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S3RL - Douglas - FM200 S3RL Remix [OsuMania]

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Total Posts
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Topic Starter
FelipeLink
This beatmap was submitted using in-game submission on 2016年4月1日 at 19:35:15

Artist: S3RL
Title: Douglas - FM200 S3RL Remix
Tags: s3rl douglas remix fm200 Marathon Arcwinolivirus Bemmo roko100789
BPM: 175
Filesize: 11178kb
Play Time: 05:36
Difficulties Available:
  1. 4K Endurance - 4Key (5.43 stars, 4806 notes)
  2. Arcwin's 7K Marathon - 7Key (5.05 stars, 4744 notes)


Download: S3RL - Douglas - FM200 S3RL Remix
Information: Scores/Beatmap Listing
---------------
!?!?!?!?!?!?!

4K Endurance By Me (Hitsounds 0%)
7K Marathon By Arcwin (Hitsounds 0%)
arcwinolivirus
Yo Felipe nice guy :3/

Here's my 7k GD~!
http://puu.sh/k8u8Z/a92e930f23.rar
Topic Starter
FelipeLink

arcwinolivirus wrote:

Yo Felipe nice guy :3/

Here's my 7k GD~!
http://puu.sh/k8u8Z/a92e930f23.rar
o/
!!!
Already updated =3
LothusFangirl
:)
Hydria

Hydria's 4K Modding Queue


Requested Diffs: 4K Endurance, along with "make da endless" which was declined.
Column Layout: |1|2|3|4|



Let's start.

General: lower the quality of your mp3 file as it's above 192kbps (currently 256kbps), making the beatmap bigger than 10MB.

00:00:082 - to 00:10:367 - you...you wanna use another pattern here or something?
00:20:482 - and 00:20:567 - you kinda just like missed out two notes here
00:20:653 - to 00:22:110 - please remove those cancer SVs
00:27:167 - that should be 2 LNs at most IMO, placing an extra note at 00:27:082 -
00:27:682 - hitting these patterns are annoying after a short while, so maybe from 00:29:053 - switch columns [12] with columns [34], like so
00:33:253 (33253|1,33939|1) - move to 3 to avoid 175bpm jacks in the intro (aka annoying shit), alternatively, move 00:33:853 (33853|1,34024|1) - to 3 instead of 00:33:939 (33939|2) - for patterning
00:34:367 (34367|2) - move to 1 for consistency
00:35:396 (35396|0) - should be an LN
00:37:882 - 00:37:967 - 00:38:053 - all missing notes
00:38:139 (38139|0,38139|2,38139|1,38139|3) - 3 max, 2 pref, one being LN
00:39:853 - to 00:42:424 - make all of the piano notes doubles to save us boredom in a 4.x star map
00:41:053 (41053|2,41053|3) - should be 1 note, not 2
00:42:424 (42424|3) - maybe 2?
00:43:967 - to 01:05:910 - can all be mapped with a 1/4 stream in the background, there's no reason to be bored to death in the intro
00:54:596 - 2 max
01:16:882 - to 01:22:367 - oh jfc errr...

01:16:882 - to 01:18:424 - https://osu.ppy.sh/ss/3758665
01:18:596 - to 01:20:224 - https://osu.ppy.sh/ss/3758704
01:20:224 - to 01:21:682 - https://osu.ppy.sh/ss/3758708

01:27:167 - pretty sure one of those LNs should cut here
01:28:882 (88882|3) - make an LN
01:29:396 (89396|2,89482|2) - maybe move over to 2 to save doing 4 jacks in a row?

01:41:224 (101224|0,101224|3,101310|2,101310|1,101396|0,101396|3) - I feel like having [12][34][12] has more of an effect with the quad afterwards than the current pattern

01:52:024 - should be notes here
01:55:796 - to 01:55:967 - should be 1/8 burst
01:56:139 (116139|2,116139|3,116139|1,116310|1,116310|0,116310|2) - keep consistent with your layering, change to 2
01:58:024 (118024|0,118067|1,118110|2,118153|1,118196|0) - never in the past or the future will I allow this to be an acceptable pattern, the burst also extends for 2 beats as well
01:59:739 - should be 3 notes, not 2
02:01:282 - to 02:01:453 - should be 1/8 burst
02:01:624 - add note for consistency
02:02:139 - ^
02:02:482 (122482|0,122482|3,122653|3,122653|1,122653|2) - make a dual-jack setup (aka )
02:02:996 - missing notes
02:04:882 - , 02:05:224 - and 02:05:567 - should be 3-note chords for consistency
02:06:253 - the burst extends for 2 beats, don't dare do someting like
02:06:767 - 1/8th burst
02:10:367 - ...wait so you know how to map harder shit and not how to map easier shit?


Now to teach you how to map jumpstreams (if you want advice for note placement whilst editing this, just message me in-game):
02:11:567 - missing 1 note
02:11:910 - ^
02:12:253 - should be 1/8 burst lasting 1/2 beat
02:12:596 - missing 1 note
02:13:367 (133367|0) - move to 4, 02:13:453 (133453|3) - move to 1 and 02:13:624 - add a note at 2
02:13:967 - missing 1 note
02:14:310 - ^
02:14:996 - ^
02:16:024 - ^
02:17:053 - ^
02:17:396 - ^
02:17:739 - should be 1/8 burst lasting 1/2 beat
02:18:082 - missing 1 note
02:19:110 - ^
02:19:453 - ^
02:19:796 - ^

02:20:310 - due to voice notes (optional, probably not recommended)

Jumpstreams part 2:
02:23:224 - 1/8th burst, 1/2 beat long
02:23:567 - missing 1 note
02:24:253 - remove 1 note
02:25:282 - missing 1 note
02:26:910 - remove 1 note
02:26:996 - ^
02:27:253 (147253|2) - move down 1/4 beat
02:27:767 - remove 1 note
02:27:939 - ^
02:28:024 - missing 1 note
02:28:624 - remove 1 note
02:28:710 - missing 1 note
02:29:224 - ^
02:29:482 - ^

02:29:567 - no reason to stop the JS here, keep going until 02:30:939 -
02:30:982 (150982|2,151024|1) - remove, no beat
02:31:239 - add a note

JS part tres:
02:32:910 - move 1 note up 1/4 beat
02:34:282 - ^
02:34:624 - ^
02:35:139 - move 1 down 1/4 beat
02:35:482 - move 1 note up 1/4 beat
02:36:339 - ...fuck it, at this point, you can look through the rest of this and move all 2-note chords onto the nearest white tick, making sure all white and only white ticks have 2-note chords
02:52:539 - why is this a 4-note chord all of a sudden :shock: make that 2 notes
02:52:967 - move that up 1/4 bar, that's where the burst is

02:54:939 - missing note
02:56:396 (176396|0,176396|1,176482|3,176482|2) - ctrl-H for convenience
02:56:653 - could prob put a 1/8 burst here lasting 3/4 beat
03:00:424 - missing note
03:01:882 (181882|1,181882|0,181967|3,181967|2) - ctrl-H for convenience
03:02:139 - could prob put a 1/8 burst here lasting 3/4 beat
03:03:296 - missing note

JS part quatro (aka holy shit I'm only half done with this brb getting alcohol):
03:07:967 - missing note
03:08:567 - move up 1/4 beat
03:09:082 - remove note
03:10:024 (190024|3,190024|2,190110|2,190110|3,190196|3,190196|2,190282|2,190282|3,190367|0,190367|1) - make jumptrill
03:10:453 - add note
03:10:624 - add note
03:10:710 - keep jumpstreaming until 03:15:853 -

03:18:167 (198167|2,198253|2) - try and avoid a jack like this whilst dealing with LNs and notes together, it normally causes the player to drop combo. A jack after an LN is fine though since you're releasing the LN, and not trying to hit it.
03:25:796 (205796|3,205796|2,205796|1,205796|0,206139|1,206139|2,206139|0,206482|1,206482|0) - make these all the same 3-note chord LNs in [124]

