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Camellia - PLANET//SHAPER

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Avena
this is the most disgusting mod i've ever seen i love it
Luel Roseline
Alu is back?
Akiyama Mizuki

S A V E R Y wrote:

Alu is back?
He was never um... gone?

you requested it

00:13:236 (1) - NC on 00:13:440 (3) - instead
00:34:154 - Here is wub, kind of weird to see this being just sliderend
00:46:297 (2,3,4,5,6,7,1) - Is this pattern related to music? I can see the music is constantly intense here
01:00:583 (1) - Could have been just a kickslider. that fits the music better
01:07:318 (1) - Mind putting gimmick here? That would fit the music well
01:12:011 (1) - I would've made it look like this https://osu.ppy.sh/ss/4704146 The sound at the slider is definitely something to emphasize
01:18:644 (1) - Please don't put new combos on blue ticks especially when the pattern looks like this, it does nothing but making the readability bad. This can easily be misread to be on white/red tick imo
01:19:665 (1) - ^
02:24:562 (1) - NC on 02:24:052 (5) - instead
02:25:175 (1) - same as 01:18:644 (1) - so NC on 02:25:277 (2) - instead
02:28:848 (1) - same as 01:18:644 (1) -
03:10:787 (2) - aww this is ambiguous... but NC here too? Gap between 03:10:379 (6,1) - can be really easily misread, so you could do that to imply here's something different
04:49:358 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - Wow are you serious this even plays like shit (No offense. I have to be honest it indeed IS.)
05:13:440 (3,4,5) - Extremely minor but.. spacing is not even
05:43:236 (1,2,3,1,2,3) - Why did you copy-pasted by 3 objects? Do it by 2 objects just like you did for 05:41:603 (1,2,1,2,1,2) - and 05:44:869 (1,2,1,2,1,2,1,2) -
06:32:828 (2) - would've been nice if you cut the slider by 06:33:440 - and put quadruplet afterward.

nice map, good luck with ranking!
Nozhomi
Poi~ star
Natteke desu
secretly i'm italian
leader can you fix 05:44:256 (3) - for me?
grazie
VINXIS
kamel
Akiyama Mizuki
omaru kamellia

where's my kds
Topic Starter
Leader
Fixed my stuff and updated Elvis'

Guys, hurry up
Nathan
02:28:440 (1,1) - remove NCs for me ty
Shohei Ohtani

Priti wrote:

this is the most disgusting mod i've ever seen i love it
fuk u :(
Luel Roseline
Kiai timing?
01:33:440 ~ 01:38:134
01:40:379 ~ 01:45:685
02:38:746 ~ 02:48:542
02:51:807 ~ 02:57:522
02:59:154 ~ 03:03:236
04:55:889 ~ 05:20:379
tsugi
this is my favourite thing in this game right now
Avena
SPOILER
23:56 *Priti is editing [http://osu.ppy.sh/b/765525 Camellia - PLANET//SHAPER [Collab]]
23:57 Leader: DUUD MY PARTS ONLY
23:57 Priti: 00:46:093 (1,2,3,4,5,6,7,1) - shit
23:57 Priti: where is sb btw
23:57 Priti: 00:50:991 (1,2) -
23:57 Priti: 00:54:256 (1) - pro mapper here
23:58 Leader: wrong time stamp?
23:58 Leader: :D
23:58 Priti: :3
23:58 Priti: 01:46:501 (1) - fuck no this is overkill
23:58 Priti: 02:06:093 (1) - fucking obnoxious to play
23:59 Priti: 02:25:583 (5,1) - misspaced
23:59 Priti: these are all fatal errors
23:59 Priti: so if no one fixes them
23:59 Priti: the map can't be ranked tbh
23:59 Leader: why
23:59 Leader: ahh
23:59 Leader: well
23:59 Priti: look at these things
00:00 Leader: then let's fix them
00:00 Priti: you're the collab owner
00:00 Priti: u can do whatever u want tbh
00:00 Priti: 04:00:379 (1,2) - no
00:01 Priti: 04:55:379 (1) - rnc
00:01 Priti: 04:58:644 (1,1) - HELL NO
00:01 Priti: 05:01:909 (1,1) - WHAT
00:04 Leader: AAHHH
00:04 Leader: savelog and give me because
00:04 Leader: i lost the chat
wrote some really rude things to leader
Topic Starter
Leader

Leader wrote:

Let's get this ranked
l1mi
This is not a mod, its just my own opinion.

