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Straighten slider points by holding ctrl w/o grid snap

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
0_o
Right now you can snap hitcircles to 45 degree increments by holding down ctrl without grid snap. I think the same should go for slider points since without grid snapping it's a real pain to do perfectly horizontal/vertical sliders.
mekadon_old
Yes. :)
Ekaru
Just hold down 'shift' while you make your slider. Bam, straight slider. Left go of shift, line it up (using ctrl if necessary), and bam, done.

Not to mention you have a lot more options while holding down shift than you would with "ctrl". A lot more angles than 8, for example.
Topic Starter
0_o

Ekaru wrote:

Just hold down 'shift' while you make your slider. Bam, straight slider. Left go of shift, line it up (using ctrl if necessary), and bam, done.
Sure, but if we can use ctrl to straighten hitcircles then we should be able to use it for straightening sliders as well. It's a consistency thing, as well as a lot more streamlined than making the slider and moving it.

EDIT: oh, it would also be useful when you can't use grid snap because you're doing precise stuff with multiple slider points.
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