03:27:167 - refer to the points I made at 01:16:882 -
03:35:310 (215310|1,215310|3) - move up 1/4 bar, make 03:34:796 (214796|2) - 1/4 bar longer
03:38:482 (218482|3) - starts 1/4 bar later
03:39:167 (219167|0) - ^
03:39:510 (219510|1) - starts 1/2 bar later
03:39:853 (219853|0) - starts 1/4 bar later
03:40:796 (220796|2,220882|2) - no, get rid of that unnecessary jack
03:50:482 (230482|3,230524|2,230567|1,230610|2,230653|3) - no, repattern
03:51:253 (231253|0,231339|1,231424|2,231510|1,231510|3,231596|2,231682|1,231767|0) - you can make that look better, come on
03:52:282 (232282|3,232367|2,232453|1,232539|0,232539|3,232624|1,232710|2,232796|3) - ^
03:53:739 - 1/8th burst for 1/4 bar
03:55:453 - missing 1 note
04:01:196 - 04:01:282 - and 04:01:367 - are missing notes
04:01:453 (241453|3,241496|2,241539|1,241582|0,241624|1,241667|2,241710|3) - no
04:02:139 (242139|3,242139|1,242139|0,242139|2) - remove 1 LN
04:02:824 - to 04:24:767 - is just freestyle mapping, make sure the number of notes fits the intensity of the beat at that time
04:24:767 - intense drum hit and no notes to accompany :shock:

JS part cinco:
04:25:110 - missing note
04:26:310 - remove note
04:26:653 - 1/8th burst for 1/4 bar
04:26:910 - not really any need for any blue tick notes in this entire section to be mapped to a 2-note chord, same goes for 04:27:082 - and other places along this JS section
04:27:682 - remove note
04:28:196 - missing note
04:28:367 - ^
04:28:710 - ^
04:30:767 - remove note
04:30:853 - ^
04:30:939 - missing note
04:31:110 - remove note
04:31:282 - missing note
04:31:453 - ^
04:31:796 - remove note
04:32:139 - 1/8th burst for 1/4 bar
04:32:653 - missing note
04:33:339 - ^
04:33:510 - ^
04:33:682 - ^
04:33:853 - ^
04:34:024 - ^
04:34:196 - ^
04:34:367 - ^
04:34:624 - here is like the only acceptable place for a blue tick 2 note chord
04:34:710 - remove note
04:34:796 - here is like the only other acceptable place for a blue tick 2 note chord
04:34:967 (274967|3,275053|3,275053|0,275053|2,275053|1,275139|0,275224|1,275310|2,275396|2,275396|0,275396|3,275396|1,275482|1,275482|3,275482|0,275482|2,275567|3,275653|2) - if you're mapping JS don't suddenly break out of JS
04:35:739 - missing note
04:36:082 - ^
04:36:253 - remove note
04:36:424 - missing note
04:36:596 - ^
04:36:767 - ^
04:36:939 - ^
04:37:453 - ^
04:37:624 - 1/8th burst for 1/4 bar
04:38:653 - remove note
04:38:824 - missing note
04:39:339 - ^
04:39:682 - ^
04:40:624 - here is like the only other other acceptable place for a blue tick 2 note chord
04:40:796 - ...not here
04:40:882 - missing note
04:41:396 - remove note
04:41:739 - ^
04:41:910 - missing note
04:42:767 - remove note
04:42:939 - again, stopping with the JS, why? Continue them on until 04:45:339 -
04:45:467 (285467|0,285510|0,285553|0) - no. how could you think someone can hit that? that's a 350bpm jack. move 2 out of the 3 notes
04:49:453 - to 04:51:510 - make sure white ticks don't just have one note attached to them, same goes 04:55:282 - to 04:55:967 -
04:56:439 (296439|0,296482|0,296524|0) - see previous point at 350bpm jacking
05:03:424 (303424|1) - no blue tick chords

I can't mod anymore, I'm done.

Few quick tips:

1. You seem to be placing a lot of chords on the blue tick, make sure your offset is correct whist mapping.
2. Staircases aren't really a fun pattern, definitely if you're using them for 5 min.
3. is a lot better than .
4. Think variety in patterns whilst keeping the intensity and density correct of each beat.
5. watch out for left/right hand biases in quite a few places.
Topic Starter
FelipeLink

Hydria wrote:

Hydria's 4K Modding Queue


Requested Diffs: 4K Endurance, along with "make da endless" which was declined.
Column Layout: |1|2|3|4|



Let's start.

General: lower the quality of your mp3 file as it's above 192kbps (currently 256kbps), making the beatmap bigger than 10MB.

00:00:082 - to 00:10:367 - you...you wanna use another pattern here or something?
00:20:482 - and 00:20:567 - you kinda just like missed out two notes here
00:20:653 - to 00:22:110 - please remove those cancer SVs
00:27:167 - that should be 2 LNs at most IMO, placing an extra note at 00:27:082 -
00:27:682 - hitting these patterns are annoying after a short while, so maybe from 00:29:053 - switch columns [12] with columns [34], like so
00:33:253 (33253|1,33939|1) - move to 3 to avoid 175bpm jacks in the intro (aka annoying shit), alternatively, move 00:33:853 (33853|1,34024|1) - to 3 instead of 00:33:939 (33939|2) - for patterning
00:34:367 (34367|2) - move to 1 for consistency
00:35:396 (35396|0) - should be an LN
00:37:882 - 00:37:967 - 00:38:053 - all missing notes
00:38:139 (38139|0,38139|2,38139|1,38139|3) - 3 max, 2 pref, one being LN
00:39:853 - to 00:42:424 - make all of the piano notes doubles to save us boredom in a 4.x star map
00:41:053 (41053|2,41053|3) - should be 1 note, not 2
00:42:424 (42424|3) - maybe 2?
00:43:967 - to 01:05:910 - can all be mapped with a 1/4 stream in the background, there's no reason to be bored to death in the intro
00:54:596 - 2 max
01:16:882 - to 01:22:367 - oh jfc errr...

01:16:882 - to 01:18:424 - https://osu.ppy.sh/ss/3758665
01:18:596 - to 01:20:224 - https://osu.ppy.sh/ss/3758704
01:20:224 - to 01:21:682 - https://osu.ppy.sh/ss/3758708

01:27:167 - pretty sure one of those LNs should cut here
01:28:882 (88882|3) - make an LN
01:29:396 (89396|2,89482|2) - maybe move over to 2 to save doing 4 jacks in a row?

01:41:224 (101224|0,101224|3,101310|2,101310|1,101396|0,101396|3) - I feel like having [12][34][12] has more of an effect with the quad afterwards than the current pattern

01:52:024 - should be notes here
01:55:796 - to 01:55:967 - should be 1/8 burst
01:56:139 (116139|2,116139|3,116139|1,116310|1,116310|0,116310|2) - keep consistent with your layering, change to 2
01:58:024 (118024|0,118067|1,118110|2,118153|1,118196|0) - never in the past or the future will I allow this to be an acceptable pattern, the burst also extends for 2 beats as well
01:59:739 - should be 3 notes, not 2
02:01:282 - to 02:01:453 - should be 1/8 burst
02:01:624 - add note for consistency
02:02:139 - ^
02:02:482 (122482|0,122482|3,122653|3,122653|1,122653|2) - make a dual-jack setup (aka )
02:02:996 - missing notes
02:04:882 - , 02:05:224 - and 02:05:567 - should be 3-note chords for consistency
02:06:253 - the burst extends for 2 beats, don't dare do someting like
02:06:767 - 1/8th burst
02:10:367 - ...wait so you know how to map harder shit and not how to map easier shit?


Now to teach you how to map jumpstreams (if you want advice for note placement whilst editing this, just message me in-game):
02:11:567 - missing 1 note
02:11:910 - ^
02:12:253 - should be 1/8 burst lasting 1/2 beat
02:12:596 - missing 1 note
02:13:367 (133367|0) - move to 4, 02:13:453 (133453|3) - move to 1 and 02:13:624 - add a note at 2
02:13:967 - missing 1 note
02:14:310 - ^
02:14:996 - ^
02:16:024 - ^
02:17:053 - ^
02:17:396 - ^
02:17:739 - should be 1/8 burst lasting 1/2 beat
02:18:082 - missing 1 note
02:19:110 - ^
02:19:453 - ^
02:19:796 - ^

02:20:310 - due to voice notes (optional, probably not recommended)

Jumpstreams part 2:
02:23:224 - 1/8th burst, 1/2 beat long
02:23:567 - missing 1 note
02:24:253 - remove 1 note
02:25:282 - missing 1 note
02:26:910 - remove 1 note
02:26:996 - ^
02:27:253 (147253|2) - move down 1/4 beat
02:27:767 - remove 1 note
02:27:939 - ^
02:28:024 - missing 1 note
02:28:624 - remove 1 note
02:28:710 - missing 1 note
02:29:224 - ^
02:29:482 - ^