00:34:256 (2,3,4,5) - maybe replace this 1/8 sliderspam stream with a slider from white to red?

01:48:950 (1,1,1,1,1) - the 1/8 sliders sound bad for some reason and there is no sound in the music supporting an 1/8 stream as I can hear.

Except for that I hope it get ranked.
Shiirn
It's such a shame that we can't accurately and fully represent how awesome this track is in our limited dimension of circles and two buttons.

(which is why i made a ctb map for it HAHAHAHA)


said some stuff to leader about his parts but no log and i dont want kd for that, but here star~ fwiw
Rohit6
hi

[general]
change diffname to something coll

[map]
  1. 00:34:460 (4,5) - this sounds overmapped tbh , i cant hear anything on the 1/8s
  2. 00:44:052 (1) - ends are not parallel blah
  3. 00:50:583 (1,2) - dont understand why you broke this beautiful pattern
  4. 01:12:318 - this should be clickable like 01:12:420 - because equal pressure so it doesnt make sense to put a sliderend on it
  5. 01:12:828 (3) - actually a 1/6 snap here
  6. 01:30:481 - quite clear 1/4 sound here , circle or sliderend would fit here
  7. 01:48:950 (1,1,1,1,1) - this is very sudden and kinda overmapped , 01:49:154 (1,1) - this can be acceptable , but the rest just throws you off completely on sightread
  8. 02:54:665 (3) - move somewhere around 87|76 so it can be pritier
  9. 03:39:154 (1,2,1) - make circles equidistant from slider , please dont border overlap thats aids
  10. 03:48:338 (1) - gradually increasing volume on spinner would be cool
  11. 04:06:705 (6,7,1) - make it curved like the rest of the stream?
  12. 04:15:073 (1) - could make this more symmetrical , right now its slightly tilted towards right
  13. 04:58:338 (1,1,1,1) - why nc spam here , remove so it can be more consistent with other parts
  14. 04:58:542 (1) - should probably be a slider if you wanna follow the synth-y part , 05:05:073 (1) - here too
  15. 05:01:807 (1,1,1) - feels a bit overdone this late into the map
  16. 05:44:460 (1,1,1,1) - why nc spam , 05:33:032 (1,2,1,2) - this one is okay though , 1,2,1,2 fits better but upto you
  17. 05:46:501 - would be cool if this part had 1/8 like this earlier parts but okay

    lazy ass mod xd , didnt go full nazi because mapper spirit
ProfessionalBox
^ this guy xD

DIDN'T SEE IF SOME OF MY SUGGESTIONS OVERLAPPED WITH ROHITS' SUGGESTIONS, SPARE ME

  • General

    -You should definetly come up with a better diffname
    -Also a storyboard with mapper names would be sweet
    -Custom hitsounds please xd

    Leader

    00:06:909 (1) - A normal slider here would be better imo, since the repeat lands on nothing at such a quiet part.
    00:09:972 (6,1,2,3,4) - I think you should commit to the shape that is being created here, so move (4) to make a triangle with 2 and 6
    00:11:807 (5) - New combo?

    -kevincela-

    00:21:705 (1) - I'd shorten this spinner to 00:23:848 - and then add a slider + circle with atleast 0.8x sv to emphasize the sound at 00:24:052 -
    01:30:379 (2,3) - imo it would be neat to add NCs to these to make it easier to read

    Alumetorz

    00:26:297 (3) - I think that moving this further away flows a bit better and plays more fun
    00:30:991 (3) - Perhaps make this slower to emphasize the break? Something like 0.75x maybe?
    03:42:828 (8) - I'd make this 1/8 repeat slider to follow the music better. End it at 03:43:032 - and add a circle to the stream at 03:43:134 -

    Asahina Momoko

    00:50:787 (2) - Why not mirror this to 00:50:583 (1) - ? It's more expected and plays fine aswell

    Bonzi

    02:03:644 (1) - Why not make this a part of the stream before this so that it's in a straight line with 02:03:236 (1,2,3,4) - ? Looks better and plays well
    02:51:399 (4,1) - Here stacking the (4) on the tail of the (1) makes the velocity increase more dramatic and fun and 02:52:114 (2) - could be blanketed to 02:52:216 (3) - easily
    03:03:236 (1,1,1,1,1) - This part feels underwhelmingly easy. I'd make the spacing much higher

