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Sakamoto Maaya - Loop

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Total Posts
31
Topic Starter
kodomonoyume
This beatmap was submitted using in-game submission on 2010年9月17日 at 10:27:53

Artist: Sakamoto Maaya
Title: Loop
Source: Tsubasa Chronicle
Tags: clamp
BPM: 101.99
Filesize: 2525kb
Play Time: 01:56
Difficulties Available:
  1. Easy (1.05 stars, 98 notes)
  2. Hard (4.89 stars, 294 notes)
  3. Normal (4.13 stars, 208 notes)
Download: Sakamoto Maaya - Loop
Information: Scores/Beatmap Listing
---------------
My 3rd beatmap~

ED1 of the anime Tsubasa Chronicle.
And this is the beginning 1/3 part of the full version.

Thanks NatsumeRin for hitsounds of Hard.

Thanks Amethyst Wolf for storyboard.

Enjoy~
Colin Hou
[General]:
  1. 需要一个Easy
  2. 裁歌..做了40%不到喂 起码Hard再长点 大于60%才说的过去
[Normal]:
  1. 01:13:488 (1,2,3,4,5,6,7,8) - 这段似乎应该是白线 蓝线 红线 蓝线 白线 红线 白线 的节奏
  2. 01:15:841 (T) - 加Note spinner起始点稍后移
[Hard]:
  1. 00:54:958 (2,3) - 仔细听节奏
  2. 01:13:782 (2,3) - ^
  3. 01:15:841 (T) - 加Note spinner起始点稍后移
  4. 01:28:782 (3) - new combo
  5. 01:34:664 (7) - ^
  6. 01:47:605 (4) - ^
  7. 有的跳感觉没必要 ;~;
suuda~
Topic Starter
kodomonoyume

Colin Hou wrote:

[General]:
  1. 需要一个Easy 囧……为什么Normal星数降不下来捏- -……
  2. 裁歌..做了40%不到喂 起码Hard再长点 大于60%才说的过去 好吧……
[Normal]:
  1. 01:13:488 (1,2,3,4,5,6,7,8) - 这段似乎应该是白线 蓝线 红线 蓝线 白线 红线 白线 的节奏 fixed.
  2. 01:15:841 (T) - 加Note spinner起始点稍后移 fixed.
[Hard]:
  1. 00:54:958 (2,3) - 仔细听节奏 感觉还好嘛- -……
  2. 01:13:782 (2,3) - ^ ^
  3. 01:15:841 (T) - 加Note spinner起始点稍后移 fixed.
  4. 01:28:782 (3) - new combo fixed.
  5. 01:34:664 (7) - ^ fixed.
  6. 01:47:605 (4) - ^ fixed.
  7. 有的跳感觉没必要 ;~; 还好吧- -大概……
suuda~
>.<谢谢~
wmfchris
[general]
Need a easier difficulty or make normal easier.

[hard]
1:22:164 (2) up 1 grid
1:26:429 (1,2,3,1,2,3) uneven spacing
1:34:664 (1) up 1 grid

[normal]
fine.

star~
Topic Starter
kodomonoyume

wmfchris wrote:

[general]
Need a easier difficulty or make normal easier. I'm making now =ω=……

[hard]
1:22:164 (2) up 1 grid sorry……I think the current one looks better……
1:26:429 (1,2,3,1,2,3) uneven spacing fixed.
1:34:664 (1) up 1 grid fixed.

[normal]
fine.

star~
>.<thank you~
abcde1234qaz
> < ~ star~
James2250
1024x640 is kinda an odd resolution for a background, resize it to 800x600 or 1024x768
End kiai time at the end of the spinner?
Add tags if possible
Add some hitsounds

Easy:
Overall difficulty +2
hp drain +1
map looks fine

Normal:
01:37:16 timing section isn't needed
00:18:194 (1) - remove new combo

Hard:
01:37:16 timing section isn't needed

nice maps
*star*
Topic Starter
kodomonoyume

abcde1234qaz wrote:

> < ~ star~
thank you~



James2250 wrote:

1024x640 is kinda an odd resolution for a background, resize it to 800x600 or 1024x768 fixed.
End kiai time at the end of the spinner? fixed.
Add tags if possible fixed.
Add some hitsounds I'll do it later.

Easy:
Overall difficulty +2 fixed.
hp drain +1 fixed.
map looks fine

Normal:
01:37:16 timing section isn't needed fixed.
00:18:194 (1) - remove new combo fixed.

Hard:
01:37:16 timing section isn't needed fixed.

nice maps
*star*
thank you~
IceBeam
[Easy]
01:11:135 (1) - 1 grid right looks more simmetrical,isn't it?