02:29:567 - no reason to stop the JS here, keep going until 02:30:939 -
02:30:982 (150982|2,151024|1) - remove, no beat
02:31:239 - add a note

JS part tres:
02:32:910 - move 1 note up 1/4 beat
02:34:282 - ^
02:34:624 - ^
02:35:139 - move 1 down 1/4 beat
02:35:482 - move 1 note up 1/4 beat
02:36:339 - ...fuck it, at this point, you can look through the rest of this and move all 2-note chords onto the nearest white tick, making sure all white and only white ticks have 2-note chords
02:52:539 - why is this a 4-note chord all of a sudden :shock: make that 2 notes
02:52:967 - move that up 1/4 bar, that's where the burst is

02:54:939 - missing note
02:56:396 (176396|0,176396|1,176482|3,176482|2) - ctrl-H for convenience
02:56:653 - could prob put a 1/8 burst here lasting 3/4 beat
03:00:424 - missing note
03:01:882 (181882|1,181882|0,181967|3,181967|2) - ctrl-H for convenience
03:02:139 - could prob put a 1/8 burst here lasting 3/4 beat
03:03:296 - missing note

JS part quatro (aka holy shit I'm only half done with this brb getting alcohol):
03:07:967 - missing note
03:08:567 - move up 1/4 beat
03:09:082 - remove note
03:10:024 (190024|3,190024|2,190110|2,190110|3,190196|3,190196|2,190282|2,190282|3,190367|0,190367|1) - make jumptrill
03:10:453 - add note
03:10:624 - add note
03:10:710 - keep jumpstreaming until 03:15:853 -

03:18:167 (198167|2,198253|2) - try and avoid a jack like this whilst dealing with LNs and notes together, it normally causes the player to drop combo. A jack after an LN is fine though since you're releasing the LN, and not trying to hit it.
03:25:796 (205796|3,205796|2,205796|1,205796|0,206139|1,206139|2,206139|0,206482|1,206482|0) - make these all the same 3-note chord LNs in [124]

03:27:167 - refer to the points I made at 01:16:882 -
03:35:310 (215310|1,215310|3) - move up 1/4 bar, make 03:34:796 (214796|2) - 1/4 bar longer
03:38:482 (218482|3) - starts 1/4 bar later
03:39:167 (219167|0) - ^
03:39:510 (219510|1) - starts 1/2 bar later
03:39:853 (219853|0) - starts 1/4 bar later
03:40:796 (220796|2,220882|2) - no, get rid of that unnecessary jack
03:50:482 (230482|3,230524|2,230567|1,230610|2,230653|3) - no, repattern
03:51:253 (231253|0,231339|1,231424|2,231510|1,231510|3,231596|2,231682|1,231767|0) - you can make that look better, come on
03:52:282 (232282|3,232367|2,232453|1,232539|0,232539|3,232624|1,232710|2,232796|3) - ^
03:53:739 - 1/8th burst for 1/4 bar
03:55:453 - missing 1 note
04:01:196 - 04:01:282 - and 04:01:367 - are missing notes
04:01:453 (241453|3,241496|2,241539|1,241582|0,241624|1,241667|2,241710|3) - no
04:02:139 (242139|3,242139|1,242139|0,242139|2) - remove 1 LN
04:02:824 - to 04:24:767 - is just freestyle mapping, make sure the number of notes fits the intensity of the beat at that time
04:24:767 - intense drum hit and no notes to accompany :shock:

JS part cinco:
04:25:110 - missing note
04:26:310 - remove note
04:26:653 - 1/8th burst for 1/4 bar
04:26:910 - not really any need for any blue tick notes in this entire section to be mapped to a 2-note chord, same goes for 04:27:082 - and other places along this JS section
04:27:682 - remove note
04:28:196 - missing note
04:28:367 - ^
04:28:710 - ^
04:30:767 - remove note
04:30:853 - ^
04:30:939 - missing note
04:31:110 - remove note
04:31:282 - missing note
04:31:453 - ^
04:31:796 - remove note
04:32:139 - 1/8th burst for 1/4 bar
04:32:653 - missing note
04:33:339 - ^
04:33:510 - ^
04:33:682 - ^
04:33:853 - ^
04:34:024 - ^
04:34:196 - ^
04:34:367 - ^
04:34:624 - here is like the only acceptable place for a blue tick 2 note chord
04:34:710 - remove note
04:34:796 - here is like the only other acceptable place for a blue tick 2 note chord
04:34:967 (274967|3,275053|3,275053|0,275053|2,275053|1,275139|0,275224|1,275310|2,275396|2,275396|0,275396|3,275396|1,275482|1,275482|3,275482|0,275482|2,275567|3,275653|2) - if you're mapping JS don't suddenly break out of JS
04:35:739 - missing note
04:36:082 - ^
04:36:253 - remove note
04:36:424 - missing note
04:36:596 - ^
04:36:767 - ^
04:36:939 - ^
04:37:453 - ^
04:37:624 - 1/8th burst for 1/4 bar
04:38:653 - remove note
04:38:824 - missing note
04:39:339 - ^
04:39:682 - ^
04:40:624 - here is like the only other other acceptable place for a blue tick 2 note chord
04:40:796 - ...not here
04:40:882 - missing note
04:41:396 - remove note
04:41:739 - ^
04:41:910 - missing note
04:42:767 - remove note
04:42:939 - again, stopping with the JS, why? Continue them on until 04:45:339 -
04:45:467 (285467|0,285510|0,285553|0) - no. how could you think someone can hit that? that's a 350bpm jack. move 2 out of the 3 notes
04:49:453 - to 04:51:510 - make sure white ticks don't just have one note attached to them, same goes 04:55:282 - to 04:55:967 -
04:56:439 (296439|0,296482|0,296524|0) - see previous point at 350bpm jacking
05:03:424 (303424|1) - no blue tick chords

I can't mod anymore, I'm done.

Few quick tips:

