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KELUN - SIGNAL (TV Size)

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Topic Starter
jericho2442
This beatmap was submitted using in-game submission on 01 September 2010 at 20:33:58

Artist: KELUN
Title: SIGNAL (TV Size)
Source: Gintama
Tags: ending 7 niedzwiedz1124
BPM: 190
Filesize: 13270kb
Play Time: 01:23
Difficulties Available:
  1. Easy (2.18 stars, 90 notes)
  2. Insane (4.89 stars, 215 notes)
  3. niedz's Hard (4.95 stars, 235 notes)
  4. Normal (3.94 stars, 121 notes)
Download: KELUN - SIGNAL (TV Size)
Download: KELUN - SIGNAL (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Gintama ED7, enjoy

if the timing is out for you, that means you do not have the latest mp3, so please redownload

guest diff by niedzwiedz1124
Rukario
Awesome map Jeri ;)
Star~
Mukku
Me likes :D
happy30
louder mp3: http://puu.sh/895

I tried removing the audio from the video, but it was giving me the exact same filesize :o

link anyway: http://puu.sh/89a
Topic Starter
jericho2442

happy30 wrote:

louder mp3: http://puu.sh/895

I tried removing the audio from the video, but it was giving me the exact same filesize :o

link anyway: http://puu.sh/89a
thanks for trying but neither has worked out

mainly you have given me and "full version" mp3 while this is the TV size, so i cant really use that ;)

and also the audio on the video is allready removed, thats why you dont notice a change in the filesize ;)

dont worry too much about the volume of the mp3 since i will fix that before it goes to pending.
niedz
super ghay ed of epic animu /go
Fight69
Hi jericho ! o/

[General]

Delete "ED 7" from the source and add them in the tags.

Add a preview point for each diff !

[Easy]

Fine.

[Normal]

Fine too

[niedz's Hard]

Looks fine, good job !

[Insane]

01:15:120 (2) - Delete the 4th waypoint.

Awesome !

~Star
Topic Starter
jericho2442

Fight69 wrote:

Hi jericho ! o/

[General]

Delete "ED 7" from the source and add them in the tags. fixed

Add a preview point for each diff ! fixed

[Easy]

Fine.

[Normal]

Fine too

[niedz's Hard]

Looks fine, good job !

[Insane]

01:15:120 (2) - Delete the 4th waypoint. srry i see no point to this ;)

Awesome !

~Star
ty much for star and mod o/
Louis Cyphre
Put Kiai's in ALL diffs please or remove them.
[Easy]
00:15:595 - add spinner
00:10:700 - remove wistle and add finish
00:20:805 - add finish hitsound
00:49:858 - ^
01:06:516 - short break ._. add spinner extend 01:08:173 with finish hitsound
01:12:595 (3,4,5,1,2,3,4,5) - one grid right

[Normal]
00:15:831 - add spinner

[Hard]
01:22:621 - 0.125x section, may be make 0.25x?

nice song, star
Topic Starter
jericho2442

Louis Cyphre wrote:

Put Kiai's in ALL diffs please or remove them. nah thats fine as is
[Easy]
00:15:595 - add spinner srry i wanted a break there
00:10:700 - remove wistle and add finish fixed
00:20:805 - add finish hitsound fixed
00:49:858 - ^ fixed
01:06:516 - short break ._. add spinner extend 01:08:173 with finish hitsound yea tru the break is kinda silly xD fixed
01:12:595 (3,4,5,1,2,3,4,5) - one grid right nah

[Normal]
00:15:831 - add spinner nah

[Hard]
01:22:621 - 0.125x section, may be make 0.25x? i will leave niedzwiedz to agree or not to it :)

nice song, star
thanks alot for mod and star :)
niedz

Louis Cyphre wrote:

[Hard]
01:22:621 - 0.125x section, may be make 0.25x?
i wanted it to be like normal bpm slider so hmm
if it will be unrankable,ill change it :P
Faust
Alright. Lol, no silver combo colour? This is Gintama you know XD.