    Priti

    02:16:909 (1,2) - I think ctrl + g on these makes it play better
    02:18:644 (3) - Even though the point here is obviously to make this stack on top of 02:18:134 (2) - , I still think it plays a lot better like this
    04:43:542 (6,1,2,3,4,5) - Maybe polish this curve? Even though 1,2,3,4,5 has a nice curve it looks weird as a whole with the previous stream

    sukiNathan

    02:25:889 (2,3) - Perhaps try something like this? Nothing really wrong with the current way but this is how I'd have made it
    02:27:522 (1) - ctrl + g works better here if you nerf distance to 02:27:726 (2) - a tiny bit
    04:27:930 (1,2) - This feels a bit weird? You can keep the spacing but maybe take away the heavy flowbreak by moving the (2) more to the right to follow the slider curve better

    RLC

    03:36:603 - Add a circle and stack it on 03:36:705 (1) -
    03:39:767 (2,1) - This overlap looks a bit messy. Just put the (2) a bit lower so that it wont touch the slider
    05:25:583 (2,3,4) - I feel like if you reversed the rhythms here it would be much better, feels unnecessarily hard since it it isn't following anything in the music (unlike the 2 measures before this). I would do something like this to keep the challenge but make it better rhythmwise
    05:26:093 (1,2) - Revese rhythms here too. Keep the long slider where it is and stacking the circle at 05:26:399 (2) - on top of 05:26:501 (3) - plays well so that'd be the best solution.

    EvilElvis

    04:11:399 (8) - I think making this a 1/4 slider is really cool compared to just a circle
    04:13:032 (10) - Same here
    04:56:297 (1) - After all of the speedups building up to this part, this kills the mood imo. Even though the whole part is based on heavy sv changes, I think this one should be atleast a bit faster sv
    05:01:603 (2) - NC feels unnecessary
    05:01:909 (2) - Maybe remove NC since it doesn't exactly help having it here?
    05:04:767 (1,1,1,1,1,1) - If you touched the previous NC's then I'd reduce the amount of them here too. (sorry for nazi NC modding xD)
That's it for the mod, good luck with the set!
Kaine

Leader wrote:

Let's get this ranked
Furryy
this needs revive
bananannian
PLS
Topic Starter
Leader

Leader wrote:

Leader wrote:

Let's get this ranked
I hope this is the last time I'll quote this
Nathan
02:25:889 (2,3) - eh I just prefer the current
02:27:522 (1) - I don't really feel any difference tbh, I'll just keep it how it is because I prefer it visually flipped paired with 02:27:930 (3)
04:27:930 (1,2) - yeah you're right

@Leader just move 04:28:134 (2) to x443 y 233

ty

holy crap my parts are so old aaaaaaaaaaaaaaaaaaaa
Furryy

Leader wrote:

I hope this is the last time I'll quote this
you will keep reviving till it ranked. how do you think Happy End of the World (mania) got it with unfair stuff. even the mania version of this song :vv This can be rank, just give it some time.
Also try a better preview
lazygirl
Hey from my modding queue for NM ^^

NICE map :D This is easily the most fun I've had modding a map ever. You follow the music very well, slider speeds are all very adapted to the situations (except the intro which I feel is a little too fast after the first spinner as there is no beat yet it should feel a little slower imo). Your slider design is great, and what I love most, not one classical jump in your map. Not one single lonely one. it's all streams haha (I love streams)

Sometimes you break the flow a little too much (but it's for bass purposes I understand it fits the music well)

00:34:256 (2,3,4,5) - You could rotate the sliders so it looks more rounded, this looks a little stiff
00:47:726 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - HOLY this looks amazing
01:04:869 (1,2,3,4,1) - I think this is the hardest thing in your map by far, too far imo, I'd reduce the spacing
01:26:501 (3,4,1,2) - Hard to read, I wasn't capable of hitting this at all it's too odd I think
01:48:950 (1,1,1,1,1) - wait what, I don't like this pattern too much :p
01:49:767 (1,2,3,4) - reduce SV here
02:50:175 (1,2,3,4) - you could keep the sliders as is but raise SV so the sliders do 1/2 beat, imo would feel better to play, this feels sticky somehow
03:10:991 (3) - replace this with a very slow slider imo (like 0.5x SV) but not repeat slider, the bass is a continuous note ^^
03:44:052 (1) - you could make this slider more interesting imo but it's fine like that
05:34:665 (1,2,3,4,1) - looks weird but fits the music

Want to see this ranked :) Good luck!