1. You seem to be placing a lot of chords on the blue tick, make sure your offset is correct whist mapping.
2. Staircases aren't really a fun pattern, definitely if you're using them for 5 min.
3. is a lot better than .
4. Think variety in patterns whilst keeping the intensity and density correct of each beat.
5. watch out for left/right hand biases in quite a few places.
Oh my <3 , thanks so much Hydria <3
puxtu
18:38 FelipeLink: Puuuxtu
18:38 puxtu: ohai
18:38 puxtu: sup buddie
18:38 FelipeLink: sup!
18:38 puxtu: i saw your question in my ask.fm
18:39 FelipeLink: so, when you have a free time would you mod? (:
18:39 puxtu: but i accidentally delete it
18:39 puxtu: LOL
18:39 puxtu: ill mod it right now
18:39 puxtu: lets go
18:40 *FelipeLink is listening to [http://osu.ppy.sh/b/773017 S3RL - Douglas - FM200 S3RL Remix]
18:40 *puxtu is listening to [http://osu.ppy.sh/b/773017 S3RL - Douglas - FM200 S3RL Remix]
18:40 puxtu: re-dling
18:41 puxtu: wow marathon
18:41 puxtu: dat spread tho
18:41 FelipeLink: lmao
18:43 puxtu: 4 mins
18:43 puxtu: fucking indo internet
18:43 FelipeLink: yeah its 10mb =/
18:43 puxtu: did you add sb or video?
18:44 FelipeLink: nope just this mp3 is freaking big
18:44 FelipeLink: i re-renderize to 192kbps
18:44 FelipeLink: still big
18:44 puxtu: hmm it shouldn't be that big
18:45 FelipeLink: oh and i think like 3~4mb with bgs
18:45 FelipeLink: each diff has a unique bg
18:45 puxtu: orly
18:46 puxtu: there might be some unrankable issues then if the bgs exceed 3~4mb LOL
18:46 FelipeLink: what lmao
18:47 puxtu: 4 mb for 4 backgrounds
18:47 puxtu: that's lol
18:47 puxtu: anyway lets start
18:47 *puxtu is editing [http://osu.ppy.sh/b/773017 S3RL - Douglas - FM200 S3RL Remix [4K Endurance]]
18:47 puxtu: oh my god hitsounds
18:47 FelipeLink: its 3mb
18:47 FelipeLink: 600kbs each bg
18:47 puxtu: 600 x 3 = 1800
18:47 puxtu: 1.8mb lol
18:47 puxtu: ups
18:47 FelipeLink: 4*
18:48 puxtu: x 4
18:48 FelipeLink: =p
18:48 puxtu: 2.4 then?
18:48 FelipeLink: yeah
18:48 puxtu: ill check the bgs later
18:48 puxtu: first, hitsounds.
18:48 puxtu: dude lol your hitsound is too noisy
18:48 FelipeLink: allright
18:49 FelipeLink: its on 100?
18:49 puxtu: nope
18:49 puxtu: it's on 40 but it is still loud
18:49 FelipeLink: hm allright
18:49 FelipeLink: i will put on 15~20
18:49 puxtu: change to 25 or something maybe?
18:49 puxtu: 20 is fine too
18:49 FelipeLink: yeah, okat
18:50 FelipeLink: okay*
18:50 puxtu: and why there's only 1 hs, dont you want to add another hitsounds?
18:51 FelipeLink: i think i should watch my patterns first, then when all of the patterns thing is ready i will hitsound
18:51 puxtu: cool
18:51 puxtu: omg how to stop my head from shaking when listening to this song
18:52 FelipeLink: lmao
18:52 FelipeLink: this song is catchy
18:52 puxtu: yea im really enjoying this
18:54 puxtu: lol ya, you have a serious issues with all your bgs
18:54 puxtu: they're all in inappropriate resolution
18:55 FelipeLink: what seriously
18:55 puxtu: 1270 x 720 = no go
18:55 FelipeLink: so what do i put? i can renderizer again
18:56 puxtu: *1280
18:56 puxtu: i already asked about it in #modhelp
18:56 puxtu: yea, it's no go
18:57 FelipeLink: hm
18:57 puxtu: recommended bg resolution is 1366x768
18:58 FelipeLink: allright, i will change that later
18:58 puxtu: and 1024x768
18:58 puxtu: highly suggested to compress the file size too
18:59 puxtu: or you can using 1 bg for all diffs
18:59 puxtu: that's optional of course
19:00 FelipeLink: allright
19:00 FelipeLink: i'm all ears, just continue =)
19:00 puxtu: :D
19:01 puxtu: [https://i.ppy.sh/1b3f8edc93a6ed417a7eb6919db1f1fdaa456e08/68747470733a2f2f692e6779617a6f2e636f6d2f66613666616332373663613733333030383164643332316566316236353436372e676966 dat gif from hydria tho]
19:02 FelipeLink: xDDD
19:02 puxtu: 03:38:139 - remove this kiai part
19:02 puxtu: idk why did you add kiai there
19:02 FelipeLink: lmao
19:03 FelipeLink: k, i removed
19:03 puxtu: kiai is for the chorus thingy i guess, so you should i add it here 04:02:824 -
19:05 puxtu: 04:46:710 - and end it here
19:05 puxtu: apply this to all difficulties
19:05 FelipeLink: k
19:06 puxtu: 02:32:310 - use this part for the preview point?
19:06 puxtu: 01:59:396 - because in this point is kinda weird for me
19:06 FelipeLink: lmao
19:06 FelipeLink: allright xD
19:07 puxtu: and wtf that sb
19:07 puxtu: who made the storyboard? XD
19:07 FelipeLink: idk, its have a sb? o_O
19:08 puxtu: https://osu.ppy.sh/ss/3811983 LOL DUDE
19:08 FelipeLink: what o_O
19:09 puxtu: better to remove those sprites
19:09 FelipeLink: yeah i will see that
19:10 puxtu: ok last thing
19:11 puxtu: why arcwin's diff has the only GDers name on the diff name?
19:11 puxtu: pardon my grammar
19:11 FelipeLink: because i dont name the gds =p
19:11 puxtu: lol
19:11 FelipeLink: but i can ask for changes
19:11 FelipeLink: sure
19:12 puxtu: you name it then
19:12 FelipeLink: yeah
19:12 FelipeLink: i will ask
19:12 puxtu: it's unrankable stuff too
19:12 puxtu: i remember kami's granat map got dq'd because difficulties name
19:13 FelipeLink: O_O
19:13 FelipeLink: lol
19:13 FelipeLink: i will change lmao
19:14 puxtu: http://puu.sh/kJR24/99381f1ebf.png
19:14 puxtu: ok that's all for general stuff i guess
19:14 puxtu: ill check your pattern now
19:15 *puxtu is editing [http://osu.ppy.sh/b/773017 S3RL - Douglas - FM200 S3RL Remix [4K Endurance]]
19:15 FelipeLink: allright, ty
19:15 puxtu: don't forget to add hitsounds ok
19:16 puxtu: 00:11:396 (11396|1) - why are you stop using double chords from this part?
19:17 puxtu: 00:14:824 (14824|3,15167|3) - very incosistent with this part
19:18 FelipeLink: hm
19:18 FelipeLink: added
19:18 FelipeLink: and on 11, hmm i will try to use some jumps
19:19 puxtu: i'm really suggest you to add double chords from the very beginning until 00:20:653 - in all 1/1 beat
19:19 puxtu: to keep the consistency alive
19:20 FelipeLink: k
19:20 puxtu: 00:20:910 (20910|2,20910|1,21253|1,21253|2,21510|3,21510|0,21682|2,21682|1) - unsuitable to map imo
19:22 FelipeLink: remove ln, put normal notes?
19:22 puxtu: nope
19:22 puxtu: dont put anything
19:22 puxtu: lol
19:22 FelipeLink: allright
19:23 puxtu: 00:22:024 (22024|3,22024|1,22024|2,22024|0) - overchorded
19:23 puxtu: quad is a no from me
19:23 puxtu: maybe use triplet instead?
19:23 FelipeLink: k, no problem
19:24 puxtu: lol i just realized your offset is a lil bit off
19:25 FelipeLink: hm
19:26 puxtu: +26 is more perfect
19:27 puxtu: so arround 108 (?)
19:27 FelipeLink: hm, allright
19:27 puxtu: check it dude
19:27 puxtu: i might be wrong too
19:28 puxtu: are you there
19:28 FelipeLink: hm idk, i think is 82
19:29 FelipeLink: i tried, on 108 and 82, well i'm not a good mapper, so i'm all ears
19:29 puxtu: lol
19:30 puxtu: lets ask in #osumania then
19:30 FelipeLink: yeah
19:30 puxtu: go ask it :D
19:31 FelipeLink: i'm asking
19:31 FelipeLink: Zenx
19:31 FelipeLink: on private
19:31 FelipeLink: its better
19:32 puxtu: :D
19:32 puxtu: cool
19:32 FelipeLink: ^^
19:35 FelipeLink: well, zenx said its fine
19:36 puxtu: his ears is not fine
19:36 FelipeLink: hm
19:37 FelipeLink: i think is 102~108 too
19:37 FelipeLink: one of my gds mapper, said too
19:37 FelipeLink: i will change
19:38 FelipeLink: allright
19:38 FelipeLink: changed, and resnapped
19:38 puxtu: lolol
19:40 FelipeLink: well, lets continue then? ^^
19:42 puxtu: #modhelp
19:42 FelipeLink: k i joneid
19:43 puxtu: you missed it
19:43 puxtu: they said 116 or something
19:43 FelipeLink: oh
19:43 FelipeLink: hm
19:43 FelipeLink: allright
19:44 FelipeLink: allright, applied and resnapped
19:45 puxtu: https://osu.ppy.sh/ss/3812085
19:45 FelipeLink: yeah i trust you
19:46 FelipeLink: wants me to update it?
19:46 puxtu: no wait
19:47 FelipeLink: k
19:47 puxtu: im not finished lol
19:47 puxtu: 00:42:682 (42682|1,42939|3,43282|0,43453|1) - remove this
19:47 puxtu: same reason as before
19:48 FelipeLink: k
19:48 puxtu: 00:43:624 - and add a 1/4 mini ln here
19:49 FelipeLink: added
19:49 puxtu: ok cool
19:53 puxtu: ok i found something
19:53 FelipeLink: where?
19:54 puxtu: 02:31:265 (151265|2,151308|0) - this part has a 1/4 in 1/8 stair
19:54 puxtu: which is really painfull to play
19:54 puxtu: (for me lol)
19:54 puxtu: so maybe 02:31:265 (151265|2,151308|0) - ctrl+j this?
19:54 puxtu: 02:31:265 (151265|2,151308|0) - this part has a 1/4 jack in 1/8 stair*
19:55 puxtu: fuck im really sux at typing
19:55 FelipeLink: lmao
19:56 puxtu: lmao
19:56 FelipeLink: hm so
19:56 puxtu: yea
19:57 puxtu: not a biggie :V
19:57 puxtu: you can keep it that way
19:57 puxtu: 04:21:365 (261365|1,261536|1,261708|1) - missing chords here
19:58 puxtu: 04:24:793 - you can add third kiai here
19:58 FelipeLink: added
19:59 puxtu: 04:45:365 - wow what is this http://puu.sh/kJSM7/e23388c32a.jpg
19:59 puxtu: not sure how to feel about this pattern lol
20:00 puxtu: 04:56:336 - alternate to 4321 4321 burst maybe?
20:00 FelipeLink: hm
20:00 FelipeLink: i can change lmao
20:00 puxtu: oh shit i got dc'd
20:01 puxtu: what is the last thing you see from me?
20:01 puxtu: osu.ppy.sh/ss/3812131
20:01 FelipeLink: 4:56:336- alternate to 4321 4321 burst
20:01 puxtu: oh ok
20:02 puxtu: 05:24:708 (324708|1,324793|1) - do you really have to add a jack here? lol
20:02 FelipeLink: about this
20:02 FelipeLink: 02:31:273 (151273|1) -
20:02 FelipeLink: i removed the jack
20:03 puxtu: cool
20:03 FelipeLink: yeah, removed too
20:03 puxtu: and ya the last 2 lns in the end is too long
20:03 FelipeLink: when i made this map it was full of minijacks, i love minijacks, i removed like 99% =p
20:03 puxtu: you might want to shorten it a lil bit
20:04 FelipeLink: k
20:04 puxtu: i really hate jacks :D
20:04 puxtu: lol that's all i think
20:05 puxtu: good luck! :D
Topic Starter
FelipeLink