Easy + Normal: + 1 OD for Normal. Spacing seems consistent enough. A little variety here and
there, really nothing much to pick on. Easy is fine as it is.

For Normal - 00:41:016 - At first the combo colours seemed odd for a while, but I noticed it was rather deliberate
at parts like this.

Insane: Excellent Hitsounds. Really gets the mood started off and going. Dig that custom clap.

- 00:05:331 - I think it's more intuitive for the flow to make this a 0.5x slider. Better suited for such a good song
intro.

- 00:39:595 - Slider looks awfully shaped, and even more uncomfortably positioned.
Here is my suggestion.

niedz's Hard: A little bit squeezy. It's not a complaint, but maybe space apart a few sections
throughout the map would do it some good, especially the Intro.

- 00:04:384 - Quite off-putting actually. When you start a map, try not to introduce a different timing, it'll disrupt the
flow very easily. I would suggest a repeat for this.

- 00:05:016 - In accordance with the above post, remove this.

- 00:54:910 - Not very wise to put a 0.5x speed slider right and in the middle of more aggressive note patterns and
placings. This is just a suggestion, keep it if you think it's alright.

- 01:21:279 - I suggest you move this note somewhere else.

- 01:24:149 - Move the spinner up in the timeline so it starts just a bit earlier.
Topic Starter
jericho2442

Faust wrote:

Alright. Lol, no silver combo colour? This is Gintama you know XD ppl hate white and silver combo colours most of the time. but yea it would suit great. if one more person agrees with it i will add it :)


Easy + Normal: + 1 OD for Normal. Spacing seems consistent enough. A little variety here and
there, really nothing much to pick on. Easy is fine as it is. upped OD one

For Normal - 00:41:016 - At first the combo colours seemed odd for a while, but I noticed it was rather deliberate
at parts like this. yup :p

Insane: Excellent Hitsounds. Really gets the mood started off and going. Dig that custom clap. ty :)

- 00:05:331 - I think it's more intuitive for the flow to make this a 0.5x slider. Better suited for such a good song
intro. ......it is a 0.5x well on my pc it is xD

- 00:39:595 - Slider looks awfully shaped, and even more uncomfortably positioned.
Here is my suggestion. i 100% agree with this, i had probs coming up with a suiting shape, fthe hard thing is keeping it spaced right >_>.fixed it in a way anyway
thanks alot for the mod and stay :)
niedz

Faust wrote:

niedz's Hard: A little bit squeezy. It's not a complaint, but maybe space apart a few sections
throughout the map would do it some good, especially the Intro.

- 00:04:384 - Quite off-putting actually. When you start a map, try not to introduce a different timing, it'll disrupt the
flow very easily. I would suggest a repeat for this. repeated earlier pattern

- 00:05:016 - In accordance with the above post, remove this. ^

- 00:54:910 - Not very wise to put a 0.5x speed slider right and in the middle of more aggressive note patterns and
placings. This is just a suggestion, keep it if you think it's alright. substituted with notes

- 01:21:279 - I suggest you move this note somewhere else. done

- 01:24:149 - Move the spinner up in the timeline so it starts just a bit earlier.spinner cant start on end of a slider,can it?
also,colour means nothing,just so separate my comment

Download: KELUN - SIGNAL (TV Size) (jericho2442) [niedz's Hard].osu
FerreTrip
Nice song. Weird-yet-interesting-looking anime, but nice song.

==Easy:
Nothing too bad. A bit boring, but hey, it's Easy.==

==Normal:
I personally don't quite like the side-by-side quarter-note spacing...then again I'm probably used to faster stuff. *shrug*==

==Insane:
YIYIYIYIYI TOO FAST, TOO PUNISHING!! ...Oh, wait, it's Insane. Where's hard?

A few problems here, but kinda busyish so quick some stuff:

01:22:700 (2, 3, 4): Good idea...but you'll most likely get yelled at for bad spacing. Try to be consistent--have it be height-spacing or length-spacing only, not length- to height-.