(btw don't take my mod for gold I wasn't capable of completely clearing the map)
tatemae
yo

00:26:807 (2,4) - cntrl+g imo
01:31:501 (6) - NC to stress the previous slowed slider?
03:42:420 (7) - nc
04:52:216 (1) - sv 1.0? or here 04:53:032 (1) -
06:05:889 (1,3) - stack?
good luck!
Bonzi

ProfessionalBox wrote:

Bonzi

02:03:644 (1) - Why not make this a part of the stream before this so that it's in a straight line with 02:03:236 (1,2,3,4) - ? Looks better and plays well i don't really get what you meant, sorry xd
02:51:399 (4,1) - Here stacking the (4) on the tail of the (1) makes the velocity increase more dramatic and fun and 02:52:114 (2) - could be blanketed to 02:52:216 (3) - easily 02:51:399 (4) - is not a part of mine though
03:03:236 (1,1,1,1,1) - This part feels underwhelmingly easy. I'd make the spacing much higher okay

SherryCherry wrote:

06:05:889 (1,3) - stack?okay

Rohit6 wrote:

02:54:665 (3) - move somewhere around 87|76 so it can be pritier okay xd
thanks!
Luel Roseline


Please fix it...
Alumetorz

ProfessionalBox wrote:

Alumetorz

00:26:297 (3) - I think that moving this further away flows a bit better and plays more fun
i changed this.
the second thing you mentioned isn't necessary imo and i don't like the third one. the rhythm is a bit too complex for that slow kind of part. i tried other stuff but ultimately i like it the way it is rn

thanks

@Leader:
here's the slider: 467,186,26297,2,0,P|476:221|475:243,1,45,4|0,1:0|0:0,0:0:0:0:
if copying is too much work you can also change the slider manually according to probox's screenshot. cya
Furryy


I'd change that

01:07:318 (1) - to 01:19:971 (1) -

05:22:011 (1) - to 05:33:440 (1) -

Slow it down :v
TicClick
shaped//planer
I mean, either pack anything that contains unicode before upload or resort to any other file-sharing service
Topic Starter
Leader
I fixed most of the suggestions for my parts, really thanks

(I need a cool storyboard though, please come in help)
Luel Roseline
Laziness...
Eni
take my kudosu

and yes an awesome map needs an awesome sb
Osuology
From my queue L0L?

osz is a little big might want to reduce it somehow.

00:05:277 (1,2) - This doesn't really match flow of previous sliders. Previous sliders were dropoff flow now we have circular flow. Also, these are straight and other sliders are curved so please be more consistent.

00:06:909 (1,2) - Again with the flow it's not consistent.

00:09:766 (4,1) - This jump is a lot. You've got to realize, the slider ball ends on the opposite direction from the hit circle and so it makes more of a jump, but in this case it doesn't really seem like the 1 really deserves that at all.

00:12:828 (4,1) - ^

00:13:950 (5,1,2,3) - Dropoff, to dropoff, to dropoff, to circular???? what?? why?!?

00:15:787 (3,4) - Again?

00:30:583 (1,2,3) - This is not the same flow as 00:28:950 (1,2,3,4) , but they are the same notes?

00:33:746 (8,1) - If you wanted a jump, at least make it so it doesn't touch the stream, it clearly deserves more than a bump of 0.5x DS. Plus, it doesn't even feel that way to the player, since he won't follow to the middle of the 8, so it really has no effect on the player.

00:37:114 (1,2,3) - Snappy flow? Are you kidding me right now? Previously you used very circular flow so please. Remain consistent.

00:37:522 (3) - I'd be suprised if people didn't break on this, considering how the ball ends in the opposite direction of the next note, and how it's 1/8.

00:44:052 (1,1) - Again, some snappy flow here. Maybe you could argue it's barely circular but honestly it's more like snappy. (I see you probably intended this one, but I still don't see how it fits so an explanation would be right.