puxtu wrote:

18:38 FelipeLink: Puuuxtu
18:38 puxtu: ohai
18:38 puxtu: sup buddie
18:38 FelipeLink: sup!
18:38 puxtu: i saw your question in my ask.fm
18:39 FelipeLink: so, when you have a free time would you mod? (:
18:39 puxtu: but i accidentally delete it
18:39 puxtu: LOL
18:39 puxtu: ill mod it right now
18:39 puxtu: lets go
18:40 *FelipeLink is listening to [http://osu.ppy.sh/b/773017 S3RL - Douglas - FM200 S3RL Remix]
18:40 *puxtu is listening to [http://osu.ppy.sh/b/773017 S3RL - Douglas - FM200 S3RL Remix]
18:40 puxtu: re-dling
18:41 puxtu: wow marathon
18:41 puxtu: dat spread tho
18:41 FelipeLink: lmao
18:43 puxtu: 4 mins
18:43 puxtu: fucking indo internet
18:43 FelipeLink: yeah its 10mb =/
18:43 puxtu: did you add sb or video?
18:44 FelipeLink: nope just this mp3 is freaking big
18:44 FelipeLink: i re-renderize to 192kbps
18:44 FelipeLink: still big
18:44 puxtu: hmm it shouldn't be that big
18:45 FelipeLink: oh and i think like 3~4mb with bgs
18:45 FelipeLink: each diff has a unique bg
18:45 puxtu: orly
18:46 puxtu: there might be some unrankable issues then if the bgs exceed 3~4mb LOL
18:46 FelipeLink: what lmao
18:47 puxtu: 4 mb for 4 backgrounds
18:47 puxtu: that's lol
18:47 puxtu: anyway lets start
18:47 *puxtu is editing [http://osu.ppy.sh/b/773017 S3RL - Douglas - FM200 S3RL Remix [4K Endurance]]
18:47 puxtu: oh my god hitsounds
18:47 FelipeLink: its 3mb
18:47 FelipeLink: 600kbs each bg
18:47 puxtu: 600 x 3 = 1800
18:47 puxtu: 1.8mb lol
18:47 puxtu: ups
18:47 FelipeLink: 4*
18:48 puxtu: x 4
18:48 FelipeLink: =p
18:48 puxtu: 2.4 then?
18:48 FelipeLink: yeah
18:48 puxtu: ill check the bgs later
18:48 puxtu: first, hitsounds.
18:48 puxtu: dude lol your hitsound is too noisy
18:48 FelipeLink: allright
18:49 FelipeLink: its on 100?
18:49 puxtu: nope
18:49 puxtu: it's on 40 but it is still loud
18:49 FelipeLink: hm allright
18:49 FelipeLink: i will put on 15~20
18:49 puxtu: change to 25 or something maybe?
18:49 puxtu: 20 is fine too
18:49 FelipeLink: yeah, okat
18:50 FelipeLink: okay*
18:50 puxtu: and why there's only 1 hs, dont you want to add another hitsounds?
18:51 FelipeLink: i think i should watch my patterns first, then when all of the patterns thing is ready i will hitsound
18:51 puxtu: cool
18:51 puxtu: omg how to stop my head from shaking when listening to this song
18:52 FelipeLink: lmao
18:52 FelipeLink: this song is catchy
18:52 puxtu: yea im really enjoying this
18:54 puxtu: lol ya, you have a serious issues with all your bgs
18:54 puxtu: they're all in inappropriate resolution
18:55 FelipeLink: what seriously
18:55 puxtu: 1270 x 720 = no go
18:55 FelipeLink: so what do i put? i can renderizer again
18:56 puxtu: *1280
18:56 puxtu: i already asked about it in #modhelp
18:56 puxtu: yea, it's no go
18:57 FelipeLink: hm
18:57 puxtu: recommended bg resolution is 1366x768
18:58 FelipeLink: allright, i will change that later
18:58 puxtu: and 1024x768
18:58 puxtu: highly suggested to compress the file size too
18:59 puxtu: or you can using 1 bg for all diffs
18:59 puxtu: that's optional of course
19:00 FelipeLink: allright
19:00 FelipeLink: i'm all ears, just continue =)
19:00 puxtu: :D
19:01 puxtu: [https://i.ppy.sh/1b3f8edc93a6ed417a7eb6919db1f1fdaa456e08/68747470733a2f2f692e6779617a6f2e636f6d2f66613666616332373663613733333030383164643332316566316236353436372e676966 dat gif from hydria tho]
19:02 FelipeLink: xDDD
19:02 puxtu: 03:38:139 - remove this kiai part
19:02 puxtu: idk why did you add kiai there
19:02 FelipeLink: lmao
19:03 FelipeLink: k, i removed
19:03 puxtu: kiai is for the chorus thingy i guess, so you should i add it here 04:02:824 -
19:05 puxtu: 04:46:710 - and end it here
19:05 puxtu: apply this to all difficulties
19:05 FelipeLink: k
19:06 puxtu: 02:32:310 - use this part for the preview point?
19:06 puxtu: 01:59:396 - because in this point is kinda weird for me
19:06 FelipeLink: lmao
19:06 FelipeLink: allright xD
19:07 puxtu: and wtf that sb
19:07 puxtu: who made the storyboard? XD
19:07 FelipeLink: idk, its have a sb? o_O
19:08 puxtu: https://osu.ppy.sh/ss/3811983 LOL DUDE
19:08 FelipeLink: what o_O
19:09 puxtu: better to remove those sprites
19:09 FelipeLink: yeah i will see that
19:10 puxtu: ok last thing
19:11 puxtu: why arcwin's diff has the only GDers name on the diff name?
19:11 puxtu: pardon my grammar
19:11 FelipeLink: because i dont name the gds =p
19:11 puxtu: lol
19:11 FelipeLink: but i can ask for changes
19:11 FelipeLink: sure
19:12 puxtu: you name it then
19:12 FelipeLink: yeah
19:12 FelipeLink: i will ask
19:12 puxtu: it's unrankable stuff too
19:12 puxtu: i remember kami's granat map got dq'd because difficulties name
19:13 FelipeLink: O_O
19:13 FelipeLink: lol
19:13 FelipeLink: i will change lmao
19:14 puxtu: http://puu.sh/kJR24/99381f1ebf.png
19:14 puxtu: ok that's all for general stuff i guess
19:14 puxtu: ill check your pattern now
19:15 *puxtu is editing [http://osu.ppy.sh/b/773017 S3RL - Douglas - FM200 S3RL Remix [4K Endurance]]
19:15 FelipeLink: allright, ty
19:15 puxtu: don't forget to add hitsounds ok
19:16 puxtu: 00:11:396 (11396|1) - why are you stop using double chords from this part?
19:17 puxtu: 00:14:824 (14824|3,15167|3) - very incosistent with this part
19:18 FelipeLink: hm
19:18 FelipeLink: added
19:18 FelipeLink: and on 11, hmm i will try to use some jumps
19:19 puxtu: i'm really suggest you to add double chords from the very beginning until 00:20:653 - in all 1/1 beat
19:19 puxtu: to keep the consistency alive
19:20 FelipeLink: k
19:20 puxtu: 00:20:910 (20910|2,20910|1,21253|1,21253|2,21510|3,21510|0,21682|2,21682|1) - unsuitable to map imo
19:22 FelipeLink: remove ln, put normal notes?
19:22 puxtu: nope
19:22 puxtu: dont put anything
19:22 puxtu: lol
19:22 FelipeLink: allright
19:23 puxtu: 00:22:024 (22024|3,22024|1,22024|2,22024|0) - overchorded
19:23 puxtu: quad is a no from me
19:23 puxtu: maybe use triplet instead?
19:23 FelipeLink: k, no problem
19:24 puxtu: lol i just realized your offset is a lil bit off
19:25 FelipeLink: hm
19:26 puxtu: +26 is more perfect
19:27 puxtu: so arround 108 (?)
19:27 FelipeLink: hm, allright
19:27 puxtu: check it dude
19:27 puxtu: i might be wrong too
19:28 puxtu: are you there
19:28 FelipeLink: hm idk, i think is 82
19:29 FelipeLink: i tried, on 108 and 82, well i'm not a good mapper, so i'm all ears
19:29 puxtu: lol
19:30 puxtu: lets ask in #osumania then
19:30 FelipeLink: yeah
19:30 puxtu: go ask it :D
19:31 FelipeLink: i'm asking
19:31 FelipeLink: Zenx
19:31 FelipeLink: on private
19:31 FelipeLink: its better
19:32 puxtu: :D
19:32 puxtu: cool
19:32 FelipeLink: ^^
19:35 FelipeLink: well, zenx said its fine
19:36 puxtu: his ears is not fine
19:36 FelipeLink: hm
19:37 FelipeLink: i think is 102~108 too
19:37 FelipeLink: one of my gds mapper, said too
19:37 FelipeLink: i will change
19:38 FelipeLink: allright
19:38 FelipeLink: changed, and resnapped
19:38 puxtu: lolol
19:40 FelipeLink: well, lets continue then? ^^
19:42 puxtu: #modhelp
19:42 FelipeLink: k i joneid
19:43 puxtu: you missed it
19:43 puxtu: they said 116 or something
19:43 FelipeLink: oh
19:43 FelipeLink: hm
19:43 FelipeLink: allright
19:44 FelipeLink: allright, applied and resnapped
19:45 puxtu: https://osu.ppy.sh/ss/3812085
19:45 FelipeLink: yeah i trust you