00:41:016: The half-time section. I'm not 100% sure people would get those overlapping notes as eighths instead of sixteenths.==

For these three, careful not to go overboard on spinners.

==niedz's Hard:
(This has more stars? Huh.) HERE we go.

Much better, much MUCH better.==

Frankly, I'd try to either have niedz tweak Hard or you tweak Insane so that it goes in order. Overall, nice map, just maybe tweak a bit.

AND FOR PETE'S SAKE, why doesn't ANYONE use bookmarks?? XD;
Topic Starter
jericho2442

FerreTrip wrote:

==Insane:
YIYIYIYIYI TOO FAST, TOO PUNISHING!! ...Oh, wait, it's Insane. Where's hard?

A few problems here, but kinda busyish so quick some stuff:

01:22:700 (2, 3, 4): Good idea...but you'll most likely get yelled at for bad spacing. Try to be consistent--have it be height-spacing or length-spacing only, not length- to height-.no, its a pattern i do alot

00:41:016: The half-time section. I'm not 100% sure people would get those overlapping notes as eighths instead of sixteenths.== its fine

For these three, careful not to go overboard on spinners.
thanks for mod anyway
Sonic Fumes
ok,
Easy
____
00:20:805 to 00:25:226 these circles are too far apart, please fix
Everything Else works out good.

00:51:121 - Here's a good place to put kiai mode.
Mashley
Offset is early, use about 607
Kiai would be nice ;)
Just 2 combo colours is annoying, add another one
Hitsounds need more variety, there are hardly any whistles or finishes.

Easy
All good, but the long empty spaces can be quite boring even for a new player.

Normal
Use tick rate 1 please. Good diff.

Insane
01:23:646 (4) - Move into the middle and make a triangle, it plays better than the right angle there is at he moment.

neidz's Hard
00:26:343 (2,3,4,5,6) - Don't like these stacks, spread the pattern out.
00:27:764 (1,2) - Another dodgy stack, It'd be more fun if that wasn't stacked under the slider.
01:00:607 (8) - Overlapped :( Move it up to make it prettier
01:22:700 (7) - Why on earth would you want a freeze slider here? >_< This is the fastest bit of the song...
Topic Starter
jericho2442

Mashley wrote:

Offset is early, use about 607 fixed
Kiai would be nice ;) hmm i was not sure about kiai on this map, sure i will try it ;)
Just 2 combo colours is annoying, add another one added combo colour
Hitsounds need more variety, there are hardly any whistles or finishes. i kinda wanted the main focus to be the sound it has, srry but i will leave this as is

Easy
All good, but the long empty spaces can be quite boring even for a new player. i think its a nice easy diff, but yea theres breaks, gonna leave them though because i rather like them :p

Normal
Use tick rate 1 please. Good diff. fixed

Insane
01:23:646 (4) - Move into the middle and make a triangle, it plays better than the right angle there is at he moment. fixed
thanks alot for the mod and star o/
niedz

Mashley wrote:

neidz's Hard
00:26:343 (2,3,4,5,6) - Don't like these stacks, spread the pattern out.sowwy,i like it thay way :3
00:27:764 (1,2) - Another dodgy stack, It'd be more fun if that wasn't stacked under the slider. lets say i took care of it D:
01:00:607 (8) - Overlapped :( Move it up to make it prettier its made using a pattern so asdfasdf i left it the way it is u.u
01:22:700 (7) - Why on earth would you want a freeze slider here? >_< This is the fastest bit of the song...just,because i like it that way :3
Yuji Tokaji
Hey,

[Overall]

- Delete .osb in your folder and Full Submit.
- Disable countdown.

[Easy]

- 00:01:870(2) : Spacing.
- 00:57:449(1) : End at 00:58:080 ?
- 01:17:343(x) : Add circle ?

[Normal]

- 00:54:922(2) : End at 00:55:554 ?

[Insane]

- Looks fine.

