - 그리고 특별히 여기음을 더 강조하고싶습니다.
04:36:404 (2) - 1/4 소리가 존재하지않습니다. 1/2로 바꿔주세요

04:40:586 (2,5) - ^

04:42:223 (2) - ^

04:52:404 (3,6) - ^
백그라운드로 음 전부 있습니다.
05:00:859 (1) - 스피너가 비정상적으로 긴거같은 느낌이네요. 05:02:223 - 여기까지만해주세요.
05:09:495 - 노래는 여기까지 들려옵니다.
부족한 모딩 죄송합니다 ~
Topic Starter
Taeyang

Beomsan wrote:

저는 아무래도 제대로 된 모딩이 힘들 거 같으니 sp 드린다는 마음으로 개소리좀 하겠습니다 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ

  1. 02:18:223 (3) - 02:17:495 (2) - 랑 겹쳐서라도 조금 더 테일을 위쪽으로 올리는게 낫지않을까 하네요. 각도가 어색
    살짝 고침
  2. 02:23:950 (2) - 연타일자로?
    일자 맞는거 같은뎁?
  3. 02:58:950 (2) - 02:40:768 (1) - 이정도로 빨라도 되지않을까요
    02:40:768 (1) - 이거 흐름 고쳤음
  4. 03:42:950 (2) - 03:42:904 - 여기부터 소리나긴하는데 1/8이면 너무 붙는감도 있네요 흠 ( -> 03:42:223 (1,2,1,2) - 여기 다 붙이는거도 좋을거같아요 )
보류하겠습니다 너무 어려워져서
굿
Lanturn
[General]
I don't really think you need youtube/niconico in the tags since they're just places the video was posted and actually has nothing to do with the song.

Turn Letterbox on since you don't have a SB.

Still quite a few tags you can add.
Rimokon Wonderful★opportunity! じーざすP

Lower-case k on kradness in romanized.

[Diff name that will actually have to be changed because it includes your own name in it]
^
  1. 00:16:041 (2,3) - and the other times you do this (which is a lot). 1/2 sliders would work so much better here. no need to complicate rhythms when there really isn't any sound coming from these notes.
  2. 00:30:586 (2,3,4) - wouldn't it make sense to use the 1/4 slider at 00:30:586 - since there's very little sound at 00:30:677 - I mean, you don't have a hitsound at 00:30:677 (3) - but you have one on the tail at 00:30:859 -
  3. 00:38:041 (4,1) -I'd stack the (4) under the (1) instead so the movement occurs as each part of the music plays. It swaps from 4->1 so it's the best time to not have any cursor movement.
  4. 01:24:586 (1) - really overextended imo. Vocals end before this.
  5. 02:05:313 (4) - Read 38 seconds.
  6. 02:22:131 (7) - overmapped imo. No real sound here.
  7. 02:40:223 (1) - same thing with 1:24
  8. 02:56:950 (6) - stack on 02:55:677 (1) - because this jump isn't really supposed to be emphasized. It starts after this combo.
  9. 03:39:313 (1) - I would have emphasized this whole section with long slow sliders instead of repeat ones. Anyways, if you use the repeat sliders, maybe remove the normal hits. They're kind of loud and there isn't any drumming in this part.
  10. 03:44:768 (1,2) - These kinda sound like 1/6. You should double check 'em. I'm probably wrong though.
  11. 04:13:495 (3) - Kinda looks odd when you look at (1,2) Maybe put a little less curve on (1,2) and then have all 3 the same shape.
idk, this mod is a few days old so some stuff probably got updated since then. anyways good luck with it.
Reol
저번 메타데이터

Taeyang wrote:

[ HalLoWeeN ] wrote:

Artist : kradness&れをる
Romanised Artist : kradness&Reol
Title : リモコン
Romanised Title : Remote Control

tag : Jesus-P Giga
Official Youtube
ニコニコ動画

*kradness는 첫글자가 대문자가 아닙니다.*

기본적으로 들어가야할 소스들은 이거네요.
감사합니다 전부 수정했습니다.


제 의사가 제대로 전달이 안된 것 같네요 ㅋㅋㅋㅋ
오피셜 유튜브와 니코니코 동화에서 뽑아낸 소스들이라는 이야기였습니다.
유튜브와 니코니코동화는 태그에 안들어가도 됩니다 ;)
Topic Starter
Taeyang

Lanturn wrote:

[General]
I don't really think you need youtube/niconico in the tags since they're just places the video was posted and actually has nothing to do with the song.

Turn Letterbox on since you don't have a SB.