19:46 FelipeLink: wants me to update it?
19:46 puxtu: no wait
19:47 FelipeLink: k
19:47 puxtu: im not finished lol
19:47 puxtu: 00:42:682 (42682|1,42939|3,43282|0,43453|1) - remove this
19:47 puxtu: same reason as before
19:48 FelipeLink: k
19:48 puxtu: 00:43:624 - and add a 1/4 mini ln here
19:49 FelipeLink: added
19:49 puxtu: ok cool
19:53 puxtu: ok i found something
19:53 FelipeLink: where?
19:54 puxtu: 02:31:265 (151265|2,151308|0) - this part has a 1/4 in 1/8 stair
19:54 puxtu: which is really painfull to play
19:54 puxtu: (for me lol)
19:54 puxtu: so maybe 02:31:265 (151265|2,151308|0) - ctrl+j this?
19:54 puxtu: 02:31:265 (151265|2,151308|0) - this part has a 1/4 jack in 1/8 stair*
19:55 puxtu: fuck im really sux at typing
19:55 FelipeLink: lmao
19:56 puxtu: lmao
19:56 FelipeLink: hm so
19:56 puxtu: yea
19:57 puxtu: not a biggie :V
19:57 puxtu: you can keep it that way
19:57 puxtu: 04:21:365 (261365|1,261536|1,261708|1) - missing chords here
19:58 puxtu: 04:24:793 - you can add third kiai here
19:58 FelipeLink: added
19:59 puxtu: 04:45:365 - wow what is this http://puu.sh/kJSM7/e23388c32a.jpg
19:59 puxtu: not sure how to feel about this pattern lol
20:00 puxtu: 04:56:336 - alternate to 4321 4321 burst maybe?
20:00 FelipeLink: hm
20:00 FelipeLink: i can change lmao
20:00 puxtu: oh shit i got dc'd
20:01 puxtu: what is the last thing you see from me?
20:01 puxtu: osu.ppy.sh/ss/3812131
20:01 FelipeLink: 4:56:336- alternate to 4321 4321 burst
20:01 puxtu: oh ok
20:02 puxtu: 05:24:708 (324708|1,324793|1) - do you really have to add a jack here? lol
20:02 FelipeLink: about this
20:02 FelipeLink: 02:31:273 (151273|1) -
20:02 FelipeLink: i removed the jack
20:03 puxtu: cool
20:03 FelipeLink: yeah, removed too
20:03 puxtu: and ya the last 2 lns in the end is too long
20:03 FelipeLink: when i made this map it was full of minijacks, i love minijacks, i removed like 99% =p
20:03 puxtu: you might want to shorten it a lil bit
20:04 FelipeLink: k
20:04 puxtu: i really hate jacks :D
20:04 puxtu: lol that's all i think
20:05 puxtu: good luck! :D
xD, thanks man! =)
Guilhermeziat
2016-04-01 15:00 Guilhermeziat: aí lunk, então
2016-04-01 15:00 FelipeLink: hm
2016-04-01 15:00 Guilhermeziat: nessa parte final
2016-04-01 15:00 Guilhermeziat: deixa a quadstream 1/1
2016-04-01 15:00 FelipeLink: blz
2016-04-01 15:00 Guilhermeziat: mas bota os pulos de 1/2 só quando tiver o vocal
2016-04-01 15:00 Guilhermeziat: por que se não fica muito avulso
2016-04-01 15:00 Guilhermeziat: ngm vai saber por que vc tá mapeando o pulo
2016-04-01 15:01 FelipeLink: hm
2016-04-01 15:01 FelipeLink: blz
2016-04-01 15:01 Guilhermeziat: sem hands também
2016-04-01 15:01 Guilhermeziat: 04:34:405 (274405|2,274405|0,274405|3,274405|1,274491|1,274491|0,274577|2,274577|3,274662|0,274662|1,274748|0,274748|3,274748|1,274748|2) - aqui vale até a pena vc sacrificar as quads pra fazer um roll maroto
2016-04-01 15:02 FelipeLink: https://osu.ppy.sh/ss/4841712 < arc mto parça
2016-04-01 15:02 FelipeLink: ae gui
2016-04-01 15:02 Guilhermeziat: 03:03:291 (183291|1,183291|0,183334|3,183334|2,183377|1,183377|0,183420|3,183420|2,183462|0,183462|1) - aqui tem só 3 notas
2016-04-01 15:02 FelipeLink: me diz sobre isso
2016-04-01 15:02 Guilhermeziat: não 5
2016-04-01 15:03 FelipeLink: 00:46:062 (46062|3,46148|3,46148|0,46234|2,46234|0,46320|3,46320|2) -
2016-04-01 15:03 FelipeLink: oq eu faço aq
2016-04-01 15:03 FelipeLink: acho q ta mto jackado
2016-04-01 15:03 FelipeLink: >_>
2016-04-01 15:03 Guilhermeziat: faz um jack no 4
2016-04-01 15:03 Guilhermeziat: por que aí n interfere nas LNs
2016-04-01 15:03 FelipeLink: manda uma print?
2016-04-01 15:03 Guilhermeziat: 00:50:862 (50862|2,51548|3,51548|0,51634|1,51634|2,51720|1,51720|2,51805|0,51891|2,51891|1) - mesma coisa aqu9
2016-04-01 15:03 Guilhermeziat: ok
2016-04-01 15:05 Guilhermeziat: https://osu.ppy.sh/ss/4841733
2016-04-01 15:05 Guilhermeziat: se tu n quiser fazer assim
2016-04-01 15:05 Guilhermeziat: faz 4433
2016-04-01 15:06 Guilhermeziat: na vdd eu acho até que fica meio dificil vc botar LNs assim, eles provavelmente vão pedir pra tirar
2016-04-01 15:07 FelipeLink: hm
2016-04-01 15:07 FelipeLink: rlly
2016-04-01 15:07 Guilhermeziat: 01:29:091 (89091|1) - ghost
2016-04-01 15:08 FelipeLink: oh
2016-04-01 15:08 FelipeLink: true
2016-04-01 15:08 Guilhermeziat: 01:28:405 (88405|0,88577|1,88748|2,88920|3) - essa pattern ficou meio errada, tenta seguir o tom de voz da mulher
2016-04-01 15:08 Guilhermeziat: tem outros lugares que ficaram estranhos tb
2016-04-01 15:08 Guilhermeziat: 01:31:148 (91148|2) - ghost
2016-04-01 15:09 Guilhermeziat: 01:29:262 (89262|0,89348|0,89434|3,89520|0,89605|0) - bota 11441 ao invés de 11411
2016-04-01 15:09 Guilhermeziat: mas ta de boa botar 11111 imo
2016-04-01 15:09 Guilhermeziat: 01:32:348 (92348|1,92520|0) - ficaria melhor como LN
2016-04-01 15:10 Guilhermeziat: 01:35:091 (95091|0,95177|1,95262|2) - acho que tb fica maneiro como jack
2016-04-01 15:10 Guilhermeziat: 01:36:291 (96291|0) - não acho que precisa ser uma LN
2016-04-01 15:10 FelipeLink: aplicado
2016-04-01 15:10 Guilhermeziat: 01:36:462 (96462|1,96548|3,96634|1) - aqui tb vale a pena ser jack
2016-04-01 15:11 FelipeLink: k
2016-04-01 15:11 Guilhermeziat: 01:32:005 (92005|1,92177|2) - mesmo tom, mas tá 23
2016-04-01 15:11 Guilhermeziat: http://osu.ppy.sh/ss/4841783 da pra fazer algo desse tipo
2016-04-01 15:11 Guilhermeziat: nessa parte aí
2016-04-01 15:12 Guilhermeziat: 01:33:034 (93034|1) - essa vai até o vermelho só
2016-04-01 15:12 Guilhermeziat: 01:33:377 (93377|0) - essa até o azul dps do branco
2016-04-01 15:13 Guilhermeziat: 01:50:005 (110005|3,110005|0,110048|1,110091|2,110134|3,110177|1,110177|0,110348|0,110348|3,110391|1,110434|2,110477|3,110520|0,110520|1) - daum mirror numa delas né, por que a voz n é exatamente igual nas duas
2016-04-01 15:13 FelipeLink: k
2016-04-01 15:13 Guilhermeziat: 01:52:920 (112920|2,112920|3,113091|2,113091|3,113262|2,113262|3) - o terceiro pode mudar
2016-04-01 15:14 Guilhermeziat: na verdade eu nem concordo muito em todas essas notas serem pulos
2016-04-01 15:14 Guilhermeziat: não se surpreenda se eles quiserem mudar isso
2016-04-01 15:14 FelipeLink: hm
2016-04-01 15:14 FelipeLink: blz
2016-04-01 15:14 Guilhermeziat: 901:43:662 (103662|0,104691|1,105720|2,106405|3,108034|0,108034|3,108034|1,108034|2) - lol pq q vc parou a LN pra botar um quad
2016-04-01 15:15 Guilhermeziat: 01:53:948 (113948|1,113948|2,113948|3,114120|3,114120|1,114120|0,114291|3,114291|0,114291|2) - terceira igual a primeira
2016-04-01 15:15 FelipeLink: tu acha melhor remover a quad e continuar a ln?
2016-04-01 15:15 Guilhermeziat: isso
2016-04-01 15:15 Guilhermeziat: 01:58:105 (118105|2,118148|1) - não existem
2016-04-01 15:16 Guilhermeziat: 01:58:191 (118191|0) - essa aqui eu não tenho certeza
2016-04-01 15:16 FelipeLink: blz
2016-04-01 15:16 FelipeLink: hm
2016-04-01 15:16 FelipeLink: é eu realmente n sei se é ghost ou n isso
2016-04-01 15:16 FelipeLink: parece q continua
2016-04-01 15:16 Guilhermeziat: aí
2016-04-01 15:16 FelipeLink: mas pode ser erro meu
2016-04-01 15:16 Guilhermeziat: acho que ta syncado errado
2016-04-01 15:17 Guilhermeziat: tenta subtrair 30
2016-04-01 15:17 Guilhermeziat: ou algo perto disso