00:47:216 (1) - ew inconsistent slider shape ew ewewwewwwwwwwwwwwww

00:47:726 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - I like how you're kinda building up from straight sliders to curvy, but then you just kinda squander it and don't use circular sliders at all in this section starting here: 00:52:624 (1) . Not to mention you used a straight slider at the end anyways: 00:51:909 (2) .

00:51:093 (2) - Wowzers that's a little fast

00:58:338 (4) - Why NC? It doesn't deserve it for any reason. SV doesn't change, rhythm doesn't change, there's no distance arrows between them.

00:58:746 (1) - Slider is curved vs others in this section

00:59:563 (3) - Using another type of slider for no reason again. Previously you did this, but there was good reason because they were different notes and rhythms like here: 00:56:093 (2) - where you hear the "woo". In this case, there's nothing arguing a different slider type.

01:07:522 (2) - I recommend changing to straight slider and make it snappy flow because the next note is on a beat.

01:09:665 (3,1) - Not a big fan of this jump. You never really mapped the bass drum so strongly before, why do you now?

01:12:828 (3,4) - Through these two and 01:14:767 (1,3) - these two, you appear to be shifting slider shapes for the next section, but once again you didn't change anything once the actual section starts.

01:16:195 (3,1) - Again with the jump. The next one works because a cymbal crash is also used.

01:18:338 (1) - Why use this and then straight?

01:23:236 (1) - Doesn't deserve to be red pointed.

01:25:685 (1) - Unsnapped green line around here

I think you get the point by now hopefully, because I'm not going to look for these type of issues anymore.

01:43:440 (2,3,4,5) - I read this as one uniform stream due to how DS is laid out throughout the map. Something needs to change.

02:41:603 (5) - This kinda deserves a jump imo.

I think a lot of people are going to say "none of you are hanzer" mainly because you aren't extremely consistent with the stream jumps. For example here 03:07:318 (1,2,3,4,5,1,2,3,4,5,6) - you don't have any stream jumps.

04:10:787 (5,6,7,8) - Basically unreadable compared to 1,2,3,4

04:15:073 (1) - looks much better imo if you just have 4 as a wave (just delete the 2nd and 5th points)

Last slider is on the long side might want to watch out for that.

EDIT: Woops, I meant last spinner is long.
-kevincela-
Fixed some of the mods, thanks!

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95,158,321909,1,0,0:0:0:0:
Ciyus Miapah
Planet//shaper

looks like a doritos chips for me
weird patterning map, looks like boogie but this has lower bpm
i don't know who mapped the parts. once again i said, i don't know who mapped the whole parts
well they're something that i want to know from this map in here


  1. 01:12:011 (1) - well i guess you need to put circle in here 01:12:318 - since it has quite strong beat for a clickable object, the slider tail only looks kinda weird and has lack of emphasize, and when you add the circle it will be nice i think
  2. 01:18:644 (1) - well this is looks like a slider velocity mistake, i highly suggest you to put slower SV for that slider because it can be misreaded by some player due it exactly following vocal and has lower pitch sound on the music, or maybe you can put circle on 01:18:644 - and move 01:18:644 (1) - to 01:18:644 - and the pattern will be neutralized
  3. objects 1887? M1887 is a shotgun, this map can shot and blow your head with a shotgun, so this map confirmed a shotgun
  4. 02:38:746 - i think these part is too repetitive to receive the pattern like that, looks boring and feels of a bit, well 2 guy amde the same part like that and it's same, looks like not a collab map lol
  5. 03:44:052 (1) - try another shape? this BIG CIRCLE sliders looks boring
  6. 04:55:889 - well for these part the SV looks unnecessary like when people map an intense and fast paced musical beat you're mapping these one with a slow slider (especially the 1/4 sliders there, makes the emphasize seems really lack, well just only jumps can't make the emphasize of song looks good for me, but at lease make the 1/4 slider has faster slider to make some consistency for next part with a fast sliders too (well if you say it's your style probably it's weird when people mapping the part with fast SV)
  7. 05:31:297 (2) - i think your offbeat sliders kinda hurting 05:31:399 - vocals, looks like that part needs circle 1/4 stream instead of slider there
  8. 05:20:685 (4) - this is more awkward since you looks like mapping a vocal with 05:20:379 (1,2,3) - circles before, probably just put pentuple in there and it will be nice like you put triples on 05:15:481
  9. if you want to put emphasize on 05:22:726 (1) -, please change 05:22:522 (3) - to a circles, and it is more better and it can be make sense
  10. and yeah when you put NC on 05:22:726 (1) - please don't go back to drum mapping on 05:23:032 (2,3,4) - it is kinda confusing in term of patterning, and yeah this is probably should be a slider to follow the first combo (like this can be better http://osu.ppy.sh/ss/5719728)
  11. 05:22:011 - well for me this part is weird since it was following synth with a new combo landed on that but suddenly follow to drum or voccal or somthing else but the combo still landed on synth sound (on some part) and that's kinda inconsistant a bit)
  12. 05:38:746 (1,2,1,2,1) - and 05:40:175 (1,1,1,1,1) - well i can say these NCs is pointless, no SV changes, no unique patterning, it just follow the kick snare sound and do some Copy pasta rotating trick but it has NC spam, i guess remove ncs better
  13. 06:00:243 (2) - that laser and the 1/6 beat kinda rare to map but you map on that, looks odd. you better put that slider on 06:00:481 - to make the combo consistant with 06:00:481 (3) - since it's mapped on 1/4 beat, and it's okay with that laser since you can still hit that sound on 1/4 tho
  14. 06:03:032 (2) - i think this offbeat slider kinda skipping strong beat so much such as 06:03:236 -, yeah that's not bad but i suggest you put something like 06:02:420 (6,1,1) - for better emphasize beat or just like this to iumprove your structur of the part 06:06:297 (2,3) - i think repetitive patterns in here can be okay since this part is not really intense like the part before
  15. 06:32:828 (2,3,1) - weird stack ever
  16. yeah
  17. okay
if you deny something, please don't reply with "it's okay", put your reason before you said that words (that's kinda rude, i just need answer man)
want to ask about something there?, pm in game
Gamu