You should add more hitsounds.I don't think only a few finishes will do.At least add whistles,making some rhytm with the white ticks(like 00:04:664,00:07:017 and etc.) - they'll be almost invisbile through the play,but you need to add hitsounds,that's the official criteria.

[Normal]
00:33:194 (5) - Better place it 1 grid right.
00:46:135 (7) - Probably not a good idea to put 0.5x here.Too slow and sudden.

[Hard]
I like the way you following music.
Nice one,just one suggestion:
01:52:017 (6) - Better place it between those 2 sliders,making triangle shape.It fits perfectly with DS here.

Cute song and map.But you will need hitsounds to rank it.
Star~
safawu
5毛党路过
Topic Starter
kodomonoyume

SadKangaroo wrote:

[Easy]
01:11:135 (1) - 1 grid right looks more simmetrical,isn't it? yes~fixed.

You should add more hitsounds.I don't think only a few finishes will do.At least add whistles,making some rhytm with the white ticks(like 00:04:664,00:07:017 and etc.) - they'll be almost invisbile through the play,but you need to add hitsounds,that's the official criteria.
sorry……I don't think it's a good method……I'll deal with the hitsounds later……don't worry~

[Normal]
00:33:194 (5) - Better place it 1 grid right. fixed.
00:46:135 (7) - Probably not a good idea to put 0.5x here.Too slow and sudden. sorry……I think it's easy to read……

[Hard]
I like the way you following music.
Nice one,just one suggestion:
01:52:017 (6) - Better place it between those 2 sliders,making triangle shape.It fits perfectly with DS here.
sorry……considering 01:53:194 (9) , I don't think it's a good idea……

Cute song and map.But you will need hitsounds to rank it.
Star~
>.<thank you very much~



safawu wrote:

5毛党路过
._.thank you~
kanpakyin
只是給給意見..當然如果你覺得不用改也可以無視
[Easy]:

•建議加聲效..如whistle..但clap和finish就避免


[Normal]:

•聲效問題

[Hard]:

•聲效問題
•某些地方可以稍微小跳一下.
其實以上聲效問題只是針對taiko玩家譜面沒有藍色...如果另外做一個taiko mode的化基本可以無視之.
建議加一個insane..為廣大觸手加一個難度..因為hard觸手都應該能輕鬆pass
還有...沒有了...繼續加油^_^
star~~
NatsumeRin
offset+15
Normal太挤了,Hard还不错.

Download: Sakamoto Maaya - Loop (kodomonoyume) [Hard hitsounds].osu
eveless
:)

整体三个难度的节奏都不错 很灵活 有点美中不足的是排版太贪吃蛇了 这点特别体现在normal里面

normal有些spacing问题需要微调 而且有些挤一起感觉不美观D:

:o 为什么没下音效呢

rin的那个下很不错>.>

:) 总而言之我很喜欢这张
Topic Starter
kodomonoyume

NatsumeRin wrote:

offset+15
Normal太挤了,Hard还不错.
offset fixed.

Normal 重排中……

>.<非常感谢~~



eveless wrote:

:)

整体三个难度的节奏都不错 很灵活 有点美中不足的是排版太贪吃蛇了 这点特别体现在normal里面

normal有些spacing问题需要微调 而且有些挤一起感觉不美观D:

:o 为什么没下音效呢

rin的那个下很不错>.>

:) 总而言之我很喜欢这张
音效添加中……

thanks for star~



kanpakyin wrote:

只是給給意見..當然如果你覺得不用改也可以無視
[Easy]:

•建議加聲效..如whistle..但clap和finish就避免


[Normal]:

•聲效問題

[Hard]:

•聲效問題
•某些地方可以稍微小跳一下.
其實以上聲效問題只是針對taiko玩家譜面沒有藍色...如果另外做一個taiko mode的化基本可以無視之.
建議加一個insane..為廣大觸手加一個難度..因為hard觸手都應該能輕鬆pass
還有...沒有了...繼續加油^_^
star~~
Insane 不打算做- -……

thanks for star~
Amethyst Wolf

kodomonoyume wrote:

Insane 不打算做- -……
要GUEST不? 8-)

另, OSU的圖排版是很重要的,
Shinxyn, AngelHoney, kioukiou, S_i_R_i_R_u 的圖排版也很不錯,
建議學習一下
Topic Starter
kodomonoyume

Amethyst Wolf wrote:

kodomonoyume wrote:

Insane 不打算做- -……
要GUEST不? 8-)

另, OSU的圖排版是很重要的,
Shinxyn, AngelHoney, kioukiou, S_i_R_i_R_u 的圖排版也很不錯,
建議學習一下
不想再要更难的难度了= =……