[niedz's Hard]

- 01:06:607(x) : Add circle ?


Okay, that's it.
Nice map.
Star !
Topic Starter
jericho2442

Slanox wrote:

Hey,

[Overall]

- Delete .osb in your folder and Full Submit. i did last time, and when i dl it there is no osb, will reup anyway
- Disable countdown. done

[Easy]

- 00:01:870(2) : Spacing. no its fine
- 00:57:449(1) : End at 00:58:080 ? no that would break following the vocals
- 01:17:343(x) : Add circle ? no it dont suit
[Normal]

- 00:54:922(2) : End at 00:55:554 ? again that would be breaking pattern

[Insane]

- Looks fine.

Star !
srry D:

thanks anyway o/
Andrea
[Overall]

Source should be on all the difficulties "Gintama".

Tags should be on all the difficulties "ending 7 niedzwiedz1124".

[Difficulties]

[Easy]

00:14:185 (4) - New combo.
00:14:501 (1) - Remove new combo.


[Normal]

01:22:712 (6) - New combo.

[Insane]

01:12:290 (4) - New combo.
01:12:606 (1) - Remove new combo.


[niedz's Hard]

End the kiai time correctly like the other difficulties.


01:24:133 (1) - Unsnapped.

I don't agree so much with the SB sounds on Insane...

...And try to fix the star rating between Hard and Insane as well.
niedz

osuplayer111 wrote:

Source should be on all the difficulties "Gintama".

[niedz's Hard]

End the kiai time correctly like the other difficulties.


01:24:133 (1) - Unsnapped.
fixed

Download: KELUN - SIGNAL (TV Size) (jericho2442) [niedz's Hard].osu
Topic Starter
jericho2442

osuplayer111 wrote:

[Overall]

Source should be on all the difficulties "Gintama". fixed

Tags should be on all the difficulties "ending 7 niedzwiedz1124". fixed


[Difficulties]

[Easy]

00:14:185 (4) - New combo.
00:14:501 (1) - Remove new combo.[/color] fixed

[Normal]

01:22:712 (6) - New combo. fixed

[Insane]

01:12:290 (4) - New combo.
01:12:606 (1) - Remove new combo.[/color] fixed

[niedz's Hard]

End the kiai time correctly like the other difficulties.
fixed

01:24:133 (1) - Unsnapped. fixed

I don't agree so much with the SB sounds on Insane... i like them

...And try to fix the star rating between Hard and Insane as well.nothing i can do about that :(
thanks much for mod and star o/
Andrea
Source on Normal wasn't changed but with a short IRC Modding now it's fine!

Bubbled~
Gens
Slight issue...

The "clap.wav" sound has silence at the end, unlike normal-hitclap or normal-slidertick2. http://puu.sh/9Ip
Mind cutting it so it doesn't lag for some people?

By the way, if that sound is only used for Storyboarding, why don't you just use the already existing sounds? Just tested it, it works perfectly.

[niedz's Hard]

01:05:028 (1,1) - I don't like how these sound. The second spinner is appropriate for the music but not thinking the same way for this...

And last, use a fade-out in the mp3 at the end?

Small pop for the moment.
Topic Starter
jericho2442

Gens wrote:

Slight issue...

The "clap.wav" sound has silence at the end, unlike normal-hitclap or normal-slidertick2. http://puu.sh/9Ip
Mind cutting it so it doesn't lag for some people? fixed

By the way, if that sound is only used for Storyboarding, why don't you just use the already existing sounds? Just tested it, it works perfectly. the normal hitsound is not at the correct loudness i want, and i didnt like the volume by changing it in the .osu either :|

[niedz's Hard]

01:05:028 (1,1) - I don't like how these sound. The second spinner is appropriate for the music but not thinking the same way for this... informed the mapper of this

And last, use a fade-out in the mp3 at the end? thats the way the real thing ended, and its only a tiiiny bit anyway, dunno if theres need for this, if i MUST i will change it

Small pop for the moment.
niedz
Gens
Ranked then.
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