Kloyd wrote:

hi

  1. 01:39:971 (1) - ctrlg :arrow: nope. keep it.

gl

Battle wrote:

,

[Collab]
03:11:399 - I think adding a few more inherited points to slightly increase sv to go along with the increasing intensity of the music would work well in this case :arrow: tried your suggestion, but I felt there is no need to add new green lines.

bbj0920 wrote:

03:10:787 (2) - aww this is ambiguous... but NC here too? Gap between 03:10:379 (6,1) - can be really easily misread, so you could do that to imply here's something different :arrow: I don't think so. It will fit the song. Also I'm making the distance in order to avoid the rhythm mistake.

Rohit6 wrote:

  1. 05:46:501 - would be cool if this part had 1/8 like this earlier parts but okay :arrow: thanks but I want to keep it.

lazyboy007 wrote:

03:10:991 (3) - replace this with a very slow slider imo (like 0.5x SV) but not repeat slider, the bass is a continuous note ^^ :arrow: keep x_x

Osuology wrote:

01:43:440 (2,3,4,5) - I read this as one uniform stream due to how DS is laid out throughout the map. Something needs to change. :arrow: fixed.

03:07:318 (1,2,3,4,5,1,2,3,4,5,6) - you don't have any stream jumps. :arrow: but it is okay imo.

Fort wrote:

  1. 06:00:243 (2) - that laser and the 1/6 beat kinda rare to map but you map on that, looks odd. you better put that slider on 06:00:481 - to make the combo consistant with 06:00:481 (3) - since it's mapped on 1/4 beat, and it's okay with that laser since you can still hit that sound on 1/4 tho :arrow: fixed.
Thank you for modding! Sorry I kept you waiting.

[TimingPoints]
05:46:501 - to 06:01:195
346501,-100,4,2,0,80,0,0
346909,-100,4,1,0,50,0,0
347114,-100,4,1,0,55,0,0
347318,-100,4,1,0,60,0,0
347522,-100,4,1,0,65,0,0
347726,-100,4,1,0,70,0,0
347930,-100,4,1,0,75,0,0
348134,-100,4,2,0,70,0,0
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349767,-66.6666666666667,4,1,0,70,0,0
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Osuology
Well Gamu, I meant that not having stream jumps is kindof inconsistent with the other mapping styles. I understand it is a collab, but you should try at least to have close styles.
Gamu

Osuology wrote:

Well Gamu, I meant that not having stream jumps is kindof inconsistent with the other mapping styles. I understand it is a collab, but you should try at least to have close styles.
I don't want to make the "stream jumps", and I feel it doesn't fit the music... :?
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