正在重排Normal啦>.<……

谢谢star~
Amethyst Wolf
Download: sb.rar
食用說明:
把Lyrics放到 19231 Sakamoto Maaya - Loop 中,
把SB的內宮取代各MAP的以下內容:
SPOILER
[Events]
//Background and Video events
0,0,"bg.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,150,120,100
Topic Starter
kodomonoyume

Amethyst Wolf wrote:

[attachment=0:d4d2e]sb.rar[/attachment:d4d2e]
食用說明:
把Lyrics放到 19231 Sakamoto Maaya - Loop 中,
把SB的內宮取代各MAP的以下內容:
SPOILER
[Events]
//Background and Video events
0,0,"bg.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,150,120,100
>.<非常感谢~~
Hitsugaya936
Hoshi=)
Cyril Scarlet
(●´ω`●)ゞ
Topic Starter
kodomonoyume

Hitsugaya936 wrote:

Hoshi=)
thanks for star~



S i R i R u wrote:

(●´ω`●)ゞ
>.<thanks for star~
Lissette
Hi!

Hard
01:23:797 (1,2,3,4,5,6) - this combo layout don't fit the song, look so random, imo
01:47:620 (1,2,3,4,5,6) - this anti jump was confusing, i'm not saying u should remove it, but feels better if you put a larger space between 1 and the prev combo, it really makes it more readable ^^.... like
01:55:120 (8) - remove note

Normal
00:42:620 (4) - move 1/2 beat later, or remove and repeat prev slider
01:07:620 - add note
01:16:003 (1) - don't start on blue tick
01:42:620 (1,2) - confusing for normal
01:45:267 (1,2,3) - no jumps in normal diff
01:46:444 (2,3,4,5,6,7,8,9) - i really don't like anti jumps in normal diff ><

Easy
00:36:003 (1) - start on next red tick
01:16:003 (1) - start on next red tick
01:18:797 (1) - too near to spinners end for an easy diff
01:56:003 (1) - start on next red tick

Really nice map and song <3
But it really bothers me the similarity between the combo colors, also with BG image @.@

Star!!
Topic Starter
kodomonoyume

Lissette wrote:

Hi!

Hard
01:23:797 (1,2,3,4,5,6) - this combo layout don't fit the song, look so random, imo
er……I think the notes are ok……but I changed some hitsounds to make them better.
01:47:620 (1,2,3,4,5,6) - this anti jump was confusing, i'm not saying u should remove it, but feels better if you put a larger space between 1 and the prev combo, it really makes it more readable ^^.... fixed~
01:55:120 (8) - remove note sorry……I think it's fine.

Normal
00:42:620 (4) - move 1/2 beat later, or remove and repeat prev slider fixed~
01:07:620 - add note sorry……I think it's unnecessary.
01:16:003 (1) - don't start on blue tick sorry……I think it's fine.
01:42:620 (1,2) - confusing for normal ^
01:45:267 (1,2,3) - no jumps in normal diff ^
01:46:444 (2,3,4,5,6,7,8,9) - i really don't like anti jumps in normal diff >< fixed~

Easy
00:36:003 (1) - start on next red tick sorry……I think it's fine……and I just want to make the spinner longer (to make it easier?)……
01:16:003 (1) - start on next red tick ^
01:18:797 (1) - too near to spinners end for an easy diff sorry……I don't think so……also considering the following note is in the middle.
01:56:003 (1) - start on next red tick ^^

Really nice map and song <3
But it really bothers me the similarity between the combo colors, also with BG image @.@
I'm really sorry for that……but I suppose it would be better if you set your monitor darker?0.0
Star!!
>.<thank you very much~
Alace
Tickrate:0.5~1 fits the song well (there are many 3/4 in this song)

<Hard>
Some jumps are too hard(生硬) some people already point it out
Since it is a soft song, make your map more smooth and soft

Softwhistle and finish sound really good in this song XD
Topic Starter
kodomonoyume

Alace wrote:

Tickrate:0.5~1 fits the song well (there are many 3/4 in this song)

<Hard>
Some jumps are too hard(生硬) some people already point it out
Since it is a soft song, make your map more smooth and soft

Softwhistle and finish sound really good in this song XD
fixed.

>.<thank you very much~
Alace
offset:+10ms
BPM;101.99
resnap all notes and check all green lines if they snap well
Topic Starter
kodomonoyume

Alace wrote:

offset:+10ms
BPM;101.99
resnap all notes and check all green lines if they snap well
fixed.

>.<thank you again~
Alace
All good
Mafiamaster
Nicely done.
Garven
Those combo colors are blending in too much for me. :<

Good maps though~
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