Hi, I haven't found much of a duplicate for this idea (please correct me ). So I was thinking of implementing a tutorial section button in the main menu (maybe under the edit section?) Pressing this will open a new interface. Here's a VERY VERY rough sketch:
So the right side is the preview pane of what you learn, and the left side is the selection area which can scroll for extra tutorials, if needed (why i scribbled black on the left). Tutorials will include:
1. Basic - Standard (this elements of std)
2. Basic - Taiko (includes all elements of taiko)
3. Basic - Mania (includes basics of mania, also 4k, 5k, etc.)
4. Basic - Catch the Beat (includes basics of CtB and dash mechanic)
5. Playstyles (mouse, mouse/keyboard, tablet, tablet/keyboard, etc. will include all modes)
6. Gameplay Elements (AR, OD, HP, CS, Star Rating, elaborates on HP bars for each mode)
7. Mods (goes through each mod, explaining them all)
8. Advanced Standard - Streaming (alternate between two buttons, play when better)
9. Advanced Standard - Jumping (move faster, play when better)
10. Advanced Standard - Noticing Patterns (square patterns are hard, and so are a few more, play when better)
11. Advanced Taiko - Streaming(?) (Alternate between two keys, I don't play taiko enough to know what it's called)
12. Advanced Mania - Uhmm I'm not sure what to put here
13. Advanced Catch the Beat - Impossible Jumps (red fruit)
14. Basic - Editor (starting up: drag and drop song, time it right, etc.)
15. Editor - Compose (all of compose tab)
16. Editor - Storyboarding (design tab)
17. Editor - Timing (elaborates more on bpm switching, kiai time, etc.)
18. Editor - Song Setup (elaborates on other tabs)
19. Misc. - History of osu! (name speaks for itself)
20. Final Review (like a test to make sure you're good?)
I've been trying to work on a tutorial like this, but I'm HORRIBLE at storyboarding, so yeah. I'll give up and stick with this. -DW10
So the right side is the preview pane of what you learn, and the left side is the selection area which can scroll for extra tutorials, if needed (why i scribbled black on the left). Tutorials will include:
1. Basic - Standard (this elements of std)
2. Basic - Taiko (includes all elements of taiko)
3. Basic - Mania (includes basics of mania, also 4k, 5k, etc.)
4. Basic - Catch the Beat (includes basics of CtB and dash mechanic)
5. Playstyles (mouse, mouse/keyboard, tablet, tablet/keyboard, etc. will include all modes)
6. Gameplay Elements (AR, OD, HP, CS, Star Rating, elaborates on HP bars for each mode)
7. Mods (goes through each mod, explaining them all)
8. Advanced Standard - Streaming (alternate between two buttons, play when better)
9. Advanced Standard - Jumping (move faster, play when better)
10. Advanced Standard - Noticing Patterns (square patterns are hard, and so are a few more, play when better)
11. Advanced Taiko - Streaming(?) (Alternate between two keys, I don't play taiko enough to know what it's called)
12. Advanced Mania - Uhmm I'm not sure what to put here
13. Advanced Catch the Beat - Impossible Jumps (red fruit)
14. Basic - Editor (starting up: drag and drop song, time it right, etc.)
15. Editor - Compose (all of compose tab)
16. Editor - Storyboarding (design tab)
17. Editor - Timing (elaborates more on bpm switching, kiai time, etc.)
18. Editor - Song Setup (elaborates on other tabs)
19. Misc. - History of osu! (name speaks for itself)
20. Final Review (like a test to make sure you're good?)
I've been trying to work on a tutorial like this, but I'm HORRIBLE at storyboarding, so yeah. I'll give up and stick with this. -DW10