2016-04-01 15:17 FelipeLink: ai complica
2016-04-01 15:17 FelipeLink: pois o orko disse
2016-04-01 15:17 FelipeLink: ''diminui 30''
2016-04-01 15:17 FelipeLink: dai o paul disse ''sobe 30''
2016-04-01 15:17 Guilhermeziat: é pra diminuir
2016-04-01 15:17 Guilhermeziat: o paul se confundiu
2016-04-01 15:17 FelipeLink: '<_'
2016-04-01 15:17 Guilhermeziat: é sério
2016-04-01 15:17 Guilhermeziat: na vdd
2016-04-01 15:18 Guilhermeziat: eu n sei como q o snc funciona
2016-04-01 15:18 Guilhermeziat: eu vou te falar pq ta offsync
2016-04-01 15:18 Guilhermeziat: tá tudo 1/8 antes (as vozes)
2016-04-01 15:18 Guilhermeziat: como a distancia entre 2 1/8 é de 33 ms
2016-04-01 15:18 Guilhermeziat: tu muda isso
2016-04-01 15:18 FelipeLink: hm
2016-04-01 15:21 FelipeLink: eu mudei aqui
2016-04-01 15:21 Guilhermeziat: 02:12:505 (132505|3,132548|2,132591|1,132634|0,132677|3,132720|2,132762|1) - nada disso aqui existe
2016-04-01 15:21 FelipeLink: mas depois vou pedir pro aj ver
2016-04-01 15:21 FelipeLink: aj é mestre dos offsets
2016-04-01 15:21 Guilhermeziat: lmao
2016-04-01 15:21 Guilhermeziat: 02:17:991 (137991|3,138034|2,138077|1,138120|0,138162|3,138205|2,138248|1) - mesmo caso aqui
2016-04-01 15:21 FelipeLink: :v
2016-04-01 15:22 Guilhermeziat: acho q vc fez isso várias vezes na musica
2016-04-01 15:22 FelipeLink: sim
2016-04-01 15:22 FelipeLink: nas quads tbm
2016-04-01 15:22 FelipeLink: kek
2016-04-01 15:22 Guilhermeziat: é
2016-04-01 15:22 FelipeLink: mas isso n existe? n é 1/8?
2016-04-01 15:22 Guilhermeziat: não, é 1/4
2016-04-01 15:22 Guilhermeziat: (seguindo a jumpstream)
2016-04-01 15:23 FelipeLink: mas
2016-04-01 15:23 FelipeLink: seria tudo jump entao?
2016-04-01 15:23 FelipeLink: pq o vocal n para
2016-04-01 15:23 Guilhermeziat: é
2016-04-01 15:23 Guilhermeziat: os jumps nos 1/2
2016-04-01 15:23 Guilhermeziat: aí os 1/4 são singles só
2016-04-01 15:23 Guilhermeziat: 02:23:134 (143134|2,143177|1,143220|0) - isso aqui b n existe, acho que vc queria botar isso na quad anterior
2016-04-01 15:24 FelipeLink: 02:18:129 (138129|3,138172|2,138215|1) -
2016-04-01 15:24 Guilhermeziat: 02:29:048 (149048|3,149091|2,149134|1,149177|0,149220|3) - porra lunk
2016-04-01 15:24 FelipeLink: acho q esse combina n?
2016-04-01 15:24 FelipeLink: so esse finalzinho
2016-04-01 15:24 FelipeLink: EUHAUHE
2016-04-01 15:24 Guilhermeziat: cara
2016-04-01 15:24 Guilhermeziat: tipo
2016-04-01 15:24 Guilhermeziat: eu deixaria isso passar muito de boa
2016-04-01 15:24 Guilhermeziat: mas no osu não pode
2016-04-01 15:25 Guilhermeziat: na verdade fica até mais legal de jogar
2016-04-01 15:25 Guilhermeziat: 02:31:362 (151362|2,151362|1) - snap errado
2016-04-01 15:26 Guilhermeziat: 02:31:362 (151362|2,151362|1) - ghost
2016-04-01 15:26 Guilhermeziat: se tu quiser deixar a primeira quadstream mais difícil, pode até botar uma hand no 1/1 por que tem um clap mais alto nela
2016-04-01 15:27 FelipeLink: 02:31:458 -
2016-04-01 15:27 Guilhermeziat: tenta fazer as jumptrills do mesmo estilo nos lugares que tiverem os mesmos tons na musica
2016-04-01 15:27 FelipeLink: ah
2016-04-01 15:28 FelipeLink: Guil
2016-04-01 15:28 FelipeLink: namoral
2016-04-01 15:28 Guilhermeziat: esse pulo q eu falei vem pro 02:31:320 -
2016-04-01 15:28 FelipeLink: tu mudou o offset?
2016-04-01 15:28 Guilhermeziat: não lembro
2016-04-01 15:28 FelipeLink: ve o offset
2016-04-01 15:28 Guilhermeziat: dexa eu ver
2016-04-01 15:28 Guilhermeziat: não
2016-04-01 15:28 FelipeLink: ta 120?
2016-04-01 15:28 Guilhermeziat: ah
2016-04-01 15:28 Guilhermeziat: no editor
2016-04-01 15:28 Guilhermeziat: peraí
2016-04-01 15:29 Guilhermeziat: ta
2016-04-01 15:29 Guilhermeziat: se isso tiver certo, é provavelmente o editor fodendo com meus ouvidos
2016-04-01 15:29 FelipeLink: n
2016-04-01 15:29 FelipeLink: eu coloquei 87 ja
2016-04-01 15:29 FelipeLink: éq 2:31:320 n ecziste
2016-04-01 15:29 FelipeLink: nem no 1/16
2016-04-01 15:30 Guilhermeziat: ah
2016-04-01 15:30 Guilhermeziat: kek
2016-04-01 15:31 Guilhermeziat: então nesse caso vai pra 2:31:287
2016-04-01 15:31 Guilhermeziat: digo, 277
2016-04-01 15:32 FelipeLink: ae
2016-04-01 15:32 Guilhermeziat: ah, ops, na verdade a distância entre 2 1/8 é 43 e não 33, mas deixa 33 mesmo
2016-04-01 15:32 FelipeLink: sobre colocar hands la
2016-04-01 15:32 FelipeLink: em 1/2
2016-04-01 15:32 Guilhermeziat: hahhehurhuiae
2016-04-01 15:32 Guilhermeziat: 1/1
2016-04-01 15:32 FelipeLink: 1/1?
2016-04-01 15:32 Guilhermeziat: 02:32:691 (152691|2,152691|3) - exemplo
2016-04-01 15:32 Guilhermeziat: 02:33:377 (153377|0,153377|1) - exemplo
2016-04-01 15:32 FelipeLink: aaaaaaaaaa
2016-04-01 15:32 Guilhermeziat: 02:34:062 (154062|2,154062|3) - outro exemplo
2016-04-01 15:32 FelipeLink: ESSA QUAD
2016-04-01 15:32 Guilhermeziat: mas seria hand sí
2016-04-01 15:32 Guilhermeziat: só*
2016-04-01 15:32 Guilhermeziat: por que senão vai ficar zoado
2016-04-01 15:33 Guilhermeziat: aí em alguna casos vc nem precisa fazer jumptrill
2016-04-01 15:33 Guilhermeziat: alguns*
2016-04-01 15:33 Guilhermeziat: mas não bota mais do que 4 chords
2016-04-01 15:33 FelipeLink: hm
2016-04-01 15:34 Guilhermeziat: 02:42:720 (162720|3,162720|0,162805|1,162805|2) - q
2016-04-01 15:34 Guilhermeziat: ah sim
2016-04-01 15:34 Guilhermeziat: tem uns lugares
2016-04-01 15:34 FelipeLink: a intensidade ficou mais alta
2016-04-01 15:34 Guilhermeziat: que vc pode botar uma handstream leve
2016-04-01 15:34 Guilhermeziat: fora das partes dificeis
2016-04-01 15:35 Guilhermeziat: 02:59:777 - tipo a partir daqui
2016-04-01 15:35 Guilhermeziat: até a jumptrill rapidona lá
2016-04-01 15:35 Guilhermeziat: mas aí é preferência sua
2016-04-01 15:36 FelipeLink: hs leve tu diz
2016-04-01 15:36 FelipeLink: a cada 1/1 ?
2016-04-01 15:36 FelipeLink: ou a cada 2 1/1 ?
2016-04-01 15:36 Guilhermeziat: 2 1/1
2016-04-01 15:37 Guilhermeziat: tem um clap bem fraco a cada 2 1/1
2016-04-01 15:37 Guilhermeziat: mas dapra perceber
2016-04-01 15:37 FelipeLink: blz
2016-04-01 15:37 FelipeLink: ss
2016-04-01 15:37 Guilhermeziat: mas
2016-04-01 15:37 Guilhermeziat: só se tu quiser
2016-04-01 15:37 FelipeLink: é o clap do quad tho
2016-04-01 15:37 Guilhermeziat: seu mané
2016-04-01 15:37 FelipeLink: mas o quad tem mais som
2016-04-01 15:37 FelipeLink: vou por sim
2016-04-01 15:37 Guilhermeziat: é
2016-04-01 15:37 FelipeLink: :c
2016-04-01 15:37 Guilhermeziat: lmao
2016-04-01 15:37 Guilhermeziat: 03:40:320 (220320|2,220320|3,220405|0,220405|1,220491|2,220491|3,220577|1,220577|0,220662|3,220662|2,220748|0,220748|1,220834|2,220834|3,220920|0,220920|2,220920|1) - acho que isso ica melhor como um roll de 1/6
2016-04-01 15:37 Guilhermeziat: talvez até começando antes
2016-04-01 15:38 FelipeLink: hm
2016-04-01 15:38 FelipeLink: pega o time exato
2016-04-01 15:38 FelipeLink: q eu faço
2016-04-01 15:38 Guilhermeziat: 03:40:062 -
2016-04-01 15:40 Guilhermeziat: na vdd começa antes mas eu acho que só fica relevante o bastante a partir desse ponto
2016-04-01 15:40 Guilhermeziat: 03:39:720 - aqui, mas é mto baixo
2016-04-01 15:40 FelipeLink: blz
2016-04-01 15:40 FelipeLink: ai
2016-04-01 15:40 FelipeLink: o offset entao é -44
2016-04-01 15:40 FelipeLink: seria 77?
2016-04-01 15:40 FelipeLink: 76*
2016-04-01 15:40 Guilhermeziat: n n, deixa menos 33 mesmo