Still quite a few tags you can add.
Rimokon Wonderful★opportunity! じーざすP

Lower-case k on kradness in romanized.
All fixed :)
[Diff name that will actually have to be changed because it includes your own name in it]
^
  1. 00:16:041 (2,3) - and the other times you do this (which is a lot). 1/2 sliders would work so much better here. no need to complicate rhythms when there really isn't any sound coming from these notes.
    your right but i want more rhythmical
  2. 00:30:586 (2,3,4) - wouldn't it make sense to use the 1/4 slider at 00:30:586 - since there's very little sound at 00:30:677 - I mean, you don't have a hitsound at 00:30:677 (3) - but you have one on the tail at 00:30:859 -
    00:27:859 (4,5) -00:32:223 (3,4,5) -consistency and i want follow music sound hitsound
  3. 00:38:041 (4,1) -I'd stack the (4) under the (1) instead so the movement occurs as each part of the music plays. It swaps from 4->1 so it's the best time to not have any cursor movement.
    hmm i will consider this i already tried it but 00:37:859 (3,4) - same sound so i think stack there more fit
  4. 01:24:586 (1) - really overextended imo. Vocals end before this.
    but i think background sound more fit 01:24:859 - maybe cut here play weird and i want 01:25:132 (1) - emphasis here
  5. 02:05:313 (4) - Read 38 seconds.
    ^
  6. 02:22:131 (7) - overmapped imo. No real sound here.
    no there is have a real sound
  7. 02:40:223 (1) - same thing with 1:24
    ^
  8. 02:56:950 (6) - stack on 02:55:677 (1) - because this jump isn't really supposed to be emphasized. It starts after this combo.
    ok fixed
  9. 03:39:313 (1) - I would have emphasized this whole section with long slow sliders instead of repeat ones. Anyways, if you use the repeat sliders, maybe remove the normal hits. They're kind of loud and there isn't any drumming in this part.
    changed drum sample hitsound
  10. 03:44:768 (1,2) - These kinda sound like 1/6. You should double check 'em. I'm probably wrong though.
    fixed
  11. 04:13:495 (3) - Kinda looks odd when you look at (1,2) Maybe put a little less curve on (1,2) and then have all 3 the same shape.
    sry this is my best flow
idk, this mod is a few days old so some stuff probably got updated since then. anyways good luck with it.
Beomsan
OD10하죠 ㅋㅋㅋㅋ
Topic Starter
Taeyang

Beomsan wrote:

OD10하죠 ㅋㅋㅋㅋ
아잌 너무 심함 ㅋㅋㅋㅋ
Bearizm
Second one, no kd.

Difficulty Name
01:35:859 (2,4,2,4) - why are these jumps so big when there's nothing here? i suggest from here 01:35:677 (1) - you make stacks of 2. so 01:35:677 (1,2) - is stacked, and 01:36:041 (3,4) - is stacked. same with 01:36:404 (1,2,3,4) - fits the song better.

02:40:223 (1,1) - p/4322793

02:51:495 (2,4,2,4) - same as 01:35:859 (2,4,2,4) -

03:33:495 (1) - this is the only 1/2 slider that doesn't start with a circle like 03:27:677 (1,2) - just pointing it out because it's inconsistent.

04:21:677 (2,4,2,4) - same as 01:35:859 (2,4,2,4) -

04:20:041 (1,2) - 04:31:677 (1,2) - 04:25:859 (1,2) - very uncomfortable to play with this stack because this part is high SV + high DS and this stack just kills the flow.

