I just thought of this *idea* while mapping just now.
How about "buying" these powerups by earning "points" in multiplayer?
Like you get specific/certain "points" whenever you get first, second, third.
Of course this can be applicable when there are 4+ or 6+ players playing.
I thought of this because majority of the players will just use the most versatile(imbalanced) one and ignore the others I think theres at least one(for every level) that will be something like that. While having this buying system at least you get what you deserve.
This is prone to farming points though but its somewhat negated by having many players to participate. And players are greedy to be on top.
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blablablabla I ran out of what to say but I still feel I need to add something here.
How about "buying" these powerups by earning "points" in multiplayer?
Like you get specific/certain "points" whenever you get first, second, third.
Of course this can be applicable when there are 4+ or 6+ players playing.
I thought of this because majority of the players will just use the most versatile(imbalanced) one and ignore the others I think theres at least one(for every level) that will be something like that. While having this buying system at least you get what you deserve.
This is prone to farming points though but its somewhat negated by having many players to participate. And players are greedy to be on top.
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blablablabla I ran out of what to say but I still feel I need to add something here.