This is all in BRBRBRHUEHEUHE, but trust me, it's a legitimate mod c:

Also, pls pay attention to the faster sounds, as the song had many ghost notes. Try listening more carefully
Yaminoma
Hi sorry if the mod is too long but plz



Change offset to 112
Dont forget to resnap notes/kiai points !
Topic Starter
FelipeLink

-TheHateD- wrote:

Hi sorry if the mod is too long but plz



Change offset to 112
Dont forget to resnap notes/kiai points !
OMG THIS MOD IS TOO LONG, i'm lazy atm for this big mod, so yeah i'll apply later
Surono

-TheHateD- wrote:

Hi sorry if the mod is too long but plz



Change offset to 112
Dont forget to resnap notes/kiai points !
http://puu.sh/oye9f.wav
you will thi-
shadowsnoop
02:32:600 (152600|3,152772|3) - 02:33:286 (153286|2,153457|2) - 02:33:972 (153972|1,154143|1) - et cetera, use a 1/4 LN going [1][1], [2][2], [3][3], [4][4], going back to [1][1], [2][2] then [3][3] and [3][3] again, reset, same shit, but in the end instead of [4][4] its more like a [4][3/2/1] you choose <3

or you can make it going from 4 to 1, dunno, ¯\_(ツ)_/¯

Say you love me
Topic Starter
FelipeLink

shadowsnoop wrote:

02:32:600 (152600|3,152772|3) - 02:33:286 (153286|2,153457|2) - 02:33:972 (153972|1,154143|1) - et cetera, use a 1/4 LN going [1][1], [2][2], [3][3], [4][4], going back to [1][1], [2][2] then [3][3] and [3][3] again, reset, same shit, but in the end instead of [4][4] its more like a [4][3/2/1] you choose <3

or you can make it going from 4 to 1, dunno, ¯\_(ツ)_/¯

Say you love me
¯\_(ツ)_/¯

i lov u
BanchoBot
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