Good luck!
P A N
[diff]
  1. 00:09:859 (1,2,1,2,1,2,1,2) - these jump can be bigger to make their distance as big as 00:12:768 (1,2) and else.
  2. 00:16:041 (2,3) - I testplayed of course and I found that these kind of note are weird to play. It sounds doesn't follow anything but I know that it followed. they are harder than the expression from the song. so if you want to make it triple, use 1/4 slider reverse? to more fit with vocal as well.
  3. 00:41:313 - I suggest to add triple here, would be fun to play. add on 00:47:132 (4) too if you agreed.
  4. 01:16:768 (1,2,3,4,1,2,3,4,1,2,3,4) - you used twelve 1/2 sliders here which is too many imo, try to use different rhythm? if you agreed, same goes for 02:32:404 (1,2,3,4,1,2,3,4,1,2,3,4)
  5. 02:40:768 - I don't recommand you to use fast slider here because there have no WOO sound so it better be different to make that WOO unique. just add circle instead and add another circle at 02:40:950. you can make the spacing from first to second shortly so it will give impact to the first note of kiai (big jump)
  6. 02:51:132 (6,1) - spacing of these two are too close imo which break the flow, try something else?
  7. 03:43:677 (1,2) - how about add more two reverse?
  8. 03:53:223 (6,8) - remove? sounds overmapped here.
  9. 04:16:041 (1) - remove NC.
  10. 04:27:677 (1) - ^
  11. 04:33:495 (1) - ^
  12. 04:41:859 (1) - add finish.
  13. 00:41:495 (6) - add clap
  14. 02:38:950 (1) - add whistle
  15. just use Hp drain 7, 6.4 sounds really not fit with ar 9.2 and od 9.3 at all.
nice and fun map :D good job
Enon
zzzzzzz 난이도 이름 개길더
Sieg
L R L R STOP & Dash & UP & TALK B B A B S(tart):
00:18:042 (5,6) - space this a bit more to indicate 1\2 better http://puu.sh/kEVoO/7aba88ecf5.jpg
00:20:768 (3) - ^ similar // 00:24:222 (6) -
00:41:859 (1,2) - listen here carefully, there are "long" sounds starting at red tick. I think better rhythm will be http://puu.sh/kEVJd/2855ca7a96.jpg
00:47:677 (1,2) - ^same
00:50:404 (3,1) - this jump must much larger because of transfer to new stanza and heavily emphasized 00:50:586 (1) -
01:48:223 (2,1) - ^ same
00:57:495 (5,1,2) - ^ similar case here 5-1 should be larger than 1-2 because of new stanza and stronger emphasize
01:53:132 (1,1) - a bit clunky, consider to ctrl+ g 01:53:495 (1,2) - and 01:54:041 (1,2) -

...
there should be list of similar arguable jump usage on emphasized beats, but I guess you can figure them out by yourself if you want
...

02:45:132 (5,6,1,2,3,4,1,2,3,4) - - I feel like this jumps overdone, and give some kind of advanced difficulty spike, this also applies to other 8-circle jumps in kiai
04:15:313 (5,6,1,2,1,2,1,2,3,4) - ^ while this jumps maybe somehow justified, last kiai circle jumps are screen jumps, this really shouldn't happen because generally your song is quite easy on spacing and rhythm

overall: clean :3 ask for more opinions about jumps in 2nd and last kiais
Garven
Hey, sorry I took so long - did the quick test play and here's a few quick observations.

So overall it was an interesting take on the song - it's definitely been a while since I heard the entire thing haha.

Considering how you decided to map certain parts of the song, I felt that the parts before the chorus ended up feeling really drab and flat such as 01:13:859 (1) - . Having all 1/2 for such a long time after doing so many streamy sections.

Tick rate 2 fits this song best.

I'm not sure about using those snare hits during the intro. I'd use different hitsounds to provide emphasis - there isn't really a need to have a strong offbeat during that part.

Anyway, good luck with this!
Kuki
[L R L R STOP & Dash & UP & TALK B B A B S(tart)]

02:25:859 (5,1) - I think you should fix the overlap here, perhaps blanketing (5).
02:28:950 (5,6,7) - Touch up spacing here, it's a bit off and I can't see a reason for it to be different (e.g emphasis).
03:45:132 (1) - I really don't see a reason for this to be a slider, I think you should leave it as a hitcircle.

Aight well that's it, I checked over the whole map and found barely any issues. Good luck, I hope to see this ranked soon my man 8-)
Ujimatsu Chiya
[L R L R STOP & Dash & UP & TALK B B A B S(tart)]
  1. 난이도명 뭐임? ㅋㅋㅋㅋ
  2. 지금 맵 전체적으로 키아이랑 키아이아닌 구간으로 크게 나누면 키아이 아닌 구간들은 하드라고해도 될정돈데 키아이는 인센+버금가는듯 보이네요. 키아이 아닌 파트에서도 약간의 강약을 넣어주시는편이 좋을듯
  3. 02:07:313 (5) - 클렙시작 슬란데 좀 거리 두시는것도 괜찮을듯 하네요.
  4. 03:40:768 (2) - 왜 않 뉴콤?
  5. 03:42:950 (2) - 마찬가지
  6. 05:00:041 (1,2,1) - 삼각형으로 만드는것도 괜찮을거같네요(?)

거짓말 안치고 저거뿐에 못잡겠음...;;
Topic Starter
Taeyang
Too busy ;w;
i will come back soon (maybe 12/1)
CLSW
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